|
Classes |
class | Actor |
class | Alpha |
class | BehaviourBspline |
class | BehaviourDepth |
class | BehaviourEllipse |
class | BehaviourOpacity |
class | BehaviourPath |
class | BehaviourRotate |
class | BehaviourScale |
class | Behaviour |
class | CloneTexture |
class | Color |
class | Container |
class | Entry |
class | Group |
class | Label |
class | Media |
class | Rectangle |
class | Score |
class | Script |
class | Scriptable |
class | Shader |
class | Stage |
class | TextureError |
| Exception class for Clutter::Texture errors. More...
|
class | Texture |
class | Timeline |
Namespaces |
namespace | Cairo |
Typedefs |
typedef ClutterEvent | Event |
typedef ClutterButtonEvent | ButtonEvent |
typedef ClutterKeyEvent | KeyEvent |
typedef ClutterMotionEvent | MotionEvent |
typedef ClutterScrollEvent | ScrollEvent |
typedef ClutterCrossingEvent | CrossingEvent |
typedef ClutterFog | Fog |
typedef ClutterUnit | Unit |
typedef ClutterKnot | Knot |
typedef ClutterFixed | Fixed |
typedef ClutterAngle | Angle |
Enumerations |
enum | TextureFlags { TEXTURE_RGB_FLAG_BGR = 1 << 1,
TEXTURE_RGB_FLAG_PREMULT = 1 << 2,
TEXTURE_YUV_FLAG_YUV2 = 1 << 3
} |
enum | TimelineDirection { TIMELINE_FORWARD,
TIMELINE_BACKWARD
} |
enum | RotateDirection { ROTATE_CW,
ROTATE_CCW
} |
enum | RotateAxis { X_AXIS,
Y_AXIS,
Z_AXIS
} |
enum | Gravity {
GRAVITY_NONE,
GRAVITY_NORTH,
GRAVITY_NORTH_EAST,
GRAVITY_EAST,
GRAVITY_SOUTH_EAST,
GRAVITY_SOUTH,
GRAVITY_SOUTH_WEST,
GRAVITY_WEST,
GRAVITY_NORTH_WEST,
GRAVITY_CENTER
} |
Functions |
void | init (int *nargs, gchar **args[]) |
TextureFlags | operator| (TextureFlags lhs, TextureFlags rhs) |
TextureFlags | operator & (TextureFlags lhs, TextureFlags rhs) |
TextureFlags | operator^ (TextureFlags lhs, TextureFlags rhs) |
TextureFlags | operator~ (TextureFlags flags) |
TextureFlags & | operator|= (TextureFlags &lhs, TextureFlags rhs) |
TextureFlags & | operator &= (TextureFlags &lhs, TextureFlags rhs) |
TextureFlags & | operator^= (TextureFlags &lhs, TextureFlags rhs) |
void | wrap_init () |