Fawkes API  Fawkes Development Version
RRDThread Member List
This is the complete list of members for RRDThread, including all inherited members.
add_aspect(const char *name)fawkes::Aspect [protected]
add_data(const char *rrd_name, const char *format,...)RRDThread [virtual]
add_graph(fawkes::RRDGraphDefinition *rrd_graph_def)RRDThread [virtual]
add_notification_listener(ThreadNotificationListener *notification_listener)fawkes::Thread
add_rrd(fawkes::RRDDefinition *rrd_def)RRDThread [virtual]
aspect_provider_inifin() const fawkes::AspectProviderAspect
aspect_provider_name() const fawkes::AspectProviderAspect
AspectProviderAspect(const char *aspect_name, AspectIniFin *inifin)fawkes::AspectProviderAspect
cancel()fawkes::Thread
CANCEL_DISABLED enum valuefawkes::Thread
CANCEL_ENABLED enum valuefawkes::Thread
cancel_finalize()fawkes::Thread
cancelled() const fawkes::Thread
CancelState enum namefawkes::Thread
clockfawkes::ClockAspect [protected]
ClockAspect()fawkes::ClockAspect
configfawkes::ConfigurableAspect [protected]
ConfigurableAspect()fawkes::ConfigurableAspect
current_thread()fawkes::Thread [static]
current_thread_id()fawkes::Thread [static]
current_thread_noexc()fawkes::Thread [static]
destroy_main()fawkes::Thread [static]
detach()fawkes::Thread
detached() const fawkes::Thread
exit()fawkes::Thread [protected]
finalize()RRDThread [virtual]
finalize_preparedfawkes::Thread [protected]
FLAG_BADfawkes::Thread [static]
flagged_bad() const fawkes::Thread
generate_graphs()RRDThread
get_aspects() const fawkes::Aspect
get_graphs() const RRDThread [virtual]
get_rrds() const RRDThread [virtual]
init()RRDThread [virtual]
init_ClockAspect(Clock *clock)fawkes::ClockAspect
init_ConfigurableAspect(Configuration *config)fawkes::ConfigurableAspect
init_LoggingAspect(Logger *logger)fawkes::LoggingAspect
init_main()fawkes::Thread [static]
join()fawkes::Thread
kill(int sig)fawkes::Thread
loggerfawkes::LoggingAspect [protected]
LoggingAspect()fawkes::LoggingAspect
loop()RRDThread [virtual]
loop_mutexfawkes::Thread [mutable, protected]
loopinterrupt_antistarve_mutexfawkes::Thread [protected]
name() const fawkes::Thread [inline]
once()fawkes::Thread [protected, virtual]
operator==(const Thread &thread)fawkes::Thread
opmode() const fawkes::Thread
OpMode enum namefawkes::Thread
OPMODE_CONTINUOUS enum valuefawkes::Thread
OPMODE_WAITFORWAKEUP enum valuefawkes::Thread
prepare_finalize()fawkes::Thread
prepare_finalize_user()fawkes::Thread [virtual]
remove_notification_listener(ThreadNotificationListener *notification_listener)fawkes::Thread
remove_rrd(fawkes::RRDDefinition *rrd_def)RRDThread [virtual]
RRDThread()RRDThread
run()RRDThread [inline, protected, virtual]
running() const fawkes::Thread
set_cancel_state(CancelState new_state, CancelState *old_state=0)fawkes::Thread [static]
set_coalesce_wakeups(bool coalesce=true)fawkes::Thread [protected]
set_delete_on_exit(bool del)fawkes::Thread
set_flag(uint32_t flag)fawkes::Thread
set_flags(uint32_t flags)fawkes::Thread
set_name(const char *format,...)fawkes::Thread [protected]
set_opmode(OpMode op_mode)fawkes::Thread [protected]
set_prepfin_conc_loop(bool concurrent=true)fawkes::Thread [protected]
set_prepfin_hold(bool hold)fawkes::Thread
start(bool wait=true)fawkes::Thread
started() const fawkes::Thread
test_cancel()fawkes::Thread [protected]
Thread(const char *name)fawkes::Thread [protected]
Thread(const char *name, OpMode op_mode)fawkes::Thread [protected]
thread_id() const fawkes::Thread
ThreadList (defined in fawkes::Thread)fawkes::Thread [friend]
unset_flag(uint32_t flag)fawkes::Thread
wait_loop_done()fawkes::Thread
waiting() const fawkes::Thread
wakeup()fawkes::Thread
wakeup(Barrier *barrier)fawkes::Thread
wakeup_pending()fawkes::Thread [protected]
yield()fawkes::Thread [protected]
~AspectProviderAspect()fawkes::AspectProviderAspect [virtual]
~ClockAspect()fawkes::ClockAspect [virtual]
~ConfigurableAspect()fawkes::ConfigurableAspect [virtual]
~LoggingAspect()fawkes::LoggingAspect [virtual]
~RRDManager()fawkes::RRDManager [inline, virtual]
~RRDThread()RRDThread [virtual]
~Thread()fawkes::Thread [virtual]