# filelist

dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/launcher/wxdialogs
filetypes: fffffffffffffffffff
filenames:
  CreateDialogs.cpp/Display-def.cpp/Display.cpp/DisplayDialog.cpp/DisplayDialog.h/KeyDialog.cpp/KeyDialog.h/MainDialog.cpp/MainDialog.h/OptionEntrySetter.cpp/OptionEntrySetter.h/ServerS-def.cpp/ServerS.cpp/ServerSDialog.cpp/ServerSDialog.h/SettingsDialog.cpp/SettingsDialog.h/TrueTypeFont.cpp/TrueTypeFont.h


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/common/coms
filetypes: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
filenames:
  ComsAdminMessage.cpp/ComsAdminMessage.h/ComsAdminResultMessage.cpp/ComsAdminResultMessage.h/ComsBuyAccessoryMessage.cpp/ComsBuyAccessoryMessage.h/ComsChannelMessage.cpp/ComsChannelMessage.h/ComsChannelTextMessage.cpp/ComsChannelTextMessage.h/ComsConnectAcceptMessage.cpp/ComsConnectAcceptMessage.h/ComsConnectAuthMessage.cpp/ComsConnectAuthMessage.h/ComsConnectMessage.cpp/ComsConnectMessage.h/ComsConnectRejectMessage.cpp/ComsConnectRejectMessage.h/ComsDefenseMessage.cpp/ComsDefenseMessage.h/ComsFileAkMessage.cpp/ComsFileAkMessage.h/ComsFileMessage.cpp/ComsFileMessage.h/ComsGameStoppedMessage.cpp/ComsGameStoppedMessage.h/ComsGiftMoneyMessage.cpp/ComsGiftMoneyMessage.h/ComsHaveModFilesMessage.cpp/ComsHaveModFilesMessage.h/ComsInitializeModMessage.cpp/ComsInitializeModMessage.h/ComsLevelLoadedMessage.cpp/ComsLevelLoadedMessage.h/ComsLinesMessage.cpp/ComsLinesMessage.h/ComsLoadLevelMessage.cpp/ComsLoadLevelMessage.h/ComsMessage.cpp/ComsMessage.h/ComsMessageHandler.cpp/ComsMessageHandler.h/ComsMessageSender.cpp/ComsMessageSender.h/ComsNetStatMessage.cpp/ComsNetStatMessage.h/ComsOperationMessage.cpp/ComsOperationMessage.h/ComsOperationResultMessage.cpp/ComsOperationResultMessage.h/ComsPlayedMoveMessage.cpp/ComsPlayedMoveMessage.h/ComsSimulateMessage.cpp/ComsSimulateMessage.h/ComsSimulateResultMessage.cpp/ComsSimulateResultMessage.h/ComsSyncCheckMessage.cpp/ComsSyncCheckMessage.h/ComsTankChangeMessage.cpp/ComsTankChangeMessage.h


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/common/weapons
filenames:
  Accessory.cpp/Accessory.h/AccessoryCreateContext.cpp/AccessoryCreateContext.h/AccessoryPart.cpp/AccessoryPart.h/AccessoryStore.cpp/AccessoryStore.h/AutoDefense.cpp/AutoDefense.h/Battery.cpp/Battery.h/Economy.cpp/Economy.h/EconomyFreeMarket.cpp/EconomyFreeMarket.h/EconomyNone.cpp/EconomyNone.h/EconomyStore.cpp/EconomyStore.h/Parachute.cpp/Parachute.h/Shield.cpp/Shield.h/ShieldRound.cpp/ShieldRound.h/ShieldRoundMag.cpp/ShieldRoundMag.h/ShieldRoundReflective.cpp/ShieldRoundReflective.h/ShieldSquare.cpp/ShieldSquare.h/ShieldSquareReflective.cpp/ShieldSquareReflective.h/Weapon.cpp/Weapon.h/WeaponAddTarget.cpp/WeaponAddTarget.h/WeaponAimed.cpp/WeaponAimed.h/WeaponAimedOver.cpp/WeaponAimedOver.h/WeaponAimedUnder.cpp/WeaponAimedUnder.h/WeaponAnimation.cpp/WeaponAnimation.h/WeaponCenterPosition.cpp/WeaponCenterPosition.h/WeaponDelay.cpp/WeaponDelay.h/WeaponExplosion.cpp/WeaponExplosion.h/WeaponGiveAccessory.cpp/WeaponGiveAccessory.h/WeaponGiveLife.cpp/WeaponGiveLife.h/WeaponGiveLives.cpp/WeaponGiveLives.h/WeaponGiveMoney.cpp/WeaponGiveMoney.h/WeaponGivePower.cpp/WeaponGivePower.h/WeaponGiveScore.cpp/WeaponGiveScore.h/WeaponGiveWin.cpp/WeaponGiveWin.h/WeaponGotoLabel.cpp/WeaponGotoLabel.h/WeaponGroupSelect.cpp/WeaponGroupSelect.h/WeaponInvokeWeapon.cpp/WeaponInvokeWeapon.h/WeaponLabel.cpp/WeaponLabel.h/WeaponLaser.cpp/WeaponLaser.h/WeaponLeapFrog.cpp/WeaponLeapFrog.h/WeaponLightning.cpp/WeaponLightning.h/WeaponMessage.cpp/WeaponMessage.h/WeaponMirv.cpp/WeaponMirv.h/WeaponMoveTank.cpp/WeaponMoveTank.h/WeaponMulti.cpp/WeaponMulti.h/WeaponMuzzle.cpp/WeaponMuzzle.h/WeaponNapalm.cpp/WeaponNapalm.h/WeaponNull.cpp/WeaponNull.h/WeaponPosition.cpp/WeaponPosition.h/WeaponProjectile.cpp/WeaponProjectile.h/WeaponRandomChoice.cpp/WeaponRandomChoice.h/WeaponRedirect.cpp/WeaponRedirect.h/WeaponReference.cpp/WeaponReference.h/WeaponRepeat.cpp/WeaponRepeat.h/WeaponRoller.cpp/WeaponRoller.h/WeaponScatterDirection.cpp/WeaponScatterDirection.h/WeaponScatterPosition.cpp/WeaponScatterPosition.h/WeaponScript.cpp/WeaponScript.h/WeaponSelectPosition.cpp/WeaponSelectPosition.h/WeaponSkyFlash.cpp/WeaponSkyFlash.h/WeaponSound.cpp/WeaponSound.h/WeaponTankPosition.cpp/WeaponTankPosition.h/WeaponTankVelocity.cpp/WeaponTankVelocity.h/WeaponTeamAction.cpp/WeaponTeamAction.h/WeaponTeleport.cpp/WeaponTeleport.h/WeaponTranslate.cpp/WeaponTranslate.h/WeaponTypeAction.cpp/WeaponTypeAction.h/WeaponVelocity.cpp/WeaponVelocity.h

filetypes:
[cell repeats an earlier one in this file: 134 characters]


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/client/tankgraph
filetypes: ffffffffffffffffffffffffff
filenames:
  MissileMesh.cpp/MissileMesh.h/ModelRendererTank.cpp/ModelRendererTank.h/ModelRendererTankStore.cpp/ModelRendererTankStore.h/RenderGeoms.cpp/RenderGeoms.h/RenderTargets.cpp/RenderTargets.h/RenderTracer.cpp/RenderTracer.h/TankKeyboardControl.cpp/TankKeyboardControl.h/TankKeyboardControlUtil.cpp/TankKeyboardControlUtil.h/TankMenus.cpp/TankMenus.h/TargetParticleRenderer.cpp/TargetParticleRenderer.h/TargetRendererImpl.cpp/TargetRendererImpl.h/TargetRendererImplTank.cpp/TargetRendererImplTank.h/TargetRendererImplTarget.cpp/TargetRendererImplTarget.h


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/client/sound
filetypes: fffffffffffffffffffffffffff
filenames:
  PlayingSoundSource.cpp/PlayingSoundSource.h/Sound.cpp/Sound.h/SoundBuffer.cpp/SoundBuffer.h/SoundBufferDynamicOVSourceInstance.cpp/SoundBufferDynamicOVSourceInstance.h/SoundBufferEmpty.cpp/SoundBufferEmpty.h/SoundBufferFactory.cpp/SoundBufferFactory.h/SoundBufferOV.cpp/SoundBufferOV.h/SoundBufferStaticSourceInstance.cpp/SoundBufferStaticSourceInstance.h/SoundBufferWav.cpp/SoundBufferWav.h/SoundListener.cpp/SoundListener.h/SoundSource.cpp/SoundSource.h/SoundUtils.cpp/SoundUtils.h/VirtualSoundPriority.h/VirtualSoundSource.cpp/VirtualSoundSource.h


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/client/GLEXT
filetypes: ffffffffffffffffffffffffffffffffffffffffffffffffffff
filenames:
  GLCamera.cpp/GLCamera.h/GLCameraFrustum.cpp/GLCameraFrustum.h/GLFont2d.cpp/GLFont2d.h/GLFont2dFreeType.cpp/GLFont2dFreeType.h/GLFont2dStorage.cpp/GLFont2dStorage.h/GLFrameBufferObject.cpp/GLFrameBufferObject.h/GLGlobalState.cpp/GLGlobalState.h/GLImageItterator.cpp/GLImageItterator.h/GLImageModifier.cpp/GLImageModifier.h/GLInfo.cpp/GLInfo.h/GLLenseFlare.cpp/GLLenseFlare.h/GLMenu.cpp/GLMenu.h/GLMenuEntry.cpp/GLMenuEntry.h/GLMenuI.cpp/GLMenuI.h/GLShadowFrameBuffer.cpp/GLShadowFrameBuffer.h/GLState.cpp/GLState.h/GLStateExtension.cpp/GLStateExtension.h/GLTexture.cpp/GLTexture.h/GLTextureBase.cpp/GLTextureBase.h/GLTextureCubeMap.cpp/GLTextureCubeMap.h/GLTextureReference.cpp/GLTextureReference.h/GLTextureReferenceData.cpp/GLTextureReferenceData.h/GLTextureSet.cpp/GLTextureSet.h/GLTextureStore.cpp/GLTextureStore.h/GLVertexBufferObject.cpp/GLVertexBufferObject.h/GLViewPort.cpp/GLViewPort.h


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/client/console
filetypes: ffffffffffffffffffff
filenames:
  Console.cpp/Console.h/ConsoleFileReader.cpp/ConsoleFileReader.h/ConsoleImpl.cpp/ConsoleImpl.h/ConsoleLines.cpp/ConsoleLines.h/ConsoleMethods.cpp/ConsoleMethods.h/ConsoleRule.cpp/ConsoleRule.h/ConsoleRuleFn.cpp/ConsoleRuleFn.h/ConsoleRuleFnIAdapter.cpp/ConsoleRuleFnIAdapter.h/ConsoleRuleMethodIAdapter.cpp/ConsoleRuleMethodIAdapter.h/ConsoleRules.cpp/ConsoleRules.h


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/client/water
filetypes: ffffffffffffffffff
filenames:
  Water.cpp/Water.h/Water2.cpp/Water2.h/Water2Constants.h/Water2Patch.cpp/Water2Patch.h/Water2Patches.cpp/Water2Patches.h/Water2Renderer.cpp/Water2Renderer.h/WaterMapPoints.cpp/WaterMapPoints.h/WaterWaveDistance.cpp/WaterWaveDistance.h/WaterWaves.cpp/WaterWaves.h/ocean_wave_generator.h


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/common/events
filetypes: ffffffffffffff
filenames:
  EventController.cpp/EventController.h/EventHandler.cpp/EventHandler.h/EventHandlerAchievement.cpp/EventHandlerAchievement.h/EventHandlerAchievementNumberRank.cpp/EventHandlerAchievementNumberRank.h/EventHandlerAchievementNumberRankKills.cpp/EventHandlerAchievementNumberRankKills.h/EventHandlerDataBase.cpp/EventHandlerDataBase.h/EventHandlerDataBaseMySQL.cpp/EventHandlerDataBasePGSQL.cpp


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/client/serverbrowser
filetypes: ffffffff
filenames:
  ServerBrowser.cpp/ServerBrowser.h/ServerBrowserCollect.cpp/ServerBrowserCollect.h/ServerBrowserRefresh.cpp/ServerBrowserRefresh.h/ServerBrowserServerList.cpp/ServerBrowserServerList.h


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/common/common
filetypes: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
filenames:
  ARGParser.cpp/ARGParser.h/ChannelManager.cpp/ChannelManager.h/ChannelText.cpp/ChannelText.h/ChannelTextParser.cpp/ChannelTextParser.h/Clock.cpp/Clock.h/Counter.cpp/Counter.h/Defines.cpp/DefinesAssert.cpp/DefinesAssert.h/DefinesFile.cpp/DefinesFile.h/DefinesMath.cpp/DefinesMath.h/DefinesScorched.cpp/DefinesScorched.h/DefinesString.cpp/DefinesString.h/FileLines.cpp/FileLines.h/FileList.cpp/FileList.h/FileLogger.cpp/FileLogger.h/FixedVector.cpp/FixedVector.h/FixedVector4.cpp/FixedVector4.h/KeyStateTranslate.h/KeyTranslate.h/KeyTranslateWx.h/Keyboard.cpp/Keyboard.h/KeyboardHistory.h/KeyboardKey.cpp/KeyboardKey.h/Line.cpp/Line.h/Logger.cpp/Logger.h/LoggerI.cpp/LoggerI.h/Matrix16.cpp/Matrix16.h/ModelID.cpp/ModelID.h/NumberParser.cpp/NumberParser.h/OptionEntry.cpp/OptionEntry.h/OptionsGame.cpp/OptionsGame.h/OptionsMasterListServer.cpp/OptionsMasterListServer.h/OptionsParameters.cpp/OptionsParameters.h/OptionsScorched.cpp/OptionsScorched.h/OptionsTransient.cpp/OptionsTransient.h/ProgressCounter.cpp/ProgressCounter.h/RandomGenerator.cpp/RandomGenerator.h/RollingAverage.cpp/RollingAverage.h/SplineCurve.cpp/SplineCurve.h/SplinePath.cpp/SplinePath.h/ToolTip.cpp/ToolTip.h/ToolTipResource.cpp/ToolTipResource.h/Triangle.cpp/Triangle.h/Vector.cpp/Vector.h/Vector4.cpp/Vector4.h/VectorLib.cpp/VectorLib.h/fixed.cpp/fixed.h/main.h/sha2.cpp/sha2.h


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/server/server
filenames:
  ScorchedServer.cpp/ScorchedServer.h/ScorchedServerSettings.cpp/ScorchedServerSettings.h/ServerAdminCommon.cpp/ServerAdminCommon.h/ServerAdminHandler.cpp/ServerAdminHandler.h/ServerAdminSessions.cpp/ServerAdminSessions.h/ServerAuthHandler.cpp/ServerAuthHandler.h/ServerAuthHandlerDefault.cpp/ServerAuthHandlerDefault.h/ServerAuthHandlerForumLogin.cpp/ServerAuthHandlerMinKills.cpp/ServerAuthHandlerMinKills.h/ServerAuthHandlerPrefered.cpp/ServerAuthHandlerPrefered.h/ServerAuthHandlerStore.cpp/ServerAuthHandlerStore.h/ServerBanned.cpp/ServerBanned.h/ServerBrowserInfo.cpp/ServerBrowserInfo.h/ServerBuyAccessoryHandler.cpp/ServerBuyAccessoryHandler.h/ServerChannelAuth.cpp/ServerChannelAuth.h/ServerChannelFilter.cpp/ServerChannelFilter.h/ServerChannelManager.cpp/ServerChannelManager.h/ServerCommon.cpp/ServerCommon.h/ServerConnectAuthHandler.cpp/ServerConnectAuthHandler.h/ServerConnectHandler.cpp/ServerConnectHandler.h/ServerConsoleLogger.cpp/ServerConsoleLogger.h/ServerConsoleProgressCounter.cpp/ServerConsoleProgressCounter.h/ServerDefenseHandler.cpp/ServerDefenseHandler.h/ServerDestination.cpp/ServerDestination.h/ServerDestinations.cpp/ServerDestinations.h/ServerFileAkHandler.cpp/ServerFileAkHandler.h/ServerFileServer.cpp/ServerFileServer.h/ServerGiftMoneyHandler.cpp/ServerGiftMoneyHandler.h/ServerHandlers.cpp/ServerHandlers.h/ServerHaveModFilesHandler.cpp/ServerHaveModFilesHandler.h/ServerInitializeModHandler.cpp/ServerInitializeModHandler.h/ServerLinesHandler.cpp/ServerLinesHandler.h/ServerLoadLevel.cpp/ServerLoadLevel.h/ServerLog.cpp/ServerLog.h/ServerMain.cpp/ServerMain.h/ServerMessageHandler.cpp/ServerMessageHandler.h/ServerOperationResultHandler.cpp/ServerOperationResultHandler.h/ServerParams.cpp/ServerParams.h/ServerPlayedMoveHandler.cpp/ServerPlayedMoveHandler.h/ServerRegistration.cpp/ServerRegistration.h/ServerSimulator.cpp/ServerSimulator.h/ServerState.cpp/ServerState.h/ServerStateBuying.cpp/ServerStateBuying.h/ServerStateEnoughPlayers.cpp/ServerStateEnoughPlayers.h/ServerStateFinishWait.cpp/ServerStateFinishWait.h/ServerStateNewGame.cpp/ServerStateNewGame.h/ServerStatePlaying.cpp/ServerStatePlaying.h/ServerStateScore.cpp/ServerStateScore.h/ServerStateStartingMatch.cpp/ServerStateStartingMatch.h/ServerStateTankNewGame.cpp/ServerStateTankNewGame.h/ServerSyncCheck.cpp/ServerSyncCheck.h/ServerTankChangeHandler.cpp/ServerTankChangeHandler.h/ServerTextFilter.cpp/ServerTextFilter.h/ServerTimedMessage.cpp/ServerTimedMessage.h/ServerTurns.cpp/ServerTurns.h/ServerTurnsFree.cpp/ServerTurnsFree.h/ServerTurnsSequential.cpp/ServerTurnsSequential.h/ServerTurnsSimultaneous.cpp/ServerTurnsSimultaneous.h

filetypes:
[cell repeats an earlier one in this file: 115 characters]


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/common/lang
filetypes: ffffffffffffffffff
filenames:
  CachedValueString.cpp/CachedValueString.h/Lang.cpp/Lang.h/LangImpl.cpp/LangImpl.h/LangParam.cpp/LangParam.h/LangResource.cpp/LangResource.h/LangString.cpp/LangString.h/ResourceBundle.cpp/ResourceBundle.h/ResourceBundleEntry.cpp/ResourceBundleEntry.h/ResourceBundleEntryImpl.cpp/ResourceBundleEntryImpl.h


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/common/simactions
filetypes: ffffffffffffffffffffffffffffffffffffffffffffff
filenames:
  AdminSimAction.cpp/AdminSimAction.h/NextTurnSimAction.cpp/NextTurnSimAction.h/PlayMovesSimAction.cpp/PlayMovesSimAction.h/RoundStartSimAction.cpp/RoundStartSimAction.h/RoundStopSimAction.cpp/RoundStopSimAction.h/ShowScoreSimAction.cpp/ShowScoreSimAction.h/SimAction.cpp/SimAction.h/SyncCheckSimAction.cpp/SyncCheckSimAction.h/TankAccessorySimAction.cpp/TankAccessorySimAction.h/TankAchievementSimAction.cpp/TankAchievementSimAction.h/TankAddSimAction.cpp/TankAddSimAction.h/TankBuyingSimAction.cpp/TankBuyingSimAction.h/TankChangeSimAction.cpp/TankChangeSimAction.h/TankDefenseSimAction.cpp/TankDefenseSimAction.h/TankGiftSimAction.cpp/TankGiftSimAction.h/TankLoadedSimAction.cpp/TankLoadedSimAction.h/TankNewGameSimAction.cpp/TankNewGameSimAction.h/TankNewMatchSimAction.cpp/TankNewMatchSimAction.h/TankRankSimAction.cpp/TankRankSimAction.h/TankRemoveSimAction.cpp/TankRemoveSimAction.h/TankStartMoveSimAction.cpp/TankStartMoveSimAction.h/TankStopMoveSimAction.cpp/TankStopMoveSimAction.h/TankTeamBallanceSimAction.cpp/TankTeamBallanceSimAction.h


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/client/sky
filetypes: ffffffffffffff
filenames:
  Hemisphere.cpp/Hemisphere.h/LargeHemisphere.cpp/LargeHemisphere.h/Sky.cpp/Sky.h/SkyDome.cpp/SkyDome.h/SkyLine.cpp/SkyLine.h/SkyRoof.cpp/SkyRoof.h/Sun.cpp/Sun.h


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/common/target
filetypes: ffffffffffffffffffffffffff
filenames:
  Target.cpp/Target.h/TargetContainer.cpp/TargetContainer.h/TargetDamage.cpp/TargetDamage.h/TargetDamageCalc.cpp/TargetDamageCalc.h/TargetDefinition.cpp/TargetDefinition.h/TargetGroup.cpp/TargetGroup.h/TargetLife.cpp/TargetLife.h/TargetParachute.cpp/TargetParachute.h/TargetRenderer.cpp/TargetRenderer.h/TargetShield.cpp/TargetShield.h/TargetSpace.cpp/TargetSpace.h/TargetSpaceContainment.cpp/TargetSpaceContainment.h/TargetState.cpp/TargetState.h


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/client/graph
filetypes: fffffffffffffffffffffffffffffffffffffffffffffffff
filenames:
  Display.cpp/Display.h/FrameLimiter.cpp/FrameLimiter.h/FrameTimer.cpp/FrameTimer.h/GLSetup.cpp/GLSetup.h/Gamma.cpp/Gamma.h/Main2DCamera.cpp/Main2DCamera.h/MainCamera.cpp/MainCamera.h/ModelRenderer.cpp/ModelRenderer.h/ModelRendererMesh.cpp/ModelRendererMesh.h/ModelRendererSimulator.cpp/ModelRendererSimulator.h/ModelRendererStore.cpp/ModelRendererStore.h/ModelRendererTree.cpp/ModelRendererTree.h/Mouse.cpp/Mouse.h/OptionsDisplay.cpp/OptionsDisplay.h/OptionsDisplayConsole.cpp/OptionsDisplayConsole.h/Particle.cpp/Particle.h/ParticleEmitter.cpp/ParticleEmitter.h/ParticleEngine.cpp/ParticleEngine.h/ParticleRenderer.cpp/ParticleRenderer.h/ParticleTypes.h/ShotCountDown.cpp/ShotCountDown.h/SoftwareMouse.cpp/SoftwareMouse.h/SpeedChange.cpp/SpeedChange.h/TargetCamera.cpp/TargetCamera.h/TutorialFile.cpp/TutorialFile.h


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/common/engine
filetypes: fffffffffffffffffffffffffffffffffffffffffffffffff
filenames:
  ActionController.cpp/ActionController.h/EventContainer.cpp/EventContainer.h/GameState.cpp/GameState.h/GameStateI.cpp/GameStateI.h/GameStateStimulusI.cpp/GameStateStimulusI.h/MainLoop.cpp/MainLoop.h/MainLoopI.cpp/MainLoopI.h/MetaClass.cpp/MetaClass.h/ModDirs.cpp/ModDirs.h/ModFileEntry.cpp/ModFileEntry.h/ModFileEntryLoader.cpp/ModFileEntryLoader.h/ModFiles.cpp/ModFiles.h/ModInfo.cpp/ModInfo.h/ObjectGroup.cpp/ObjectGroup.h/ObjectGroupEntry.cpp/ObjectGroupEntry.h/ObjectGroupEntryDefinition.cpp/ObjectGroupEntryDefinition.h/ObjectGroups.cpp/ObjectGroups.h/PhysicsParticle.cpp/PhysicsParticle.h/PhysicsParticleObject.cpp/PhysicsParticleObject.h/SaveGame.cpp/SaveGame.h/ScorchedCollisionIds.cpp/ScorchedCollisionIds.h/ScorchedContext.cpp/ScorchedContext.h/Simulator.cpp/Simulator.h/SimulatorI.h/Wind.cpp/Wind.h


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/common/placement
filetypes: ffffffffffffffffffffffffffffffff
filenames:
  PlacementObject.cpp/PlacementObject.h/PlacementObjectGroup.cpp/PlacementObjectGroup.h/PlacementObjectHeight.cpp/PlacementObjectHeight.h/PlacementObjectNone.cpp/PlacementObjectNone.h/PlacementObjectRandom.cpp/PlacementObjectRandom.h/PlacementObjectShadow.cpp/PlacementObjectShadow.h/PlacementObjectTarget.cpp/PlacementObjectTarget.h/PlacementShadowDefinition.cpp/PlacementShadowDefinition.h/PlacementTankPosition.cpp/PlacementTankPosition.h/PlacementType.cpp/PlacementType.h/PlacementTypeBounds.cpp/PlacementTypeBounds.h/PlacementTypeCount.cpp/PlacementTypeCount.h/PlacementTypeDirect.cpp/PlacementTypeDirect.h/PlacementTypeMask.cpp/PlacementTypeMask.h/PlacementTypeTankStart.cpp/PlacementTypeTankStart.h/PlacementTypeTree.cpp/PlacementTypeTree.h


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/server/webserver
filetypes: ffffffffffffff
filenames:
  ServerWebAppletHandler.cpp/ServerWebAppletHandler.h/ServerWebHandler.cpp/ServerWebHandler.h/ServerWebServer.cpp/ServerWebServer.h/ServerWebServerI.cpp/ServerWebServerI.h/ServerWebServerQueue.cpp/ServerWebServerQueue.h/ServerWebServerUtil.cpp/ServerWebServerUtil.h/ServerWebSettingsHandler.cpp/ServerWebSettingsHandler.h


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/common/tanket
filetypes: ffffffffffffffff
filenames:
  Tanket.cpp/Tanket.h/TanketAccessories.cpp/TanketAccessories.h/TanketAutoDefense.cpp/TanketAutoDefense.h/TanketBatteries.cpp/TanketBatteries.h/TanketShotInfo.cpp/TanketShotInfo.h/TanketType.cpp/TanketType.h/TanketTypes.cpp/TanketTypes.h/TanketWeapon.cpp/TanketWeapon.h


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/client/landscape
filetypes: ffffffffffffffffffffffff
filenames:
  DeformTextures.cpp/DeformTextures.h/GraphicalLandscapeMap.cpp/GraphicalLandscapeMap.h/InfoMap.cpp/InfoMap.h/Landscape.cpp/Landscape.h/LandscapeMusicManager.cpp/LandscapeMusicManager.h/LandscapePoints.cpp/LandscapePoints.h/LandscapeSoundManager.cpp/LandscapeSoundManager.h/LandscapeStateHandler.cpp/LandscapeStateHandler.h/MapPoints.cpp/MapPoints.h/ShadowMap.cpp/ShadowMap.h/Smoke.cpp/Smoke.h/Wall.cpp/Wall.h


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/client/dialogs
filetypes: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
filenames:
  AdminAuthDialog.cpp/AdminAuthDialog.h/AdminCheckDialog.cpp/AdminCheckDialog.h/AdminDialog.cpp/AdminDialog.h/AnimatedBackdropDialog.cpp/AnimatedBackdropDialog.h/AuthDialog.cpp/AuthDialog.h/AutoDefenseDialog.cpp/AutoDefenseDialog.h/BackdropDialog.cpp/BackdropDialog.h/BuyAccessoryDialog.cpp/BuyAccessoryDialog.h/BuyAccessoryDialogTankInfo.cpp/BuyAccessoryDialogTankInfo.h/CameraDialog.cpp/CameraDialog.h/ConnectDialog.cpp/ConnectDialog.h/GiftMoneyDialog.cpp/GiftMoneyDialog.h/HUDDialog.cpp/HUDDialog.h/HelpButtonDialog.cpp/HelpButtonDialog.h/InventoryDialog.cpp/InventoryDialog.h/KibitzingDialog.cpp/KibitzingDialog.h/LogDialog.cpp/LogDialog.h/MainMenuDialog.cpp/MainMenuDialog.h/MessageDialog.cpp/MessageDialog.h/ModSelectDialog.cpp/ModSelectDialog.h/ModSubSelectDialog.cpp/ModSubSelectDialog.h/MsgBoxDialog.cpp/MsgBoxDialog.h/NetworkChatDialog.cpp/NetworkChatDialog.h/NetworkSelectDialog.cpp/NetworkSelectDialog.h/PlayerDialog.cpp/PlayerDialog.h/PlayerInGameDialog.cpp/PlayerInGameDialog.h/PlayerInitialDialog.cpp/PlayerInitialDialog.h/ProfileDialog.cpp/ProfileDialog.h/ProgressDialog.cpp/ProgressDialog.h/QuitDialog.cpp/QuitDialog.h/SaveDialog.cpp/SaveDialog.h/SaveSelectDialog.cpp/SaveSelectDialog.h/ScoreDialog.cpp/ScoreDialog.h/SettingsSelectDialog.cpp/SettingsSelectDialog.h/SettingsSubSelectDialog.cpp/SettingsSubSelectDialog.h/SkipAllDialog.cpp/SkipAllDialog.h/SkipDialog.cpp/SkipDialog.h/SoundDialog.cpp/SoundDialog.h/StartDialog.cpp/StartDialog.h/TextBoxDialog.cpp/TextBoxDialog.h/TipDialog.cpp/TipDialog.h/TutorialDialog.cpp/TutorialDialog.h


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/common/actions
filetypes: ffffffffffffffffffffffffffffffffffffffffffffffffffff
filenames:
  Action.cpp/Action.h/ActionParams.cpp/ActionParams.h/AddTarget.cpp/AddTarget.h/CallbackWeapon.cpp/CallbackWeapon.h/CameraPositionAction.cpp/CameraPositionAction.h/Explosion.cpp/Explosion.h/ExplosionParams.cpp/ExplosionParams.h/Laser.cpp/Laser.h/LaserParams.cpp/LaserParams.h/Lightning.cpp/Lightning.h/Napalm.cpp/Napalm.h/NapalmParams.cpp/NapalmParams.h/ParticleGroup.cpp/ParticleGroup.h/Resurrection.cpp/Resurrection.h/ShieldHit.cpp/ShieldHit.h/ShotBounce.cpp/ShotBounce.h/ShotProjectile.cpp/ShotProjectile.h/ShowScoreAction.cpp/ShowScoreAction.h/SkyFlash.cpp/SkyFlash.h/SoundAction.cpp/SoundAction.h/TankRemove.cpp/TankRemove.h/TankSay.cpp/TankSay.h/TanketMovement.cpp/TanketMovement.h/TanketResign.cpp/TanketResign.h/TargetFalling.cpp/TargetFalling.h/Teleport.cpp/Teleport.h


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/common/3dsparse
filetypes: ffffffffffffffffffffff
filenames:
  ASEModelFactory.cpp/ASEModelFactory.h/Bone.cpp/Bone.h/Face.cpp/Face.h/MSModelFactory.cpp/MSModelFactory.h/Mesh.cpp/Mesh.h/Model.cpp/Model.h/ModelMaths.cpp/ModelMaths.h/ModelStore.cpp/ModelStore.h/TreeModelFactory.cpp/TreeModelFactory.h/Vertex.cpp/Vertex.h/aseFile.lex.cpp/aseFile.tab.cpp


dirname: /usr/src/debug/scorched3d-44-27.fc35.x86_64/scorched/src/common
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filenames: webrtc_libyuv.h
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dirname: /usr/src/debug/seamonkey-2.53.8.1-1.fc35.x86_64/mozilla/media/webrtc/trunk/webrtc/audio
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filenames: lib_json
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dirname:
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dirname: /usr/src/debug/seamonkey-2.53.8.1-1.fc35.x86_64/mozilla/gfx/skia/skia/include/private
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filenames:
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filenames: csi_platform.h
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dirname:
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dirname: /usr/src/debug/seamonkey-2.53.8.1-1.fc35.x86_64/mozilla/gfx/skia/skia/src/sksl
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filenames:
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filetypes: fffffdfff
dirname:
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filenames:
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dirname: /usr/src/debug/seamonkey-2.53.8.1-1.fc35.x86_64/mozilla/dom/network
filetypes: fffffffffffffffffffffffff
filenames:
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filenames: Unified_cpp_signaling_src_sdp0.cpp
filetypes: f
dirname:
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filetypes: ffffffffffffffffffffffffffffff
dirname:
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filenames:
  Action.h/ActorChild.h/ActorUtils.h/AutoUtils.h/Cache.h/CacheChild.h/CacheOpChild.h/CacheOpParent.h/CacheParent.h/CacheStorage.h/CacheStorageChild.h/CacheStorageParent.h/CacheStreamControlChild.h/CacheStreamControlParent.h/CacheWorkerHolder.h/Connection.h/Context.h/DBAction.h/DBSchema.h/FileUtils.h/Manager.h/ManagerId.h/PrincipalVerifier.h/QuotaClient.h/ReadStream.h/SavedTypes.h/StreamControl.h/StreamList.h/TypeUtils.h/Types.h


dirname: /usr/src/debug/seamonkey-2.53.8.1-1.fc35.x86_64/mozilla/dom/media/webaudio
filetypes: fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffd
filenames:
  AlignedTArray.h/AnalyserNode.cpp/AudioBlock.cpp/AudioBlock.h/AudioBuffer.cpp/AudioBuffer.h/AudioBufferSourceNode.cpp/AudioBufferSourceNode.h/AudioContext.cpp/AudioContext.h/AudioDestinationNode.cpp/AudioDestinationNode.h/AudioEventTimeline.cpp/AudioEventTimeline.h/AudioListener.cpp/AudioListener.h/AudioNode.cpp/AudioNode.h/AudioNodeEngine.cpp/AudioNodeEngine.h/AudioNodeEngineSSE2.cpp/AudioNodeEngineSSE2.h/AudioNodeExternalInputStream.cpp/AudioNodeExternalInputStream.h/AudioNodeStream.cpp/AudioNodeStream.h/AudioParam.cpp/AudioParam.h/AudioParamTimeline.h/AudioProcessingEvent.cpp/AudioProcessingEvent.h/AudioScheduledSourceNode.cpp/AudioScheduledSourceNode.h/BiquadFilterNode.cpp/BiquadFilterNode.h/ChannelMergerNode.cpp/ChannelSplitterNode.cpp/ConstantSourceNode.cpp/ConstantSourceNode.h/ConvolverNode.cpp/ConvolverNode.h/DelayBuffer.cpp/DelayBuffer.h/DelayNode.cpp/DelayNode.h/DynamicsCompressorNode.cpp/DynamicsCompressorNode.h/FFTBlock.cpp/FFTBlock.h/GainNode.cpp/GainNode.h/IIRFilterNode.cpp/IIRFilterNode.h/MediaBufferDecoder.cpp/MediaBufferDecoder.h/MediaElementAudioSourceNode.cpp/MediaElementAudioSourceNode.h/MediaStreamAudioDestinationNode.cpp/MediaStreamAudioDestinationNode.h/MediaStreamAudioSourceNode.cpp/MediaStreamAudioSourceNode.h/OscillatorNode.cpp/OscillatorNode.h/PannerNode.cpp/PannerNode.h/PanningUtils.h/PeriodicWave.cpp/PeriodicWave.h/PlayingRefChangeHandler.h/ScriptProcessorNode.cpp/ScriptProcessorNode.h/StereoPannerNode.cpp/StereoPannerNode.h/ThreeDPoint.cpp/ThreeDPoint.h/WaveShaperNode.cpp/WaveShaperNode.h/WebAudioUtils.cpp/WebAudioUtils.h/blink


