54 #ifndef vtkVRMLImporter_h
55 #define vtkVRMLImporter_h
57 #include "vtkIOImportModule.h"
70 class vtkVRMLImporterInternal;
86 vtkSetStringMacro(FileName);
87 vtkGetStringMacro(FileName);
95 vtkSetMacro(ShapeResolution,
int);
96 vtkGetMacro(ShapeResolution,
int);
155 vtkVRMLImporterInternal* Internal;
represents an object (geometry & properties) in a rendered scene
Superclass for all sources, filters, and sinks in VTK.
object to represent cell connectivity
dynamic, self-adjusting array of float
dynamic, self-adjusting array of vtkIdType
a simple class to control print indentation
a virtual light for 3D rendering
map scalar values into colors via a lookup table
abstract base class for most VTK objects
represent and manipulate 3D points
map vtkPolyData to graphics primitives
represent surface properties of a geometric object
abstract specification for renderers
void ImportLights(vtkRenderer *) override
void ImportCameras(vtkRenderer *) override
void ImportActors(vtkRenderer *) override
virtual void useNode(const char *)
~vtkVRMLImporter() override
static vtkVRMLImporter * New()
FILE * GetFileFD()
Return the file pointer to the open file.
std::string GetOutputsDescription() override
Get a printable string describing the outputs.
void ImportEnd() override
virtual void enterField(const char *)
void ImportProperties(vtkRenderer *) override
vtkObject * GetVRMLDEFObject(const char *name)
In the VRML spec you can DEF and USE nodes (name them), This routine will return the associated VTK o...
virtual void enterNode(const char *)
Needed by the yacc/lex grammar used.
int ImportBegin() override
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.