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SoPathSwitch.h
1 #ifndef COIN_SOPATHSWITCH_H
2 #define COIN_SOPATHSWITCH_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
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16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
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19  *
20  * See http://www.coin3d.org/ for more information.
21  *
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25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoGroup.h>
29 #include <Inventor/fields/SoSFPath.h>
30 
31 class COIN_DLL_API SoPathSwitch : public SoGroup {
32  typedef SoGroup inherited;
33 
34  SO_NODE_HEADER(SoPathSwitch);
35 
36 public:
37  static void initClass(void);
38 
39  SoPathSwitch(void);
40  SoPathSwitch(int numchildren);
41 
43 
44  virtual void doAction(SoAction * action);
45  virtual void GLRender(SoGLRenderAction * action);
46  virtual void pick(SoPickAction * action);
47  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
48  virtual void handleEvent(SoHandleEventAction * action);
49  virtual void getMatrix(SoGetMatrixAction * action);
50  virtual void search(SoSearchAction * action);
51  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
52  virtual void audioRender(SoAudioRenderAction * action);
53 
54 protected:
55  virtual ~SoPathSwitch();
56 
57 private:
58  void commonConstructor(void);
59 };
60 
61 #endif // !COIN_SOPATHSWITCH_H
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:30
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:35
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
The SoGroup class is a node which managed other node instances.
Definition: SoGroup.h:31
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:513
virtual void doAction(SoAction *action)
Definition: SoGroup.cpp:462
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:620
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoGroup.cpp:591
virtual void search(SoSearchAction *action)
Definition: SoGroup.cpp:648
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoGroup.cpp:613
virtual void pick(SoPickAction *action)
Definition: SoGroup.cpp:606
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:476
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoGroup.cpp:771
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:36
The SoPathSwitch class traverses only when current path matches a configurable path.
Definition: SoPathSwitch.h:31
SoSFPath path
Definition: SoPathSwitch.h:42
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
The SoSFPath class is a container for a single path.
Definition: SoSFPath.h:34
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:32

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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