25 #include "YTreeItem.h" 48 const std::string &
label,
60 const std::string &
label,
80 _children.push_back( child );
virtual void deleteChildren()
Delete all child items.
YItemCollection::iterator YItemIterator
Mutable iterator over YItemCollection.
virtual bool hasChildren() const
Return 'true' if this item has any child items.
virtual YItemIterator childrenEnd()
Return an iterator that points after the last child item of this item.
std::string label() const
Return this item's label.
virtual void addChild(YItem *item_disown)
Add a child item to this item.
std::string iconName() const
Return this item's icon name.
bool isOpen() const
Return 'true' if this tree item should be displayed open (with its children visible) by default...
YItem(const std::string &label, bool selected=false)
Constructor with just the label and optionally the selected state.
virtual YTreeItem * parent() const
Returns this item's parent item or 0 if it is a toplevel item.
YTreeItem(const std::string &label, bool isOpen=false)
Constructors for toplevel items.
Simple item class for SelectionBox, ComboBox, MultiSelectionBox etc.
virtual ~YTreeItem()
Destructor.
virtual YItemIterator childrenBegin()
Return an iterator that points to the first child item of this item.
void setOpen(bool open)
Change the 'isOpen' flag.
Item class for tree items.