HBasePB.FavoredNodes.Builder |
HBasePB.FavoredNodes.Builder.addAllFavoredNode(Iterable<? extends HBasePB.ServerName> values)
repeated .ServerName favored_node = 1;
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HBasePB.FavoredNodes.Builder |
HBasePB.FavoredNodes.Builder.addFavoredNode(HBasePB.ServerName.Builder builderForValue)
repeated .ServerName favored_node = 1;
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HBasePB.FavoredNodes.Builder |
HBasePB.FavoredNodes.Builder.addFavoredNode(HBasePB.ServerName value)
repeated .ServerName favored_node = 1;
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HBasePB.FavoredNodes.Builder |
HBasePB.FavoredNodes.Builder.addFavoredNode(int index,
HBasePB.ServerName.Builder builderForValue)
repeated .ServerName favored_node = 1;
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HBasePB.FavoredNodes.Builder |
HBasePB.FavoredNodes.Builder.addFavoredNode(int index,
HBasePB.ServerName value)
repeated .ServerName favored_node = 1;
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HBasePB.FavoredNodes.Builder |
HBasePB.FavoredNodes.Builder.clearFavoredNode()
repeated .ServerName favored_node = 1;
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static HBasePB.FavoredNodes.Builder |
HBasePB.FavoredNodes.newBuilder() |
static HBasePB.FavoredNodes.Builder |
HBasePB.FavoredNodes.newBuilder(HBasePB.FavoredNodes prototype) |
HBasePB.FavoredNodes.Builder |
HBasePB.FavoredNodes.Builder.removeFavoredNode(int index)
repeated .ServerName favored_node = 1;
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HBasePB.FavoredNodes.Builder |
HBasePB.FavoredNodes.Builder.setFavoredNode(int index,
HBasePB.ServerName.Builder builderForValue)
repeated .ServerName favored_node = 1;
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HBasePB.FavoredNodes.Builder |
HBasePB.FavoredNodes.Builder.setFavoredNode(int index,
HBasePB.ServerName value)
repeated .ServerName favored_node = 1;
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