This is the complete list of members for Mercator::Terrain, including all inherited members.
addArea(const Area *a) | Mercator::Terrain | |
addEffector(const Effector *effector) | Mercator::Terrain | private |
addMod(const TerrainMod *mod) | Mercator::Terrain | |
addShader(const Shader *t, int id) | Mercator::Terrain | |
addSurfaces(Segment &) | Mercator::Terrain | private |
DEFAULT | Mercator::Terrain | static |
defaultLevel | Mercator::Terrain | static |
Effectorstore typedef | Mercator::Terrain | |
get(float x, float y) const | Mercator::Terrain | |
getBasePoint(int x, int y, BasePoint &z) const | Mercator::Terrain | |
getHeightAndNormal(float x, float y, float &, WFMath::Vector< 3 > &) const | Mercator::Terrain | |
getPoints() const | Mercator::Terrain | inline |
getResolution() const | Mercator::Terrain | inline |
getSegment(float x, float y) const | Mercator::Terrain | inline |
getSegment(int x, int y) const | Mercator::Terrain | |
getShaders() const | Mercator::Terrain | inline |
getSpacing() const | Mercator::Terrain | inline |
getTerrain() const | Mercator::Terrain | inline |
isShaded() const | Mercator::Terrain | inlineprivate |
m_basePoints | Mercator::Terrain | private |
m_effectors | Mercator::Terrain | private |
m_options | Mercator::Terrain | private |
m_res | Mercator::Terrain | private |
m_segments | Mercator::Terrain | private |
m_shaders | Mercator::Terrain | private |
m_spacing | Mercator::Terrain | private |
Pointcolumn typedef | Mercator::Terrain | |
Pointstore typedef | Mercator::Terrain | |
Rect typedef | Mercator::Terrain | |
removeArea(const Area *a) | Mercator::Terrain | |
removeEffector(const Effector *effector) | Mercator::Terrain | private |
removeMod(const TerrainMod *mod) (defined in Mercator::Terrain) | Mercator::Terrain | |
removeShader(const Shader *t, int id) | Mercator::Terrain | |
Segmentcolumn typedef | Mercator::Terrain | |
Segmentstore typedef | Mercator::Terrain | |
setBasePoint(int x, int y, const BasePoint &z) | Mercator::Terrain | |
setBasePoint(int x, int y, float z) | Mercator::Terrain | inline |
SHADED | Mercator::Terrain | static |
Shaderstore typedef | Mercator::Terrain | |
shadeSurfaces(Segment &) | Mercator::Terrain | private |
Terrain(unsigned int options=DEFAULT, unsigned int resolution=defaultResolution) | Mercator::Terrain | explicit |
updateArea(const Area *a) | Mercator::Terrain | |
updateEffector(const Effector *effector) | Mercator::Terrain | private |
updateMod(const TerrainMod *mod) | Mercator::Terrain | |
~Terrain() | Mercator::Terrain | |