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Anjuta Developers Reference Manual | ![]() |
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Top | Description | Object Hierarchy | Prerequisites |
#include <libanjuta/interfaces/ianjuta-wizard.h> #define IANJUTA_WIZARD_ERROR IAnjutaWizard; IAnjutaWizardIface; GQuark ianjuta_wizard_error_quark (void
); void ianjuta_wizard_activate (IAnjutaWizard *obj
,GError **err
);
typedef struct { GTypeInterface g_iface; void (*activate) (IAnjutaWizard *obj, GError **err); } IAnjutaWizardIface;
void ianjuta_wizard_activate (IAnjutaWizard *obj
,GError **err
);
Called when the wizard should start after some user action
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Self |
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Error propagation and reporting. |