Calls the OpenGL glNormal(x, y, z) function with the values of the receiver. Returns self.
glTranslate
Calls the OpenGL glTranslate(x, y, z) function with the values of the receiver. Returns self.
glRotate(angle)
Calls glRotate(angle, x, y, z) function with the values of the receiver. Returns self.
glScale
Calls glScale(x, y, z) function with the values of the receiver. Returns self.
glUnproject
Maps the receiver's x, y and z values from window coordinates to object coordinates. Returns self.
glProject
Maps the receiver's x, y and z values from object coordinates to window coordinates. Returns self.
Calls glVertex(x, y, z) function with the values of the receiver. Returns self.
glColor
Calls glColor(x, y, z, 1) function with the values of the receiver. Returns self.
drawQuad
Draws a rectangular polygon from 0,0,0 to the receiver's coordinates. Returns self.
drawQuadTo(aPoint)
Draws a rectangular polygon from aPoint to the receiver's coordinates. Returns self.
drawLineLoop
Draws a rectangular line around the rectangle with the corners 0,0,0 and the receiver's coordinates. Returns self.