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java.lang.Objectuk.org.toot.audio.server.YieldTimingStrategy
public class YieldTimingStrategy
An AudioTimingStategy which uses Thread.yield() and runs with priority Thread.NORM_PRIORITY+1 to avoid blocking other threads excessively. In practice this strategy is no better than the efficient SleepTimingStrategy and all strategies are at the whim of Garbage Collection.
Field Summary |
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Fields inherited from interface uk.org.toot.audio.server.AudioTimingStrategy |
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ONE_MILLION |
Constructor Summary | |
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YieldTimingStrategy()
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Method Summary | |
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void |
block(long nowNanos,
long blockNanos)
Block (don't return) for blockNanos. |
int |
getThreadPriority()
Return the required Thread priority for the timing strategy. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public YieldTimingStrategy()
Method Detail |
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public int getThreadPriority()
AudioTimingStrategy
getThreadPriority
in interface AudioTimingStrategy
public void block(long nowNanos, long blockNanos)
AudioTimingStrategy
block
in interface AudioTimingStrategy
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