mrpt::opengl::CSphere Class Reference
A solid or wire-frame sphere.
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#include <mrpt/opengl/CSphere.h>
List of all members.
Detailed Description
A solid or wire-frame sphere.
- See also:
- opengl::COpenGLScene
Definition at line 45 of file CSphere.h.
Constructor & Destructor Documentation
mrpt::opengl::CSphere::CSphere |
( |
float |
radius = 1.0f , |
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int |
nDivsLongitude = 20 , |
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int |
nDivsLatitude = 20 | |
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) |
| | [inline, private] |
virtual mrpt::opengl::CSphere::~CSphere |
( |
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) |
[inline, private, virtual] |
Private, virtual destructor: only can be deleted from smart pointers.
Definition at line 94 of file CSphere.h.
Member Function Documentation
static CSpherePtr mrpt::opengl::CSphere::Create |
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float |
radius, |
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int |
nDivsLongitude = 20 , |
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int |
nDivsLatitude = 20 | |
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) |
| | [inline, static] |
void mrpt::opengl::CSphere::enableRadiusIndependentOfEyeDistance |
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bool |
v = true |
) |
[inline] |
float mrpt::opengl::CSphere::getRadius |
( |
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) |
const [inline] |
void mrpt::opengl::CSphere::render |
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) |
const [virtual] |
void mrpt::opengl::CSphere::setNumberDivsLatitude |
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int |
N |
) |
[inline] |
void mrpt::opengl::CSphere::setNumberDivsLongitude |
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int |
N |
) |
[inline] |
void mrpt::opengl::CSphere::setRadius |
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float |
r |
) |
[inline] |
virtual bool mrpt::opengl::CSphere::traceRay |
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const mrpt::poses::CPose3D & |
o, |
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double & |
dist | |
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) |
| | const [virtual] |
Member Data Documentation