COpenGLViewport.h File Reference
#include <mrpt/utils/CSerializable.h>
#include <mrpt/utils/safe_pointers.h>
#include <mrpt/opengl/CCamera.h>
#include <mrpt/opengl/CSetOfObjects.h>
Go to the source code of this file.
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Classes |
class | mrpt::opengl::COpenGLViewport |
| A viewport within a COpenGLScene, containing a set of OpenGL objects to render. More...
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Namespaces |
namespace | mrpt |
| This is the global namespace for all Mobile Robot Porgramming Toolkit (MRPT) libraries.
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namespace | mrpt::utils |
| Classes for serialization, sockets, ini-file manipulation, streams, list of properties-values, timewatch, extensions to STL.
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namespace | mrpt::opengl |
| The namespace for 3D scene representation and rendering.
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Functions |
COpenGLViewportPtr & | mrpt::opengl::operator<< (COpenGLViewportPtr &s, const CRenderizablePtr &r) |
| Inserts an openGL object into a viewport.
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COpenGLViewportPtr & | mrpt::opengl::operator<< (COpenGLViewportPtr &s, const std::vector< CRenderizablePtr > &v) |
| Inserts any iterable set of openGL objects into a viewport.
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