31 #ifndef vtkOverlayPass_h
32 #define vtkOverlayPass_h
35 #include "vtkRenderingOpenGL2Module.h"
Implement the basic render passes.
a simple class to control print indentation
Render the overlay geometry with property key filtering.
~vtkOverlayPass() override
Destructor.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
static vtkOverlayPass * New()
vtkOverlayPass()
Default constructor.
Context in which a vtkRenderPass will render.