31 #ifndef vtkLightingMapPass_h 32 #define vtkLightingMapPass_h 34 #include "vtkRenderingOpenGL2Module.h" RenderMode
Set the type of lighting render to perform.
static vtkDefaultPass * New()
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
Context in which a vtkRenderPass will render.
a simple class to control print indentation
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
virtual void RenderOpaqueGeometry(const vtkRenderState *s)
Opaque pass without key checking.
Implement the basic render passes.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.