26 #ifndef vtkCameraActor_h 27 #define vtkCameraActor_h 29 #include "vtkRenderingCoreModule.h" 59 vtkGetMacro(WidthByHeightRatio,
double);
77 void ReleaseGraphicsResources(
vtkWindow *) VTK_OVERRIDE;
82 double *GetBounds() VTK_OVERRIDE;
101 ~vtkCameraActor() VTK_OVERRIDE;
103 void UpdateViewProps();
106 double WidthByHeightRatio;
113 vtkCameraActor(const vtkCameraActor&) VTK_DELETE_FUNCTION;
114 void operator=(const vtkCameraActor&) VTK_DELETE_FUNCTION;
represents an object (geometry & properties) in a rendered scene
vtkTypeUInt32 vtkMTimeType
abstract specification for Viewports
represent surface properties of a geometric object
virtual int RenderOpaqueGeometry(vtkViewport *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
virtual int HasTranslucentPolygonalGeometry()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
represents an 3D object for placement in a rendered scene
a frustum to represent a camera.
window superclass for vtkRenderWindow
a simple class to control print indentation
a virtual camera for 3D rendering
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
create a polygonal representation of a frustum
map vtkPolyData to graphics primitives
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...