12 #ifndef LCF_RPG_SKILL_H 13 #define LCF_RPG_SKILL_H 36 static constexpr
auto kTypeTags = makeEnumTags<Type>(
static constexpr auto kScopeTags
std::string using_message2
std::vector< BattlerAnimationData > battler_animation_data
static constexpr auto kSpTypeTags
std::vector< bool > attribute_effects
bool operator==(const Actor &l, const Actor &r)
static constexpr auto kTypeTags
std::string using_message1
std::vector< bool > state_effects
bool operator!=(const Actor &l, const Actor &r)
int32_t battler_animation
bool reverse_state_effect