liblcf
ldb_battleranimationextension.cpp
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!!
2  * --------------------------------------
3  *
4  * This file is part of liblcf. Copyright (c) 2020 liblcf authors.
5  * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6  *
7  * liblcf is Free/Libre Open Source Software, released under the MIT License.
8  * For the full copyright and license information, please view the COPYING
9  * file that was distributed with this source code.
10  */
11 
12 // Headers
13 #include "ldb_reader.h"
14 #include "ldb_chunks.h"
15 #include "reader_struct_impl.h"
16 
17 // Read BattlerAnimationExtension.
18 
19 template <>
20 char const* const Struct<RPG::BattlerAnimationExtension>::name = "BattlerAnimationExtension";
24  "name",
25  0,
26  0
27 );
31  "battler_name",
32  0,
33  0
34 );
35 static TypedField<RPG::BattlerAnimationExtension, int32_t> static_battler_index(
38  "battler_index",
39  0,
40  0
41 );
42 static TypedField<RPG::BattlerAnimationExtension, int32_t> static_animation_type(
45  "animation_type",
46  0,
47  0
48 );
52  "animation_id",
53  0,
54  0
55 );
56 
57 
58 template <>
60  &static_name,
61  &static_battler_name,
62  &static_battler_index,
63  &static_animation_type,
64  &static_animation_id,
65  NULL
66 };
67