137 &static_lock_equipment,
142 &static_exp_inflation,
143 &static_exp_correction,
144 &static_battler_animation,
146 &static_size_state_ranks,
148 &static_size_attribute_ranks,
149 &static_attribute_ranks,
150 &static_battle_commands,
std::vector< int32_t > battle_commands
std::vector< uint8_t > attribute_ranks
int32_t battler_animation
std::vector< Learning > skills
std::vector< uint8_t > state_ranks