liblcf
LSD_Reader::ChunkSaveEventExecState Struct Reference

#include <lsd_chunks.h>

+ Collaboration diagram for LSD_Reader::ChunkSaveEventExecState:

Public Types

enum  Index {
  stack = 0x01,
  show_message = 0x04,
  abort_on_escape = 0x0B,
  wait_movement = 0x0D,
  keyinput_wait = 0x15,
  keyinput_variable = 0x16,
  keyinput_all_directions = 0x17,
  keyinput_decision = 0x18,
  keyinput_cancel = 0x19,
  keyinput_2kshift_2k3numbers = 0x1A,
  keyinput_2kdown_2k3operators = 0x1B,
  keyinput_2kleft_2k3shift = 0x1C,
  keyinput_2kright = 0x1D,
  keyinput_2kup = 0x1E,
  wait_time = 0x1F,
  keyinput_time_variable = 0x20,
  keyinput_2k3down = 0x23,
  keyinput_2k3left = 0x24,
  keyinput_2k3right = 0x25,
  keyinput_2k3up = 0x26,
  keyinput_timed = 0x29,
  wait_key_enter = 0x2A
}
 

Detailed Description

Definition at line 659 of file lsd_chunks.h.

Member Enumeration Documentation

◆ Index

Enumerator
stack 

array

show_message 

Show Message command has been executed in the current move route

abort_on_escape 

Flag which is set before a fight if the EnemyEncounter event command had battle_escape_mode set to 1 (abort event on escape). After the fight; the interpreter checks if the battle result was an escape and this flag was set and abort the event in that case.

wait_movement 

Whether Wait for all movement is in effect

keyinput_wait 
keyinput_variable 
keyinput_all_directions 
keyinput_decision 
keyinput_cancel 
keyinput_2kshift_2k3numbers 

In RM2k Value this is keyinput_shift

keyinput_2kdown_2k3operators 

In Value keyinput_down

keyinput_2kleft_2k3shift 

In Value keyinput_left

keyinput_2kright 

Only in Value

keyinput_2kup 

Only in Value

wait_time 

int

keyinput_time_variable 
keyinput_2k3down 
keyinput_2k3left 
keyinput_2k3right 
keyinput_2k3up 
keyinput_timed 
wait_key_enter 

Used for a wait command WaitForKeyInput rm2k3 feature to wait for decision key press.

Definition at line 660 of file lsd_chunks.h.


The documentation for this struct was generated from the following file: