12 #ifndef LCF_RPG_SAVE_H 13 #define LCF_RPG_SAVE_H
SavePartyLocation party_location
std::vector< SaveActor > actors
SaveEventExecState foreground_event_execstate
std::vector< SavePicture > pictures
bool operator==(const Actor &l, const Actor &r)
std::vector< SaveCommonEvent > common_events
SaveVehicleLocation airship_location
SaveVehicleLocation ship_location
bool operator!=(const Actor &l, const Actor &r)
SaveEasyRpgData easyrpg_data
std::vector< SaveTarget > targets
SaveVehicleLocation boat_location