liblcf
|
#include <lmu_chunks.h>
Public Types | |
enum | Index { chipset_id = 0x01, width = 0x02, height = 0x03, scroll_type = 0x0B, parallax_flag = 0x1F, parallax_name = 0x20, parallax_loop_x = 0x21, parallax_loop_y = 0x22, parallax_auto_loop_x = 0x23, parallax_sx = 0x24, parallax_auto_loop_y = 0x25, parallax_sy = 0x26, generator_flag = 0x28, generator_mode = 0x29, top_level = 0x2A, generator_tiles = 0x30, generator_width = 0x31, generator_height = 0x32, generator_surround = 0x33, generator_upper_wall = 0x34, generator_floor_b = 0x35, generator_floor_c = 0x36, generator_extra_b = 0x37, generator_extra_c = 0x38, generator_x = 0x3C, generator_y = 0x3D, generator_tile_ids = 0x3E, lower_layer = 0x47, upper_layer = 0x48, events = 0x51, save_count_2k3e = 0x5A, save_count = 0x5B } |
Definition at line 103 of file lmu_chunks.h.
Enumerator | |
---|---|
chipset_id | Integer |
width | Integer |
height | Integer |
scroll_type | Integer |
parallax_flag | Flag |
parallax_name | String |
parallax_loop_x | Flag |
parallax_loop_y | Flag |
parallax_auto_loop_x | Flag |
parallax_sx | Integer |
parallax_auto_loop_y | Flag |
parallax_sy | Integer |
generator_flag | Flag |
generator_mode | Integer |
top_level | Bool |
generator_tiles | Integer |
generator_width | Integer |
generator_height | Integer |
generator_surround | Flag |
generator_upper_wall | Flag |
generator_floor_b | Flag |
generator_floor_c | Flag |
generator_extra_b | Flag |
generator_extra_c | Flag |
generator_x | Uint32 x 9 RPG2003 |
generator_y | Uint32 x 9 RPG2003 |
generator_tile_ids | Array - Short RPG2003 |
lower_layer | Array - Short |
upper_layer | Array - Short |
events | Array - RPG::Event |
save_count_2k3e | Integer - Used by steam version of rm2k3 instead of 0x5B. |
save_count | Integer |
Definition at line 104 of file lmu_chunks.h.