liblcf
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#include <rpg_switch.h>
Public Attributes | |
int | ID = 0 |
std::string | name |
Definition at line 22 of file rpg_switch.h.
int RPG::Switch::ID = 0 |
Definition at line 24 of file rpg_switch.h.
static TypedField< RPG::Switch, std::string > static_name & RPG::Switch::name |
Definition at line 25 of file rpg_switch.h.
Referenced by RPG::operator==().