liblcf
RPG::EventCommand Class Reference

#include <rpg_eventcommand.h>

+ Collaboration diagram for RPG::EventCommand:

Classes

struct  Code
 

Public Attributes

int32_t code = 0
 
int32_t indent = 0
 
std::string string
 
std::vector< int32_t > parameters
 

Detailed Description

Definition at line 25 of file rpg_eventcommand.h.

Member Data Documentation

◆ code

◆ indent

◆ parameters

◆ string


The documentation for this class was generated from the following file: