liblcf
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#include <ldb_chunks.h>
Public Types | |
enum | Index { name = 0x01, battler_name = 0x02, battler_hue = 0x03, max_hp = 0x04, max_sp = 0x05, attack = 0x06, defense = 0x07, spirit = 0x08, agility = 0x09, transparent = 0x0A, exp = 0x0B, gold = 0x0C, drop_id = 0x0D, drop_prob = 0x0E, critical_hit = 0x15, critical_hit_chance = 0x16, miss = 0x1A, levitate = 0x1C, state_ranks_size = 0x1F, state_ranks = 0x20, attribute_ranks_size = 0x21, attribute_ranks = 0x22, actions = 0x2A } |
Definition at line 587 of file ldb_chunks.h.
Enumerator | |
---|---|
name | String |
battler_name | String |
battler_hue | Integer |
max_hp | Integer |
max_sp | Integer |
attack | Integer |
defense | Integer |
spirit | Integer |
agility | Integer |
transparent | Flag |
exp | Integer |
gold | Integer |
drop_id | Integer |
drop_prob | Integer |
critical_hit | Flag |
critical_hit_chance | Integer |
miss | Flag |
levitate | Flag |
state_ranks_size | Integer |
state_ranks | Array - Short |
attribute_ranks_size | Integer |
attribute_ranks | Array - Short |
actions | Array - RPG::EnemyAction |
Definition at line 588 of file ldb_chunks.h.