12 #ifndef LCF_RPG_SAVEMAPEVENT_H 13 #define LCF_RPG_SAVEMAPEVENT_H
int32_t original_move_route_index
bool operator==(const Actor &l, const Actor &r)
bool triggered_by_decision_key
void Setup(const RPG::Event &event)
bool operator!=(const Actor &l, const Actor &r)
SaveEventExecState parallel_event_execstate