49 #include "vtkRenderingCoreModule.h" 60 #define VTK_TEXTURE_QUALITY_DEFAULT 0 61 #define VTK_TEXTURE_QUALITY_16BIT 16 62 #define VTK_TEXTURE_QUALITY_32BIT 32 103 vtkGetMacro(Repeat,
int);
115 vtkGetMacro(EdgeClamp,
int);
124 vtkGetMacro(Interpolate,
int);
135 vtkGetMacro(Quality,
int);
153 vtkGetMacro(MapColorScalarsThroughLookupTable,
int);
154 vtkSetMacro(MapColorScalarsThroughLookupTable,
int);
182 unsigned char* MapScalarsToColors(
vtkDataArray* scalars);
199 VTK_TEXTURE_BLENDING_MODE_NONE = 0,
205 VTK_TEXTURE_BLENDING_MODE_SUBTRACT
213 vtkGetMacro(BlendingMode,
int);
222 vtkGetMacro(PremultipliedAlpha,
bool);
235 vtkGetMacro(RestrictPowerOf2ImageSmaller,
int);
246 virtual int IsTranslucent();
284 void operator=(
const vtkTexture&) VTK_DELETE_FUNCTION;
virtual void PostRender(vtkRenderer *)
Cleans up after the texture rendering to restore the state of the graphics context.
VTKTextureBlendingMode
Used to specify how the texture will blend its RGB and Alpha values with other textures and the fragm...
#define VTK_TEXTURE_QUALITY_16BIT
void SetQualityTo16Bit()
Force texture quality to 16-bit or 32-bit.
record modification and/or execution time
vtkScalarsToColors * LookupTable
int TranslucentCachedResult
virtual void ReleaseGraphicsResources(vtkWindow *)
Release any graphics resources that are being consumed by this texture.
vtkDataObject * GetInput()
Get a data object for one of the input port connections.
abstract specification for renderers
virtual void Load(vtkRenderer *)
Abstract interface to renderer.
#define VTK_TEXTURE_QUALITY_DEFAULT
Superclass for mapping scalar values to colors.
window superclass for vtkRenderWindow
int MapColorScalarsThroughLookupTable
a simple class to control print indentation
topologically and geometrically regular array of data
vtkTimeStamp TranslucentComputationTime
abstract superclass for arrays of numeric data
handles properties associated with a texture map
void SetQualityToDefault()
Force texture quality to 16-bit or 32-bit.
vtkUnsignedCharArray * MappedScalars
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
dynamic, self-adjusting array of unsigned char
virtual int GetTextureUnit()
Return the texture unit used for this texture.
int SelfAdjustingTableRange
void SetQualityTo32Bit()
Force texture quality to 16-bit or 32-bit.
void ExecuteData(vtkDataObject *) override
This method is the old style execute method, provided for the sake of backwards compatibility with ol...
int RestrictPowerOf2ImageSmaller
Generic algorithm superclass for image algs.
static vtkAlgorithm * New()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
#define VTK_TEXTURE_QUALITY_32BIT
vtkBooleanMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
general representation of visualization data