VTK
vtkOpenVRRenderWindow Member List

This is the complete list of members for vtkOpenVRRenderWindow, including all inherited members.

AAFramesvtkRenderWindowprotected
AbortCheckTimevtkRenderWindowprotected
AbortRendervtkRenderWindowprotected
AccumulationBuffervtkRenderWindowprotected
AccumulationBufferSizevtkRenderWindowprotected
ActivateTexture(vtkTextureObject *)vtkOpenGLRenderWindow
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddRenderer(vtkRenderer *)vtkRenderWindowvirtual
AlphaBitPlanesvtkRenderWindowprotected
AlphaBitPlanesOff()vtkRenderWindowvirtual
AlphaBitPlanesOn()vtkRenderWindowvirtual
AnaglyphColorMaskvtkRenderWindowprotected
AnaglyphColorSaturationvtkRenderWindowprotected
BackBuffervtkOpenGLRenderWindowprotected
BackLeftBuffervtkOpenGLRenderWindowprotected
BackRightBuffervtkOpenGLRenderWindowprotected
BindHardwareOffScreenBuffers()vtkOpenGLRenderWindowprotected
BindHardwareOffScreenBuffers()vtkOpenGLRenderWindowprotected
BordersvtkRenderWindowprotected
BordersOff()vtkRenderWindowvirtual
BordersOn()vtkRenderWindowvirtual
BreakOnError()vtkObjectstatic
CapabilitiesvtkOpenGLRenderWindowprotected
CaptureGL2PSSpecialProps(vtkCollection *specialProps)vtkRenderWindow
CapturingGL2PSSpecialPropsvtkRenderWindowprotected
CheckAbortStatus()vtkRenderWindowvirtual
CheckInRenderStatus()vtkRenderWindowinlinevirtual
Clean()vtkOpenVRRenderWindow
ClearInRenderStatus()vtkRenderWindowinlinevirtual
CollectRevisions(ostream &)vtkObjectBaseinlineprotectedvirtual
ConstantFDOffsetsvtkRenderWindowprotected
ContextCreationTimevtkOpenGLRenderWindowprotected
ContextIdvtkOpenVRRenderWindowprotected
CopyResultFrame()vtkRenderWindowvirtual
CreateAWindow()vtkOpenVRRenderWindowinlineprotectedvirtual
CreateFrameBuffer(int nWidth, int nHeight, FramebufferDesc &framebufferDesc)vtkOpenVRRenderWindowprotected
CreateHardwareOffScreenBuffers(int width, int height, bool bind=false)vtkOpenGLRenderWindowprotected
CreateHardwareOffScreenBuffers(int width, int height, bool bind=false)vtkOpenGLRenderWindowprotected
CreateHardwareOffScreenWindow(int width, int height)vtkOpenGLRenderWindowprotected
CreateHardwareOffScreenWindow(int width, int height)vtkOpenGLRenderWindowprotected
CurrentCursorvtkRenderWindowprotected
CurrentSubFramevtkRenderWindowprotected
DashboardOverlayvtkOpenVRRenderWindowprotected
DeactivateTexture(vtkTextureObject *)vtkOpenGLRenderWindow
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
DefaultFrameBufferIdvtkOpenGLRenderWindowprotected
Delete()vtkObjectBasevirtual
DepthRenderBufferObjectvtkOpenGLRenderWindowprotected
DesiredUpdateRatevtkRenderWindowprotected
DestroyHardwareOffScreenBuffers()vtkOpenGLRenderWindowprotected
DestroyHardwareOffScreenBuffers()vtkOpenGLRenderWindowprotected
DestroyHardwareOffScreenWindow()vtkOpenGLRenderWindowprotected
DestroyHardwareOffScreenWindow()vtkOpenGLRenderWindowprotected
DestroyWindow()vtkOpenVRRenderWindowinlineprotectedvirtual
DetectDPI()vtkWindowinlinevirtual
DeviceIndexvtkRenderWindowprotected
DoAARender()vtkRenderWindowprotectedvirtual
DoFDRender()vtkRenderWindowprotectedvirtual
DoStereoRender()vtkRenderWindowprotectedvirtual
DoubleBuffervtkWindowprotected
DoubleBufferOff()vtkWindowvirtual
DoubleBufferOn()vtkWindowvirtual
DPIvtkWindowprotected
DrawPixels(int x1, int y1, int x2, int y2, int numComponents, int dataType, void *data)vtkOpenGLRenderWindowvirtual
DrawPixels(int dstXmin, int dstYmin, int dstXmax, int dstYmax, int srcXmin, int srcYmin, int srcXmax, int srcYmax, int srcWidth, int srcHeight, int numComponents, int dataType, void *data)vtkOpenGLRenderWindowvirtual
DrawPixels(int srcWidth, int srcHeight, int numComponents, int dataType, void *data)vtkOpenGLRenderWindowvirtual
DrawPixelsTextureObjectvtkOpenGLRenderWindowprotected
ErasevtkWindowprotected
EraseOff()vtkWindowvirtual
EraseOn()vtkWindowvirtual
FastDelete()vtkObjectBasevirtual
FDFramesvtkRenderWindowprotected
Finalize(void)vtkOpenVRRenderWindowvirtual
FindOrLoadRenderModel(const char *modelName)vtkOpenVRRenderWindowprotected
Frame(void)vtkOpenVRRenderWindowvirtual
FrameBufferObjectvtkOpenGLRenderWindowprotected
FrontBuffervtkOpenGLRenderWindowprotected
FrontLeftBuffervtkOpenGLRenderWindowprotected
FrontRightBuffervtkOpenGLRenderWindowprotected
FullScreenvtkRenderWindowprotected
FullScreenOff()vtkRenderWindowvirtual
FullScreenOn()vtkRenderWindowvirtual
GetAAFrames()vtkRenderWindowvirtual
GetAbortRender()vtkRenderWindowvirtual
GetActualSize()vtkWindow
GetAlphaBitPlanes()vtkRenderWindowvirtual
GetAnaglyphColorMask()vtkRenderWindowvirtual
GetAnaglyphColorMask(int data[2])vtkRenderWindowvirtual
GetAnaglyphColorSaturation()vtkRenderWindowvirtual
GetBackBuffer()vtkOpenGLRenderWindow
GetBackBuffer()vtkOpenGLRenderWindow
GetBackLeftBuffer()vtkOpenGLRenderWindow
GetBackLeftBuffer()vtkOpenGLRenderWindow
GetBackRightBuffer()vtkOpenGLRenderWindow
GetBackRightBuffer()vtkOpenGLRenderWindow
GetBorders()vtkRenderWindowvirtual
GetCapturingGL2PSSpecialProps()vtkRenderWindowvirtual
GetClassName() constvtkObjectBase
GetColorBufferSizes(int *rgba) overridevtkOpenGLRenderWindowvirtual
GetColorBufferSizes(int *rgba) overridevtkOpenGLRenderWindowvirtual
GetCommand(unsigned long tag)vtkObject
GetContextCreationTime()vtkOpenGLRenderWindowvirtual
GetContextCreationTime()vtkOpenGLRenderWindowvirtual
GetContextSupportsOpenGL32()vtkOpenGLRenderWindowstatic
GetCurrentCursor()vtkRenderWindowvirtual
GetDashboardOverlay()vtkOpenVRRenderWindowvirtual
GetDebug()vtkObject
GetDefaultFrameBufferId()vtkOpenGLRenderWindowvirtual
GetDefaultTextureInternalFormat(int vtktype, int numComponents, bool needInteger, bool needFloat)vtkOpenGLRenderWindow
GetDepthBufferSize() overridevtkOpenGLRenderWindowvirtual
GetDepthBufferSize() overridevtkOpenGLRenderWindowvirtual
GetDesiredUpdateRate()vtkRenderWindowvirtual
GetDeviceIndex()vtkRenderWindowvirtual
GetDoubleBuffer()vtkWindowvirtual
GetDPI()vtkWindowvirtual
GetErase()vtkWindowvirtual
GetEventPending()vtkOpenVRRenderWindowinlinevirtual
GetExtensionManager()vtkOpenGLRenderWindow
GetFDFrames()vtkRenderWindowvirtual
GetFrameBufferObject()vtkOpenGLRenderWindowvirtual
GetFrontBuffer()vtkOpenGLRenderWindow
GetFrontBuffer()vtkOpenGLRenderWindow
GetFrontLeftBuffer()vtkOpenGLRenderWindow
GetFrontLeftBuffer()vtkOpenGLRenderWindow
GetFrontRightBuffer()vtkOpenGLRenderWindow
GetFrontRightBuffer()vtkOpenGLRenderWindow
GetFullScreen()vtkRenderWindowvirtual
GetGenericContext()vtkOpenVRRenderWindowinlinevirtual
GetGenericDisplayId()vtkOpenVRRenderWindowinlinevirtual
GetGenericDrawable()vtkOpenVRRenderWindowinlinevirtual
GetGenericParentId()vtkOpenVRRenderWindowinlinevirtual
GetGenericWindowId()vtkOpenVRRenderWindowinlinevirtual
GetGlobalMaximumNumberOfMultiSamples()vtkOpenGLRenderWindowstatic
GetGlobalMaximumNumberOfMultiSamples()vtkOpenGLRenderWindowstatic
GetGlobalWarningDisplay()vtkObjectstatic
GetHardwareSupport()vtkOpenGLRenderWindow
GetHMD()vtkOpenVRRenderWindowinline
GetInAbortCheck()vtkRenderWindowvirtual
GetInitialViewDirection()vtkOpenVRRenderWindowvirtual
GetInitialViewDirection(double &, double &, double &)vtkOpenVRRenderWindowvirtual
GetInitialViewDirection(double [3])vtkOpenVRRenderWindowvirtual
GetInitialViewUp()vtkOpenVRRenderWindowvirtual
GetInitialViewUp(double &, double &, double &)vtkOpenVRRenderWindowvirtual
GetInitialViewUp(double [3])vtkOpenVRRenderWindowvirtual
GetInteractor()vtkRenderWindowvirtual
GetIsPicking()vtkRenderWindowvirtual
GetLeftRenderBufferId()vtkOpenVRRenderWindowinline
GetLeftResolveBufferId()vtkOpenVRRenderWindowinline
GetLineSmoothing()vtkRenderWindowvirtual
GetMapped()vtkWindowvirtual
GetMaximumHardwareLineWidth()vtkOpenGLRenderWindowinlinevirtual
GetMTime()vtkObjectvirtual
GetMultiSamples()vtkRenderWindowvirtual
GetNeverRendered()vtkRenderWindowvirtual
GetNumberOfDevices()vtkRenderWindowinlinevirtual
GetNumberOfLayers()vtkRenderWindowvirtual
GetOffScreenRendering()vtkWindowvirtual
GetOpenGLSupportMessage()vtkOpenGLRenderWindowinline
GetOpenGLVersion(int &major, int &minor)vtkOpenGLRenderWindow
GetPainterDeviceAdapter()vtkRenderWindowvirtual
GetPixelData(int x, int y, int x2, int y2, int front) overridevtkOpenGLRenderWindowvirtual
GetPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data) overridevtkOpenGLRenderWindowvirtual
GetPixelData(int x, int y, int x2, int y2, int front, unsigned char *data)vtkOpenGLRenderWindowprotected
GetPixelData(int x, int y, int x2, int y2, int front) overridevtkOpenGLRenderWindowvirtual
GetPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data) overridevtkOpenGLRenderWindowvirtual
GetPointSmoothing()vtkRenderWindowvirtual
GetPolygonSmoothing()vtkRenderWindowvirtual
GetPosition()vtkWindowvirtual
GetReferenceCount()vtkObjectBaseinline
GetRenderBufferSize(int &width, int &height)vtkOpenVRRenderWindowinline
GetRenderingBackend() overridevtkOpenGLRenderWindowvirtual
GetRenderingBackend() overridevtkOpenGLRenderWindowvirtual
GetRenderLibrary()vtkRenderWindowstatic
GetRGBACharPixelData(int x, int y, int x2, int y2, int front) overridevtkOpenGLRenderWindowvirtual
GetRGBACharPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data) overridevtkOpenGLRenderWindowvirtual
GetRGBACharPixelData(int x, int y, int x2, int y2, int front, unsigned char *data)vtkOpenGLRenderWindowprotected
GetRGBACharPixelData(int x, int y, int x2, int y2, int front) overridevtkOpenGLRenderWindowvirtual
GetRGBACharPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data) overridevtkOpenGLRenderWindowvirtual
GetRGBAPixelData(int x, int y, int x2, int y2, int front) overridevtkOpenGLRenderWindowvirtual
GetRGBAPixelData(int x, int y, int x2, int y2, int front, vtkFloatArray *data) overridevtkOpenGLRenderWindowvirtual
GetRGBAPixelData(int x, int y, int x2, int y2, int front, float *data)vtkOpenGLRenderWindowprotected
GetRGBAPixelData(int x, int y, int x2, int y2, int front) overridevtkOpenGLRenderWindowvirtual
GetRGBAPixelData(int x, int y, int x2, int y2, int front, vtkFloatArray *data) overridevtkOpenGLRenderWindowvirtual
GetRightRenderBufferId()vtkOpenVRRenderWindowinline
GetRightResolveBufferId()vtkOpenVRRenderWindowinline
GetScreenSize()vtkOpenVRRenderWindowvirtual
GetShaderCache()vtkOpenGLRenderWindowvirtual
GetSize()vtkWindowvirtual
GetStencilCapable()vtkRenderWindowvirtual
GetStereoCapableWindow()vtkRenderWindowvirtual
GetStereoRender()vtkRenderWindowvirtual
GetStereoType()vtkRenderWindowvirtual
GetStereoTypeAsString()vtkRenderWindow
GetSubFrames()vtkRenderWindowvirtual
GetSwapBuffers()vtkRenderWindowvirtual
GetTextureUnitForTexture(vtkTextureObject *)vtkOpenGLRenderWindow
GetTextureUnitManager()vtkOpenGLRenderWindow
GetTextureUnitManager()vtkOpenGLRenderWindow
GetTileScale()vtkWindowvirtual
GetTileScale(int &, int &)vtkWindowvirtual
GetTileScale(int [2])vtkWindowvirtual
GetTileViewport()vtkWindowvirtual
GetTileViewport(double &, double &, double &, double &)vtkWindowvirtual
GetTileViewport(double [4])vtkWindowvirtual
GetTrackedDeviceModel(vr::TrackedDeviceIndex_t idx)vtkOpenVRRenderWindowinline
GetTrackedDevicePose(vr::TrackedDeviceIndex_t idx)vtkOpenVRRenderWindowinline
GetTrackedDeviceString(vr::IVRSystem *pHmd, vr::TrackedDeviceIndex_t unDevice, vr::TrackedDeviceProperty prop, vr::TrackedPropertyError *peError=NULL)vtkOpenVRRenderWindowprotected
GetUseConstantFDOffsets()vtkRenderWindowvirtual
GetUseOffScreenBuffers() overridevtkOpenGLRenderWindowvirtual
GetUseOffScreenBuffers() overridevtkOpenGLRenderWindowvirtual
GetVBOCache()vtkOpenGLRenderWindowvirtual
GetWindowName()vtkWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2) overridevtkOpenGLRenderWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2, float *z) overridevtkOpenGLRenderWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *z) overridevtkOpenGLRenderWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2) overridevtkOpenGLRenderWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2, float *z) overridevtkOpenGLRenderWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *z) overridevtkOpenGLRenderWindowvirtual
GetZbufferDataAtPoint(int x, int y)vtkRenderWindowinline
GlewInitValidvtkOpenGLRenderWindowprotected
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
GLStateIntegersvtkOpenGLRenderWindowprotected
HardwareBufferSizevtkOpenGLRenderWindowprotected
HardwareOffScreenBuffersBindvtkOpenGLRenderWindowprotected
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HasRenderer(vtkRenderer *)vtkRenderWindow
HideCursor()vtkOpenVRRenderWindowinlinevirtual
HMDvtkOpenVRRenderWindowprotected
HMDTransformvtkOpenVRRenderWindowprotected
InAbortCheckvtkRenderWindowprotected
Initialize(void)vtkOpenVRRenderWindowvirtual
InitializedvtkOpenGLRenderWindowprotected
InitializeFromCurrentContext() overridevtkOpenGLRenderWindowvirtual
InitializeObjectBase()vtkObjectBase
InitializeTextureInternalFormats()vtkOpenGLRenderWindowprotected
InitializeViewFromCamera(vtkCamera *cam)vtkOpenVRRenderWindow
InitialViewDirectionvtkOpenVRRenderWindowprotected
InitialViewUpvtkOpenVRRenderWindowprotected
InRendervtkRenderWindowprotected
InteractorvtkRenderWindowprotected
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkOpenVRRenderWindowvirtual
IsCurrent()vtkOpenVRRenderWindowvirtual
IsDirect()vtkOpenVRRenderWindowinlinevirtual
IsDrawable()vtkRenderWindowinlinevirtual
IsPickingvtkRenderWindowprotected
IsPickingOff()vtkRenderWindowvirtual
IsPickingOn()vtkRenderWindowvirtual
IsPointSpriteBugPresent()vtkOpenGLRenderWindowinlinevirtual
IsTypeOf(const char *type)vtkOpenVRRenderWindowstatic
LastGraphicErrorvtkOpenGLRenderWindowprotected
LeftEyeDescvtkOpenVRRenderWindowprotected
LineSmoothingvtkRenderWindowprotected
LineSmoothingOff()vtkRenderWindowvirtual
LineSmoothingOn()vtkRenderWindowvirtual
m_strDisplayvtkOpenVRRenderWindowprotected
m_strDrivervtkOpenVRRenderWindowprotected
MakeCurrent()vtkOpenVRRenderWindowvirtual
MakeRenderWindowInteractor()vtkRenderWindowvirtual
MappedvtkWindowprotected
MappedOff()vtkWindowvirtual
MappedOn()vtkWindowvirtual
MaximumHardwareLineWidthvtkOpenGLRenderWindowprotected
Modified()vtkObjectvirtual
MTimevtkObjectprotected
MultiSamplesvtkRenderWindowprotected
NeverRenderedvtkRenderWindowprotected
New()vtkOpenVRRenderWindowstatic
NewInstance() constvtkOpenVRRenderWindow
NewInstanceInternal() constvtkOpenVRRenderWindowprotectedvirtual
NumberOfFrameBuffersvtkOpenGLRenderWindowprotected
NumberOfLayersvtkRenderWindowprotected
OffScreenRenderingvtkWindowprotected
OffScreenRenderingOff()vtkWindowvirtual
OffScreenRenderingOn()vtkWindowvirtual
OffScreenUseFrameBuffervtkOpenGLRenderWindowprotected
OldMonitorSettingvtkOpenGLRenderWindowprotected
OldScreenvtkRenderWindowprotected
OpenGLInit()vtkOpenGLRenderWindowvirtual
OpenGLInit()vtkOpenGLRenderWindowvirtual
OpenGLInitContext()vtkOpenGLRenderWindowvirtual
OpenGLInitContext()vtkOpenGLRenderWindowvirtual
OpenGLInitState()vtkOpenGLRenderWindowvirtual
OpenGLInitState()vtkOpenGLRenderWindowvirtual
OpenGLSupportMessagevtkOpenGLRenderWindowprotected
OpenGLSupportResultvtkOpenGLRenderWindowprotected
OpenGLSupportTestedvtkOpenGLRenderWindowprotected
OpenVRRenderModelsvtkOpenVRRenderWindowprotected
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
OwnContextvtkOpenGLRenderWindowprotected
PainterDeviceAdaptervtkRenderWindowprotected
PointSmoothingvtkRenderWindowprotected
PointSmoothingOff()vtkRenderWindowvirtual
PointSmoothingOn()vtkRenderWindowvirtual
PolygonSmoothingvtkRenderWindowprotected
PolygonSmoothingOff()vtkRenderWindowvirtual
PolygonSmoothingOn()vtkRenderWindowvirtual
PopContext()vtkOpenGLRenderWindowinlinevirtual
PositionvtkWindowprotected
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &)vtkObjectBaseinline
PrintSelf(ostream &os, vtkIndent indent)vtkOpenVRRenderWindowvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PushContext()vtkOpenGLRenderWindowinlinevirtual
ReadPixels(const vtkRecti &rect, int front, int glFormat, int glType, void *data)vtkOpenGLRenderWindowprotectedvirtual
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBasevirtual
RegisterGraphicsResources(vtkGenericOpenGLResourceFreeCallback *cb)vtkOpenGLRenderWindowinline
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
RegisterTextureResource(GLuint id)vtkOpenGLRenderWindow
ReleaseGraphicsResources(vtkRenderWindow *)vtkOpenVRRenderWindowprotectedvirtual
ReleaseRGBAPixelData(float *data) overridevtkOpenGLRenderWindowvirtual
ReleaseRGBAPixelData(float *data) overridevtkOpenGLRenderWindowvirtual
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
RemoveRenderer(vtkRenderer *)vtkRenderWindow
Render()vtkOpenVRRenderWindowvirtual
RenderersvtkRenderWindowprotected
RenderModels()vtkOpenVRRenderWindowprotected
RenderOverlay()vtkOpenVRRenderWindow
RenderTimervtkRenderWindowprotected
ReportCapabilities()vtkOpenVRRenderWindowinlinevirtual
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
ResourcesvtkOpenGLRenderWindow
RestoreGLState()vtkOpenGLRenderWindowprotected
ResultFramevtkRenderWindowprotected
RightEyeDescvtkOpenVRRenderWindowprotected
SafeDownCast(vtkObjectBase *o)vtkOpenVRRenderWindowstatic
SaveGLState()vtkOpenGLRenderWindowprotected
SetAAFrames(int)vtkRenderWindowvirtual
SetAbortRender(int)vtkRenderWindowvirtual
SetAlphaBitPlanes(int)vtkRenderWindowvirtual
SetAnaglyphColorMask(int, int)vtkRenderWindowvirtual
SetAnaglyphColorMask(int [2])vtkRenderWindow
SetAnaglyphColorSaturation(float)vtkRenderWindowvirtual
SetBorders(int)vtkRenderWindowvirtual
SetContextSupportsOpenGL32(bool val)vtkOpenGLRenderWindow
SetCurrentCursor(int)vtkRenderWindowvirtual
SetCursorPosition(int, int)vtkRenderWindowinlinevirtual
SetDashboardOverlay(vtkOpenVROverlay *)vtkOpenVRRenderWindow
SetDebug(bool debugFlag)vtkObject
SetDesiredUpdateRate(double)vtkRenderWindowvirtual
SetDeviceIndex(int)vtkRenderWindowvirtual
SetDisplayId(void *)vtkOpenVRRenderWindowinlinevirtual
SetDoubleBuffer(int)vtkWindowvirtual
SetDPI(int)vtkWindowvirtual
SetErase(int)vtkWindowvirtual
SetFDFrames(int fdFrames)vtkRenderWindowvirtual
SetForceMakeCurrent()vtkRenderWindowinlinevirtual
SetFullScreen(int)vtkOpenVRRenderWindowinlinevirtual
SetGlobalMaximumNumberOfMultiSamples(int val)vtkOpenGLRenderWindowstatic
SetGlobalMaximumNumberOfMultiSamples(int val)vtkOpenGLRenderWindowstatic
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetInAbortCheck(int)vtkRenderWindowvirtual
SetInitialViewDirection(double, double, double)vtkOpenVRRenderWindowvirtual
SetInitialViewDirection(double [3])vtkOpenVRRenderWindowvirtual
SetInitialViewUp(double, double, double)vtkOpenVRRenderWindowvirtual
SetInitialViewUp(double [3])vtkOpenVRRenderWindowvirtual
SetInteractor(vtkRenderWindowInteractor *)vtkRenderWindow
SetIsPicking(int)vtkRenderWindowvirtual
SetLineSmoothing(int)vtkRenderWindowvirtual
SetMapped(int)vtkWindowvirtual
SetMultiSamples(int)vtkRenderWindowvirtual
SetNextWindowId(void *)vtkOpenVRRenderWindowinlinevirtual
SetNextWindowInfo(char *)vtkOpenVRRenderWindowinlinevirtual
SetNumberOfLayers(int)vtkRenderWindowvirtual
SetOffScreenRendering(int)vtkWindowvirtual
SetParentId(void *)vtkOpenVRRenderWindowinlinevirtual
SetParentInfo(char *)vtkOpenVRRenderWindowinlinevirtual
SetPixelData(int x, int y, int x2, int y2, unsigned char *data, int front) overridevtkOpenGLRenderWindowvirtual
SetPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front) overridevtkOpenGLRenderWindowvirtual
SetPixelData(int x, int y, int x2, int y2, unsigned char *data, int front) overridevtkOpenGLRenderWindowvirtual
SetPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front) overridevtkOpenGLRenderWindowvirtual
SetPointSmoothing(int)vtkRenderWindowvirtual
SetPolygonSmoothing(int)vtkRenderWindowvirtual
SetPosition(int, int)vtkOpenVRRenderWindowvirtual
SetPosition(int a[2])vtkOpenVRRenderWindowinlinevirtual
SetReferenceCount(int)vtkObjectBase
SetRGBACharPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0) overridevtkOpenGLRenderWindowvirtual
SetRGBACharPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0) overridevtkOpenGLRenderWindowvirtual
SetRGBACharPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0) overridevtkOpenGLRenderWindowvirtual
SetRGBACharPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0) overridevtkOpenGLRenderWindowvirtual
SetRGBAPixelData(int x, int y, int x2, int y2, float *data, int front, int blend=0) overridevtkOpenGLRenderWindowvirtual
SetRGBAPixelData(int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0) overridevtkOpenGLRenderWindowvirtual
SetRGBAPixelData(int x, int y, int x2, int y2, float *data, int front, int blend=0) overridevtkOpenGLRenderWindowvirtual
SetRGBAPixelData(int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0) overridevtkOpenGLRenderWindowvirtual
SetSize(int, int)vtkOpenVRRenderWindowvirtual
SetSize(int a[2])vtkOpenVRRenderWindowinlinevirtual
SetStencilCapable(int)vtkRenderWindowvirtual
SetStereoCapableWindow(int capable)vtkRenderWindowvirtual
SetStereoRender(int stereo)vtkRenderWindow
SetStereoType(int)vtkRenderWindowvirtual
SetStereoTypeToAnaglyph()vtkRenderWindowinline
SetStereoTypeToCheckerboard()vtkRenderWindowinline
SetStereoTypeToCrystalEyes()vtkRenderWindowinline
SetStereoTypeToDresden()vtkRenderWindowinline
SetStereoTypeToFake()vtkRenderWindowinline
SetStereoTypeToInterlaced()vtkRenderWindowinline
SetStereoTypeToLeft()vtkRenderWindowinline
SetStereoTypeToRedBlue()vtkRenderWindowinline
SetStereoTypeToRight()vtkRenderWindowinline
SetStereoTypeToSplitViewportHorizontal()vtkRenderWindowinline
SetSubFrames(int subFrames)vtkRenderWindowvirtual
SetSwapBuffers(int)vtkRenderWindowvirtual
SetTextureUnitManager(vtkTextureUnitManager *textureUnitManager)vtkOpenGLRenderWindowprotected
SetTextureUnitManager(vtkTextureUnitManager *textureUnitManager)vtkOpenGLRenderWindowprotected
SetTileScale(int, int)vtkWindowvirtual
SetTileScale(int [2])vtkWindow
SetTileScale(int s)vtkWindowinline
SetTileViewport(double, double, double, double)vtkWindowvirtual
SetTileViewport(double [4])vtkWindowvirtual
SetUseConstantFDOffsets(int)vtkRenderWindowvirtual
SetUseOffScreenBuffers(bool offScreen) overridevtkOpenGLRenderWindowvirtual
SetUseOffScreenBuffers(bool offScreen) overridevtkOpenGLRenderWindowvirtual
SetWindowId(void *)vtkOpenVRRenderWindowinlinevirtual
SetWindowInfo(char *)vtkOpenVRRenderWindowinlinevirtual
SetWindowName(const char *)vtkWindowvirtual
SetZbufferData(int x1, int y1, int x2, int y2, float *buffer) overridevtkOpenGLRenderWindowvirtual
SetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer) overridevtkOpenGLRenderWindowvirtual
SetZbufferData(int x1, int y1, int x2, int y2, float *buffer) overridevtkOpenGLRenderWindowvirtual
SetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer) overridevtkOpenGLRenderWindowvirtual
ShaderCachevtkOpenGLRenderWindowprotected
ShowCursor()vtkOpenVRRenderWindowinlinevirtual
SizevtkWindowprotected
Start(void)vtkOpenVRRenderWindowvirtual
StencilCapablevtkRenderWindowprotected
StencilCapableOff()vtkRenderWindowvirtual
StencilCapableOn()vtkRenderWindowvirtual
StereoBuffervtkRenderWindowprotected
StereoCapableWindowvtkRenderWindowprotected
StereoCapableWindowOff()vtkRenderWindowvirtual
StereoCapableWindowOn()vtkRenderWindowvirtual
StereoMidpoint()vtkOpenVRRenderWindowvirtual
StereoRendervtkRenderWindowprotected
StereoRenderComplete()vtkOpenVRRenderWindowvirtual
StereoRenderOff()vtkRenderWindowvirtual
StereoRenderOn()vtkRenderWindowvirtual
StereoStatusvtkRenderWindowprotected
StereoTypevtkRenderWindowprotected
StereoUpdate()vtkOpenVRRenderWindowvirtual
SubFramesvtkRenderWindowprotected
SubjectHelpervtkObjectprotected
Superclass typedefvtkOpenVRRenderWindow
SupportsOpenGL()vtkOpenVRRenderWindowinlinevirtual
SwapBuffersvtkRenderWindowprotected
SwapBuffersOff()vtkRenderWindowvirtual
SwapBuffersOn()vtkRenderWindowvirtual
TextureInternalFormatsvtkOpenGLRenderWindowprotected
TextureObjectsvtkOpenGLRenderWindowprotected
TextureResourceIdsvtkOpenGLRenderWindowprotected
TextureResourceIdsvtkOpenGLRenderWindowprotected
TextureUnitManagervtkOpenGLRenderWindowprotected
TileScalevtkWindowprotected
TileSizevtkWindowprotected
TileViewportvtkWindowprotected
TrackedDevicePosevtkOpenVRRenderWindowprotected
TrackedDeviceToRenderModelvtkOpenVRRenderWindowprotected
UnbindHardwareOffScreenBuffers()vtkOpenGLRenderWindowprotected
UnbindHardwareOffScreenBuffers()vtkOpenGLRenderWindowprotected
UnRegister(vtkObjectBase *o) overridevtkRenderWindowvirtual
UnregisterGraphicsResources(vtkGenericOpenGLResourceFreeCallback *cb)vtkOpenGLRenderWindowinline
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
UpdateHMDMatrixPose()vtkOpenVRRenderWindow
UseConstantFDOffsetsvtkRenderWindowprotected
VBOCachevtkOpenGLRenderWindowprotected
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkGetNewMacro(RenderTimer, vtkRenderTimerLog) vtkRendererCollection *GetRenderers()vtkRenderWindowinline
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLRenderWindow()vtkOpenGLRenderWindowprotected
vtkOpenGLRenderWindow()vtkOpenGLRenderWindowprotected
vtkOpenVRRenderWindow()vtkOpenVRRenderWindowprotected
VTKRenderModelsvtkOpenVRRenderWindowprotected
vtkRenderWindow()vtkRenderWindowprotected
vtkWindow()vtkWindowprotected
WaitForCompletion() overridevtkOpenGLRenderWindowvirtual
WaitForCompletion() overridevtkOpenGLRenderWindowvirtual
WeakPointersvtkObjectBaseprotected
WindowIdvtkOpenVRRenderWindowprotected
WindowNamevtkWindowprotected
WindowRemap(void)vtkOpenVRRenderWindowinlinevirtual
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLRenderWindow() overridevtkOpenGLRenderWindowprotected
~vtkOpenGLRenderWindow() overridevtkOpenGLRenderWindowprotected
~vtkOpenVRRenderWindow()vtkOpenVRRenderWindowprotected
~vtkRenderWindow() overridevtkRenderWindowprotected
~vtkWindow() overridevtkWindowprotected