22 #ifndef vtkOpenVRRenderer_h 23 #define vtkOpenVRRenderer_h 25 #include "vtkRenderingOpenVRModule.h" 26 #include "vtkOpenGLRenderer.h" 54 void ResetCamera(
double bounds[6]) VTK_OVERRIDE;
59 void ResetCamera(
double xmin,
double xmax,
double ymin,
double ymax,
60 double zmin,
double zmax) VTK_OVERRIDE;
71 void ResetCameraClippingRange(
double bounds[6] ) VTK_OVERRIDE;
77 void DeviceRender(
void);
82 virtual
void SetShowFloor(
bool);
83 virtual
bool GetShowFloor() {
84 return this->ShowFloor; }
represents an object (geometry & properties) in a rendered scene
virtual void ResetCamera()
Automatically set up the camera based on the visible actors.
abstract specification for renderers
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkOpenGLRenderer * New()