Ogre XML Mesh.
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◆ MeshXml()
Assimp::Ogre::MeshXml::MeshXml |
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◆ ~MeshXml()
Assimp::Ogre::MeshXml::~MeshXml |
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◆ ConvertToAssimpScene()
void Assimp::Ogre::MeshXml::ConvertToAssimpScene |
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aiScene * |
dest | ) |
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◆ GetSubMesh()
Returns submesh for index
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◆ NumSubMeshes()
size_t Assimp::Ogre::MeshXml::NumSubMeshes |
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const |
Returns number of subMeshes.
◆ Reset()
void Assimp::Ogre::MeshXml::Reset |
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Releases all memory that this data structure owns.
◆ sharedVertexData
◆ skeleton
Skeleton* Assimp::Ogre::MeshXml::skeleton |
◆ skeletonRef
std::string Assimp::Ogre::MeshXml::skeletonRef |
◆ subMeshes
The documentation for this class was generated from the following files: