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pqCollaborationEventPlayer Class Reference

pqCollaborationEventPlayer is used to playback events that make collaborative-testing possible. More...

#include <pqCollaborationEventPlayer.h>

Inherits pqWidgetEventPlayer.

Public Member Functions

 pqCollaborationEventPlayer (QObject *parent=NULL)
 
virtual ~pqCollaborationEventPlayer ()
 
virtual bool playEvent (QObject *object, const QString &command, const QString &arguments, bool &error)
 

Static Public Member Functions

static void waitForMaster ()
 used to wait till the process becomes a master. More...
 
static void waitForConnections (int num_connections)
 used to wait until there are num_connection connections. More...
 
static void wait (int milli_seconds)
 

Detailed Description

pqCollaborationEventPlayer is used to playback events that make collaborative-testing possible.

These events cannot be recorded by the test-recorder, but are manually added. But once added, they enable the playback to wait for appropriate actions to happen.

Definition at line 44 of file pqCollaborationEventPlayer.h.

Constructor & Destructor Documentation

§ pqCollaborationEventPlayer()

pqCollaborationEventPlayer::pqCollaborationEventPlayer ( QObject *  parent = NULL)

§ ~pqCollaborationEventPlayer()

virtual pqCollaborationEventPlayer::~pqCollaborationEventPlayer ( )
virtual

Member Function Documentation

§ playEvent()

virtual bool pqCollaborationEventPlayer::playEvent ( QObject *  object,
const QString &  command,
const QString &  arguments,
bool &  error 
)
virtual

§ waitForMaster()

static void pqCollaborationEventPlayer::waitForMaster ( )
static

used to wait till the process becomes a master.

§ waitForConnections()

static void pqCollaborationEventPlayer::waitForConnections ( int  num_connections)
static

used to wait until there are num_connection connections.

§ wait()

static void pqCollaborationEventPlayer::wait ( int  milli_seconds)
static

The documentation for this class was generated from the following file: