Fawkes API
Fawkes Development Version
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SetStateTeamMessage Fawkes BlackBoard Interface Message. More...
#include <>>
Public Member Functions | |
SetStateTeamMessage (const if_gamestate_team_t ini_state_team) | |
Constructor with initial values. More... | |
SetStateTeamMessage () | |
Constructor. More... | |
~SetStateTeamMessage () | |
Destructor. More... | |
SetStateTeamMessage (const SetStateTeamMessage *m) | |
Copy constructor. More... | |
if_gamestate_team_t | state_team () const |
Get state_team value. More... | |
void | set_state_team (const if_gamestate_team_t new_state_team) |
Set state_team value. More... | |
size_t | maxlenof_state_team () const |
Get maximum length of state_team value. More... | |
virtual Message * | clone () const |
Clone this message. More... | |
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Message (const char *type) | |
Constructor. More... | |
Message (const Message *mesg) | |
Copy constructor. More... | |
Message (const Message &mesg) | |
Copy constructor. More... | |
virtual | ~Message () |
Destructor. More... | |
Message & | operator= (const Message &m) |
Assign this message to given message. More... | |
unsigned int | id () const |
Get message ID. More... | |
void | set_id (unsigned int message_id) |
Set message ID. More... | |
void | mark_enqueued () |
Mark message as being enqueued. More... | |
bool | enqueued () const |
Check is message has been enqueued. More... | |
const Time * | time_enqueued () const |
Get time when message was enqueued. More... | |
unsigned int | sender_id () const |
Get ID of sender. More... | |
const char * | sender_thread_name () const |
Get sender of message. More... | |
Interface * | interface () const |
Get transmitting interface. More... | |
const char * | type () const |
Get message type. More... | |
InterfaceFieldIterator | fields () |
Get iterator over all fields of this interface instance. More... | |
InterfaceFieldIterator | fields_end () |
Invalid iterator. More... | |
unsigned int | num_fields () const |
Get the number of fields in the message. More... | |
const void * | datachunk () const |
Get pointer to data. More... | |
unsigned int | datasize () const |
Get size of data. More... | |
unsigned int | hops () const |
Get number of hops. More... | |
void | set_hops (unsigned int hops) |
Set number of hops. More... | |
void | set_from_chunk (const void *chunk) |
Set from raw data chunk. More... | |
unsigned int | recipient () const |
Get recipient memory serial. More... | |
template<class MessageType > | |
bool | is_of_type () |
Check if message has desired type. More... | |
template<class MessageType > | |
MessageType * | as_type () |
Cast message to given type if possible. More... | |
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RefCount () | |
Constructor. More... | |
virtual | ~RefCount () |
Destructor. More... | |
void | ref () |
Increment reference count. More... | |
void | unref () |
Decrement reference count and conditionally delete this instance. More... | |
unsigned int | refcount () |
Get reference count for this instance. More... | |
Additional Inherited Members | |
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void | add_fieldinfo (interface_fieldtype_t type, const char *name, size_t length, void *value, const char *enumtype=0, const interface_enum_map_t *enum_map=0) |
Add an entry to the info list. More... | |
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void * | data_ptr |
Pointer to memory that contains local data. More... | |
unsigned int | data_size |
Size of memory needed to hold all data. More... | |
message_data_ts_t * | data_ts |
data timestamp aliasing pointer More... | |
SetStateTeamMessage Fawkes BlackBoard Interface Message.
Definition at line 183 of file GameStateInterface.h.
fawkes::GameStateInterface::SetStateTeamMessage::SetStateTeamMessage | ( | const if_gamestate_team_t | ini_state_team | ) |
Constructor with initial values.
ini_state_team | initial value for state_team |
Definition at line 748 of file GameStateInterface.cpp.
References fawkes::Message::add_fieldinfo(), fawkes::Message::data_ptr, fawkes::Message::data_size, fawkes::Message::data_ts, fawkes::GameStateInterface::GOAL_BLUE, fawkes::GameStateInterface::GOAL_YELLOW, fawkes::GameStateInterface::HALF_FIRST, fawkes::GameStateInterface::HALF_SECOND, fawkes::IFT_ENUM, fawkes::GameStateInterface::ROLE_ATTACKER, fawkes::GameStateInterface::ROLE_DEFENDER, fawkes::GameStateInterface::ROLE_GOALIE, fawkes::GameStateInterface::ROLE_MID_LEFT, fawkes::GameStateInterface::ROLE_MID_RIGHT, fawkes::GameStateInterface::TEAM_BOTH, fawkes::GameStateInterface::TEAM_CYAN, fawkes::GameStateInterface::TEAM_MAGENTA, and fawkes::GameStateInterface::TEAM_NONE.
fawkes::GameStateInterface::SetStateTeamMessage::SetStateTeamMessage | ( | ) |
Constructor.
Definition at line 772 of file GameStateInterface.cpp.
References fawkes::Message::add_fieldinfo(), fawkes::Message::data_ptr, fawkes::Message::data_size, fawkes::Message::data_ts, fawkes::GameStateInterface::GOAL_BLUE, fawkes::GameStateInterface::GOAL_YELLOW, fawkes::GameStateInterface::HALF_FIRST, fawkes::GameStateInterface::HALF_SECOND, fawkes::IFT_ENUM, fawkes::GameStateInterface::ROLE_ATTACKER, fawkes::GameStateInterface::ROLE_DEFENDER, fawkes::GameStateInterface::ROLE_GOALIE, fawkes::GameStateInterface::ROLE_MID_LEFT, fawkes::GameStateInterface::ROLE_MID_RIGHT, fawkes::GameStateInterface::TEAM_BOTH, fawkes::GameStateInterface::TEAM_CYAN, fawkes::GameStateInterface::TEAM_MAGENTA, and fawkes::GameStateInterface::TEAM_NONE.
fawkes::GameStateInterface::SetStateTeamMessage::~SetStateTeamMessage | ( | ) |
Destructor.
Definition at line 796 of file GameStateInterface.cpp.
References fawkes::Message::data_ptr.
fawkes::GameStateInterface::SetStateTeamMessage::SetStateTeamMessage | ( | const SetStateTeamMessage * | m | ) |
Copy constructor.
m | message to copy from |
Definition at line 804 of file GameStateInterface.cpp.
References fawkes::Message::data_ptr, fawkes::Message::data_size, and fawkes::Message::data_ts.
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virtual |
Clone this message.
Produces a message of the same type as this message and copies the data to the new message.
Reimplemented from fawkes::Message.
Definition at line 850 of file GameStateInterface.cpp.
size_t fawkes::GameStateInterface::SetStateTeamMessage::maxlenof_state_team | ( | ) | const |
Get maximum length of state_team value.
Definition at line 829 of file GameStateInterface.cpp.
void fawkes::GameStateInterface::SetStateTeamMessage::set_state_team | ( | const if_gamestate_team_t | new_state_team | ) |
Set state_team value.
Team referred to by game state
new_state_team | new state_team value |
Definition at line 839 of file GameStateInterface.cpp.
GameStateInterface::if_gamestate_team_t fawkes::GameStateInterface::SetStateTeamMessage::state_team | ( | ) | const |
Get state_team value.
Team referred to by game state
Definition at line 819 of file GameStateInterface.cpp.
Referenced by RefBoxCommThread::loop().