Fawkes API  Fawkes Development Version

FUSE Server Client Thread. More...

#include <>>

Inheritance diagram for firevision::FuseServerClientThread:

Public Member Functions

 FuseServerClientThread (FuseServer *fuse_server, fawkes::StreamSocket *s)
 Constructor. More...
 
virtual ~FuseServerClientThread ()
 Destructor. More...
 
void recv ()
 Receive data. More...
 
void send ()
 Send all messages in outbound queue. More...
 
virtual void loop ()
 Code to execute in the thread. More...
 
void process_greeting_message (FuseNetworkMessage *m)
 Process greeting message. More...
 
void process_getimage_message (FuseNetworkMessage *m)
 Process image request message. More...
 
void process_getimageinfo_message (FuseNetworkMessage *m)
 Process image info request message. More...
 
void process_getimagelist_message (FuseNetworkMessage *m)
 Process image list request message. More...
 
void process_getlut_message (FuseNetworkMessage *m)
 Process LUT request message. More...
 
void process_setlut_message (FuseNetworkMessage *m)
 Process LUT setting. More...
 
void process_getlutlist_message (FuseNetworkMessage *m)
 Process LUT list request message. More...
 
- Public Member Functions inherited from fawkes::Thread
virtual ~Thread ()
 Virtual destructor. More...
 
virtual void init ()
 Initialize the thread. More...
 
bool prepare_finalize ()
 Prepare finalization. More...
 
virtual bool prepare_finalize_user ()
 Prepare finalization user implementation. More...
 
virtual void finalize ()
 Finalize the thread. More...
 
void cancel_finalize ()
 Cancel finalization. More...
 
void start (bool wait=true)
 Call this method to start the thread. More...
 
void cancel ()
 Cancel a thread. More...
 
void join ()
 Join the thread. More...
 
void detach ()
 Detach the thread. More...
 
void kill (int sig)
 Send signal to a thread. More...
 
bool operator== (const Thread &thread)
 Check if two threads are the same. More...
 
void wakeup ()
 Wake up thread. More...
 
void wakeup (Barrier *barrier)
 Wake up thread and wait for barrier afterwards. More...
 
void wait_loop_done ()
 Wait for the current loop iteration to finish. More...
 
OpMode opmode () const
 Get operation mode. More...
 
pthread_t thread_id () const
 Get ID of thread. More...
 
bool started () const
 Check if thread has been started. More...
 
bool cancelled () const
 Check if thread has been cancelled. More...
 
bool detached () const
 Check if thread has been detached. More...
 
bool running () const
 Check if the thread is running. More...
 
bool waiting () const
 Check if thread is currently waiting for wakeup. More...
 
const char * name () const
 Get name of thread. More...
 
void set_flags (uint32_t flags)
 Set all flags in one go. More...
 
void set_flag (uint32_t flag)
 Set flag for the thread. More...
 
void unset_flag (uint32_t flag)
 Unset flag. More...
 
bool flagged_bad () const
 Check if FLAG_BAD was set. More...
 
void set_delete_on_exit (bool del)
 Set whether the thread should be deleted on exit. More...
 
void set_prepfin_hold (bool hold)
 Hold prepare_finalize(). More...
 
void add_notification_listener (ThreadNotificationListener *notification_listener)
 Add notification listener. More...
 
void remove_notification_listener (ThreadNotificationListener *notification_listener)
 Remove notification listener. More...
 
void notify_of_failed_init ()
 Notify of failed init. More...
 

Additional Inherited Members

- Public Types inherited from fawkes::Thread
enum  OpMode { OPMODE_CONTINUOUS, OPMODE_WAITFORWAKEUP }
 Thread operation mode. More...
 
enum  CancelState { CANCEL_ENABLED, CANCEL_DISABLED }
 Cancel state. More...
 
- Static Public Member Functions inherited from fawkes::Thread
static Threadcurrent_thread ()
 Get the Thread instance of the currently running thread. More...
 
static Threadcurrent_thread_noexc () throw ()
 Similar to current_thread, but does never throw an exception. More...
 
static pthread_t current_thread_id ()
 Get the ID of the currently running thread. More...
 
static void init_main ()
 Initialize Thread wrapper instance for main thread. More...
 
static void destroy_main ()
 Destroy main thread wrapper instance. More...
 
static void set_cancel_state (CancelState new_state, CancelState *old_state=0)
 Set the cancel state of the current thread. More...
 
- Static Public Attributes inherited from fawkes::Thread
static const unsigned int FLAG_BAD = 0x00000001
 Standard thread flag: "thread is bad". More...
 
- Protected Member Functions inherited from fawkes::Thread
 Thread (const char *name)
 Constructor. More...
 
 Thread (const char *name, OpMode op_mode)
 Constructor. More...
 
void exit ()
 Exit the thread. More...
 
void test_cancel ()
 Set cancellation point. More...
 
void yield ()
 Yield the processor to another thread or process. More...
 
virtual void run ()
 Code to execute in the thread. More...
 
void set_opmode (OpMode op_mode)
 Set operation mode. More...
 
void set_prepfin_conc_loop (bool concurrent=true)
 Set concurrent execution of prepare_finalize() and loop(). More...
 
void set_coalesce_wakeups (bool coalesce=true)
 Set wakeup coalescing. More...
 
void set_name (const char *format,...)
 Set name of thread. More...
 
virtual void once ()
 Execute an action exactly once. More...
 
bool wakeup_pending ()
 Check if wakeups are pending. More...
 
- Protected Attributes inherited from fawkes::Thread
bool finalize_prepared
 True if prepare_finalize() has been called and was not stopped with a cancel_finalize(), false otherwise. More...
 
Mutexloop_mutex
 Mutex that is used to protect a call to loop(). More...
 
Mutexloopinterrupt_antistarve_mutex
 Mutex to avoid starvation when trying to lock loop_mutex. More...
 

Detailed Description

FUSE Server Client Thread.

This thread is instantiated and started for each client that connects to a FuseServer.

Author
Tim Niemueller

Definition at line 47 of file fuse_server_client_thread.h.

Constructor & Destructor Documentation

◆ FuseServerClientThread()

firevision::FuseServerClientThread::FuseServerClientThread ( FuseServer fuse_server,
fawkes::StreamSocket s 
)

Constructor.

Parameters
fuse_serverparent FUSE server
ssocket to client

Definition at line 68 of file fuse_server_client_thread.cpp.

References firevision::FUSE_greeting_message_t::version.

◆ ~FuseServerClientThread()

firevision::FuseServerClientThread::~FuseServerClientThread ( )
virtual

Destructor.

Definition at line 88 of file fuse_server_client_thread.cpp.

References fawkes::RefCount::unref().

Member Function Documentation

◆ loop()

void firevision::FuseServerClientThread::loop ( )
virtual

Code to execute in the thread.

Implement this method to hold the code you want to be executed continously. If you do not implement this method, the default is that the thread will exit. This is useful if you choose to only implement once().

Reimplemented from fawkes::Thread.

Definition at line 455 of file fuse_server_client_thread.cpp.

References firevision::FuseServer::connection_died(), fawkes::Socket::poll(), recv(), and send().

◆ process_getimage_message()

◆ process_getimageinfo_message()

◆ process_getimagelist_message()

◆ process_getlut_message()

void firevision::FuseServerClientThread::process_getlut_message ( FuseNetworkMessage m)

◆ process_getlutlist_message()

◆ process_greeting_message()

void firevision::FuseServerClientThread::process_greeting_message ( FuseNetworkMessage m)

Process greeting message.

Parameters
mreceived message

Definition at line 156 of file fuse_server_client_thread.cpp.

References firevision::FuseNetworkMessage::msg(), and firevision::FUSE_greeting_message_t::version.

Referenced by process_getlutlist_message().

◆ process_setlut_message()

◆ recv()

void firevision::FuseServerClientThread::recv ( )

Receive data.

Receives data from the network if there is any and then processes all inbound messages.

Definition at line 140 of file fuse_server_client_thread.cpp.

References fawkes::Socket::close(), firevision::FuseServer::connection_died(), and firevision::FuseNetworkTransceiver::recv().

Referenced by loop().

◆ send()

void firevision::FuseServerClientThread::send ( )

Send all messages in outbound queue.

Definition at line 122 of file fuse_server_client_thread.cpp.

References firevision::FuseServer::connection_died(), and firevision::FuseNetworkTransceiver::send().

Referenced by loop().


The documentation for this class was generated from the following files: