Fawkes API  Fawkes Development Version
depth_drawer.h
1 
2 /***************************************************************************
3  * depth_drawer.h - Skeleton Visualization GUI: depth drawer
4  *
5  * Created: Tue Mar 29 17:03:59 2011 (on the way to Magdeburg for GO2011)
6  * Copyright 2006-2011 Tim Niemueller [www.niemueller.de]
7  *
8  ****************************************************************************/
9 
10 /* This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation; either version 2 of the License, or
13  * (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  * GNU Library General Public License for more details.
19  *
20  * Read the full text in the LICENSE.GPL file in the doc directory.
21  */
22 
23 #ifndef __PLUGINS_OPENNI_SKELGUI_DEPTH_DRAWER_H_
24 #define __PLUGINS_OPENNI_SKELGUI_DEPTH_DRAWER_H_
25 
26 #include "texture_drawer.h"
27 
28 namespace firevision {
29  class Camera;
30 }
31 
33 {
34  public:
36  unsigned int max_depth);
38 
39  virtual void fill_texture();
40 
41  void toggle_show_labels();
42 
43  private:
44  firevision::Camera *__depth_cam;
45  firevision::Camera *__label_cam;
46  unsigned char *__rgb_buf;
47 
48  const unsigned int __max_depth;
49  float *__histogram;
50 
51  bool __show_labels;
52 };
53 
54 #endif
Camera interface for image aquiring devices in FireVision.
Definition: camera.h:35
Draw images from camera in texture.
Definition: depth_drawer.h:32
Draw images from camera in texture.