Fawkes API
Fawkes Development Version
depth_drawer.h
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/***************************************************************************
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* depth_drawer.h - Skeleton Visualization GUI: depth drawer
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*
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* Created: Tue Mar 29 17:03:59 2011 (on the way to Magdeburg for GO2011)
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* Copyright 2006-2011 Tim Niemueller [www.niemueller.de]
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*
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****************************************************************************/
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/* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Library General Public License for more details.
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*
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* Read the full text in the LICENSE.GPL file in the doc directory.
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*/
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#ifndef __PLUGINS_OPENNI_SKELGUI_DEPTH_DRAWER_H_
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#define __PLUGINS_OPENNI_SKELGUI_DEPTH_DRAWER_H_
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#include "texture_drawer.h"
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namespace
firevision
{
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class
Camera;
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}
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class
SkelGuiDepthDrawer
:
public
SkelGuiTextureDrawer
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{
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public
:
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SkelGuiDepthDrawer
(
firevision::Camera
*depth_cam,
firevision::Camera
*label_cam,
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unsigned
int
max_depth);
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~
SkelGuiDepthDrawer
();
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virtual
void
fill_texture();
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void
toggle_show_labels();
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private
:
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firevision::Camera
*__depth_cam;
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firevision::Camera
*__label_cam;
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unsigned
char
*__rgb_buf;
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const
unsigned
int
__max_depth;
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float
*__histogram;
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bool
__show_labels;
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};
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#endif
firevision::Camera
Camera interface for image aquiring devices in FireVision.
Definition:
camera.h:35
SkelGuiDepthDrawer
Draw images from camera in texture.
Definition:
depth_drawer.h:32
firevision
Definition:
vision_master.h:32
SkelGuiTextureDrawer
Draw images from camera in texture.
Definition:
texture_drawer.h:30
src
plugins
openni
skelgui
depth_drawer.h
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