23 #include "f2p_thread.h" 24 #include "playerc_thread.h" 41 :
Thread(
"PlayerF2PThread",
Thread::OPMODE_WAITFORWAKEUP),
44 __client_thread = client_thread;
void sync_fawkes_to_player()
Sync Fawkes to player.
virtual void init()
Initialize the thread.
Fawkes library namespace.
Thread class encapsulation of pthreads.
virtual void loop()
Code to execute in the thread.
Thread aspect to use blocked timing.
PlayerF2PThread(PlayerClientThread *client_thread)
Constructor.
virtual void finalize()
Finalize the thread.