23 #ifndef __PLUGINS_PLAYER_TIMESYNC_THREAD_H_ 24 #define __PLUGINS_PLAYER_TIMESYNC_THREAD_H_ 26 #include <core/threading/thread.h> 27 #include <aspect/blocked_timing.h> 28 #include <aspect/time_source.h> 30 #include <utils/time/simts.h> 45 protected:
virtual void run() { Thread::run(); }
Synchronization thread Time Sync This thread is called in the PRE_LOOP hook to synchronize a Player s...
Thread class encapsulation of pthreads.
PlayerTimeSyncThread()
Constructor.
virtual void finalize()
Finalize the thread.
Thread aspect to use blocked timing.
virtual void init()
Initialize the thread.
virtual void run()
Stub to see name in backtrace for easier debugging.
virtual void loop()
Code to execute in the thread.