23 #include "position_mapper.h" 25 #include <interfaces/ObjectPositionInterface.h> 26 #include <libplayerc++/playerc++.h> 42 PlayerCc::Position2dProxy *proxy)
45 __interface = interface;
53 if ( __proxy->IsFresh() ) {
ObjectPositionInterface Fawkes BlackBoard Interface.
void set_relative_y(const float new_relative_y)
Set relative_y value.
void write()
Write from local copy into BlackBoard memory.
virtual void sync_fawkes_to_player()
Sync Fawkes interface to Player proxy.
Player proxy to Fawkes interface mapper interface.
virtual void sync_player_to_fawkes()
Sync Player proxy to Fawkes interface.
PlayerPositionMapper(std::string varname, fawkes::ObjectPositionInterface *interface, PlayerCc::Position2dProxy *proxy)
Constructor.
void set_relative_x(const float new_relative_x)
Set relative_x value.
void set_relative_z(const float new_relative_z)
Set relative_z value.