Fawkes API
Fawkes Development Version
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FireVision FUSE protocol server. More...
#include <>>
Public Member Functions | |
FuseServer (bool enable_ipv4, bool enable_ipv6, const std::string &listen_ipv4, const std::string &listen_ipv6, unsigned short int port, fawkes::ThreadCollector *collector=0) | |
Constructor. More... | |
virtual | ~FuseServer () |
Destructor. More... | |
virtual void | add_connection (fawkes::StreamSocket *s) throw () |
Add an incoming connection. More... | |
void | connection_died (FuseServerClientThread *client) throw () |
Connection died. More... | |
virtual void | loop () |
Code to execute in the thread. More... | |
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virtual | ~Thread () |
Virtual destructor. More... | |
virtual void | init () |
Initialize the thread. More... | |
bool | prepare_finalize () |
Prepare finalization. More... | |
virtual bool | prepare_finalize_user () |
Prepare finalization user implementation. More... | |
virtual void | finalize () |
Finalize the thread. More... | |
void | cancel_finalize () |
Cancel finalization. More... | |
void | start (bool wait=true) |
Call this method to start the thread. More... | |
void | cancel () |
Cancel a thread. More... | |
void | join () |
Join the thread. More... | |
void | detach () |
Detach the thread. More... | |
void | kill (int sig) |
Send signal to a thread. More... | |
bool | operator== (const Thread &thread) |
Check if two threads are the same. More... | |
void | wakeup () |
Wake up thread. More... | |
void | wakeup (Barrier *barrier) |
Wake up thread and wait for barrier afterwards. More... | |
void | wait_loop_done () |
Wait for the current loop iteration to finish. More... | |
OpMode | opmode () const |
Get operation mode. More... | |
pthread_t | thread_id () const |
Get ID of thread. More... | |
bool | started () const |
Check if thread has been started. More... | |
bool | cancelled () const |
Check if thread has been cancelled. More... | |
bool | detached () const |
Check if thread has been detached. More... | |
bool | running () const |
Check if the thread is running. More... | |
bool | waiting () const |
Check if thread is currently waiting for wakeup. More... | |
const char * | name () const |
Get name of thread. More... | |
void | set_flags (uint32_t flags) |
Set all flags in one go. More... | |
void | set_flag (uint32_t flag) |
Set flag for the thread. More... | |
void | unset_flag (uint32_t flag) |
Unset flag. More... | |
bool | flagged_bad () const |
Check if FLAG_BAD was set. More... | |
void | set_delete_on_exit (bool del) |
Set whether the thread should be deleted on exit. More... | |
void | set_prepfin_hold (bool hold) |
Hold prepare_finalize(). More... | |
void | add_notification_listener (ThreadNotificationListener *notification_listener) |
Add notification listener. More... | |
void | remove_notification_listener (ThreadNotificationListener *notification_listener) |
Remove notification listener. More... | |
void | notify_of_failed_init () |
Notify of failed init. More... | |
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virtual | ~NetworkIncomingConnectionHandler () |
Virtual destructor. More... | |
Additional Inherited Members | |
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enum | OpMode { OPMODE_CONTINUOUS, OPMODE_WAITFORWAKEUP } |
Thread operation mode. More... | |
enum | CancelState { CANCEL_ENABLED, CANCEL_DISABLED } |
Cancel state. More... | |
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static Thread * | current_thread () |
Get the Thread instance of the currently running thread. More... | |
static Thread * | current_thread_noexc () throw () |
Similar to current_thread, but does never throw an exception. More... | |
static pthread_t | current_thread_id () |
Get the ID of the currently running thread. More... | |
static void | init_main () |
Initialize Thread wrapper instance for main thread. More... | |
static void | destroy_main () |
Destroy main thread wrapper instance. More... | |
static void | set_cancel_state (CancelState new_state, CancelState *old_state=0) |
Set the cancel state of the current thread. More... | |
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static const unsigned int | FLAG_BAD = 0x00000001 |
Standard thread flag: "thread is bad". More... | |
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Thread (const char *name) | |
Constructor. More... | |
Thread (const char *name, OpMode op_mode) | |
Constructor. More... | |
void | exit () |
Exit the thread. More... | |
void | test_cancel () |
Set cancellation point. More... | |
void | yield () |
Yield the processor to another thread or process. More... | |
virtual void | run () |
Code to execute in the thread. More... | |
void | set_opmode (OpMode op_mode) |
Set operation mode. More... | |
void | set_prepfin_conc_loop (bool concurrent=true) |
Set concurrent execution of prepare_finalize() and loop(). More... | |
void | set_coalesce_wakeups (bool coalesce=true) |
Set wakeup coalescing. More... | |
void | set_name (const char *format,...) |
Set name of thread. More... | |
virtual void | once () |
Execute an action exactly once. More... | |
bool | wakeup_pending () |
Check if wakeups are pending. More... | |
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bool | finalize_prepared |
True if prepare_finalize() has been called and was not stopped with a cancel_finalize(), false otherwise. More... | |
Mutex * | loop_mutex |
Mutex that is used to protect a call to loop(). More... | |
Mutex * | loopinterrupt_antistarve_mutex |
Mutex to avoid starvation when trying to lock loop_mutex. More... | |
FireVision FUSE protocol server.
The FuseServer will open a StreamSocket and listen on it for incoming connections. For each connection a client thread is started that will process all requests issued by the client.
Definition at line 46 of file fuse_server.h.
firevision::FuseServer::FuseServer | ( | bool | enable_ipv4, |
bool | enable_ipv6, | ||
const std::string & | listen_ipv4, | ||
const std::string & | listen_ipv6, | ||
unsigned short int | port, | ||
fawkes::ThreadCollector * | collector = 0 |
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) |
Constructor.
enable_ipv4 | true to listen on the IPv4 TCP port |
enable_ipv6 | true to listen on the IPv6 TCP port |
listen_ipv4 | IPv4 address to listen on for incoming connections, 0.0.0.0 to listen on any local address |
listen_ipv6 | IPv6 address to listen on for incoming connections, :: to listen on any local address |
port | Port to listen on for incoming connections |
collector | optional thread collector |
Definition at line 60 of file fuse_server.cpp.
References fawkes::ThreadCollector::add().
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virtual |
Destructor.
Definition at line 88 of file fuse_server.cpp.
References fawkes::ThreadCollector::remove().
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virtual |
Add an incoming connection.
This is called for instance by the NetworkAcceptorThread whenever a new connection has been accepted.
s | socket for new connection |
Implements fawkes::NetworkIncomingConnectionHandler.
Definition at line 116 of file fuse_server.cpp.
References fawkes::ThreadCollector::add(), and fawkes::Thread::start().
void firevision::FuseServer::connection_died | ( | FuseServerClientThread * | client | ) | |
throw | ( | ||||
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Connection died.
client | client whose connection died |
Definition at line 132 of file fuse_server.cpp.
References fawkes::Thread::wakeup().
Referenced by firevision::FuseServerClientThread::loop(), firevision::FuseServerClientThread::process_getlutlist_message(), firevision::FuseServerClientThread::recv(), and firevision::FuseServerClientThread::send().
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virtual |
Code to execute in the thread.
Implement this method to hold the code you want to be executed continously. If you do not implement this method, the default is that the thread will exit. This is useful if you choose to only implement once().
Reimplemented from fawkes::Thread.
Definition at line 140 of file fuse_server.cpp.
References fawkes::ThreadCollector::remove().