7 #include "GeometryStrategyRelationSmooth.h" 8 #include "Transformation.h" 14 GeometryStrategyRelationSmooth::~GeometryStrategyRelationSmooth()
26 QVector<QString> &distanceGraphForward,
27 QVector<QString> &distancePercentForward,
28 QVector<QString> &distanceGraphBackward,
29 QVector<QString> &distancePercentBackward)
const 31 const int NUM_SUB_INTERVALS_SMOOTH = 10;
33 QVector<QPointF> positionsGraph, positionsGraphWithSubintervals;
40 positionsGraphWithSubintervals,
42 distancePercentForward,
43 distanceGraphBackward,
44 distancePercentBackward);
56 polyArea = QString::number (pArea);
void calculatePositionsGraph(const Points &points, const Transformation &transformation, QVector< QPointF > &positionsGraph) const
Convert screen positions to graph positions.
virtual void calculateGeometry(const Points &points, const DocumentModelCoords &modelCoords, const MainWindowModel &modelMainWindow, const Transformation &transformation, QString &funcArea, QString &polyArea, QVector< QString > &x, QVector< QString > &y, QVector< QString > &distanceGraphForward, QVector< QString > &distancePercentForward, QVector< QString > &distanceGraphBackward, QVector< QString > &distancePercentBackward) const
Calculate geometry parameters.
Model for DlgSettingsMainWindow.
Model for DlgSettingsCoords and CmdSettingsCoords.
void insertSubintervalsAndLoadDistances(int subintervalsPerInterval, const QVector< QPointF > &positionsGraph, QVector< QPointF > &positionsGraphWithSubintervals, QVector< QString > &distanceGraphForward, QVector< QString > &distancePercentForward, QVector< QString > &distanceGraphBackward, QVector< QString > &distancePercentBackward) const
Insert the specified number of subintervals into each interval.
double polygonAreaForSimplyConnected(const QVector< QPointF > &points) const
Area in polygon using Shoelace formula, which only works if polygon is simply connected.
GeometryStrategyRelationSmooth()
Single constructor.
void loadXY(const QVector< QPointF > &positionsGraph, const DocumentModelCoords &modelCoords, const MainWindowModel &modelMainWindow, const Transformation &transformation, QVector< QString > &x, QVector< QString > &y) const
Load x and y coordinate vectors.