7 #ifndef GEOMETRY_STRATEGY_FUNCTION_SMOOTH_H 8 #define GEOMETRY_STRATEGY_FUNCTION_SMOOTH_H 10 #include "GeometryStrategyAbstractBase.h" 32 QVector<QString> &distanceGraphForward,
33 QVector<QString> &distancePercentForward,
34 QVector<QString> &distanceGraphBackward,
35 QVector<QString> &distancePercentBackward)
const;
39 #endif // GEOMETRY_STRATEGY_FUNCTION_SMOOTH_H Calculate for line through the points that is smoothly connected as a function.
virtual void calculateGeometry(const Points &points, const DocumentModelCoords &modelCoords, const MainWindowModel &modelMainWindow, const Transformation &transformation, QString &funcArea, QString &polyArea, QVector< QString > &x, QVector< QString > &y, QVector< QString > &distanceGraphForward, QVector< QString > &distancePercentForward, QVector< QString > &distanceGraphBackward, QVector< QString > &distancePercentBackward) const
Calculate geometry parameters.
Base class for all geometry strategies.
Model for DlgSettingsMainWindow.
Model for DlgSettingsCoords and CmdSettingsCoords.
GeometryStrategyFunctionSmooth()
Single constructor.