TagLib 1.8.0 (id3v2framefactory.h Source File)
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id3v2
id3v2framefactory.h
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/***************************************************************************
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copyright : (C) 2002 - 2008 by Scott Wheeler
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email : wheeler@kde.org
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***************************************************************************/
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/***************************************************************************
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* This library is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU Lesser General Public License version *
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* 2.1 as published by the Free Software Foundation. *
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* *
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* This library is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this library; if not, write to the Free Software *
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA *
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* 02110-1301 USA *
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* *
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* Alternatively, this file is available under the Mozilla Public *
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* License Version 1.1. You may obtain a copy of the License at *
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* http://www.mozilla.org/MPL/ *
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***************************************************************************/
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#ifndef TAGLIB_ID3V2FRAMEFACTORY_H
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#define TAGLIB_ID3V2FRAMEFACTORY_H
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#include "
taglib_export.h
"
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#include "
tbytevector.h
"
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#include "
id3v2frame.h
"
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#include "
id3v2header.h
"
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namespace
TagLib {
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namespace
ID3v2 {
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class
TextIdentificationFrame;
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class
TAGLIB_EXPORT
FrameFactory
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{
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public
:
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static
FrameFactory
*instance();
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Frame
*createFrame(
const
ByteVector
&data,
bool
synchSafeInts)
const
;
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Frame
*createFrame(
const
ByteVector
&data,
uint
version = 4)
const
;
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// BIC: make virtual
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Frame
*createFrame(
const
ByteVector
&data,
Header
*tagHeader)
const
;
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String::Type
defaultTextEncoding()
const
;
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void
setDefaultTextEncoding(
String::Type
encoding);
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protected
:
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FrameFactory
();
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virtual
~
FrameFactory
();
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virtual
bool
updateFrame(
Frame::Header
*header)
const
;
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private
:
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FrameFactory
(
const
FrameFactory
&);
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FrameFactory
&operator=(
const
FrameFactory
&);
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void
convertFrame(
const
char
*from,
const
char
*to,
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Frame::Header
*header)
const
;
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void
updateGenre(
TextIdentificationFrame
*frame)
const
;
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static
FrameFactory
factory;
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class
FrameFactoryPrivate;
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FrameFactoryPrivate *d;
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};
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}
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}
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#endif