vdr  1.7.27
cChannelCamRelations Member List
This is the complete list of members for cChannelCamRelations, including all inherited members.
Add(cListObject *Object, cListObject *After=NULL)cListBase
Add(cListObject *Object, cListObject *After=NULL)cListBase
AddEntry(tChannelID ChannelID)cChannelCamRelations [private]
AddEntry(tChannelID ChannelID)cChannelCamRelations [private]
CamChecked(tChannelID ChannelID, int CamSlotNumber)cChannelCamRelations
CamChecked(tChannelID ChannelID, int CamSlotNumber)cChannelCamRelations
CamDecrypt(tChannelID ChannelID, int CamSlotNumber)cChannelCamRelations
CamDecrypt(tChannelID ChannelID, int CamSlotNumber)cChannelCamRelations
cChannelCamRelations(void)cChannelCamRelations
cChannelCamRelations(void)cChannelCamRelations
Cleanup(void)cChannelCamRelations [private]
Cleanup(void)cChannelCamRelations [private]
Clear(void)cListBase [virtual]
Clear(void)cListBase [virtual]
cListBase(void)cListBase [protected]
cListBase(void)cListBase [protected]
ClrChecked(tChannelID ChannelID, int CamSlotNumber)cChannelCamRelations
ClrChecked(tChannelID ChannelID, int CamSlotNumber)cChannelCamRelations
ClrDecrypt(tChannelID ChannelID, int CamSlotNumber)cChannelCamRelations
ClrDecrypt(tChannelID ChannelID, int CamSlotNumber)cChannelCamRelations
countcListBase [protected]
Count(void) const cListBase [inline]
Count(void) const cListBase [inline]
Del(cListObject *Object, bool DeleteObject=true)cListBase
Del(cListObject *Object, bool DeleteObject=true)cListBase
First(void) constcList< cChannelCamRelation > [inline]
First(void) constcList< cChannelCamRelation > [inline]
Get(int Index) constcList< cChannelCamRelation > [inline]
Get(int Index) constcList< cChannelCamRelation > [inline]
GetEntry(tChannelID ChannelID)cChannelCamRelations [private]
GetEntry(tChannelID ChannelID)cChannelCamRelations [private]
Ins(cListObject *Object, cListObject *Before=NULL)cListBase
Ins(cListObject *Object, cListObject *Before=NULL)cListBase
Last(void) constcList< cChannelCamRelation > [inline]
Last(void) constcList< cChannelCamRelation > [inline]
lastCleanupcChannelCamRelations [private]
lastObjectcListBase [protected]
Move(int From, int To)cListBase [virtual]
Move(cListObject *From, cListObject *To)cListBase
Move(int From, int To)cListBase [virtual]
Move(cListObject *From, cListObject *To)cListBase
mutexcChannelCamRelations [private]
Next(const cChannelCamRelation *object) constcList< cChannelCamRelation > [inline]
Next(const cChannelCamRelation *object) constcList< cChannelCamRelation > [inline]
objectscListBase [protected]
Prev(const cChannelCamRelation *object) constcList< cChannelCamRelation > [inline]
Prev(const cChannelCamRelation *object) constcList< cChannelCamRelation > [inline]
Reset(int CamSlotNumber)cChannelCamRelations
Reset(int CamSlotNumber)cChannelCamRelations
SetChecked(tChannelID ChannelID, int CamSlotNumber)cChannelCamRelations
SetChecked(tChannelID ChannelID, int CamSlotNumber)cChannelCamRelations
SetDecrypt(tChannelID ChannelID, int CamSlotNumber)cChannelCamRelations
SetDecrypt(tChannelID ChannelID, int CamSlotNumber)cChannelCamRelations
Sort(void)cListBase
Sort(void)cListBase
~cListBase()cListBase [virtual]
~cListBase()cListBase [virtual]