vdr  1.7.27
cMenuChannels Member List
This is the complete list of members for cMenuChannels, including all inherited members.
Add(cOsdItem *Item, bool Current=false, cOsdItem *After=NULL)cOsdMenu
Add(cOsdItem *Item, bool Current=false, cOsdItem *After=NULL)cOsdMenu
cList< cOsdItem >::Add(cListObject *Object, cListObject *After=NULL)cListBase
AddSubMenu(cOsdMenu *SubMenu)cOsdMenu [protected]
AddSubMenu(cOsdMenu *SubMenu)cOsdMenu [protected]
Clear(void)cOsdMenu [protected, virtual]
Clear(void)cOsdMenu [protected, virtual]
cListBase(void)cListBase [protected]
cListBase(void)cListBase [protected]
CloseSubMenu()cOsdMenu [protected]
CloseSubMenu()cOsdMenu [protected]
cMenuChannels(void)cMenuChannels
cOsdMenu(const char *Title, int c0=0, int c1=0, int c2=0, int c3=0, int c4=0)cOsdMenu
cOsdMenu(const char *Title, int c0=0, int c1=0, int c2=0, int c3=0, int c4=0)cOsdMenu
cOsdObject(bool FastResponse=false)cOsdObject [inline]
cOsdObject(bool FastResponse=false)cOsdObject [inline]
countcListBase [protected]
Count(void) const cListBase [inline]
Count(void) const cListBase [inline]
Current(void) const cOsdMenu [inline]
Current(void) const cOsdMenu [inline]
CursorDown(void)cOsdMenu [protected]
CursorDown(void)cOsdMenu [protected]
CursorUp(void)cOsdMenu [protected]
CursorUp(void)cOsdMenu [protected]
Del(int Index)cOsdMenu [protected, virtual]
Del(int Index)cOsdMenu [protected, virtual]
cList< cOsdItem >::Del(cListObject *Object, bool DeleteObject=true)cListBase
Delete(void)cMenuChannels [protected]
Display(void)cOsdMenu [virtual]
Display(void)cOsdMenu [virtual]
DisplayCurrent(bool Current)cOsdMenu [protected]
DisplayCurrent(bool Current)cOsdMenu [protected]
DisplayItem(cOsdItem *Item)cOsdMenu [protected]
DisplayItem(cOsdItem *Item)cOsdMenu [protected]
DisplayMenu(void)cOsdMenu [inline, protected]
DisplayMenu(void)cOsdMenu [inline, protected]
Edit(void)cMenuChannels [protected]
First(void) constcList< cOsdItem > [inline]
First(void) constcList< cOsdItem > [inline]
Get(int Index) constcList< cOsdItem > [inline]
Get(int Index) constcList< cOsdItem > [inline]
GetChannel(int Index)cMenuChannels [private]
HasSubMenu(void)cOsdMenu [inline, protected]
HasSubMenu(void)cOsdMenu [inline, protected]
hk(const char *s)cOsdMenu [protected]
hk(const char *s)cOsdMenu [protected]
HotKey(eKeys Key)cOsdMenu [protected]
HotKey(eKeys Key)cOsdMenu [protected]
Ins(cOsdItem *Item, bool Current=false, cOsdItem *Before=NULL)cOsdMenu
Ins(cOsdItem *Item, bool Current=false, cOsdItem *Before=NULL)cOsdMenu
cList< cOsdItem >::Ins(cListObject *Object, cListObject *Before=NULL)cListBase
IsMenu(void) const cOsdObject [inline]
IsMenu(void) const cOsdObject [inline]
Last(void) constcList< cOsdItem > [inline]
Last(void) constcList< cOsdItem > [inline]
lastObjectcListBase [protected]
Mark(void)cOsdMenu [protected]
Mark(void)cOsdMenu [protected]
Move(int From, int To)cMenuChannels [protected, virtual]
cOsdMenu::Move(cListObject *From, cListObject *To)cListBase
NeedsFastResponse(void)cOsdMenu [inline, virtual]
NeedsFastResponse(void)cOsdMenu [inline, virtual]
New(void)cMenuChannels [protected]
Next(const cOsdItem *object) constcList< cOsdItem > [inline]
Next(const cOsdItem *object) constcList< cOsdItem > [inline]
numbercMenuChannels [private]
Number(eKeys Key)cMenuChannels [protected]
numberTimercMenuChannels [private]
objectscListBase [protected]
PageDown(void)cOsdMenu [protected]
PageDown(void)cOsdMenu [protected]
PageUp(void)cOsdMenu [protected]
PageUp(void)cOsdMenu [protected]
Prev(const cOsdItem *object) constcList< cOsdItem > [inline]
Prev(const cOsdItem *object) constcList< cOsdItem > [inline]
ProcessKey(eKeys Key)cMenuChannels [virtual]
Propagate(void)cMenuChannels [private]
RefreshCurrent(void)cOsdMenu [protected]
RefreshCurrent(void)cOsdMenu [protected]
SelectableItem(int idx)cOsdMenu [protected]
SelectableItem(int idx)cOsdMenu [protected]
SetCols(int c0, int c1=0, int c2=0, int c3=0, int c4=0)cOsdMenu [protected]
SetCols(int c0, int c1=0, int c2=0, int c3=0, int c4=0)cOsdMenu [protected]
SetCurrent(cOsdItem *Item)cOsdMenu [protected]
SetCurrent(cOsdItem *Item)cOsdMenu [protected]
SetDisplayMenu(void)cOsdMenu [protected]
SetDisplayMenu(void)cOsdMenu [protected]
SetHasHotkeys(bool HasHotkeys=true)cOsdMenu [protected]
SetHasHotkeys(bool HasHotkeys=true)cOsdMenu [protected]
SetHelp(const char *Red, const char *Green=NULL, const char *Yellow=NULL, const char *Blue=NULL)cOsdMenu [protected]
SetHelp(const char *Red, const char *Green=NULL, const char *Yellow=NULL, const char *Blue=NULL)cOsdMenu [protected]
SetNeedsFastResponse(bool NeedsFastResponse)cOsdObject [inline, protected]
SetNeedsFastResponse(bool NeedsFastResponse)cOsdObject [inline, protected]
SetStatus(const char *s)cOsdMenu [protected]
SetStatus(const char *s)cOsdMenu [protected]
SetTitle(const char *Title)cOsdMenu [protected]
SetTitle(const char *Title)cOsdMenu [protected]
Setup(void)cMenuChannels [private]
Show(void)cOsdObject [virtual]
Show(void)cOsdObject [virtual]
Sort(void)cListBase
Sort(void)cListBase
SubMenu(void)cOsdMenu [inline, protected]
SubMenu(void)cOsdMenu [inline, protected]
Switch(void)cMenuChannels [protected]
Title(void)cOsdMenu [inline, protected]
Title(void)cOsdMenu [inline, protected]
~cListBase()cListBase [virtual]
~cListBase()cListBase [virtual]
~cMenuChannels()cMenuChannels
~cOsdMenu()cOsdMenu [virtual]
~cOsdMenu()cOsdMenu [virtual]
~cOsdObject()cOsdObject [inline, virtual]
~cOsdObject()cOsdObject [inline, virtual]