public class PointPainterLine extends APointPainter<PointPainterLine>
Constructor and Description |
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PointPainterLine()
Defcon.
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Modifier and Type | Method and Description |
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double |
calculateMaxX(ITracePoint2D point)
Returns the maximum x bound this painter will need to paint the given
point.
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double |
calculateMaxY(ITracePoint2D point)
Returns the maximum y bound this painter will need to paint the given
point.
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double |
calculateMinX(ITracePoint2D point)
Returns the minimum x bound this painter will need to paint the given
point.
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double |
calculateMinY(ITracePoint2D point)
Returns the minimum y bound this painter will need to paint the given
point.
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boolean |
isAdditionalSpaceRequiredX()
Return true if this point painter needs more space in x dimension than
TracePoint2D.getX() . |
boolean |
isAdditionalSpaceRequiredY()
Return true if this point painter needs more space in y dimension than
TracePoint2D.getY() . |
boolean |
isPixelTransformationNeededX()
Return true if rendering in x dimension requires a transformation from
pixel to value domain.
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boolean |
isPixelTransformationNeededY()
Return true if rendering in y dimension requires a transformation from
pixel to value domain.
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void |
paintPoint(int absoluteX,
int absoluteY,
int nextX,
int nextY,
Graphics g,
ITracePoint2D point)
Paints a line from current to next point.
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compareTo, endPaintIteration, equals, getColor, getColorFill, getStroke, getTransparency, getTransparencyFill, hashCode, installColor, installColorFill, installStroke, setColor, setColorFill, setStroke, setTransparency, setTransparencyFill, startPaintIteration
public double calculateMaxX(ITracePoint2D point)
IPointPainter
This is needed because a point's bounds may be exceeded when actually painting it.
point
- the point to draw.IPointPainter.calculateMaxX(info.monitorenter.gui.chart.ITracePoint2D)
public double calculateMaxY(ITracePoint2D point)
IPointPainter
This is needed because a point's bounds may be exceeded when actually painting it.
point
- the point to draw.IPointPainter.calculateMaxY(info.monitorenter.gui.chart.ITracePoint2D)
public double calculateMinX(ITracePoint2D point)
IPointPainter
This is needed because a point's bounds may be exceeded when actually painting it.
point
- the point to draw.IPointPainter.calculateMinX(info.monitorenter.gui.chart.ITracePoint2D)
public double calculateMinY(ITracePoint2D point)
IPointPainter
This is needed because a point's bounds may be exceeded when actually painting it.
point
- the point to draw.IPointPainter.calculateMinY(info.monitorenter.gui.chart.ITracePoint2D)
public boolean isAdditionalSpaceRequiredX()
IPointPainter
TracePoint2D.getX()
.
TracePoint2D.getX()
.IPointPainter.isAdditionalSpaceRequiredX()
public boolean isAdditionalSpaceRequiredY()
IPointPainter
TracePoint2D.getY()
.
TracePoint2D.getY()
.IPointPainter.isAdditionalSpaceRequiredY()
public boolean isPixelTransformationNeededX()
IPointPainter
If this is the case min-max - search of the trace is much slower (points * 2 * amount of painters).
IPointPainter.isPixelTransformationNeededX()
public boolean isPixelTransformationNeededY()
IPointPainter
If this is the case min-max - search of the trace is much slower (points * 2 * amount of painters).
IPointPainter.isPixelTransformationNeededY()
public void paintPoint(int absoluteX, int absoluteY, int nextX, int nextY, Graphics g, ITracePoint2D point)
absoluteX
- the ready to use x value for the point to paint.absoluteY
- the ready to use y value for the point to paint.nextX
- the ready to use next x value for the point to paint.nextY
- the ready to use next y value for the point to paint.g
- the graphic context to paint on.point
- just for information, for painting this should be irrelevant and
it should not be changed too!IPointPainter.paintPoint(int, int, int,
int, java.awt.Graphics, info.monitorenter.gui.chart.ITracePoint2D)
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