31 #ifndef vtkOSPRayMaterialHelpers_h 32 #define vtkOSPRayMaterialHelpers_h 34 #include "ospray/ospray.h" 52 std::map<std::string, OSPMaterial> &mats);
osp::Renderer * OSPRenderer
topologically and geometrically regular array of data
OSPMaterial MakeMaterial(vtkOSPRayRendererNode *orn, OSPRenderer oRenderer, std::string nickname)
Construct one ospray material within the given renderer that corresponds to the visual characteristic...
void MakeMaterials(vtkOSPRayRendererNode *orn, OSPRenderer oRenderer, std::map< std::string, OSPMaterial > &mats)
Construct a set of ospray materials for all of the material names.
links vtkRenderers to OSPRay
osp::Texture2D * VTKToOSPTexture(vtkImageData *vColorTextureMap)
Manufacture an ospray texture from a 2d vtkImageData.