1 #ifndef COIN_SOTEXTURE2_H 2 #define COIN_SOTEXTURE2_H 27 #include <Inventor/nodes/SoSubNode.h> 28 #include <Inventor/nodes/SoTexture.h> 29 #include <Inventor/fields/SoSFEnum.h> 30 #include <Inventor/fields/SoSFImage.h> 31 #include <Inventor/fields/SoSFString.h> 32 #include <Inventor/fields/SoSFColor.h> 33 #include <Inventor/fields/SoSFBool.h> 34 #include <Inventor/elements/SoTextureImageElement.h> 46 static void initClass(
void);
50 MODULATE = SoTextureImageElement::MODULATE,
51 DECAL = SoTextureImageElement::DECAL,
52 BLEND = SoTextureImageElement::BLEND,
53 REPLACE = SoTextureImageElement::REPLACE
57 REPEAT = SoTextureImageElement::REPEAT,
58 CLAMP = SoTextureImageElement::CLAMP
69 virtual void doAction(
SoAction * action);
74 static SbBool readImage(
const SbString & fname,
int & w,
int & h,
int & nc,
75 unsigned char *& bytes);
79 virtual SbBool readInstance(
SoInput * in,
unsigned short flags);
81 int getReadStatus(
void);
82 void setReadStatus(
int s);
85 SbBool loadFilename(
void);
86 static void filenameSensorCB(
void *,
SoSensor *);
91 #endif // !COIN_SOTEXTURE2_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:41
SoSFEnum wrapS
Definition: SoTexture2.h:63
#define SO_NODE_HEADER(classname)
The SoSFString class is a container for an SbString.This field is used where nodes,...
Definition: SoSFString.h:31
SoSFString filename
Definition: SoTexture2.h:61
The SoSFColor class is a container for an SbColor value.This field is used where nodes,...
Definition: SoSFColor.h:31
The SoSFEnum class is a container for an enum value.This field is used where nodes,...
Definition: SoSFEnum.h:31
The SoSFBool class is a container for an SbBool value.This field is used where nodes,...
Definition: SoSFBool.h:30
SoSFEnum wrapT
Definition: SoTexture2.h:64
The SoSensor class is the abstract base class for all sensors.Sensors is a mechanism in Coin for sche...
Definition: SoSensor.h:34
SoSFBool enableCompressedTexture
Definition: SoTexture2.h:67
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
Wrap
Definition: SoTexture2.h:56
The SoFieldSensor class detects changes to a field.Attach a field to a sensor of this type to put it ...
Definition: SoFieldSensor.h:29
Model
Definition: SoTexture2.h:49
The SoTexture2 class is used to map a 2D texture onto subsequent geometry in the scenegraph....
Definition: SoTexture2.h:40
SoSFColor blendColor
Definition: SoTexture2.h:66
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
The SoSFImage class is used to store pixel images.The SoSFImage class provides storage for inline 2D ...
Definition: SoSFImage.h:33
SoSFEnum model
Definition: SoTexture2.h:65
The SbString class is a string class with convenience functions for string operations....
Definition: SbString.h:42
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoSFImage image
Definition: SoTexture2.h:62
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41