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SoTransparencyType.h
1 #ifndef COIN_SOTRANSPARENCYTYPE_H
2 #define COIN_SOTRANSPARENCYTYPE_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
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16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/fields/SoSFEnum.h>
28 #include <Inventor/nodes/SoSubNode.h>
29 #include <Inventor/actions/SoGLRenderAction.h>
30 
31 class COIN_DLL_API SoTransparencyType : public SoNode {
32  typedef SoNode inherited;
33 
35 
36 public:
37  static void initClass(void);
38  SoTransparencyType(void);
39 
40  enum Type {
41  SCREEN_DOOR = SoGLRenderAction::SCREEN_DOOR,
43  DELAYED_ADD = SoGLRenderAction::DELAYED_ADD,
44  SORTED_OBJECT_ADD = SoGLRenderAction::SORTED_OBJECT_ADD,
46  DELAYED_BLEND = SoGLRenderAction::DELAYED_BLEND,
47  SORTED_OBJECT_BLEND = SoGLRenderAction::SORTED_OBJECT_BLEND,
48  SORTED_OBJECT_SORTED_TRIANGLE_ADD =
50  SORTED_OBJECT_SORTED_TRIANGLE_BLEND =
53  };
54 
56 
57  virtual void doAction(SoAction * action);
58  virtual void GLRender(SoGLRenderAction * action);
59  virtual void callback(SoCallbackAction * action);
60 
61 protected:
62  virtual ~SoTransparencyType();
63 };
64 
65 #endif // !COIN_SOTRANSPARENCYTYPE_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
SoSFEnum value
Definition: SoTransparencyType.h:55
#define SO_NODE_HEADER(classname)
Definition: SoGLRenderAction.h:59
Definition: SoGLRenderAction.h:54
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoSFEnum class is a container for an enum value.This field is used where nodes,...
Definition: SoSFEnum.h:31
Definition: SoGLRenderAction.h:55
Definition: SoGLRenderAction.h:54
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
Type
Definition: SoTransparencyType.h:40
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
The SoTransparencyType class is a node for setting the transparency type for shapes....
Definition: SoTransparencyType.h:31
Definition: SoGLRenderAction.h:55
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
Definition: SoGLRenderAction.h:55
Definition: SoGLRenderAction.h:54
Definition: SoGLRenderAction.h:53
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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