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SoSpaceballButtonEvent.h
1 #ifndef COIN_SOSPACEBALLBUTTONEVENT_H
2 #define COIN_SOSPACEBALLBUTTONEVENT_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
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23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
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25 \**************************************************************************/
26 
27 #include <Inventor/events/SoButtonEvent.h>
28 
29 #define SO_SPACEBALL_PRESS_EVENT(EVENT, BUTTON) \
30  (SoSpaceballButtonEvent::isButtonPressEvent(EVENT, SoSpaceballButtonEvent::BUTTON))
31 
32 #define SO_SPACEBALL_RELEASE_EVENT(EVENT, BUTTON) \
33  (SoSpaceballButtonEvent::isButtonReleaseEvent(EVENT, SoSpaceballButtonEvent::BUTTON))
34 
35 
36 class COIN_DLL_API SoSpaceballButtonEvent : public SoButtonEvent {
37  typedef SoButtonEvent inherited;
38 
39  SO_EVENT_HEADER();
40 
41 public:
42  enum Button {
43  ANY, BUTTON1, BUTTON2, BUTTON3, BUTTON4, BUTTON5, BUTTON6, BUTTON7,
44  BUTTON8, PICK
45  };
46 
48  virtual ~SoSpaceballButtonEvent();
49 
50  void setButton(SoSpaceballButtonEvent::Button button);
51  SoSpaceballButtonEvent::Button getButton(void) const;
52 
53  static SbBool isButtonPressEvent(const SoEvent * e,
54  SoSpaceballButtonEvent::Button whichButton);
55  static SbBool isButtonReleaseEvent(const SoEvent * e,
56  SoSpaceballButtonEvent::Button whichButton);
57 
58  static void initClass(void);
59 
60 private:
61  Button button;
62 };
63 
64 #endif // !COIN_SOSPACEBALLBUTTONEVENT_H
Button
Definition: SoSpaceballButtonEvent.h:42
The SoSpaceballButtonEvent class contains information about spaceball button interaction.When the user presses any buttons on a spaceball device, these will be translated from a system specific event into a Coin event and sent to the scenegraph by using instances of this class.
Definition: SoSpaceballButtonEvent.h:36
The SoButtonEvent class is the base class for all button events.The event classes which results from ...
Definition: SoButtonEvent.h:29
static void initClass(void)
Definition: SoButtonEvent.cpp:65
The SoEvent class is the base class for all Coin events.Coin contains its own set of event classes...
Definition: SoEvent.h:34

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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