1 #ifndef COIN_SBVEC3US_H 2 #define COIN_SBVEC3US_H 27 #include <Inventor/SbBasic.h> 28 #include <Inventor/system/inttypes.h> 30 #include <Inventor/errors/SoDebugError.h> 40 SbVec3us(
const unsigned short v[3]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; }
41 SbVec3us(
unsigned short x,
unsigned short y,
unsigned short z) { vec[0] = x; vec[1] = y; vec[2] = z; }
46 SbVec3us &
setValue(
const unsigned short v[3]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2];
return *
this; }
47 SbVec3us &
setValue(
unsigned short x,
unsigned short y,
unsigned short z) { vec[0] = x; vec[1] = y; vec[2] = z;
return *
this; }
52 const unsigned short *
getValue(
void)
const {
return vec; }
53 void getValue(
unsigned short & x,
unsigned short & y,
unsigned short & z)
const { x = vec[0]; y = vec[1]; z = vec[2]; }
55 unsigned short & operator [] (
int i) {
return vec[i]; }
56 const unsigned short & operator [] (
int i)
const {
return vec[i]; }
58 int32_t
dot(
const SbVec3us & v)
const {
return vec[0] * v[0] + vec[1] * v[1] + vec[2] * v[2]; }
61 SbVec3us & operator *= (
int d) { vec[0] *= d; vec[1] *= d; vec[2] *= d;
return *
this; }
63 SbVec3us & operator /= (
int d) { SbDividerChk(
"SbVec3us::operator/=(int)", d); vec[0] /= d; vec[1] /= d; vec[2] /= d;
return *
this; }
64 SbVec3us & operator /= (
double d) { SbDividerChk(
"SbVec3us::operator/=(double)", d);
return operator *= (1.0 / d); }
65 SbVec3us & operator += (
const SbVec3us & v) { vec[0] += v[0]; vec[1] += v[1]; vec[2] += v[2];
return *
this; }
66 SbVec3us & operator -= (
const SbVec3us & v) { vec[0] -= v[0]; vec[1] -= v[1]; vec[2] -= v[2];
return *
this; }
70 unsigned short vec[3];
75 SbVec3us val(v); val *= d;
return val;
79 SbVec3us val(v); val *= d;
return val;
83 SbVec3us val(v); val *= d;
return val;
87 SbVec3us val(v); val *= d;
return val;
91 SbDividerChk(
"operator/(SbVec3us,int)", d);
92 SbVec3us val(v); val /= d;
return val;
96 SbDividerChk(
"operator/(SbVec3us,double)", d);
97 SbVec3us val(v); val /= d;
return val;
109 return ((v1[0] == v2[0]) && (v1[1] == v2[1]) && (v1[2] == v2[2]));
116 #endif // !COIN_SBVEC3US_H SbVec3us(const unsigned short v[3])
Definition: SbVec3us.h:40
void negate(void)
Definition: SbVec3us.cpp:91
SbVec3us & setValue(const unsigned short v[3])
Definition: SbVec3us.h:46
SbVec3us & setValue(unsigned short x, unsigned short y, unsigned short z)
Definition: SbVec3us.h:47
The SbVec3s class is a 3 dimensional vector with short integer coordinates.
Definition: SbVec3s.h:36
The SbVec3us class is a 3 dimensional vector with unsigned short integer coordinates.
Definition: SbVec3us.h:37
int operator!=(const SbBox2i32 &b1, const SbBox2i32 &b2)
Definition: SbBox2i32.h:91
SbVec3us(unsigned short x, unsigned short y, unsigned short z)
Definition: SbVec3us.h:41
SbVec3us(const SbVec3ub &v)
Definition: SbVec3us.h:43
const unsigned short * getValue(void) const
Definition: SbVec3us.h:52
SbVec3us(const SbVec3s &v)
Definition: SbVec3us.h:42
void getValue(unsigned short &x, unsigned short &y, unsigned short &z) const
Definition: SbVec3us.h:53
int32_t dot(const SbVec3us &v) const
Definition: SbVec3us.h:58
SbVec3us(const SbVec3ui32 &v)
Definition: SbVec3us.h:44
SbVec3us(void)
Definition: SbVec3us.h:39
The SbVec3ub class is a 3 dimensional vector with unsigned 8-bit integer coordinates.
Definition: SbVec3ub.h:37
The SbVec3ui32 class is a 3 dimensional vector with unsigned 33-bit integer coordinates.
Definition: SbVec3ui32.h:37
int operator==(const SbBox2i32 &b1, const SbBox2i32 &b2)
Definition: SbBox2i32.h:87