1 #ifndef COIN_SOOVERRIDEELEMENT_H 2 #define COIN_SOOVERRIDEELEMENT_H 27 #include <Inventor/elements/SoSubElement.h> 28 #include <Inventor/system/inttypes.h> 43 AMBIENT_COLOR = 0x00000001,
44 COLOR_INDEX = 0x00000002,
45 COMPLEXITY = 0x00000004,
46 COMPLEXITY_TYPE = 0x00000008,
47 CREASE_ANGLE = 0x00000010,
48 DIFFUSE_COLOR = 0x00000020,
49 DRAW_STYLE = 0x00000040,
50 EMISSIVE_COLOR = 0x00000080,
51 FONT_NAME = 0x00000100,
52 FONT_SIZE = 0x00000200,
53 LIGHT_MODEL = 0x00000400,
54 LINE_PATTERN = 0x00000800,
55 LINE_WIDTH = 0x00001000,
56 MATERIAL_BINDING = 0x00002000,
57 POINT_SIZE = 0x00004000,
58 PICK_STYLE = 0x00008000,
59 SHAPE_HINTS = 0x00010000,
60 SHININESS = 0x00020000,
61 SPECULAR_COLOR = 0x00040000,
62 POLYGON_OFFSET = 0x00080000,
63 TRANSPARENCY = 0x00100000,
64 TRANSPARENCY_TYPE = 0x00200000,
65 NORMAL_VECTOR = 0x00400000,
66 NORMAL_BINDING = 0x00800000
76 static uint32_t getFlags(
SoState *
const state) {
80 static SbBool getAmbientColorOverride(
SoState *
const state);
81 static SbBool getColorIndexOverride(
SoState *
const state);
82 static SbBool getComplexityOverride(
SoState *
const state);
83 static SbBool getComplexityTypeOverride(
SoState *
const state);
84 static SbBool getCreaseAngleOverride(
SoState *
const state);
85 static SbBool getDiffuseColorOverride(
SoState *
const state);
86 static SbBool getDrawStyleOverride(
SoState *
const state);
87 static SbBool getEmissiveColorOverride(
SoState *
const state);
88 static SbBool getFontNameOverride(
SoState *
const state);
89 static SbBool getFontSizeOverride(
SoState *
const state);
90 static SbBool getLightModelOverride(
SoState *
const state);
91 static SbBool getLinePatternOverride(
SoState *
const state);
92 static SbBool getLineWidthOverride(
SoState *
const state);
93 static SbBool getMaterialBindingOverride(
SoState *
const state);
94 static SbBool getPickStyleOverride(
SoState *
const state);
95 static SbBool getPointSizeOverride(
SoState *
const state);
96 static SbBool getPolygonOffsetOverride(
SoState *
const state);
97 static SbBool getShapeHintsOverride(
SoState *
const state);
98 static SbBool getShininessOverride(
SoState *
const state);
99 static SbBool getSpecularColorOverride(
SoState *
const state);
100 static SbBool getTransparencyOverride(
SoState *
const state);
101 static SbBool getTransparencyTypeOverride(
SoState *
const state);
102 static SbBool getNormalVectorOverride(
SoState *
const state);
103 static SbBool getNormalBindingOverride(
SoState *
const state);
105 static void setAmbientColorOverride(
SoState *
const state,
107 const SbBool
override);
108 static void setColorIndexOverride(
SoState *
const state,
110 const SbBool
override);
111 static void setComplexityOverride(
SoState *
const state,
113 const SbBool
override);
114 static void setComplexityTypeOverride(
SoState *
const state,
116 const SbBool
override);
117 static void setCreaseAngleOverride(
SoState *
const state,
119 const SbBool
override);
120 static void setDiffuseColorOverride(
SoState *
const state,
122 const SbBool
override);
123 static void setDrawStyleOverride(
SoState *
const state,
125 const SbBool
override);
126 static void setEmissiveColorOverride(
SoState *
const state,
128 const SbBool
override);
129 static void setFontNameOverride(
SoState *
const state,
131 const SbBool
override);
132 static void setFontSizeOverride(
SoState *
const state,
134 const SbBool
override);
135 static void setLightModelOverride(
SoState *
const state,
137 const SbBool
override);
138 static void setLinePatternOverride(
SoState *
const state,
140 const SbBool
override);
141 static void setLineWidthOverride(
SoState *
const state,
143 const SbBool
override);
144 static void setMaterialBindingOverride(
SoState *
const state,
146 const SbBool
override);
147 static void setPickStyleOverride(
SoState *
const state,
149 const SbBool
override);
150 static void setPointSizeOverride(
SoState *
const state,
152 const SbBool
override);
153 static void setPolygonOffsetOverride(
SoState *
const state,
155 const SbBool
override);
156 static void setShapeHintsOverride(
SoState *
const state,
158 const SbBool
override);
159 static void setShininessOverride(
SoState *
const state,
161 const SbBool
override);
162 static void setSpecularColorOverride(
SoState *
const state,
164 const SbBool
override);
165 static void setTransparencyOverride(
SoState *
const state,
167 const SbBool
override);
168 static void setTransparencyTypeOverride(
SoState *
const state,
170 const SbBool
override);
171 static void setNormalVectorOverride(
SoState *
const state,
173 const SbBool
override);
174 static void setNormalBindingOverride(
SoState *
const state,
176 const SbBool
override);
178 virtual void print(FILE * file)
const;
185 #endif // !COIN_SOOVERRIDEELEMENT_H FlagBits
Definition: SoOverrideElement.h:42
static const SoElement * getConstElement(SoState *const state, const int stackIndex)
Definition: SoElement.h:114
static void initClass(void)
Definition: SoElement.cpp:483
virtual SbBool matches(const SoElement *element) const =0
Definition: SoElement.cpp:584
virtual void push(SoState *state)
Definition: SoElement.cpp:545
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoElement is the abstract base class for all elements.Elements are part of the design for scenegraph ...
Definition: SoElement.h:34
The SoOverrideElement maintains a list of overridable elements and a list over which elements should ...
Definition: SoOverrideElement.h:32
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
virtual void init(SoState *state)
Definition: SoElement.cpp:528
virtual SoElement * copyMatchInfo(void) const =0
virtual void print(FILE *file=stdout) const
Definition: SoElement.cpp:570
The SoType class is the basis for the run-time type system in Coin.Many of the classes in the Coin li...
Definition: SoType.h:50