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SbVec3b.h
1 #ifndef COIN_SBVEC3B_H
2 #define COIN_SBVEC3B_H
3 
4 /**************************************************************************\
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26 
27 #include <Inventor/SbBasic.h>
28 #include <Inventor/system/inttypes.h>
29 #ifndef NDEBUG
30 #include <Inventor/errors/SoDebugError.h>
31 #endif // !NDEBUG
32 
33 class SbVec3ub;
34 class SbVec3s;
35 class SbVec3i32;
36 
37 class COIN_DLL_API SbVec3b {
38 public:
39  SbVec3b(void) { }
40  SbVec3b(const int8_t v[3]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; }
41  SbVec3b(int8_t x, int8_t y, int8_t z) { vec[0] = x; vec[1] = y; vec[2] = z; }
42  explicit SbVec3b(const SbVec3ub & v) { setValue(v); }
43  explicit SbVec3b(const SbVec3s & v) { setValue(v); }
44  explicit SbVec3b(const SbVec3i32 & v) { setValue(v); }
45 
46  SbVec3b & setValue(int8_t v[3]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; return *this; }
47  SbVec3b & setValue(int8_t x, int8_t y, int8_t z) { vec[0] = x; vec[1] = y; vec[2] = z; return *this; }
48  SbVec3b & setValue(const SbVec3ub & v);
49  SbVec3b & setValue(const SbVec3s & v);
50  SbVec3b & setValue(const SbVec3i32 & v);
51 
52  const int8_t * getValue(void) const { return vec; }
53  void getValue(int8_t & x, int8_t & y, int8_t & z) const { x = vec[0]; y = vec[1]; z = vec[2]; }
54 
55  int8_t & operator [] (int i) { return vec[i]; }
56  const int8_t & operator [] (int i) const { return vec[i]; }
57 
58  int32_t dot(SbVec3b v) const { return vec[0] * v[0] + vec[1] * v[1] + vec[2] * v[2]; }
59  void negate(void) { vec[0] = -vec[0]; vec[1] = -vec[1]; vec[2] = -vec[2]; }
60 
61  SbVec3b & operator *= (int d) { vec[0] *= d; vec[1] *= d; vec[2] *= d; return *this; }
62  SbVec3b & operator *= (double d);
63  SbVec3b & operator /= (int d) { SbDividerChk("SbVec3b::operator/=(int)", d); vec[0] /= d; vec[1] /= d; vec[2] /= d; return *this; }
64  SbVec3b & operator /= (double d) { SbDividerChk("SbVec3b::operator/=(double)", d); return operator *= (1.0 / d); }
65  SbVec3b & operator += (SbVec3b v) { vec[0] += v[0]; vec[1] += v[1]; vec[2] += v[2]; return *this; }
66  SbVec3b & operator -= (SbVec3b v) { vec[0] -= v[0]; vec[1] -= v[1]; vec[2] -= v[2]; return *this; }
67  SbVec3b operator - (void) const { return SbVec3b(-vec[0], -vec[1], -vec[2]); }
68 
69 protected:
70  int8_t vec[3];
71 
72 }; // SbVec3b
73 
74 COIN_DLL_API inline SbVec3b operator * (SbVec3b v, int d) {
75  SbVec3b val(v); val *= d; return val;
76 }
77 
78 COIN_DLL_API inline SbVec3b operator * (SbVec3b v, double d) {
79  SbVec3b val(v); val *= d; return val;
80 }
81 
82 COIN_DLL_API inline SbVec3b operator * (int d, SbVec3b v) {
83  SbVec3b val(v); val *= d; return val;
84 }
85 
86 COIN_DLL_API inline SbVec3b operator * (double d, SbVec3b v) {
87  SbVec3b val(v); val *= d; return val;
88 }
89 
90 COIN_DLL_API inline SbVec3b operator / (SbVec3b v, int d) {
91  SbDividerChk("operator/(SbVec3b,int)", d);
92  SbVec3b val(v); val /= d; return val;
93 }
94 
95 COIN_DLL_API inline SbVec3b operator / (SbVec3b v, double d) {
96  SbDividerChk("operator/(SbVec3b,double)", d);
97  SbVec3b val(v); val /= d; return val;
98 }
99 
100 COIN_DLL_API inline SbVec3b operator + (SbVec3b v1, SbVec3b v2) {
101  SbVec3b v(v1); v += v2; return v;
102 }
103 
104 COIN_DLL_API inline SbVec3b operator - (SbVec3b v1, SbVec3b v2) {
105  SbVec3b v(v1); v -= v2; return v;
106 }
107 
108 COIN_DLL_API inline int operator == (SbVec3b v1, SbVec3b v2) {
109  return ((v1[0] == v2[0]) && (v1[1] == v2[1]) && (v1[2] == v2[2]));
110 }
111 
112 COIN_DLL_API inline int operator != (SbVec3b v1, SbVec3b v2) {
113  return !(v1 == v2);
114 }
115 
116 #endif // !COIN_SBVEC3B_H
void negate(void)
Definition: SbVec3b.h:59
SbVec3b & setValue(int8_t x, int8_t y, int8_t z)
Definition: SbVec3b.h:47
SbVec3b(void)
Definition: SbVec3b.h:39
SbVec3b(const SbVec3i32 &v)
Definition: SbVec3b.h:44
int32_t dot(SbVec3b v) const
Definition: SbVec3b.h:58
SbVec3b & setValue(int8_t v[3])
Definition: SbVec3b.h:46
The SbVec3s class is a 3 dimensional vector with short integer coordinates.
Definition: SbVec3s.h:36
SbVec3b(const SbVec3s &v)
Definition: SbVec3b.h:43
int operator!=(const SbBox2i32 &b1, const SbBox2i32 &b2)
Definition: SbBox2i32.h:91
SbVec3b(const int8_t v[3])
Definition: SbVec3b.h:40
void getValue(int8_t &x, int8_t &y, int8_t &z) const
Definition: SbVec3b.h:53
const int8_t * getValue(void) const
Definition: SbVec3b.h:52
The SbVec3b class is a 3 dimensional vector with 8-bit integer coordinates.
Definition: SbVec3b.h:37
The SbVec3i32 class is a 3 dimensional vector with 32-bit integer coordinates.
Definition: SbVec3i32.h:39
SbVec3b(int8_t x, int8_t y, int8_t z)
Definition: SbVec3b.h:41
SbVec3b(const SbVec3ub &v)
Definition: SbVec3b.h:42
The SbVec3ub class is a 3 dimensional vector with unsigned 8-bit integer coordinates.
Definition: SbVec3ub.h:37
int operator==(const SbBox2i32 &b1, const SbBox2i32 &b2)
Definition: SbBox2i32.h:87

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