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SoVRMLNormalInterpolator.h
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23 
24 #ifndef COIN_SOVRMLNORMALINTERPOLATOR_H
25 #define COIN_SOVRMLNORMALINTERPOLATOR_H
26 
27 #include <Inventor/engines/SoSubNodeEngine.h>
28 #include <Inventor/VRMLnodes/SoVRMLInterpolator.h>
29 #include <Inventor/fields/SoMFFloat.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 #include <Inventor/fields/SoMFVec3f.h>
32 
33 class COIN_DLL_API SoVRMLNormalInterpolator : public SoVRMLInterpolator
34 {
36  SO_NODEENGINE_HEADER(SoVRMLNormalInterpolator);
37 
38 public:
39  static void initClass(void);
41 
43  SoEngineOutput value_changed; // (SoMFVec3f)
44 
45 protected:
46  virtual ~SoVRMLNormalInterpolator();
47 private:
48  virtual void evaluate(void);
49 
50  class SoVRMLNormalInterpolatorP * pimpl;
51 };
52 
53 #endif // ! COIN_SOVRMLNORMALINTERPOLATOR_H
The SoVRMLNormalInterpolator class is used to interpolate normals.The detailed class documentation is...
Definition: SoVRMLNormalInterpolator.h:33
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoVRMLInterpolator class is an internal abstract class.
Definition: SoVRMLInterpolator.h:33
SoMFVec3f keyValue
Definition: SoVRMLNormalInterpolator.h:42
The SoEngineOutput class is the output slots in SoEngine instances.SoEngineOutput has methods for con...
Definition: SoEngineOutput.h:36
virtual void evaluate(void)=0
The SoMFVec3f class is a container for SbVec3f vectors.This field is used where nodes, engines or other field containers needs to store an array of vectors with three elements.
Definition: SoMFVec3f.h:31
SoEngineOutput value_changed
Definition: SoVRMLNormalInterpolator.h:43

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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