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SoVRMLLight.h
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23 
24 #ifndef COIN_SOVRMLLIGHT_H
25 #define COIN_SOVRMLLIGHT_H
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNode.h>
29 #include <Inventor/fields/SoSFBool.h>
30 #include <Inventor/fields/SoSFColor.h>
31 #include <Inventor/fields/SoSFFloat.h>
32 
33 class COIN_DLL_API SoVRMLLight : public SoNode
34 {
35  typedef SoNode inherited;
36  SO_NODE_ABSTRACT_HEADER(SoVRMLLight);
37 
38 public:
39  static void initClass(void);
40 
45 
46  virtual void GLRender(SoGLRenderAction * action);
47 
48 protected:
49  SoVRMLLight(void);
50  virtual ~SoVRMLLight();
51 
52 }; // class SoVRMLLight
53 
54 #endif // ! COIN_SOVRMLLIGHT_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
SoSFFloat ambientIntensity
Definition: SoVRMLLight.h:44
The SoSFColor class is a container for an SbColor value.This field is used where nodes, engines or other field containers needs to store a single color value (i.e. Red + Green + Blue).
Definition: SoSFColor.h:31
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoSFBool on
Definition: SoVRMLLight.h:41
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:30
SoSFColor color
Definition: SoVRMLLight.h:43
The SoVRMLLight class is a superclass for VRML light nodes.
Definition: SoVRMLLight.h:33
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
SoSFFloat intensity
Definition: SoVRMLLight.h:42
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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