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SoLineSet.h
1 #ifndef COIN_SOLINESET_H
2 #define COIN_SOLINESET_H
3 
4 /**************************************************************************\
5  *
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7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
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26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNonIndexedShape.h>
29 #include <Inventor/fields/SoMFInt32.h>
30 
31 class COIN_DLL_API SoLineSet : public SoNonIndexedShape {
33 
34  SO_NODE_HEADER(SoLineSet);
35 
36 public:
37  static void initClass(void);
38  SoLineSet(void);
39 
40 public:
42 
43  virtual void GLRender(SoGLRenderAction * action);
44  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
45  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
46 
47 protected:
48  virtual ~SoLineSet();
49 
50  virtual void generatePrimitives(SoAction * action);
51  virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
52 
53 private:
54  virtual SbBool generateDefaultNormals(SoState *, SoNormalCache * nc);
55  virtual SbBool generateDefaultNormals(SoState * state,
56  SoNormalBundle * bundle);
57 
58  enum Binding {
59  OVERALL = 0,
60  PER_LINE,
61  PER_SEGMENT,
62  PER_VERTEX
63  };
64 
65  Binding findNormalBinding(SoState * const state) const;
66  Binding findMaterialBinding(SoState * const state) const;
67 };
68 
69 #endif // !COIN_SOLINESET_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:377
The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.It contains the (now obsoleted) startIndex field and a convenience method for calculating the bounding box.
Definition: SoNonIndexedShape.h:32
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition: SoVertexShape.cpp:149
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.This box abstraction class ...
Definition: SbBox3f.h:37
The SoMFInt32 class is a container for 32-bit integer values.This field is used where nodes...
Definition: SoMFInt32.h:30
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
SoMFInt32 numVertices
Definition: SoLineSet.h:41
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoShape.cpp:364
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1439
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
virtual void generatePrimitives(SoAction *action)=0
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:32
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:34
The SoLineSet class is used to render and organize non-indexed polylines.Polylines are specified usin...
Definition: SoLineSet.h:31
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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