24 #ifndef COIN_SOVRMLSWITCH_H 25 #define COIN_SOVRMLSWITCH_H 27 #include <Inventor/nodes/SoSubNode.h> 28 #include <Inventor/nodes/SoGroup.h> 29 #include <Inventor/fields/SoMFNode.h> 30 #include <Inventor/fields/SoSFInt32.h> 34 #undef SO_SWITCH_INHERIT 37 #define SO_SWITCH_NONE (-1) 38 #define SO_SWITCH_INHERIT (-2) 39 #define SO_SWITCH_ALL (-3) 49 static void initClass(
void);
58 void addChoice(
SoNode * choice);
59 void insertChoice(
SoNode * choice,
int idx);
60 SoNode * getChoice(
int idx)
const;
61 int findChoice(
SoNode * choice)
const;
62 int getNumChoices(
void)
const;
63 void removeChoice(
int idx);
64 void removeChoice(
SoNode * node);
65 void removeAllChoices(
void);
66 void replaceChoice(
int idx,
SoNode * choice);
100 void commonConstructor(
void);
101 SoVRMLSwitchP * pimpl;
102 friend class SoVRMLSwitchP;
105 #endif // ! COIN_SOVRMLSWITCH_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
virtual void removeAllChildren(void)
Definition: SoGroup.cpp:704
virtual void doAction(SoAction *action)
Definition: SoGroup.cpp:462
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:423
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:35
The SoFieldContainer class is a base class for all classes that contain fields.The classes containing...
Definition: SoFieldContainer.h:35
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:32
virtual void pick(SoPickAction *action)
Definition: SoGroup.cpp:606
virtual void insertChild(SoNode *child, int newchildindex)
Definition: SoGroup.cpp:406
virtual SbBool affectsState(void) const
Definition: SoNode.cpp:783
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:32
The SoVRMLSwitch class is a group node for traversing selected children.The detailed class documentat...
Definition: SoVRMLSwitch.h:43
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:584
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:620
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoSFInt32 whichChoice
Definition: SoVRMLSwitch.h:54
virtual void removeChild(int childindex)
Definition: SoGroup.cpp:426
virtual void write(SoWriteAction *action)
Definition: SoGroup.cpp:627
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:476
The SoSFInt32 class is a container for a 32-bit integer value.This field is used where nodes...
Definition: SoSFInt32.h:30
The SoChildList class is a container for node children.This class does automatic notification on the ...
Definition: SoChildList.h:33
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoGroup.cpp:591
The SoAudioRenderAction class renders the aural parts of the scene graph.Applying this method at a ro...
Definition: SoAudioRenderAction.h:30
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
The SoGroup class is a node which managed other node instances.The internal scene data structures in ...
Definition: SoGroup.h:31
SoMFNode choice
Definition: SoVRMLSwitch.h:53
virtual void addChild(SoNode *node)
Definition: SoGroup.cpp:393
The SoMFNode class is a container for nodes.This field container stores an array of pointers to nodes...
Definition: SoMFNode.h:32
The SoHandleEventAction class distributes user events to the scene.This is the action used by the GUI...
Definition: SoHandleEventAction.h:36
virtual void replaceChild(int index, SoNode *newchild)
Definition: SoGroup.cpp:719
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:34
virtual SoNode * getChild(int index) const
Definition: SoGroup.cpp:257
virtual void search(SoSearchAction *action)
Definition: SoGroup.cpp:648
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:513
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:70
The SoWriteAction class writes a scene graph to file.When applied to a scene, this action writes its ...
Definition: SoWriteAction.h:31
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoGroup.cpp:613
virtual int findChild(const SoNode *node) const
Definition: SoGroup.cpp:447
virtual int getNumChildren(void) const
Definition: SoGroup.cpp:271
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoGroup.cpp:278
virtual SoChildList * getChildren(void) const
Definition: SoGroup.cpp:662
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoGroup.cpp:369
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39