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SoHandleEventAction.h
1 #ifndef COIN_SOHANDLEEVENTACTION_H
2 #define COIN_SOHANDLEEVENTACTION_H
3 
4 /**************************************************************************\
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26 
27 #include <Inventor/actions/SoAction.h>
28 #include <Inventor/actions/SoSubAction.h>
29 
30 class SbViewportRegion;
31 class SoEvent;
32 class SoPickedPoint;
33 class SoPickedPointList;
34 
35 
36 class COIN_DLL_API SoHandleEventAction : public SoAction {
37  typedef SoAction inherited;
38 
39  SO_ACTION_HEADER(SoHandleEventAction);
40 
41 public:
42  SoHandleEventAction(const SbViewportRegion & viewportregion);
43  virtual ~SoHandleEventAction();
44  static void initClass(void);
45 
46  void setViewportRegion(const SbViewportRegion & newregion);
47  const SbViewportRegion & getViewportRegion(void) const;
48  void setEvent(const SoEvent * ev);
49  const SoEvent * getEvent(void) const;
50  void setHandled(void);
51  SbBool isHandled(void) const;
52  void setGrabber(SoNode * node);
53  void releaseGrabber(void);
54  SoNode * getGrabber(void) const;
55  void setPickRoot(SoNode * node);
56  SoNode * getPickRoot(void) const;
57  void setPickRadius(const float radiusinpixels);
58  const SoPickedPoint * getPickedPoint(void);
59  const SoPickedPointList & getPickedPointList(void);
60 
61 protected:
62  virtual void beginTraversal(SoNode * node);
63 
64 private:
65  class SoHandleEventActionP * pimpl;
66 };
67 
68 #ifndef COIN_INTERNAL
69 // For SGI / TGS Open Inventor compile-time compatibility.
70 #include <Inventor/actions/SoRayPickAction.h>
71 #endif // COIN_INTERNAL
72 
73 #endif // !COIN_SOHANDLEEVENTACTION_H
static void initClass(void)
Definition: SoAction.cpp:392
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoPickedPointList class is a container for pointers to SoPickedPoint objects.This list class will...
Definition: SoPickedPointList.h:31
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
The SoHandleEventAction class distributes user events to the scene.This is the action used by the GUI...
Definition: SoHandleEventAction.h:36
The SoPickedPoint class is used for specifying picked points.It holds miscellaneous information about...
Definition: SoPickedPoint.h:39
The SoEvent class is the base class for all Coin events.Coin contains its own set of event classes...
Definition: SoEvent.h:34
virtual void beginTraversal(SoNode *node)
Definition: SoAction.cpp:1208
The SbViewportRegion class is a viewport within a full window.The SbViewportRegion class contains inf...
Definition: SbViewportRegion.h:31

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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