1 #ifndef COIN_SOACTION_H 2 #define COIN_SOACTION_H 27 #include <Inventor/SbBasic.h> 28 #include <Inventor/SoType.h> 29 #include <Inventor/misc/SoTempPath.h> 34 #include <Inventor/lists/SoActionMethodList.h> 35 #include <Inventor/lists/SoEnabledElementsList.h> 38 #ifdef COIN_UNDEF_IN_PATH_HACK 39 #include <sys/unistd.h> 52 #define SO_ENABLE(action, element) \ 54 assert(!element::getClassTypeId().isBad()); \ 55 action::enableElement(element::getClassTypeId(), \ 56 element::getClassStackIndex()); \ 70 enum PathCode { NO_PATH = 0, IN_PATH = 1, BELOW_PATH = 2, OFF_PATH = 3 };
74 static void initClass(
void);
75 static void initClasses(
void);
77 static SoType getClassTypeId(
void);
78 virtual SoType getTypeId(
void)
const = 0;
79 virtual SbBool isOfType(
SoType type)
const;
82 virtual void apply(
SoNode * root);
83 virtual void apply(
SoPath * path);
84 virtual void apply(
const SoPathList & pathlist, SbBool obeysrules = FALSE);
86 virtual void invalidateState(
void);
90 AppliedCode getWhatAppliedTo(
void)
const;
91 SoNode * getNodeAppliedTo(
void)
const;
92 SoPath * getPathAppliedTo(
void)
const;
93 const SoPathList * getPathListAppliedTo(
void)
const;
94 const SoPathList * getOriginalPathListAppliedTo(
void)
const;
96 SbBool isLastPathListAppliedTo(
void)
const;
98 PathCode getPathCode(
int & numindices,
const int * & indices);
100 void traverse(
SoNode *
const node);
101 SbBool hasTerminated(
void)
const;
103 const SoPath * getCurPath(
void);
104 SoState * getState(
void)
const;
106 PathCode getCurPathCode(
void)
const;
107 virtual SoNode * getCurPathTail(
void);
108 void usePathCode(
int & numindices,
const int * & indices);
110 void pushCurPath(
const int childindex,
SoNode * node = NULL);
111 void popCurPath(
const PathCode prevpathcode);
112 void pushCurPath(
void);
114 void popPushCurPath(
const int childindex,
SoNode * node = NULL);
115 void popCurPath(
void);
118 void switchToPathTraversal(
SoPath * path);
119 void switchToNodeTraversal(
SoNode * node);
125 virtual void beginTraversal(
SoNode * node);
126 virtual void endTraversal(
SoNode * node);
127 void setTerminated(
const SbBool flag);
130 virtual SbBool shouldCompactPathList(
void)
const;
142 static SoType classTypeId;
147 static void atexit_cleanup(
void);
150 SoTempPath currentpath;
161 return this->currentpathcode;
167 this->currentpath.pop();
168 this->currentpathcode = prevpathcode;
171 #endif // !COIN_SOACTION_H void popCurPath(void)
Definition: SoAction.cpp:1152
The SoPathList class is a container for pointers to SoPath objects.As this class inherits SoBaseList...
Definition: SoPathList.h:31
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
PathCode getCurPathCode(void) const
Definition: SoAction.h:159
The SoPath class is a container class for traversal path descriptions.SoPath objects contain a list o...
Definition: SoPath.h:43
AppliedCode
Definition: SoAction.h:69
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
SoActionMethodList * traversalMethods
Definition: SoAction.h:133
The SoEnabledElementsList class is a container for type info for element types that are enabled in ac...
Definition: SoEnabledElementsList.h:29
PathCode
Definition: SoAction.h:70
SoState * state
Definition: SoAction.h:132
The SoType class is the basis for the run-time type system in Coin.Many of the classes in the Coin li...
Definition: SoType.h:50
The SoActionMethodList class contains function pointers for action methods.An SoActionMethodList cont...
Definition: SoActionMethodList.h:35