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SoInt32Element.h
1 #ifndef COIN_SOINT32ELEMENT_H
2 #define COIN_SOINT32ELEMENT_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
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16  * GPL, and for taking advantage of the additional benefits of our
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23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
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25 \**************************************************************************/
26 
27 #include <Inventor/elements/SoSubElement.h>
28 #include <Inventor/system/inttypes.h>
29 
30 class COIN_DLL_API SoInt32Element : public SoElement {
31  typedef SoElement inherited;
32 
33  SO_ELEMENT_ABSTRACT_HEADER(SoInt32Element);
34 public:
35  static void initClass(void);
36 protected:
37  virtual ~SoInt32Element();
38 
39 public: // constructor / destructor / etc.
40  virtual void init(SoState * state);
41 
42  virtual SbBool matches(const SoElement * element) const;
43  virtual SoElement * copyMatchInfo(void) const;
44 
45  virtual void print(FILE * file) const;
46 
47  static void set(const int index, SoState * const state,
48  SoNode * const node, const int32_t value);
49  static void set(const int index, SoState * const state,
50  const int32_t value);
51  static int32_t get(const int index, SoState * const state);
52  virtual void setElt(int32_t value);
53 
54 protected:
55  int32_t data;
56 
57 };
58 
59 #endif // !COIN_SOINT32ELEMENT_H
static void initClass(void)
Definition: SoElement.cpp:483
virtual SbBool matches(const SoElement *element) const =0
Definition: SoElement.cpp:584
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoElement is the abstract base class for all elements.Elements are part of the design for scenegraph ...
Definition: SoElement.h:34
int32_t data
Definition: SoInt32Element.h:55
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
virtual void init(SoState *state)
Definition: SoElement.cpp:528
The SoInt32Element class is the base class for elements that simply store a 32-bit integer...
Definition: SoInt32Element.h:30
virtual SoElement * copyMatchInfo(void) const =0
virtual void print(FILE *file=stdout) const
Definition: SoElement.cpp:570

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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