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SoVertexShape.h
1 #ifndef COIN_SOVERTEXSHAPE_H
2 #define COIN_SOVERTEXSHAPE_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
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16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
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25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoShape.h>
29 #include <Inventor/fields/SoSFNode.h>
30 #ifndef COIN_INTERNAL
31 // For Open Inventor compatibility.
32 #include <Inventor/nodes/SoVertexProperty.h>
33 #endif // !COIN_INTERNAL
34 
35 class SoNormalBundle;
36 class SoNormalCache;
37 class SbVec3f;
38 class SoTextureCoordinateElement;
39 class SoCoordinateElement;
40 class SoVertexShapeP;
41 
42 class COIN_DLL_API SoVertexShape : public SoShape {
43  typedef SoShape inherited;
44 
45  SO_NODE_ABSTRACT_HEADER(SoVertexShape);
46 
47 public:
48  static void initClass(void);
49 
51 
52  virtual void notify(SoNotList * nl);
53  virtual SbBool generateDefaultNormals(SoState * state,
54  SoNormalBundle * bundle);
55  virtual SbBool generateDefaultNormals(SoState * state,
56  SoNormalCache * cache);
57  virtual void write(SoWriteAction * action);
58 
59 protected:
60  SoVertexShape(void);
61  virtual ~SoVertexShape();
62 
63  virtual SbBool shouldGLRender(SoGLRenderAction * action);
64 
65  void setNormalCache(SoState * const state,
66  const int num, const SbVec3f * normals);
67  SoNormalCache * getNormalCache(void) const;
68 
69  SoNormalCache * generateAndReadLockNormalCache(SoState * const state);
70  void getVertexData(SoState * state,
71  const SoCoordinateElement *& coords,
72  const SbVec3f *& normals,
73  const SbBool neednormals);
74 
75  void readLockNormalCache(void);
76  void readUnlockNormalCache(void);
77 
78 private:
79  void writeLockNormalCache(void);
80  void writeUnlockNormalCache(void);
81  SoVertexShapeP * pimpl;
82 };
83 
84 #endif // !COIN_SOVERTEXSHAPE_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
The SoSFNode class is a container for a single node.This field container stores a pointer to a Coin n...
Definition: SoSFNode.h:38
SoSFNode vertexProperty
Definition: SoVertexShape.h:50
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
virtual SbBool shouldGLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:532
virtual void notify(SoNotList *nl)
Definition: SoShape.cpp:1511
The SoWriteAction class writes a scene graph to file.When applied to a scene, this action writes its ...
Definition: SoWriteAction.h:31
The SoVertexShape class is the superclass for all vertex based shapes.Basically, every polygon-...
Definition: SoVertexShape.h:42
The SoShape class is the superclass for geometry shapes.The node types which have actual geometry to ...
Definition: SoShape.h:43
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
virtual void write(SoWriteAction *action)
Definition: SoNode.cpp:1189
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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