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SoDrawStyle.h
1 #ifndef COIN_SODRAWSTYLE_H
2 #define COIN_SODRAWSTYLE_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
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26 
27 #include <Inventor/elements/SoDrawStyleElement.h>
28 #include <Inventor/fields/SoSFEnum.h>
29 #include <Inventor/fields/SoSFFloat.h>
30 #include <Inventor/fields/SoSFUShort.h>
31 #include <Inventor/nodes/SoSubNode.h>
32 
33 class COIN_DLL_API SoDrawStyle : public SoNode {
34  typedef SoNode inherited;
35 
36  SO_NODE_HEADER(SoDrawStyle);
37 
38 public:
39  static void initClass(void);
40  SoDrawStyle(void);
41 
42  enum Style {
43  FILLED = SoDrawStyleElement::FILLED,
44  LINES = SoDrawStyleElement::LINES,
45  POINTS = SoDrawStyleElement::POINTS,
46  INVISIBLE = SoDrawStyleElement::INVISIBLE
47  };
48 
53 
54  virtual void doAction(SoAction * action);
55  virtual void GLRender(SoGLRenderAction * action);
56  virtual void callback(SoCallbackAction * action);
57 
58 protected:
59  virtual ~SoDrawStyle();
60 };
61 
62 #endif // !COIN_SODRAWSTYLE_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
SoSFFloat pointSize
Definition: SoDrawStyle.h:50
SoSFUShort linePattern
Definition: SoDrawStyle.h:52
The SoSFUShort class is a container for a unsigned short integer value.This field is used where nodes...
Definition: SoSFUShort.h:30
Style
Definition: SoDrawStyle.h:42
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
The SoDrawStyle class specificies common rendering properties for shapes.Use SoDrawStyle nodes to inf...
Definition: SoDrawStyle.h:33
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
SoSFEnum style
Definition: SoDrawStyle.h:49
SoSFFloat lineWidth
Definition: SoDrawStyle.h:51
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:70
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39

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