1 #ifndef COIN_SOAUDIORENDERACTION_H 2 #define COIN_SOAUDIORENDERACTION_H 27 #include <Inventor/actions/SoAction.h> 28 #include <Inventor/actions/SoSubAction.h> 47 class SoAudioRenderActionP *pimpl;
50 #endif // !COIN_SOAUDIORENDERACTION_H static void initClass(void)
Definition: SoAction.cpp:392
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoAudioRenderAction class renders the aural parts of the scene graph.Applying this method at a ro...
Definition: SoAudioRenderAction.h:30
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
virtual void beginTraversal(SoNode *node)
Definition: SoAction.cpp:1208