1 #ifndef COIN_SOSURROUNDSCALE_H 2 #define COIN_SOSURROUNDSCALE_H 27 #include <Inventor/nodes/SoSubNode.h> 28 #include <Inventor/nodes/SoTransformation.h> 29 #include <Inventor/fields/SoSFInt32.h> 30 #include <Inventor/SbVec3f.h> 40 static void initClass(
void);
46 void invalidate(
void);
48 void setDoingTranslations(
const SbBool val);
49 SbBool isDoingTranslations(
void);
60 void setIgnoreInBbox(
const SbBool val);
61 SbBool isIgnoreInBbox(
void);
74 #endif // !COIN_SOSURROUNDSCALE_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:35
SbVec3f cachedInvScale
Definition: SoSurroundScale.h:65
The SoSurroundScale class is used to automatically scale geometry to surround other geometry...
Definition: SoSurroundScale.h:34
SbBool doTranslations
Definition: SoSurroundScale.h:68
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:32
The SoSFInt32 class is a container for a 32-bit integer value.This field is used where nodes...
Definition: SoSFInt32.h:30
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1001
SoSFInt32 numNodesUpToReset
Definition: SoSurroundScale.h:44
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
SbVec3f cachedScale
Definition: SoSurroundScale.h:64
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
SoSFInt32 numNodesUpToContainer
Definition: SoSurroundScale.h:43
The SbMatrix class is a 4x4 dimensional representation of a matrix.SbMatrix is used by many other cla...
Definition: SbMatrix.h:37
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:34
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:70
SbVec3f cachedTranslation
Definition: SoSurroundScale.h:66
SbBool cacheOK
Definition: SoSurroundScale.h:67
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39