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SoWWWInline.h
1 #ifndef COIN_SOWWWINLINE_H
2 #define COIN_SOWWWINLINE_H
3 
4 /**************************************************************************\
5  *
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7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
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26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFString.h>
29 #include <Inventor/fields/SoSFVec3f.h>
30 #include <Inventor/fields/SoSFNode.h>
31 
32 #ifndef COIN_INTERNAL
33 #include <Inventor/actions/SoCallbackAction.h>
34 #endif // !COIN_INTERNAL
35 
36 class SbColor;
37 class SoGroup;
38 class SoWWWInlineP;
39 
40 // *************************************************************************
41 
42 class SoWWWInline;
43 typedef void SoWWWInlineFetchURLCB(const SbString & url, void * userData,
44  SoWWWInline * node);
45 
46 // *************************************************************************
47 
48 class COIN_DLL_API SoWWWInline : public SoNode {
49  typedef SoNode inherited;
50 
51  SO_NODE_HEADER(SoWWWInline);
52 
53 public:
54  static void initClass(void);
55  SoWWWInline(void);
56 
61 
65  ALWAYS
66  };
67 
68  void setFullURLName(const SbString & url);
69  const SbString & getFullURLName(void);
70 
71  SoGroup * copyChildren(void) const;
72 
73  void requestURLData(void);
74  SbBool isURLDataRequested(void) const;
75  SbBool isURLDataHere(void) const;
76  void cancelURLDataRequest(void);
77 
78  void setChildData(SoNode * urldata);
79  SoNode * getChildData(void) const;
80 
81  virtual SoChildList * getChildren(void) const;
82 
83  static void setFetchURLCallBack(SoWWWInlineFetchURLCB * f, void * userdata);
84 
85  static void setBoundingBoxVisibility(BboxVisibility b);
86  static BboxVisibility getBoundingBoxVisibility(void);
87 
88  static void setBoundingBoxColor(SbColor & c);
89  static const SbColor & getBoundingBoxColor(void);
90 
91  static void setReadAsSoFile(SbBool onoff);
92  static SbBool getReadAsSoFile(void);
93 
94  virtual void doAction(SoAction * action);
95  virtual void doActionOnKidsOrBox(SoAction * action);
96  virtual void callback(SoCallbackAction * action);
97  virtual void GLRender(SoGLRenderAction * action);
98  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
99  virtual void getMatrix(SoGetMatrixAction * action);
100  virtual void handleEvent(SoHandleEventAction * action);
101  virtual void search(SoSearchAction * action);
102  virtual void pick(SoPickAction * action);
103  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
104  virtual void audioRender(SoAudioRenderAction * action);
105 
106 protected:
107  virtual ~SoWWWInline();
108 
109  virtual void addBoundingBoxChild(SbVec3f center, SbVec3f size);
110  virtual SbBool readInstance(SoInput * in, unsigned short flags);
111  virtual void copyContents(const SoFieldContainer * fromfC,
112  SbBool copyconnections);
113 
114 private:
115  friend class SoWWWInlineP;
116  static SoWWWInlineFetchURLCB * fetchurlcb;
117  static void * fetchurlcbdata;
118  static SbBool readassofile;
119  static SbColor * bboxcolor;
120  static BboxVisibility bboxvisibility;
121 
122  static void cleanup(void);
123 
124  SoWWWInlineP * pimpl;
125 };
126 
127 #endif // !COIN_SOWWWINLINE_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1382
The SbColor class contains the red, green and blue components which make up a color value...
Definition: SbColor.h:30
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:846
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:35
SoSFString name
Definition: SoWWWInline.h:57
The SoFieldContainer class is a base class for all classes that contain fields.The classes containing...
Definition: SoFieldContainer.h:35
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:32
Definition: SoWWWInline.h:64
The SoSFString class is a container for an SbString.This field is used where nodes, engines or other field containers needs to store a single string.
Definition: SoSFString.h:31
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1120
SoSFVec3f bboxSize
Definition: SoWWWInline.h:59
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:32
Definition: SoWWWInline.h:63
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoNode.cpp:1255
The SoChildList class is a container for node children.This class does automatic notification on the ...
Definition: SoChildList.h:33
The SoSFNode class is a container for a single node.This field container stores a pointer to a Coin n...
Definition: SoSFNode.h:38
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1438
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1001
BboxVisibility
Definition: SoWWWInline.h:62
The SoAudioRenderAction class renders the aural parts of the scene graph.Applying this method at a ro...
Definition: SoAudioRenderAction.h:30
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
The SoGroup class is a node which managed other node instances.The internal scene data structures in ...
Definition: SoGroup.h:31
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
The SoHandleEventAction class distributes user events to the scene.This is the action used by the GUI...
Definition: SoHandleEventAction.h:36
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:32
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:34
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:70
The SoWWWInline class is a node used to include data from an URL.If the URL is not a local file...
Definition: SoWWWInline.h:48
SoSFVec3f bboxCenter
Definition: SoWWWInline.h:58
The SoInput class is an abstraction of file import functionality.This class takes care of most of the...
Definition: SoInput.h:55
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:31
SoSFNode alternateRep
Definition: SoWWWInline.h:60
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
The SbString class is a string class with convenience functions for string operations.This is the class used for storing and working with character strings. It automatically takes care of supporting all the "bookkeeping" tasks usually associated with working with character strings, like memory allocation and deallocation etc.
Definition: SbString.h:42
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1031
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1265
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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