24 #ifndef COIN_SOVRMLMOVIETEXTURE_H 25 #define COIN_SOVRMLMOVIETEXTURE_H 27 #include <Inventor/nodes/SoSubNode.h> 28 #include <Inventor/VRMLnodes/SoVRMLTexture.h> 29 #include <Inventor/fields/SoSFBool.h> 30 #include <Inventor/fields/SoSFFloat.h> 31 #include <Inventor/fields/SoSFTime.h> 32 #include <Inventor/fields/SoMFString.h> 34 class SoVRMLMovieTextureP;
42 static void initClass(
void);
59 SoVRMLMovieTextureP * pimpl;
62 #endif // ! COIN_SOVRMLMOVIETEXTURE_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
virtual void GLRender(SoGLRenderAction *action)
Definition: Texture.cpp:78
SoMFString url
Definition: SoVRMLMovieTexture.h:49
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:30
The SoMFString class is a container for SbString values.This field is used where nodes, engines or other field containers needs to store arrays of strings.
Definition: SoMFString.h:31
SoSFBool isActive
Definition: SoVRMLMovieTexture.h:51
SoSFFloat speed
Definition: SoVRMLMovieTexture.h:46
The SoVRMLTexture class is a superclass for VRML texture nodes.
Definition: SoVRMLTexture.h:31
SoSFTime duration_changed
Definition: SoVRMLMovieTexture.h:50
The SoSFTime class is a container for an SbTime value.This field is used where nodes, engines or other field containers needs to store a single time representation.
Definition: SoSFTime.h:31
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
SoSFBool loop
Definition: SoVRMLMovieTexture.h:45
SoSFTime stopTime
Definition: SoVRMLMovieTexture.h:48
The SoVRMLMovieTexture class is used the map movies onto geometry.The detailed class documentation is...
Definition: SoVRMLMovieTexture.h:36
SoSFTime startTime
Definition: SoVRMLMovieTexture.h:47
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39