cAudio  2.3.0
3d Audio Engine
Public Member Functions | List of all members
cAudio::ICaptureEventHandler Class Referenceabstract

Interface for recieving Capture Manager Events. More...

#include <ICaptureEventHandler.h>

Public Member Functions

virtual void onInit ()=0
 This function is called on capture device intialize.
 
virtual void onUpdate ()=0
 This function is called when the capture manager update's its internal buffers.
 
virtual void onRelease ()=0
 This function is called on capture device shutdown.
 
virtual void onBeginCapture ()=0
 This function is called when the user begins capturing audio.
 
virtual void onEndCapture ()=0
 This function is called when the user ends a capture operation.
 
virtual void onUserRequestBuffer ()=0
 This function is called whe user requests data from the capture buffer.
 

Detailed Description

Interface for recieving Capture Manager Events.

Definition at line 10 of file ICaptureEventHandler.h.


The documentation for this class was generated from the following file: