Request/reply: get geometry. More...
#include <player_interfaces.h>
Public Attributes | |
uint32_t | actuators_count |
The number of actuators in the array. | |
player_actarray_actuatorgeom_t * | actuators |
The geometry information for each actuator in the array. | |
player_point_3d_t | base_pos |
The position of the base of the actarray. | |
player_orientation_3d_t | base_orientation |
The orientation of the base of the actarray. |
Request/reply: get geometry.
Send a null PLAYER_ACTARRAY_REQ_GET_GEOM request to receive the geometry in this form.
player_actarray_actuatorgeom_t* player_actarray_geom::actuators |
The geometry information for each actuator in the array.
uint32_t player_actarray_geom::actuators_count |
The number of actuators in the array.
player_orientation_3d_t player_actarray_geom::base_orientation |
The orientation of the base of the actarray.
This is distinct from the orientation of the first actuator in the array.
player_point_3d_t player_actarray_geom::base_pos |
The position of the base of the actarray.
This should always be the position of the first actuator in the array.