public class IsosurfaceRenderer extends MeshRenderer
Modifier and Type | Field and Description |
---|---|
protected short |
backgroundColix |
protected boolean |
iHideBackground |
protected IsosurfaceMesh |
imesh |
protected boolean |
isBicolorMap |
private boolean |
iShowNormals |
protected int |
nError |
private javax.vecmath.Point3f |
ptTemp |
private javax.vecmath.Point3i |
ptTempi |
protected float[] |
vertexValues |
antialias, bsPolygons, diameter, frontOnly, imageFontScaling, isTranslucent, latticeOffset, mesh, normixes, pt1f, pt1i, pt2f, pt2i, pt3i, scalePixelsPerMicron, screens, thePlane, transformedVectors, vertexCount, vertices, width
colix, exportType, g3d, mad, madBeg, madEnd, madMid, modelSet, myVisibilityFlag, shape, shapeID, viewer
Constructor and Description |
---|
IsosurfaceRenderer() |
Modifier and Type | Method and Description |
---|---|
protected void |
initRenderer() |
protected void |
render() |
protected void |
render2(boolean isExport) |
private void |
renderContourLines() |
private void |
renderLonePair(boolean isRadical) |
private void |
renderNormals() |
protected void |
renderPoints() |
protected void |
renderTriangles(boolean fill,
boolean iShowTriangles,
boolean isExport) |
checkNormals, drawLine, exportSurface, isPolygonDisplayable, render1
render, setViewerG3dShapeID
private boolean iShowNormals
protected boolean iHideBackground
protected boolean isBicolorMap
protected short backgroundColix
protected int nError
protected float[] vertexValues
protected IsosurfaceMesh imesh
private final javax.vecmath.Point3f ptTemp
private final javax.vecmath.Point3i ptTempi
protected void initRenderer()
initRenderer
in class ShapeRenderer
protected void render()
render
in class MeshRenderer
protected void render2(boolean isExport)
render2
in class MeshRenderer
private void renderLonePair(boolean isRadical)
private void renderContourLines()
protected void renderPoints()
renderPoints
in class MeshRenderer
protected void renderTriangles(boolean fill, boolean iShowTriangles, boolean isExport)
renderTriangles
in class MeshRenderer
private void renderNormals()