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SoArray.h
1 #ifndef COIN_SOARRAY_H
2 #define COIN_SOARRAY_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
18  * a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoGroup.h>
29 #include <Inventor/fields/SoSFEnum.h>
30 #include <Inventor/fields/SoSFShort.h>
31 #include <Inventor/fields/SoSFVec3f.h>
32 
33 class COIN_DLL_API SoArray : public SoGroup {
34  typedef SoGroup inherited;
35 
36  SO_NODE_HEADER(SoArray);
37 
38 public:
39  static void initClass(void);
40  SoArray(void);
41 
42  enum Origin {
43  FIRST, CENTER, LAST
44  };
45 
53 
54  virtual SbBool affectsState(void) const;
55 
56  virtual void doAction(SoAction * action);
57  virtual void callback(SoCallbackAction * action);
58  virtual void GLRender(SoGLRenderAction * action);
59  virtual void pick(SoPickAction * action);
60  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
61  virtual void handleEvent(SoHandleEventAction * action);
62  virtual void getMatrix(SoGetMatrixAction * action);
63  virtual void search(SoSearchAction * action);
64  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
65  virtual void audioRender(SoAudioRenderAction * action);
66 
67 protected:
68  virtual ~SoArray();
69 };
70 
71 #endif // !COIN_SOARRAY_H

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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