Crazy Eddies GUI System
0.7.6
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00001 /*********************************************************************** 00002 filename: CEGUINullRenderer.h 00003 created: Fri Jan 15 2010 00004 author: Eugene Marcotte 00005 *************************************************************************/ 00006 /*************************************************************************** 00007 * Copyright (C) 2004 - 2010 Paul D Turner & The CEGUI Development Team 00008 * 00009 * Permission is hereby granted, free of charge, to any person obtaining 00010 * a copy of this software and associated documentation files (the 00011 * "Software"), to deal in the Software without restriction, including 00012 * without limitation the rights to use, copy, modify, merge, publish, 00013 * distribute, sublicense, and/or sell copies of the Software, and to 00014 * permit persons to whom the Software is furnished to do so, subject to 00015 * the following conditions: 00016 * 00017 * The above copyright notice and this permission notice shall be 00018 * included in all copies or substantial portions of the Software. 00019 * 00020 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00021 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00022 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00023 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR 00024 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 00025 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 00026 * OTHER DEALINGS IN THE SOFTWARE. 00027 ***************************************************************************/ 00028 #ifndef _CEGUINullRenderer_h_ 00029 #define _CEGUINullRenderer_h_ 00030 00031 #include "../../CEGUIRenderer.h" 00032 #include "../../CEGUISize.h" 00033 #include "../../CEGUIVector.h" 00034 00035 #include <vector> 00036 #include <map> 00037 00038 #if (defined( __WIN32__ ) || defined( _WIN32 )) && !defined(CEGUI_STATIC) 00039 # ifdef NULL_GUIRENDERER_EXPORTS 00040 # define NULL_GUIRENDERER_API __declspec(dllexport) 00041 # else 00042 # define NULL_GUIRENDERER_API __declspec(dllimport) 00043 # endif 00044 #else 00045 # define NULL_GUIRENDERER_API 00046 #endif 00047 00048 #if defined(_MSC_VER) 00049 # pragma warning(push) 00050 # pragma warning(disable : 4251) 00051 #endif 00052 00053 00054 // Start of CEGUI namespace section 00055 namespace CEGUI 00056 { 00057 class NullGeometryBuffer; 00058 class NullTexture; 00059 class NullRenderTarget; 00060 00062 class NULL_GUIRENDERER_API NullRenderer : public Renderer 00063 { 00064 public: 00079 static NullRenderer& bootstrapSystem(); 00080 00096 static void destroySystem(); 00097 00102 static NullRenderer& create(); 00103 00105 static void destroy(NullRenderer& renderer); 00106 00107 // implement CEGUI::Renderer interface 00108 RenderingRoot& getDefaultRenderingRoot(); 00109 GeometryBuffer& createGeometryBuffer(); 00110 void destroyGeometryBuffer(const GeometryBuffer& buffer); 00111 void destroyAllGeometryBuffers(); 00112 TextureTarget* createTextureTarget(); 00113 void destroyTextureTarget(TextureTarget* target); 00114 void destroyAllTextureTargets(); 00115 Texture& createTexture(); 00116 Texture& createTexture(const String& filename, const String& resourceGroup); 00117 Texture& createTexture(const Size& size); 00118 void destroyTexture(Texture& texture); 00119 void destroyAllTextures(); 00120 void beginRendering(); 00121 void endRendering(); 00122 void setDisplaySize(const Size& sz); 00123 const Size& getDisplaySize() const; 00124 const Vector2& getDisplayDPI() const; 00125 uint getMaxTextureSize() const; 00126 const String& getIdentifierString() const; 00127 00128 protected: 00130 NullRenderer(); 00132 void constructor_impl(); 00134 virtual ~NullRenderer(); 00135 00137 static String d_rendererID; 00139 Size d_displaySize; 00141 Vector2 d_displayDPI; 00143 RenderingRoot* d_defaultRoot; 00145 NullRenderTarget* d_defaultTarget; 00147 typedef std::vector<TextureTarget*> TextureTargetList; 00149 TextureTargetList d_textureTargets; 00151 typedef std::vector<NullGeometryBuffer*> GeometryBufferList; 00153 GeometryBufferList d_geometryBuffers; 00155 typedef std::vector<NullTexture*> TextureList; 00157 TextureList d_textures; 00159 uint d_maxTextureSize; 00160 }; 00161 00162 00163 } // End of CEGUI namespace section 00164 00165 #if defined(_MSC_VER) 00166 # pragma warning(pop) 00167 #endif 00168 00169 #endif // end of guard _CEGUINullRenderer_h_