OpenSceneGraph
3.0.1
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Public Member Functions | |
AttributeStack () | |
void | print (std::ostream &fout) const |
Public Attributes | |
bool | changed |
apply an attribute if required, passing in attribute and appropriate attribute stack | |
const StateAttribute * | last_applied_attribute |
const ShaderComponent * | last_applied_shadercomponent |
ref_ptr< const StateAttribute > | global_default_attribute |
AttributeVec | attributeVec |
osg::State::AttributeStack::AttributeStack | ( | ) | [inline] |
void osg::State::AttributeStack::print | ( | std::ostream & | fout | ) | const |
apply an attribute if required, passing in attribute and appropriate attribute stack
Referenced by osg::State::applyAttribute(), osg::State::applyAttributeList(), osg::State::applyAttributeListOnTexUnit(), osg::State::applyAttributeMap(), osg::State::applyAttributeMapOnTexUnit(), osg::State::applyTextureAttribute(), osg::State::popAttributeList(), and osg::State::pushAttributeList().
Referenced by osg::State::applyAttribute(), osg::State::applyAttributeOnTexUnit(), osg::State::applyGlobalDefaultAttribute(), osg::State::applyGlobalDefaultAttributeOnTexUnit(), osg::State::getGlobalDefaultAttribute(), osg::State::getGlobalDefaultTextureAttribute(), osg::State::setGlobalDefaultAttribute(), and osg::State::setGlobalDefaultTextureAttribute().
![]() | Generated at Sat Apr 28 2012 08:44:02 for the OpenSceneGraph by doxygen 1.8.0. |