lux::Shape Member List
This is the complete list of members for
lux::Shape, including all inherited members.
| Area() const | lux::Shape | [inline, virtual] |
| CanIntersect() const | lux::Shape | [inline, virtual] |
| GetShadingGeometry(const Transform &obj2world, const DifferentialGeometry &dg, DifferentialGeometry *dgShading) const | lux::Shape | [inline, virtual] |
| Intersect(const Ray &ray, float *tHit, DifferentialGeometry *dg) const | lux::Shape | [inline, virtual] |
| IntersectP(const Ray &ray) const | lux::Shape | [inline, virtual] |
| ObjectBound() const =0 | lux::Shape | [pure virtual] |
| ObjectToWorld | lux::Shape | |
| Pdf(const Point &Pshape) const | lux::Shape | [inline, virtual] |
| Pdf(const Point &p, const Vector &wi) const | lux::Shape | [inline, virtual] |
| Refine(vector< boost::shared_ptr< Shape > > &refined) const | lux::Shape | [inline, virtual] |
| reverseOrientation | lux::Shape | |
| Sample(float u1, float u2, Normal *Ns) const | lux::Shape | [inline, virtual] |
| Sample(const Point &P, float u1, float u2, Normal *Ns) const | lux::Shape | [inline, virtual] |
| Shape(const Transform &o2w, bool ro) | lux::Shape | |
| transformSwapsHandedness | lux::Shape | |
| WorldBound() const | lux::Shape | [inline, virtual] |
| WorldToObject | lux::Shape | |
| ~Shape() | lux::Shape | [inline, virtual] |