| amount | lux::MixTexture< T > | [private] |
| CreateFloatTexture(const Transform &tex2world, const TextureParams &tp) | lux::MixTexture< T > | [inline, static] |
| CreateSpectrumTexture(const Transform &tex2world, const TextureParams &tp) | lux::MixTexture< T > | [inline, static] |
| Evaluate(const DifferentialGeometry &dg) const | lux::MixTexture< T > | [inline, virtual] |
| MixTexture(boost::shared_ptr< Texture< T > > t1, boost::shared_ptr< Texture< T > > t2, boost::shared_ptr< Texture< float > > amt) | lux::MixTexture< T > | [inline] |
| tex1 | lux::MixTexture< T > | [private] |
| tex2 | lux::MixTexture< T > | [private] |
| ~Texture() | lux::Texture< T > | [inline, virtual] |
1.6.1