| Bump(boost::shared_ptr< Texture< float > > d, const DifferentialGeometry &dgGeom, const DifferentialGeometry &dgShading, DifferentialGeometry *dgBump) | lux::Material | [static] |
| bumpMap | lux::Primer | |
| child1 | lux::Material | |
| child2 | lux::Material | |
| CreateMaterial(const Transform &xform, const TextureParams &mp) | lux::Primer | [static] |
| GetBSDF(const DifferentialGeometry &dgGeom, const DifferentialGeometry &dgShading) const | lux::Primer | |
| lux::Material::GetBSDF(const DifferentialGeometry &dgGeom, const DifferentialGeometry &dgShading, float u) const =0 | lux::Material | [pure virtual] |
| Primer(boost::shared_ptr< Texture< float > > bump) | lux::Primer | [inline] |
| SetChild1(boost::shared_ptr< Material > x) | lux::Material | [inline] |
| SetChild2(boost::shared_ptr< Material > x) | lux::Material | [inline] |
| ~Material() | lux::Material | [virtual] |
1.6.1