| camera | lux::RenderThread | |
| n | lux::RenderThread | |
| render(RenderThread *r) | lux::RenderThread | [static] |
| RenderThread(int _n, int _signal, SurfaceIntegrator *_Si, VolumeIntegrator *_Vi, Sampler *_Splr, Camera *_Cam, Scene *_Scn) | lux::RenderThread | [inline] |
| sample | lux::RenderThread | |
| sampler | lux::RenderThread | |
| scene | lux::RenderThread | |
| SIG_EXIT | lux::RenderThread | [static] |
| SIG_PAUSE | lux::RenderThread | [static] |
| SIG_RUN | lux::RenderThread | [static] |
| signal | lux::RenderThread | |
| stat_blackSamples | lux::RenderThread | |
| stat_Samples | lux::RenderThread | |
| surfaceIntegrator | lux::RenderThread | |
| thread | lux::RenderThread | |
| volumeIntegrator | lux::RenderThread | |
| ~RenderThread() | lux::RenderThread | [inline] |
1.6.1