Allows the rendering of a simple 2D rectangle This class renders a simple 2D rectangle; this rectangle has no depth and therefore is best used with specific render queue and depth settings, like RENDER_QUEUE_BACKGROUND and 'depth_write off' for backdrops, and RENDER_QUEUE_OVERLAY and 'depth_check off' for fullscreen quads. More...
#include <OgreRectangle2D.h>
Public Types | |
typedef vector < ShadowRenderable * >::type | ShadowRenderableList |
typedef VectorIterator < ShadowRenderableList > | ShadowRenderableListIterator |
Public Member Functions | |
Rectangle2D (bool includeTextureCoordinates=false, HardwareBuffer::Usage vBufUsage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY) | |
~Rectangle2D () | |
void | setCorners (Real left, Real top, Real right, Real bottom, bool updateAABB=true) |
Sets the corners of the rectangle, in relative coordinates. | |
void | setNormals (const Ogre::Vector3 &topLeft, const Ogre::Vector3 &bottomLeft, const Ogre::Vector3 &topRight, const Ogre::Vector3 &bottomRight) |
Sets the normals of the rectangle. | |
Real | getSquaredViewDepth (const Camera *cam) const |
Returns the camera-relative squared depth of this renderable. | |
Real | getBoundingRadius (void) const |
void | setMaterial (const String &matName) |
virtual const MaterialPtr & | getMaterial (void) const |
Retrieves a weak reference to the material this renderable object uses. | |
virtual void | setRenderOperation (const RenderOperation &rend) |
virtual void | getRenderOperation (RenderOperation &op) |
Gets the render operation required to send this object to the frame buffer. | |
void | setWorldTransform (const Matrix4 &xform) |
virtual void | _notifyCurrentCamera (Camera *cam) |
virtual void | _notifyCurrentCamera (Camera *cam) |
Internal method to notify the object of the camera to be used for the next rendering operation. | |
void | setBoundingBox (const AxisAlignedBox &box) |
virtual const AxisAlignedBox & | getBoundingBox (void) const |
virtual const AxisAlignedBox & | getBoundingBox (void) const =0 |
Retrieves the local axis-aligned bounding box for this object. | |
virtual void | _updateRenderQueue (RenderQueue *queue) |
virtual void | _updateRenderQueue (RenderQueue *queue)=0 |
Internal method by which the movable object must add Renderable subclass instances to the rendering queue. | |
void | visitRenderables (Renderable::Visitor *visitor, bool debugRenderables=false) |
virtual void | visitRenderables (Renderable::Visitor *visitor, bool debugRenderables=false)=0 |
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject will add to the render queue when asked, if any. | |
virtual const String & | getMovableType (void) const |
Overridden from MovableObject. | |
virtual const String & | getMovableType (void) const =0 |
Returns the type name of this object. | |
const LightList & | getLights (void) const |
virtual void | _notifyCreator (MovableObjectFactory *fact) |
Notify the object of it's creator (internal use only). | |
virtual MovableObjectFactory * | _getCreator (void) const |
Get the creator of this object, if any (internal use only). | |
virtual void | _notifyManager (SceneManager *man) |
Notify the object of it's manager (internal use only). | |
virtual SceneManager * | _getManager (void) const |
Get the manager of this object, if any (internal use only). | |
virtual const String & | getName (void) const |
Returns the name of this object. | |
virtual Node * | getParentNode (void) const |
Returns the node to which this object is attached. | |
virtual SceneNode * | getParentSceneNode (void) const |
Returns the scene node to which this object is attached. | |
virtual bool | isParentTagPoint () const |
Gets whether the parent node is a TagPoint (or a SceneNode). | |
virtual void | _notifyAttached (Node *parent, bool isTagPoint=false) |
Internal method called to notify the object that it has been attached to a node. | |
virtual bool | isAttached (void) const |
Returns true if this object is attached to a SceneNode or TagPoint. | |
virtual void | detachFromParent (void) |
Detaches an object from a parent SceneNode or TagPoint, if attached. | |
virtual bool | isInScene (void) const |
Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph. | |
virtual void | _notifyMoved (void) |
Internal method called to notify the object that it has been moved. | |
virtual Real | getBoundingRadius (void) const =0 |
Retrieves the radius of the origin-centered bounding sphere for this object. | |
virtual const AxisAlignedBox & | getWorldBoundingBox (bool derive=false) const |
Retrieves the axis-aligned bounding box for this object in world coordinates. | |
virtual const AxisAlignedBox & | getWorldBoundingBox (bool derive=false) const =0 |
Get the world bounding box of the caster. | |
virtual const Sphere & | getWorldBoundingSphere (bool derive=false) const |
Retrieves the worldspace bounding sphere for this object. | |
virtual void | setVisible (bool visible) |
Tells this object whether to be visible or not, if it has a renderable component. | |
virtual bool | getVisible (void) const |
Gets this object whether to be visible or not, if it has a renderable component. | |
virtual bool | isVisible (void) const |
Returns whether or not this object is supposed to be visible or not. | |
virtual void | setRenderingDistance (Real dist) |
Sets the distance at which the object is no longer rendered. | |
virtual Real | getRenderingDistance (void) const |
Gets the distance at which batches are no longer rendered. | |
virtual void | setUserAny (const Any &anything) |
virtual void | setUserAny (const Any &anything) |
virtual const Any & | getUserAny (void) const |
virtual const Any & | getUserAny (void) const |
UserObjectBindings & | getUserObjectBindings () |
Return an instance of user objects binding associated with this class. | |
const UserObjectBindings & | getUserObjectBindings () const |
Return an instance of user objects binding associated with this class. | |
UserObjectBindings & | getUserObjectBindings () |
Return an instance of user objects binding associated with this class. | |
const UserObjectBindings & | getUserObjectBindings () const |
Return an instance of user objects binding associated with this class. | |
virtual void | setRenderQueueGroup (uint8 queueID) |
Sets the render queue group this entity will be rendered through. | |
virtual void | setRenderQueueGroupAndPriority (uint8 queueID, ushort priority) |
Sets the render queue group and group priority this entity will be rendered through. | |
virtual uint8 | getRenderQueueGroup (void) const |
Gets the queue group for this entity, see setRenderQueueGroup for full details. | |
virtual const Matrix4 & | _getParentNodeFullTransform (void) const |
return the full transformation of the parent sceneNode or the attachingPoint node | |
virtual void | setQueryFlags (uint32 flags) |
Sets the query flags for this object. | |
virtual void | addQueryFlags (uint32 flags) |
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object. | |
virtual void | removeQueryFlags (unsigned long flags) |
As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object. | |
virtual uint32 | getQueryFlags (void) const |
Returns the query flags relevant for this object. | |
virtual void | setVisibilityFlags (uint32 flags) |
Sets the visiblity flags for this object. | |
virtual void | addVisibilityFlags (uint32 flags) |
As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on this object. | |
virtual void | removeVisibilityFlags (uint32 flags) |
As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on this object. | |
virtual uint32 | getVisibilityFlags (void) const |
Returns the visibility flags relevant for this object. | |
virtual void | setListener (Listener *listener) |
Sets a listener for this object. | |
virtual Listener * | getListener (void) const |
Gets the current listener for this object. | |
virtual const LightList & | queryLights (void) const |
Gets a list of lights, ordered relative to how close they are to this movable object. | |
virtual uint32 | getLightMask () const |
Get a bitwise mask which will filter the lights affecting this object. | |
virtual void | setLightMask (uint32 lightMask) |
Set a bitwise mask which will filter the lights affecting this object. | |
virtual LightList * | _getLightList () |
Returns a pointer to the current list of lights for this object. | |
EdgeData * | getEdgeList (void) |
Define a default implementation of method from ShadowCaster which implements no shadows. | |
virtual EdgeData * | getEdgeList (void)=0 |
Returns details of the edges which might be used to determine a silhouette. | |
bool | hasEdgeList (void) |
Define a default implementation of method from ShadowCaster which implements no shadows. | |
virtual bool | hasEdgeList (void)=0 |
Returns whether the object has a valid edge list. | |
ShadowRenderableListIterator | getShadowVolumeRenderableIterator (ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) |
Define a default implementation of method from ShadowCaster which implements no shadows. | |
virtual ShadowRenderableListIterator | getShadowVolumeRenderableIterator (ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0)=0 |
Gets an iterator over the renderables required to render the shadow volume. | |
const AxisAlignedBox & | getLightCapBounds (void) const |
Overridden member from ShadowCaster. | |
virtual const AxisAlignedBox & | getLightCapBounds (void) const =0 |
Gets the world space bounding box of the light cap. | |
const AxisAlignedBox & | getDarkCapBounds (const Light &light, Real dirLightExtrusionDist) const |
Overridden member from ShadowCaster. | |
virtual const AxisAlignedBox & | getDarkCapBounds (const Light &light, Real dirLightExtrusionDist) const =0 |
Gets the world space bounding box of the dark cap, as extruded using the light provided. | |
void | setCastShadows (bool enabled) |
Sets whether or not this object will cast shadows. | |
bool | getCastShadows (void) const |
Returns whether shadow casting is enabled for this object. | |
virtual bool | getCastShadows (void) const =0 |
Returns whether or not this object currently casts a shadow. | |
bool | getReceivesShadows () |
Returns whether the Material of any Renderable that this MovableObject will add to the render queue will receive shadows. | |
Real | getPointExtrusionDistance (const Light *l) const |
Get the distance to extrude for a point/spot light. | |
virtual Real | getPointExtrusionDistance (const Light *l) const =0 |
Get the distance to extrude for a point/spot light. | |
virtual uint32 | getTypeFlags (void) const |
Get the 'type flags' for this MovableObject. | |
virtual void | setDebugDisplayEnabled (bool enabled) |
Sets whether or not the debug display of this object is enabled. | |
virtual bool | isDebugDisplayEnabled (void) const |
Gets whether debug display of this object is enabled. | |
const StringVector & | getAnimableValueNames (void) const |
Gets a list of animable value names for this object. | |
virtual AnimableValuePtr | createAnimableValue (const String &valueName) |
Create a reference-counted AnimableValuePtr for the named value. | |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void * | operator new[] (size_t sz) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
virtual Technique * | getTechnique (void) const |
Retrieves a pointer to the Material Technique this renderable object uses. | |
virtual bool | preRender (SceneManager *sm, RenderSystem *rsys) |
Called just prior to the Renderable being rendered. | |
virtual void | postRender (SceneManager *sm, RenderSystem *rsys) |
Called immediately after the Renderable has been rendered. | |
virtual unsigned short | getNumWorldTransforms (void) const |
Returns the number of world transform matrices this renderable requires. | |
void | setUseIdentityProjection (bool useIdentityProjection) |
Sets whether or not to use an 'identity' projection. | |
bool | getUseIdentityProjection (void) const |
Returns whether or not to use an 'identity' projection. | |
void | setUseIdentityView (bool useIdentityView) |
Sets whether or not to use an 'identity' view. | |
bool | getUseIdentityView (void) const |
Returns whether or not to use an 'identity' view. | |
virtual bool | getCastsShadows (void) const |
Method which reports whether this renderable would normally cast a shadow. | |
void | setCustomParameter (size_t index, const Vector4 &value) |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. | |
const Vector4 & | getCustomParameter (size_t index) const |
Gets the custom value associated with this Renderable at the given index. | |
virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. | |
virtual void | setPolygonModeOverrideable (bool override) |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
virtual bool | getPolygonModeOverrideable (void) const |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
virtual RenderSystemData * | getRenderSystemData () const |
Sets render system private data. | |
virtual void | setRenderSystemData (RenderSystemData *val) const |
gets render system private data | |
Static Public Member Functions | |
static void | setDefaultQueryFlags (uint32 flags) |
Set the default query flags for all future MovableObject instances. | |
static uint32 | getDefaultQueryFlags () |
Get the default query flags for all future MovableObject instances. | |
static void | setDefaultVisibilityFlags (uint32 flags) |
Set the default visibility flags for all future MovableObject instances. | |
static uint32 | getDefaultVisibilityFlags () |
Get the default visibility flags for all future MovableObject instances. | |
static void | extrudeVertices (const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) |
Utility method for extruding vertices based on a light. | |
Protected Types | |
typedef map< String, StringVector >::type | AnimableDictionaryMap |
typedef map< size_t, Vector4 > ::type | CustomParameterMap |
Protected Member Functions | |
void | getWorldTransforms (Matrix4 *xform) const |
Override this method to prevent parent transforms (rotation,translation,scale). | |
Real | getExtrusionDistance (const Vector3 &objectPos, const Light *light) const |
Helper method for calculating extrusion distance. | |
virtual void | updateEdgeListLightFacing (EdgeData *edgeData, const Vector4 &lightPos) |
Tells the caster to perform the tasks necessary to update the edge data's light listing. | |
virtual void | generateShadowVolume (EdgeData *edgeData, const HardwareIndexBufferSharedPtr &indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) |
Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it. | |
virtual void | extrudeBounds (AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const |
Utility method for extruding a bounding box. | |
virtual const String & | getAnimableDictionaryName (void) const |
Get the name of the animable dictionary for this class. | |
void | createAnimableDictionary (void) const |
Internal method for creating a dictionary of animable value names for the class, if it does not already exist. | |
StringVector & | _getAnimableValueNames (void) |
Get an updateable reference to animable value list. | |
virtual void | initialiseAnimableDictionary (StringVector &) const |
Internal method for initialising dictionary; should be implemented by subclasses wanting to expose animable parameters. | |
Protected Attributes | |
RenderOperation | mRenderOp |
Matrix4 | m_matWorldTransform |
AxisAlignedBox | mBox |
String | m_strMatName |
MaterialPtr | m_pMaterial |
SceneManager * | m_pParentSceneManager |
The scene manager for the current frame. | |
Camera * | m_pCamera |
The camera for the current frame. | |
String | mName |
Name of this object. | |
MovableObjectFactory * | mCreator |
Creator of this object (if created by a factory). | |
SceneManager * | mManager |
SceneManager holding this object (if applicable). | |
Node * | mParentNode |
node to which this object is attached | |
bool | mParentIsTagPoint |
bool | mVisible |
Is this object visible? | |
bool | mDebugDisplay |
Is debug display enabled? | |
Real | mUpperDistance |
Upper distance to still render. | |
Real | mSquaredUpperDistance |
bool | mBeyondFarDistance |
Hidden because of distance? | |
UserObjectBindings | mUserObjectBindings |
User objects binding. | |
UserObjectBindings | mUserObjectBindings |
uint8 | mRenderQueueID |
The render queue to use when rendering this object. | |
bool | mRenderQueueIDSet |
Flags whether the RenderQueue's default should be used. | |
ushort | mRenderQueuePriority |
The render queue group to use when rendering this object. | |
bool | mRenderQueuePrioritySet |
Flags whether the RenderQueue's default should be used. | |
uint32 | mQueryFlags |
Flags determining whether this object is included / excluded from scene queries. | |
uint32 | mVisibilityFlags |
Flags determining whether this object is visible (compared to SceneManager mask). | |
AxisAlignedBox | mWorldAABB |
Cached world AABB of this object. | |
Sphere | mWorldBoundingSphere |
AxisAlignedBox | mWorldDarkCapBounds |
World space AABB of this object's dark cap. | |
bool | mCastShadows |
Does this object cast shadows? | |
bool | mRenderingDisabled |
Does rendering this object disabled by listener? | |
Listener * | mListener |
MovableObject listener - only one allowed (no list) for size & performance reasons. */. | |
LightList | mLightList |
List of lights for this object. | |
ulong | mLightListUpdated |
The last frame that this light list was updated in. | |
uint32 | mLightMask |
the light mask defined for this movable. This will be taken into consideration when deciding which light should affect this movable | |
CustomParameterMap | mCustomParameters |
bool | mPolygonModeOverrideable |
bool | mUseIdentityProjection |
bool | mUseIdentityView |
RenderSystemData * | mRenderSystemData |
Static Protected Attributes | |
static uint | ms_uGenNameCount |
Static member used to automatically generate names for SimpleRendaerable objects. | |
static uint32 | msDefaultQueryFlags |
Default query flags. | |
static uint32 | msDefaultVisibilityFlags |
Default visibility flags. | |
static AnimableDictionaryMap | msAnimableDictionary |
Static map of class name to list of animable value names. |
Allows the rendering of a simple 2D rectangle This class renders a simple 2D rectangle; this rectangle has no depth and therefore is best used with specific render queue and depth settings, like RENDER_QUEUE_BACKGROUND and 'depth_write off' for backdrops, and RENDER_QUEUE_OVERLAY and 'depth_check off' for fullscreen quads.
Definition at line 49 of file OgreRectangle2D.h.
typedef map<String, StringVector>::type Ogre::AnimableObject::AnimableDictionaryMap [protected, inherited] |
Definition at line 240 of file OgreAnimable.h.
typedef map<size_t, Vector4>::type Ogre::Renderable::CustomParameterMap [protected, inherited] |
Definition at line 395 of file OgreRenderable.h.
typedef vector<ShadowRenderable*>::type Ogre::ShadowCaster::ShadowRenderableList [inherited] |
Definition at line 128 of file OgreShadowCaster.h.
typedef VectorIterator<ShadowRenderableList> Ogre::ShadowCaster::ShadowRenderableListIterator [inherited] |
Definition at line 129 of file OgreShadowCaster.h.
Ogre::Rectangle2D::Rectangle2D | ( | bool | includeTextureCoordinates = false , |
|
HardwareBuffer::Usage | vBufUsage = HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY | |||
) |
Ogre::Rectangle2D::~Rectangle2D | ( | ) |
StringVector& Ogre::AnimableObject::_getAnimableValueNames | ( | void | ) | [protected, inherited] |
Get an updateable reference to animable value list.
Definition at line 266 of file OgreAnimable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT.
virtual MovableObjectFactory* Ogre::MovableObject::_getCreator | ( | void | ) | const [virtual, inherited] |
Get the creator of this object, if any (internal use only).
Definition at line 183 of file OgreMovableObject.h.
virtual LightList* Ogre::MovableObject::_getLightList | ( | ) | [virtual, inherited] |
Returns a pointer to the current list of lights for this object.
Definition at line 472 of file OgreMovableObject.h.
virtual SceneManager* Ogre::MovableObject::_getManager | ( | void | ) | const [virtual, inherited] |
Get the manager of this object, if any (internal use only).
Definition at line 187 of file OgreMovableObject.h.
virtual const Matrix4& Ogre::MovableObject::_getParentNodeFullTransform | ( | void | ) | const [virtual, inherited] |
return the full transformation of the parent sceneNode or the attachingPoint node
virtual void Ogre::MovableObject::_notifyAttached | ( | Node * | parent, | |
bool | isTagPoint = false | |||
) | [virtual, inherited] |
Internal method called to notify the object that it has been attached to a node.
Reimplemented in Ogre::Light, and Ogre::ParticleSystem.
virtual void Ogre::MovableObject::_notifyCreator | ( | MovableObjectFactory * | fact | ) | [virtual, inherited] |
Notify the object of it's creator (internal use only).
Definition at line 181 of file OgreMovableObject.h.
virtual void Ogre::SimpleRenderable::_notifyCurrentCamera | ( | Camera * | cam | ) | [virtual, inherited] |
virtual void Ogre::MovableObject::_notifyCurrentCamera | ( | Camera * | cam | ) | [virtual, inherited] |
Internal method to notify the object of the camera to be used for the next rendering operation.
Reimplemented in Ogre::InstancedGeometry::BatchInstance, Ogre::MovablePlane, Ogre::ParticleSystem, and Ogre::StaticGeometry::Region.
virtual void Ogre::MovableObject::_notifyManager | ( | SceneManager * | man | ) | [virtual, inherited] |
Notify the object of it's manager (internal use only).
Definition at line 185 of file OgreMovableObject.h.
virtual void Ogre::MovableObject::_notifyMoved | ( | void | ) | [virtual, inherited] |
Internal method called to notify the object that it has been moved.
Reimplemented in Ogre::Light.
virtual void Ogre::Renderable::_updateCustomGpuParameter | ( | const GpuProgramParameters::AutoConstantEntry & | constantEntry, | |
GpuProgramParameters * | params | |||
) | const [virtual, inherited] |
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows.
constantEntry | The auto constant entry referring to the parameter being updated | |
params | The parameters object which this method should call to set the updated parameters. |
Definition at line 288 of file OgreRenderable.h.
References Ogre::GpuProgramParameters::_writeRawConstant(), Ogre::GpuProgramParameters::AutoConstantEntry::data, Ogre::GpuProgramParameters::AutoConstantEntry::elementCount, and Ogre::GpuProgramParameters::AutoConstantEntry::physicalIndex.
virtual void Ogre::MovableObject::_updateRenderQueue | ( | RenderQueue * | queue | ) | [pure virtual, inherited] |
Internal method by which the movable object must add Renderable subclass instances to the rendering queue.
Implemented in Ogre::InstancedGeometry::BatchInstance, Ogre::Light, Ogre::ManualObject, Ogre::MovablePlane, Ogre::ParticleSystem, Ogre::StaticGeometry::Region, and Ogre::TerrainQuadTreeNode::Movable.
virtual void Ogre::SimpleRenderable::_updateRenderQueue | ( | RenderQueue * | queue | ) | [virtual, inherited] |
virtual void Ogre::MovableObject::addQueryFlags | ( | uint32 | flags | ) | [virtual, inherited] |
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object.
Definition at line 377 of file OgreMovableObject.h.
virtual void Ogre::MovableObject::addVisibilityFlags | ( | uint32 | flags | ) | [virtual, inherited] |
As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on this object.
Definition at line 405 of file OgreMovableObject.h.
void Ogre::AnimableObject::createAnimableDictionary | ( | void | ) | const [protected, inherited] |
Internal method for creating a dictionary of animable value names for the class, if it does not already exist.
Definition at line 253 of file OgreAnimable.h.
virtual AnimableValuePtr Ogre::AnimableObject::createAnimableValue | ( | const String & | valueName | ) | [virtual, inherited] |
Create a reference-counted AnimableValuePtr for the named value.
Definition at line 319 of file OgreAnimable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT.
virtual void Ogre::MovableObject::detachFromParent | ( | void | ) | [virtual, inherited] |
virtual void Ogre::ShadowCaster::extrudeBounds | ( | AxisAlignedBox & | box, | |
const Vector4 & | lightPos, | |||
Real | extrudeDist | |||
) | const [protected, virtual, inherited] |
Utility method for extruding a bounding box.
box | Original bounding box, will be updated in-place | |
lightPos | 4D light position in object space, when w=0.0f this represents a directional light | |
extrudeDist | The distance to extrude |
static void Ogre::ShadowCaster::extrudeVertices | ( | const HardwareVertexBufferSharedPtr & | vertexBuffer, | |
size_t | originalVertexCount, | |||
const Vector4 & | lightPos, | |||
Real | extrudeDist | |||
) | [static, inherited] |
Utility method for extruding vertices based on a light.
vertexBuffer | The vertex buffer containing ONLY xyz position values, which must be originalVertexCount * 2 * 3 floats long. | |
originalVertexCount | The count of the original number of vertices, i.e. the number in the mesh, not counting the doubling which has already been done (by VertexData::prepareForShadowVolume) to provide the extruded area of the buffer. | |
lightPos | 4D light position in object space, when w=0.0f this represents a directional light | |
extrudeDist | The distance to extrude |
virtual void Ogre::ShadowCaster::generateShadowVolume | ( | EdgeData * | edgeData, | |
const HardwareIndexBufferSharedPtr & | indexBuffer, | |||
const Light * | light, | |||
ShadowRenderableList & | shadowRenderables, | |||
unsigned long | flags | |||
) | [protected, virtual, inherited] |
Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it.
edgeData | The edge information to use | |
indexBuffer | The buffer into which to write data into; current contents are assumed to be discardable. | |
light | The light, mainly for type info as silhouette calculations should already have been done in updateEdgeListLightFacing | |
shadowRenderables | A list of shadow renderables which has already been constructed but will need populating with details of the index ranges to be used. | |
flags | Additional controller flags, see ShadowRenderableFlags |
virtual const String& Ogre::AnimableObject::getAnimableDictionaryName | ( | void | ) | const [protected, virtual, inherited] |
Get the name of the animable dictionary for this class.
Definition at line 248 of file OgreAnimable.h.
References Ogre::StringUtil::BLANK.
const StringVector& Ogre::AnimableObject::getAnimableValueNames | ( | void | ) | const [inherited] |
Gets a list of animable value names for this object.
Definition at line 294 of file OgreAnimable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT.
virtual const AxisAlignedBox& Ogre::SimpleRenderable::getBoundingBox | ( | void | ) | const [virtual, inherited] |
virtual const AxisAlignedBox& Ogre::MovableObject::getBoundingBox | ( | void | ) | const [pure virtual, inherited] |
Retrieves the local axis-aligned bounding box for this object.
Implemented in Ogre::InstancedGeometry::BatchInstance, Ogre::Light, Ogre::ManualObject, Ogre::MovablePlane, Ogre::ParticleSystem, Ogre::StaticGeometry::Region, and Ogre::TerrainQuadTreeNode::Movable.
Real Ogre::Rectangle2D::getBoundingRadius | ( | void | ) | const |
Definition at line 79 of file OgreRectangle2D.h.
virtual Real Ogre::MovableObject::getBoundingRadius | ( | void | ) | const [pure virtual, inherited] |
Retrieves the radius of the origin-centered bounding sphere for this object.
Implemented in Ogre::InstancedGeometry::BatchInstance, Ogre::Light, Ogre::ManualObject, Ogre::MovablePlane, Ogre::ParticleSystem, Ogre::StaticGeometry::Region, and Ogre::TerrainQuadTreeNode::Movable.
bool Ogre::MovableObject::getCastShadows | ( | void | ) | const [inherited] |
Returns whether shadow casting is enabled for this object.
Reimplemented in Ogre::TerrainQuadTreeNode::Movable.
Definition at line 502 of file OgreMovableObject.h.
virtual bool Ogre::ShadowCaster::getCastShadows | ( | void | ) | const [pure virtual, inherited] |
Returns whether or not this object currently casts a shadow.
virtual bool Ogre::Renderable::getCastsShadows | ( | void | ) | const [virtual, inherited] |
Method which reports whether this renderable would normally cast a shadow.
Reimplemented in Ogre::InstancedGeometry::GeometryBucket.
Definition at line 223 of file OgreRenderable.h.
const Vector4& Ogre::Renderable::getCustomParameter | ( | size_t | index | ) | const [inherited] |
Gets the custom value associated with this Renderable at the given index.
@see | setCustomParaemter for full details. |
Definition at line 249 of file OgreRenderable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT.
const AxisAlignedBox& Ogre::MovableObject::getDarkCapBounds | ( | const Light & | light, | |
Real | dirLightExtrusionDist | |||
) | const [inherited] |
Overridden member from ShadowCaster.
virtual const AxisAlignedBox& Ogre::ShadowCaster::getDarkCapBounds | ( | const Light & | light, | |
Real | dirLightExtrusionDist | |||
) | const [pure virtual, inherited] |
Gets the world space bounding box of the dark cap, as extruded using the light provided.
static uint32 Ogre::MovableObject::getDefaultQueryFlags | ( | ) | [static, inherited] |
Get the default query flags for all future MovableObject instances.
Definition at line 392 of file OgreMovableObject.h.
static uint32 Ogre::MovableObject::getDefaultVisibilityFlags | ( | ) | [static, inherited] |
Get the default visibility flags for all future MovableObject instances.
Definition at line 420 of file OgreMovableObject.h.
EdgeData* Ogre::MovableObject::getEdgeList | ( | void | ) | [inherited] |
Define a default implementation of method from ShadowCaster which implements no shadows.
Reimplemented in Ogre::ManualObject, and Ogre::StaticGeometry::Region.
Definition at line 475 of file OgreMovableObject.h.
virtual EdgeData* Ogre::ShadowCaster::getEdgeList | ( | void | ) | [pure virtual, inherited] |
Returns details of the edges which might be used to determine a silhouette.
Real Ogre::ShadowCaster::getExtrusionDistance | ( | const Vector3 & | objectPos, | |
const Light * | light | |||
) | const [protected, inherited] |
Helper method for calculating extrusion distance.
const AxisAlignedBox& Ogre::MovableObject::getLightCapBounds | ( | void | ) | const [inherited] |
Overridden member from ShadowCaster.
virtual const AxisAlignedBox& Ogre::ShadowCaster::getLightCapBounds | ( | void | ) | const [pure virtual, inherited] |
Gets the world space bounding box of the light cap.
virtual uint32 Ogre::MovableObject::getLightMask | ( | ) | const [virtual, inherited] |
Get a bitwise mask which will filter the lights affecting this object.
Definition at line 457 of file OgreMovableObject.h.
const LightList& Ogre::SimpleRenderable::getLights | ( | void | ) | const [virtual, inherited] |
Gets a list of lights, ordered relative to how close they are to this renderable.
Implements Ogre::Renderable.
Reimplemented in Ogre::InstancedGeometry::GeometryBucket.
virtual Listener* Ogre::MovableObject::getListener | ( | void | ) | const [virtual, inherited] |
Gets the current listener for this object.
Definition at line 431 of file OgreMovableObject.h.
virtual const MaterialPtr& Ogre::SimpleRenderable::getMaterial | ( | void | ) | const [virtual, inherited] |
Retrieves a weak reference to the material this renderable object uses.
Implements Ogre::Renderable.
Reimplemented in Ogre::InstancedGeometry::GeometryBucket.
virtual const String& Ogre::MovableObject::getMovableType | ( | void | ) | const [pure virtual, inherited] |
Returns the type name of this object.
Implemented in Ogre::InstancedGeometry::BatchInstance, Ogre::Light, Ogre::ManualObject, Ogre::MovablePlane, Ogre::ParticleSystem, Ogre::StaticGeometry::Region, and Ogre::TerrainQuadTreeNode::Movable.
virtual const String& Ogre::SimpleRenderable::getMovableType | ( | void | ) | const [virtual, inherited] |
Overridden from MovableObject.
virtual const String& Ogre::MovableObject::getName | ( | void | ) | const [virtual, inherited] |
Returns the name of this object.
Definition at line 190 of file OgreMovableObject.h.
virtual unsigned short Ogre::Renderable::getNumWorldTransforms | ( | void | ) | const [virtual, inherited] |
Returns the number of world transform matrices this renderable requires.
Reimplemented in Ogre::InstancedGeometry::GeometryBucket.
Definition at line 152 of file OgreRenderable.h.
virtual Node* Ogre::MovableObject::getParentNode | ( | void | ) | const [virtual, inherited] |
Returns the node to which this object is attached.
virtual SceneNode* Ogre::MovableObject::getParentSceneNode | ( | void | ) | const [virtual, inherited] |
Returns the scene node to which this object is attached.
Get the distance to extrude for a point/spot light.
virtual Real Ogre::ShadowCaster::getPointExtrusionDistance | ( | const Light * | l | ) | const [pure virtual, inherited] |
Get the distance to extrude for a point/spot light.
virtual bool Ogre::Renderable::getPolygonModeOverrideable | ( | void | ) | const [virtual, inherited] |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Definition at line 313 of file OgreRenderable.h.
virtual uint32 Ogre::MovableObject::getQueryFlags | ( | void | ) | const [virtual, inherited] |
Returns the query flags relevant for this object.
Reimplemented in Ogre::TerrainQuadTreeNode::Movable.
Definition at line 384 of file OgreMovableObject.h.
bool Ogre::MovableObject::getReceivesShadows | ( | ) | [inherited] |
Returns whether the Material of any Renderable that this MovableObject will add to the render queue will receive shadows.
virtual Real Ogre::MovableObject::getRenderingDistance | ( | void | ) | const [virtual, inherited] |
Gets the distance at which batches are no longer rendered.
Definition at line 301 of file OgreMovableObject.h.
virtual void Ogre::SimpleRenderable::getRenderOperation | ( | RenderOperation & | op | ) | [virtual, inherited] |
Gets the render operation required to send this object to the frame buffer.
Implements Ogre::Renderable.
virtual uint8 Ogre::MovableObject::getRenderQueueGroup | ( | void | ) | const [virtual, inherited] |
Gets the queue group for this entity, see setRenderQueueGroup for full details.
virtual RenderSystemData* Ogre::Renderable::getRenderSystemData | ( | ) | const [virtual, inherited] |
Sets render system private data.
Definition at line 380 of file OgreRenderable.h.
ShadowRenderableListIterator Ogre::MovableObject::getShadowVolumeRenderableIterator | ( | ShadowTechnique | shadowTechnique, | |
const Light * | light, | |||
HardwareIndexBufferSharedPtr * | indexBuffer, | |||
bool | extrudeVertices, | |||
Real | extrusionDist, | |||
unsigned long | flags = 0 | |||
) | [inherited] |
Define a default implementation of method from ShadowCaster which implements no shadows.
Reimplemented in Ogre::ManualObject, and Ogre::StaticGeometry::Region.
virtual ShadowRenderableListIterator Ogre::ShadowCaster::getShadowVolumeRenderableIterator | ( | ShadowTechnique | shadowTechnique, | |
const Light * | light, | |||
HardwareIndexBufferSharedPtr * | indexBuffer, | |||
bool | extrudeVertices, | |||
Real | extrusionDistance, | |||
unsigned long | flags = 0 | |||
) | [pure virtual, inherited] |
Gets an iterator over the renderables required to render the shadow volume.
shadowTechnique | The technique being used to generate the shadow | |
light | The light to generate the shadow from | |
indexBuffer | The index buffer to build the renderables into, the current contents are assumed to be disposable. | |
extrudeVertices | If true, this means this class should extrude the vertices of the back of the volume in software. If false, it will not be done (a vertex program is assumed). | |
extrusionDistance | The distance to extrude the shadow volume | |
flags | Technique-specific flags, see ShadowRenderableFlags |
Returns the camera-relative squared depth of this renderable.
Implements Ogre::Renderable.
Definition at line 76 of file OgreRectangle2D.h.
virtual Technique* Ogre::Renderable::getTechnique | ( | void | ) | const [virtual, inherited] |
Retrieves a pointer to the Material Technique this renderable object uses.
Reimplemented in Ogre::InstancedGeometry::GeometryBucket.
Definition at line 93 of file OgreRenderable.h.
virtual uint32 Ogre::MovableObject::getTypeFlags | ( | void | ) | const [virtual, inherited] |
Get the 'type flags' for this MovableObject.
Reimplemented in Ogre::Light, Ogre::ParticleSystem, and Ogre::StaticGeometry::Region.
bool Ogre::Renderable::getUseIdentityProjection | ( | void | ) | const [inherited] |
Returns whether or not to use an 'identity' projection.
Definition at line 177 of file OgreRenderable.h.
bool Ogre::Renderable::getUseIdentityView | ( | void | ) | const [inherited] |
Returns whether or not to use an 'identity' view.
Definition at line 202 of file OgreRenderable.h.
virtual const Any& Ogre::MovableObject::getUserAny | ( | void | ) | const [virtual, inherited] |
Retrieves the custom user value associated with this object.
Definition at line 315 of file OgreMovableObject.h.
virtual const Any& Ogre::Renderable::getUserAny | ( | void | ) | const [virtual, inherited] |
Retrieves the custom user value associated with this object.
Definition at line 330 of file OgreRenderable.h.
UserObjectBindings& Ogre::MovableObject::getUserObjectBindings | ( | ) | [inherited] |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
Definition at line 321 of file OgreMovableObject.h.
const UserObjectBindings& Ogre::MovableObject::getUserObjectBindings | ( | ) | const [inherited] |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
Definition at line 327 of file OgreMovableObject.h.
UserObjectBindings& Ogre::Renderable::getUserObjectBindings | ( | ) | [inherited] |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
Definition at line 336 of file OgreRenderable.h.
const UserObjectBindings& Ogre::Renderable::getUserObjectBindings | ( | ) | const [inherited] |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
Definition at line 342 of file OgreRenderable.h.
virtual uint32 Ogre::MovableObject::getVisibilityFlags | ( | void | ) | const [virtual, inherited] |
Returns the visibility flags relevant for this object.
Reimplemented in Ogre::TerrainQuadTreeNode::Movable.
Definition at line 412 of file OgreMovableObject.h.
virtual bool Ogre::MovableObject::getVisible | ( | void | ) | const [virtual, inherited] |
Gets this object whether to be visible or not, if it has a renderable component.
virtual const AxisAlignedBox& Ogre::MovableObject::getWorldBoundingBox | ( | bool | derive = false |
) | const [virtual, inherited] |
Retrieves the axis-aligned bounding box for this object in world coordinates.
virtual const AxisAlignedBox& Ogre::ShadowCaster::getWorldBoundingBox | ( | bool | derive = false |
) | const [pure virtual, inherited] |
Get the world bounding box of the caster.
virtual const Sphere& Ogre::MovableObject::getWorldBoundingSphere | ( | bool | derive = false |
) | const [virtual, inherited] |
Retrieves the worldspace bounding sphere for this object.
void Ogre::Rectangle2D::getWorldTransforms | ( | Matrix4 * | xform | ) | const [protected, virtual] |
Override this method to prevent parent transforms (rotation,translation,scale).
Reimplemented from Ogre::SimpleRenderable.
virtual bool Ogre::ShadowCaster::hasEdgeList | ( | void | ) | [pure virtual, inherited] |
Returns whether the object has a valid edge list.
bool Ogre::MovableObject::hasEdgeList | ( | void | ) | [inherited] |
Define a default implementation of method from ShadowCaster which implements no shadows.
Reimplemented in Ogre::ManualObject, and Ogre::StaticGeometry::Region.
Definition at line 477 of file OgreMovableObject.h.
virtual void Ogre::AnimableObject::initialiseAnimableDictionary | ( | StringVector & | ) | const [protected, virtual, inherited] |
Internal method for initialising dictionary; should be implemented by subclasses wanting to expose animable parameters.
Definition at line 286 of file OgreAnimable.h.
virtual bool Ogre::MovableObject::isAttached | ( | void | ) | const [virtual, inherited] |
virtual bool Ogre::MovableObject::isDebugDisplayEnabled | ( | void | ) | const [virtual, inherited] |
Gets whether debug display of this object is enabled.
Definition at line 546 of file OgreMovableObject.h.
virtual bool Ogre::MovableObject::isInScene | ( | void | ) | const [virtual, inherited] |
virtual bool Ogre::MovableObject::isParentTagPoint | ( | ) | const [virtual, inherited] |
Gets whether the parent node is a TagPoint (or a SceneNode).
Definition at line 213 of file OgreMovableObject.h.
virtual bool Ogre::MovableObject::isVisible | ( | void | ) | const [virtual, inherited] |
Returns whether or not this object is supposed to be visible or not.
Reimplemented in Ogre::InstancedGeometry::BatchInstance, Ogre::StaticGeometry::Region, and Ogre::TerrainQuadTreeNode::Movable.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
void * | ||||
) | [inherited] |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
void * | ptr | |||
) | [inherited] |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
virtual void Ogre::Renderable::postRender | ( | SceneManager * | sm, | |
RenderSystem * | rsys | |||
) | [virtual, inherited] |
Called immediately after the Renderable has been rendered.
Definition at line 127 of file OgreRenderable.h.
virtual bool Ogre::Renderable::preRender | ( | SceneManager * | sm, | |
RenderSystem * | rsys | |||
) | [virtual, inherited] |
Called just prior to the Renderable being rendered.
Definition at line 122 of file OgreRenderable.h.
virtual const LightList& Ogre::MovableObject::queryLights | ( | void | ) | const [virtual, inherited] |
Gets a list of lights, ordered relative to how close they are to this movable object.
virtual void Ogre::MovableObject::removeQueryFlags | ( | unsigned long | flags | ) | [virtual, inherited] |
As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object.
Definition at line 381 of file OgreMovableObject.h.
virtual void Ogre::MovableObject::removeVisibilityFlags | ( | uint32 | flags | ) | [virtual, inherited] |
As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on this object.
Definition at line 409 of file OgreMovableObject.h.
void Ogre::SimpleRenderable::setBoundingBox | ( | const AxisAlignedBox & | box | ) | [inherited] |
void Ogre::MovableObject::setCastShadows | ( | bool | enabled | ) | [inherited] |
Sets whether or not this object will cast shadows.
Definition at line 500 of file OgreMovableObject.h.
void Ogre::Rectangle2D::setCorners | ( | Real | left, | |
Real | top, | |||
Real | right, | |||
Real | bottom, | |||
bool | updateAABB = true | |||
) |
Sets the corners of the rectangle, in relative coordinates.
left | Left position in screen relative coordinates, -1 = left edge, 1.0 = right edge | |
top | Top position in screen relative coordinates, 1 = top edge, -1 = bottom edge | |
right | Right position in screen relative coordinates | |
bottom | Bottom position in screen relative coordinates | |
updateAABB | Tells if you want to recalculate the AABB according to the new corners. If false, the axis aligned bounding box will remain identical. |
void Ogre::Renderable::setCustomParameter | ( | size_t | index, | |
const Vector4 & | value | |||
) | [inherited] |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters.
index | The index with which to associate the value. Note that this does not have to start at 0, and can include gaps. It also has no direct correlation with a GPU program parameter index - the mapping between the two is performed by the ACT_CUSTOM entry, if that is used. | |
value | The value to associate. |
Definition at line 240 of file OgreRenderable.h.
virtual void Ogre::MovableObject::setDebugDisplayEnabled | ( | bool | enabled | ) | [virtual, inherited] |
Sets whether or not the debug display of this object is enabled.
Definition at line 544 of file OgreMovableObject.h.
static void Ogre::MovableObject::setDefaultQueryFlags | ( | uint32 | flags | ) | [static, inherited] |
Set the default query flags for all future MovableObject instances.
Definition at line 388 of file OgreMovableObject.h.
static void Ogre::MovableObject::setDefaultVisibilityFlags | ( | uint32 | flags | ) | [static, inherited] |
Set the default visibility flags for all future MovableObject instances.
Definition at line 416 of file OgreMovableObject.h.
virtual void Ogre::MovableObject::setLightMask | ( | uint32 | lightMask | ) | [virtual, inherited] |
Set a bitwise mask which will filter the lights affecting this object.
virtual void Ogre::MovableObject::setListener | ( | Listener * | listener | ) | [virtual, inherited] |
Sets a listener for this object.
Definition at line 427 of file OgreMovableObject.h.
void Ogre::SimpleRenderable::setMaterial | ( | const String & | matName | ) | [inherited] |
void Ogre::Rectangle2D::setNormals | ( | const Ogre::Vector3 & | topLeft, | |
const Ogre::Vector3 & | bottomLeft, | |||
const Ogre::Vector3 & | topRight, | |||
const Ogre::Vector3 & | bottomRight | |||
) |
Sets the normals of the rectangle.
virtual void Ogre::Renderable::setPolygonModeOverrideable | ( | bool | override | ) | [virtual, inherited] |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
override | true means that a lower camera detail will override this renderables detail level, false means it won't. |
Definition at line 305 of file OgreRenderable.h.
virtual void Ogre::MovableObject::setQueryFlags | ( | uint32 | flags | ) | [virtual, inherited] |
Sets the query flags for this object.
Definition at line 373 of file OgreMovableObject.h.
virtual void Ogre::MovableObject::setRenderingDistance | ( | Real | dist | ) | [virtual, inherited] |
Sets the distance at which the object is no longer rendered.
dist | Distance beyond which the object will not be rendered (the default is 0, which means objects are always rendered). |
Definition at line 295 of file OgreMovableObject.h.
virtual void Ogre::SimpleRenderable::setRenderOperation | ( | const RenderOperation & | rend | ) | [virtual, inherited] |
virtual void Ogre::MovableObject::setRenderQueueGroup | ( | uint8 | queueID | ) | [virtual, inherited] |
Sets the render queue group this entity will be rendered through.
queueID | Enumerated value of the queue group to use. See the enum RenderQueueGroupID for what kind of values can be used here. |
Reimplemented in Ogre::ParticleSystem.
virtual void Ogre::MovableObject::setRenderQueueGroupAndPriority | ( | uint8 | queueID, | |
ushort | priority | |||
) | [virtual, inherited] |
Sets the render queue group and group priority this entity will be rendered through.
queueID | Enumerated value of the queue group to use. See the enum RenderQueueGroupID for what kind of values can be used here. | |
priority | The priority within a group to use. |
virtual void Ogre::Renderable::setRenderSystemData | ( | RenderSystemData * | val | ) | const [virtual, inherited] |
gets render system private data
Definition at line 388 of file OgreRenderable.h.
void Ogre::Renderable::setUseIdentityProjection | ( | bool | useIdentityProjection | ) | [inherited] |
Sets whether or not to use an 'identity' projection.
Definition at line 163 of file OgreRenderable.h.
void Ogre::Renderable::setUseIdentityView | ( | bool | useIdentityView | ) | [inherited] |
Sets whether or not to use an 'identity' view.
Definition at line 188 of file OgreRenderable.h.
virtual void Ogre::MovableObject::setUserAny | ( | const Any & | anything | ) | [virtual, inherited] |
Sets any kind of user value on this object.
Definition at line 310 of file OgreMovableObject.h.
virtual void Ogre::Renderable::setUserAny | ( | const Any & | anything | ) | [virtual, inherited] |
Sets any kind of user value on this object.
Definition at line 325 of file OgreRenderable.h.
virtual void Ogre::MovableObject::setVisibilityFlags | ( | uint32 | flags | ) | [virtual, inherited] |
Sets the visiblity flags for this object.
Definition at line 401 of file OgreMovableObject.h.
virtual void Ogre::MovableObject::setVisible | ( | bool | visible | ) | [virtual, inherited] |
Tells this object whether to be visible or not, if it has a renderable component.
Reimplemented in Ogre::Light.
void Ogre::SimpleRenderable::setWorldTransform | ( | const Matrix4 & | xform | ) | [inherited] |
virtual void Ogre::ShadowCaster::updateEdgeListLightFacing | ( | EdgeData * | edgeData, | |
const Vector4 & | lightPos | |||
) | [protected, virtual, inherited] |
Tells the caster to perform the tasks necessary to update the edge data's light listing.
Can be overridden if the subclass needs to do additional things.
edgeData | The edge information to update | |
lightPos | 4D vector representing the light, a directional light has w=0.0 |
virtual void Ogre::MovableObject::visitRenderables | ( | Renderable::Visitor * | visitor, | |
bool | debugRenderables = false | |||
) | [pure virtual, inherited] |
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject will add to the render queue when asked, if any.
visitor | Pointer to a class implementing the Renderable::Visitor interface which will be called back for each Renderable which will be queued. Bear in mind that the state of the Renderable instances may not be finalised depending on when you call this. | |
debugRenderables | If false, only regular renderables will be visited (those for normal display). If true, debug renderables will be included too. |
Implemented in Ogre::InstancedGeometry::BatchInstance, Ogre::Light, Ogre::ManualObject, Ogre::MovablePlane, Ogre::ParticleSystem, Ogre::StaticGeometry::Region, and Ogre::TerrainQuadTreeNode::Movable.
void Ogre::SimpleRenderable::visitRenderables | ( | Renderable::Visitor * | visitor, | |
bool | debugRenderables = false | |||
) | [inherited] |
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject will add to the render queue when asked, if any.
visitor | Pointer to a class implementing the Renderable::Visitor interface which will be called back for each Renderable which will be queued. Bear in mind that the state of the Renderable instances may not be finalised depending on when you call this. | |
debugRenderables | If false, only regular renderables will be visited (those for normal display). If true, debug renderables will be included too. |
Reimplemented in Ogre::InstancedGeometry::GeometryBucket.
Matrix4 Ogre::SimpleRenderable::m_matWorldTransform [protected, inherited] |
Definition at line 54 of file OgreSimpleRenderable.h.
Camera* Ogre::SimpleRenderable::m_pCamera [protected, inherited] |
The camera for the current frame.
Definition at line 64 of file OgreSimpleRenderable.h.
MaterialPtr Ogre::SimpleRenderable::m_pMaterial [protected, inherited] |
Definition at line 58 of file OgreSimpleRenderable.h.
SceneManager* Ogre::SimpleRenderable::m_pParentSceneManager [protected, inherited] |
The scene manager for the current frame.
Definition at line 61 of file OgreSimpleRenderable.h.
String Ogre::SimpleRenderable::m_strMatName [protected, inherited] |
Definition at line 57 of file OgreSimpleRenderable.h.
bool Ogre::MovableObject::mBeyondFarDistance [protected, inherited] |
Hidden because of distance?
Definition at line 125 of file OgreMovableObject.h.
AxisAlignedBox Ogre::SimpleRenderable::mBox [protected, inherited] |
Definition at line 55 of file OgreSimpleRenderable.h.
bool Ogre::MovableObject::mCastShadows [protected, inherited] |
Does this object cast shadows?
Definition at line 147 of file OgreMovableObject.h.
MovableObjectFactory* Ogre::MovableObject::mCreator [protected, inherited] |
Creator of this object (if created by a factory).
Definition at line 111 of file OgreMovableObject.h.
CustomParameterMap Ogre::Renderable::mCustomParameters [protected, inherited] |
Definition at line 396 of file OgreRenderable.h.
bool Ogre::MovableObject::mDebugDisplay [protected, inherited] |
Is debug display enabled?
Definition at line 120 of file OgreMovableObject.h.
LightList Ogre::MovableObject::mLightList [mutable, protected, inherited] |
List of lights for this object.
Reimplemented in Ogre::StaticGeometry::Region.
Definition at line 155 of file OgreMovableObject.h.
ulong Ogre::MovableObject::mLightListUpdated [mutable, protected, inherited] |
The last frame that this light list was updated in.
Reimplemented in Ogre::StaticGeometry::Region.
Definition at line 157 of file OgreMovableObject.h.
uint32 Ogre::MovableObject::mLightMask [protected, inherited] |
the light mask defined for this movable. This will be taken into consideration when deciding which light should affect this movable
Definition at line 160 of file OgreMovableObject.h.
Listener* Ogre::MovableObject::mListener [protected, inherited] |
MovableObject listener - only one allowed (no list) for size & performance reasons. */.
Definition at line 152 of file OgreMovableObject.h.
SceneManager* Ogre::MovableObject::mManager [protected, inherited] |
SceneManager holding this object (if applicable).
Definition at line 113 of file OgreMovableObject.h.
String Ogre::MovableObject::mName [protected, inherited] |
Name of this object.
Definition at line 109 of file OgreMovableObject.h.
bool Ogre::MovableObject::mParentIsTagPoint [protected, inherited] |
Definition at line 116 of file OgreMovableObject.h.
Node* Ogre::MovableObject::mParentNode [protected, inherited] |
node to which this object is attached
Definition at line 115 of file OgreMovableObject.h.
bool Ogre::Renderable::mPolygonModeOverrideable [protected, inherited] |
Definition at line 397 of file OgreRenderable.h.
uint32 Ogre::MovableObject::mQueryFlags [protected, inherited] |
Flags determining whether this object is included / excluded from scene queries.
Definition at line 137 of file OgreMovableObject.h.
bool Ogre::MovableObject::mRenderingDisabled [protected, inherited] |
Does rendering this object disabled by listener?
Definition at line 150 of file OgreMovableObject.h.
RenderOperation Ogre::SimpleRenderable::mRenderOp [protected, inherited] |
Definition at line 52 of file OgreSimpleRenderable.h.
uint8 Ogre::MovableObject::mRenderQueueID [protected, inherited] |
The render queue to use when rendering this object.
Definition at line 129 of file OgreMovableObject.h.
bool Ogre::MovableObject::mRenderQueueIDSet [protected, inherited] |
Flags whether the RenderQueue's default should be used.
Definition at line 131 of file OgreMovableObject.h.
ushort Ogre::MovableObject::mRenderQueuePriority [protected, inherited] |
The render queue group to use when rendering this object.
Definition at line 133 of file OgreMovableObject.h.
bool Ogre::MovableObject::mRenderQueuePrioritySet [protected, inherited] |
Flags whether the RenderQueue's default should be used.
Definition at line 135 of file OgreMovableObject.h.
RenderSystemData* Ogre::Renderable::mRenderSystemData [mutable, protected, inherited] |
Definition at line 401 of file OgreRenderable.h.
uint Ogre::SimpleRenderable::ms_uGenNameCount [static, protected, inherited] |
Static member used to automatically generate names for SimpleRendaerable objects.
Definition at line 67 of file OgreSimpleRenderable.h.
AnimableDictionaryMap Ogre::AnimableObject::msAnimableDictionary [static, protected, inherited] |
Static map of class name to list of animable value names.
Definition at line 242 of file OgreAnimable.h.
uint32 Ogre::MovableObject::msDefaultQueryFlags [static, protected, inherited] |
Default query flags.
Definition at line 164 of file OgreMovableObject.h.
uint32 Ogre::MovableObject::msDefaultVisibilityFlags [static, protected, inherited] |
Default visibility flags.
Definition at line 166 of file OgreMovableObject.h.
Real Ogre::MovableObject::mSquaredUpperDistance [protected, inherited] |
Definition at line 123 of file OgreMovableObject.h.
Real Ogre::MovableObject::mUpperDistance [protected, inherited] |
Upper distance to still render.
Definition at line 122 of file OgreMovableObject.h.
bool Ogre::Renderable::mUseIdentityProjection [protected, inherited] |
Definition at line 398 of file OgreRenderable.h.
bool Ogre::Renderable::mUseIdentityView [protected, inherited] |
Definition at line 399 of file OgreRenderable.h.
UserObjectBindings Ogre::MovableObject::mUserObjectBindings [protected, inherited] |
User objects binding.
Definition at line 127 of file OgreMovableObject.h.
UserObjectBindings Ogre::Renderable::mUserObjectBindings [protected, inherited] |
Definition at line 400 of file OgreRenderable.h.
uint32 Ogre::MovableObject::mVisibilityFlags [protected, inherited] |
Flags determining whether this object is visible (compared to SceneManager mask).
Definition at line 139 of file OgreMovableObject.h.
bool Ogre::MovableObject::mVisible [protected, inherited] |
Is this object visible?
Definition at line 118 of file OgreMovableObject.h.
AxisAlignedBox Ogre::MovableObject::mWorldAABB [mutable, protected, inherited] |
Cached world AABB of this object.
Reimplemented in Ogre::ParticleSystem.
Definition at line 141 of file OgreMovableObject.h.
Sphere Ogre::MovableObject::mWorldBoundingSphere [mutable, protected, inherited] |
Definition at line 143 of file OgreMovableObject.h.
AxisAlignedBox Ogre::MovableObject::mWorldDarkCapBounds [mutable, protected, inherited] |
World space AABB of this object's dark cap.
Definition at line 145 of file OgreMovableObject.h.
Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Wed Nov 3 2010 19:24:59