00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2009 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __SimpleRenderable_H__ 00029 #define __SimpleRenderable_H__ 00030 00031 #include "OgrePrerequisites.h" 00032 00033 #include "OgreMovableObject.h" 00034 #include "OgreRenderable.h" 00035 #include "OgreAxisAlignedBox.h" 00036 #include "OgreMaterial.h" 00037 00038 namespace Ogre { 00039 00049 class _OgreExport SimpleRenderable : public MovableObject, public Renderable 00050 { 00051 protected: 00052 RenderOperation mRenderOp; 00053 00054 Matrix4 m_matWorldTransform; 00055 AxisAlignedBox mBox; 00056 00057 String m_strMatName; 00058 MaterialPtr m_pMaterial; 00059 00061 SceneManager *m_pParentSceneManager; 00062 00064 Camera *m_pCamera; 00065 00067 static uint ms_uGenNameCount; 00068 00069 public: 00070 SimpleRenderable(); 00071 00072 void setMaterial( const String& matName ); 00073 virtual const MaterialPtr& getMaterial(void) const; 00074 00075 virtual void setRenderOperation( const RenderOperation& rend ); 00076 virtual void getRenderOperation(RenderOperation& op); 00077 00078 void setWorldTransform( const Matrix4& xform ); 00079 virtual void getWorldTransforms( Matrix4* xform ) const; 00080 00081 00082 virtual void _notifyCurrentCamera(Camera* cam); 00083 00084 void setBoundingBox( const AxisAlignedBox& box ); 00085 virtual const AxisAlignedBox& getBoundingBox(void) const; 00086 00087 virtual void _updateRenderQueue(RenderQueue* queue); 00089 void visitRenderables(Renderable::Visitor* visitor, 00090 bool debugRenderables = false); 00091 00092 virtual ~SimpleRenderable(); 00093 00094 00096 virtual const String& getMovableType(void) const; 00097 00099 const LightList& getLights(void) const; 00100 00101 }; 00104 } 00105 00106 #endif 00107
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Last modified Wed Nov 3 2010 19:24:52