OgreSimpleRenderable.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2009 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef __SimpleRenderable_H__
00029 #define __SimpleRenderable_H__
00030 
00031 #include "OgrePrerequisites.h"
00032 
00033 #include "OgreMovableObject.h"
00034 #include "OgreRenderable.h"
00035 #include "OgreAxisAlignedBox.h"
00036 #include "OgreMaterial.h"
00037 
00038 namespace Ogre {
00039 
00049     class _OgreExport SimpleRenderable : public MovableObject, public Renderable
00050     {
00051     protected:
00052         RenderOperation mRenderOp;
00053 
00054         Matrix4 m_matWorldTransform;
00055         AxisAlignedBox mBox;
00056 
00057         String m_strMatName;
00058         MaterialPtr m_pMaterial;
00059 
00061         SceneManager *m_pParentSceneManager;
00062 
00064         Camera *m_pCamera;
00065 
00067         static uint ms_uGenNameCount;
00068 
00069     public:
00070         SimpleRenderable();
00071 
00072         void setMaterial( const String& matName );
00073         virtual const MaterialPtr& getMaterial(void) const;
00074 
00075         virtual void setRenderOperation( const RenderOperation& rend );
00076         virtual void getRenderOperation(RenderOperation& op);
00077 
00078         void setWorldTransform( const Matrix4& xform );
00079         virtual void getWorldTransforms( Matrix4* xform ) const;
00080 
00081 
00082         virtual void _notifyCurrentCamera(Camera* cam);
00083 
00084         void setBoundingBox( const AxisAlignedBox& box );
00085         virtual const AxisAlignedBox& getBoundingBox(void) const;
00086 
00087         virtual void _updateRenderQueue(RenderQueue* queue);
00089         void visitRenderables(Renderable::Visitor* visitor, 
00090             bool debugRenderables = false);
00091 
00092         virtual ~SimpleRenderable();
00093 
00094 
00096         virtual const String& getMovableType(void) const;
00097 
00099         const LightList& getLights(void) const;
00100 
00101     };
00104 }
00105 
00106 #endif
00107 

Copyright © 2008 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Wed Nov 3 2010 19:24:52