00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __OGRE_POSE_H 00029 #define __OGRE_POSE_H 00030 00031 #include "OgrePrerequisites.h" 00032 #include "OgreString.h" 00033 #include "OgreHardwareVertexBuffer.h" 00034 #include "OgreVector3.h" 00035 #include "OgreIteratorWrappers.h" 00036 00037 namespace Ogre { 00038 00054 class _OgreExport Pose : public AnimationAlloc 00055 { 00056 public: 00062 Pose(ushort target, const String& name = StringUtil::BLANK); 00063 virtual ~Pose(); 00065 const String& getName(void) const { return mName; } 00067 ushort getTarget(void) const { return mTarget; } 00069 typedef map<size_t, Vector3>::type VertexOffsetMap; 00071 typedef MapIterator<VertexOffsetMap> VertexOffsetIterator; 00073 typedef ConstMapIterator<VertexOffsetMap> ConstVertexOffsetIterator; 00074 00079 void addVertex(size_t index, const Vector3& offset); 00080 00082 void removeVertex(size_t index); 00083 00085 void clearVertexOffsets(void); 00086 00088 ConstVertexOffsetIterator getVertexOffsetIterator(void) const; 00090 VertexOffsetIterator getVertexOffsetIterator(void); 00092 const VertexOffsetMap& getVertexOffsets(void) const { return mVertexOffsetMap; } 00093 00095 const HardwareVertexBufferSharedPtr& _getHardwareVertexBuffer(size_t numVertices) const; 00096 00100 Pose* clone(void) const; 00101 protected: 00103 ushort mTarget; 00105 String mName; 00107 VertexOffsetMap mVertexOffsetMap; 00109 mutable HardwareVertexBufferSharedPtr mBuffer; 00110 }; 00111 typedef vector<Pose*>::type PoseList; 00112 00116 } 00117 00118 #endif
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Last modified Wed Nov 3 2010 19:24:52