00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2009 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __SubMesh_H_ 00029 #define __SubMesh_H_ 00030 00031 #include "OgrePrerequisites.h" 00032 00033 #include "OgreVertexIndexData.h" 00034 #include "OgreMaterial.h" 00035 #include "OgreRenderOperation.h" 00036 #include "OgreVertexBoneAssignment.h" 00037 #include "OgreProgressiveMesh.h" 00038 #include "OgreAnimationTrack.h" 00039 #include "OgreResourceGroupManager.h" 00040 00041 namespace Ogre { 00042 00062 class _OgreExport SubMesh : public SubMeshAlloc 00063 { 00064 friend class Mesh; 00065 friend class MeshSerializerImpl; 00066 friend class MeshSerializerImpl_v1_2; 00067 friend class MeshSerializerImpl_v1_1; 00068 public: 00069 SubMesh(); 00070 ~SubMesh(); 00071 00072 00074 bool useSharedVertices; 00075 00077 RenderOperation::OperationType operationType; 00078 00086 VertexData *vertexData; 00087 00089 IndexData *indexData; 00090 00110 typedef vector<unsigned short>::type IndexMap; 00111 IndexMap blendIndexToBoneIndexMap; 00112 00113 ProgressiveMesh::LODFaceList mLodFaceList; 00114 00134 vector<Vector3>::type extremityPoints; 00135 00137 Mesh* parent; 00138 00140 void setMaterialName(const String& matName, const String& groupName = ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME ); 00141 const String& getMaterialName(void) const; 00142 00145 bool isMatInitialised(void) const; 00146 00153 void _getRenderOperation(RenderOperation& rend, ushort lodIndex = 0); 00154 00167 void addBoneAssignment(const VertexBoneAssignment& vertBoneAssign); 00168 00174 void clearBoneAssignments(void); 00175 00177 typedef multimap<size_t, VertexBoneAssignment>::type VertexBoneAssignmentList; 00178 typedef MapIterator<VertexBoneAssignmentList> BoneAssignmentIterator; 00179 00184 BoneAssignmentIterator getBoneAssignmentIterator(void); 00185 00188 const VertexBoneAssignmentList& getBoneAssignments() { return mBoneAssignments; } 00189 00190 00192 void _compileBoneAssignments(void); 00193 00194 typedef ConstMapIterator<AliasTextureNamePairList> AliasTextureIterator; 00198 AliasTextureIterator getAliasTextureIterator(void) const; 00209 void addTextureAlias(const String& aliasName, const String& textureName); 00215 void removeTextureAlias(const String& aliasName); 00218 void removeAllTextureAliases(void); 00221 bool hasTextureAliases(void) const { return !mTextureAliases.empty(); } 00224 size_t getTextureAliasCount(void) const { return mTextureAliases.size(); } 00225 00236 bool updateMaterialUsingTextureAliases(void); 00237 00240 VertexAnimationType getVertexAnimationType(void) const; 00241 00246 void generateExtremes(size_t count); 00247 00250 bool isBuildEdgesEnabled(void) const { return mBuildEdgesEnabled; } 00251 void setBuildEdgesEnabled(bool b); 00252 00253 protected: 00254 00256 String mMaterialName; 00257 00259 bool mMatInitialised; 00260 00262 AliasTextureNamePairList mTextureAliases; 00263 00264 VertexBoneAssignmentList mBoneAssignments; 00265 00267 bool mBoneAssignmentsOutOfDate; 00268 00270 mutable VertexAnimationType mVertexAnimationType; 00271 00273 bool mBuildEdgesEnabled; 00274 00276 void removeLodLevels(void); 00277 00278 00279 }; 00283 } // namespace 00284 00285 #endif 00286 00287
Copyright © 2008 Torus Knot Software Ltd
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Last modified Wed Nov 3 2010 19:24:52