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java.lang.Objectorg.mars_sim.msp.simulation.person.ai.task.Task
org.mars_sim.msp.simulation.person.ai.task.LoadVehicle
public class LoadVehicle
The LoadVehicle class is a task for loading a vehicle with fuel and supplies.
Field Summary |
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Fields inherited from class org.mars_sim.msp.simulation.person.ai.task.Task |
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effortDriven, hasDuration, person, phaseTimeCompleted, phaseTimeRequired, stressModifier, subTask, TASK_DESC_EVENT, TASK_ENDED_EVENT, TASK_NAME_EVENT, TASK_PHASE_EVENT, TASK_SUBTASK_EVENT |
Constructor Summary | |
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LoadVehicle(Person person)
Constructor |
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LoadVehicle(Person person,
Vehicle vehicle,
java.util.Map<Resource,java.lang.Number> resources,
java.util.Map<java.lang.Class,java.lang.Integer> equipment)
Constructor |
Method Summary | |
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protected void |
addExperience(double time)
Adds experience to the person's skills used in this task. |
static boolean |
enoughCapacityForSupplies(java.util.Map<Resource,java.lang.Number> resources,
java.util.Map<java.lang.Class,java.lang.Integer> equipment,
Vehicle vehicle,
Settlement settlement)
Checks if a vehicle has enough storage capacity for the supplies needed on the trip. |
java.util.List<java.lang.String> |
getAssociatedSkills()
Gets a list of the skills associated with this task. |
int |
getEffectiveSkillLevel()
Gets the effective skill level a person has at this task. |
static double |
getProbability(Person person)
Returns the weighted probability that a person might perform this task. |
static boolean |
hasEnoughSupplies(Settlement settlement,
Vehicle vehicle,
java.util.Map<Resource,java.lang.Number> resources,
java.util.Map<java.lang.Class,java.lang.Integer> equipment,
int vehicleCrewNum,
double tripTime)
Checks if there are enough supplies in the settlement's stores to supply trip. |
static boolean |
isFullyLoaded(java.util.Map<Resource,java.lang.Number> resources,
java.util.Map<java.lang.Class,java.lang.Integer> equipment,
Vehicle vehicle)
Checks if the vehicle is fully loaded with supplies. |
protected double |
performMappedPhase(double time)
Performs the method mapped to the task's current phase. |
Methods inherited from class org.mars_sim.msp.simulation.person.ai.task.Task |
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addPhase, compareTo, endTask, getCreateEvents, getCrowdingProbabilityModifier, getDescription, getDuration, getName, getPhase, getRelationshipModifier, getSubTask, getTeacher, getTeachingExperienceModifier, getTimeCompleted, getTopPhase, hasTeacher, isDone, isEffortDriven, setCreateEvents, setDescription, setDuration, setName, setPhase, setStressModifier, setTeacher, toString |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public LoadVehicle(Person person) throws java.lang.Exception
person
- the person performing the task.
java.lang.Exception
- if error creating task.public LoadVehicle(Person person, Vehicle vehicle, java.util.Map<Resource,java.lang.Number> resources, java.util.Map<java.lang.Class,java.lang.Integer> equipment) throws java.lang.Exception
person
- the person performing the task.vehicle
- the vehicle to be loaded.resources
- a map of resources to be loaded.equipment
- a map of equipment to be loaded.
java.lang.Exception
- if error creating task.Method Detail |
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public static double getProbability(Person person)
person
- the person to perform the task
protected double performMappedPhase(double time) throws java.lang.Exception
performMappedPhase
in class Task
time
- the amount of time (millisol) the phase is to be performed.
java.lang.Exception
- if error in performing phase or if phase cannot be found.protected void addExperience(double time)
addExperience
in class Task
time
- the amount of time (ms) the person performed this task.public static boolean hasEnoughSupplies(Settlement settlement, Vehicle vehicle, java.util.Map<Resource,java.lang.Number> resources, java.util.Map<java.lang.Class,java.lang.Integer> equipment, int vehicleCrewNum, double tripTime) throws java.lang.Exception
settlement
- the settlement the vehicle is at.resources
- a map of resources required for the trip.equipment
- a map of equipment required for the trip.vehicleCrewNum
- the number of people in the vehicle crew.tripTime
- the estimated time for the trip (millisols).
java.lang.Exception
- if error checking supplies.public static boolean enoughCapacityForSupplies(java.util.Map<Resource,java.lang.Number> resources, java.util.Map<java.lang.Class,java.lang.Integer> equipment, Vehicle vehicle, Settlement settlement) throws java.lang.Exception
resources
- a map of the resources required.equipment
- a map of the equipment types and numbers needed.vehicle
- the vehicle to check.settlement
- the settlement to disembark from.
java.lang.Exception
- if errorpublic static final boolean isFullyLoaded(java.util.Map<Resource,java.lang.Number> resources, java.util.Map<java.lang.Class,java.lang.Integer> equipment, Vehicle vehicle) throws java.lang.Exception
java.lang.Exception
- if error checking supplies.public int getEffectiveSkillLevel()
getEffectiveSkillLevel
in class Task
public java.util.List<java.lang.String> getAssociatedSkills()
getAssociatedSkills
in class Task
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