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java.lang.Objectorg.mars_sim.msp.simulation.Unit
org.mars_sim.msp.simulation.structure.Structure
public abstract class Structure
The Structure class is an abstract class that represents a man-made structure such as a settlement, a transponder or a supply cache.
Field Summary | |
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protected MalfunctionManager |
malfunctionManager
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Fields inherited from class org.mars_sim.msp.simulation.Unit |
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CONTAINER_UNIT_EVENT, DESCRIPTION_EVENT, LOCATION_EVENT, MASS_EVENT, NAME_EVENT |
Method Summary | |
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MalfunctionManager |
getMalfunctionManager()
Gets the unit's malfunction manager. |
Methods inherited from class org.mars_sim.msp.simulation.Unit |
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addUnitListener, fireUnitUpdate, fireUnitUpdate, getBaseMass, getContainerUnit, getCoordinates, getDescription, getInventory, getMass, getName, getTopContainerUnit, getUnitManager, removeUnitListener, setBaseMass, setContainerUnit, setCoordinates, setDescription, setName, timePassing, toString |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Methods inherited from interface org.mars_sim.msp.simulation.malfunction.Malfunctionable |
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getAffectedPeople, getInventory, getName |
Field Detail |
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protected MalfunctionManager malfunctionManager
Method Detail |
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public MalfunctionManager getMalfunctionManager()
getMalfunctionManager
in interface Malfunctionable
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