00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org 00006 00007 Copyright (c) 2000-2006 Torus Knot Software Ltd 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 00024 You may alternatively use this source under the terms of a specific version of 00025 the OGRE Unrestricted License provided you have obtained such a license from 00026 Torus Knot Software Ltd. 00027 ----------------------------------------------------------------------------- 00028 */ 00029 #ifndef _Rectangle_H__ 00030 #define _Rectangle_H__ 00031 00032 #include "OgrePrerequisites.h" 00033 00034 namespace Ogre { 00035 00036 struct _OgreExport Rectangle 00037 { 00038 Real left; 00039 Real top; 00040 Real right; 00041 Real bottom; 00042 00043 inline bool inside(Real x, Real y) const { return x >= left && x <= right && y >= top && y <= bottom; } 00044 }; 00045 00055 inline Rectangle intersect(const Rectangle& lhs, const Rectangle& rhs) 00056 { 00057 Rectangle r; 00058 00059 r.left = lhs.left > rhs.left ? lhs.left : rhs.left; 00060 r.top = lhs.top > rhs.top ? lhs.top : rhs.top; 00061 r.right = lhs.right < rhs.right ? lhs.right : rhs.right; 00062 r.bottom = lhs.bottom < rhs.bottom ? lhs.bottom : rhs.bottom; 00063 00064 return r; 00065 } 00066 00067 } 00068 00069 #endif // _Rectangle_H__
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Last modified Sun Sep 27 22:02:25 2009