OgreSimpleRenderable.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2006 Torus Knot Software Ltd
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 
00024 You may alternatively use this source under the terms of a specific version of
00025 the OGRE Unrestricted License provided you have obtained such a license from
00026 Torus Knot Software Ltd.
00027 -----------------------------------------------------------------------------
00028 */
00029 #ifndef __SimpleRenderable_H__
00030 #define __SimpleRenderable_H__
00031 
00032 #include "OgrePrerequisites.h"
00033 
00034 #include "OgreMovableObject.h"
00035 #include "OgreRenderable.h"
00036 #include "OgreAxisAlignedBox.h"
00037 #include "OgreMaterial.h"
00038 
00039 namespace Ogre {
00040 
00041     class _OgreExport SimpleRenderable : public MovableObject, public Renderable
00042     {
00043     protected:
00044         RenderOperation mRenderOp;
00045 
00046         Matrix4 m_matWorldTransform;
00047         AxisAlignedBox mBox;
00048 
00049         String m_strMatName;
00050         MaterialPtr m_pMaterial;
00051 
00053         SceneManager *m_pParentSceneManager;
00054 
00056         Camera *m_pCamera;
00057 
00059         static uint ms_uGenNameCount;
00060 
00061     public:
00062         SimpleRenderable();
00063 
00064         void setMaterial( const String& matName );
00065         virtual const MaterialPtr& getMaterial(void) const;
00066 
00067         virtual void setRenderOperation( const RenderOperation& rend );
00068         virtual void getRenderOperation(RenderOperation& op);
00069 
00070         void setWorldTransform( const Matrix4& xform );
00071         virtual void getWorldTransforms( Matrix4* xform ) const;
00072 
00073 
00074         virtual void _notifyCurrentCamera(Camera* cam);
00075 
00076         void setBoundingBox( const AxisAlignedBox& box );
00077         virtual const AxisAlignedBox& getBoundingBox(void) const;
00078 
00079         virtual void _updateRenderQueue(RenderQueue* queue);
00081         void visitRenderables(Renderable::Visitor* visitor, 
00082             bool debugRenderables = false);
00083 
00084         virtual ~SimpleRenderable();
00085 
00086 
00088         virtual const String& getMovableType(void) const;
00089 
00091         const LightList& getLights(void) const;
00092 
00093     };
00094 }
00095 
00096 #endif
00097 

Copyright © 2008 Torus Knot Software Ltd
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Last modified Sun Sep 27 22:02:26 2009