#include <OgreResourceGroupManager.h>
Public Types | |
enum | Status { UNINITIALSED = 0, INITIALISING = 1, INITIALISED = 2, LOADING = 3, LOADED = 4 } |
typedef std::map< Real, LoadUnloadResourceList * > | LoadResourceOrderMap |
Created resources which are ready to be loaded / unloaded. | |
Public Attributes | |
OGRE_AUTO_MUTEX String | name |
General mutex for dealing with group content. | |
Status | groupStatus |
Group status. | |
LocationList | locationList |
List of possible locations to search. | |
ResourceLocationIndex | resourceIndexCaseSensitive |
Index of resource names to locations, built for speedy access (case sensitive archives). | |
ResourceLocationIndex | resourceIndexCaseInsensitive |
Index of resource names to locations, built for speedy access (case insensitive archives). | |
ResourceDeclarationList | resourceDeclarations |
Pre-declared resources, ready to be created. | |
LoadResourceOrderMap | loadResourceOrderMap |
String | worldGeometry |
Linked world geometry, as passed to setWorldGeometry. | |
SceneManager * | worldGeometrySceneManager |
Scene manager to use with linked world geometry. |
Definition at line 295 of file OgreResourceGroupManager.h.
typedef std::map<Real, LoadUnloadResourceList*> Ogre::ResourceGroupManager::ResourceGroup::LoadResourceOrderMap |
Created resources which are ready to be loaded / unloaded.
Definition at line 324 of file OgreResourceGroupManager.h.
Definition at line 297 of file OgreResourceGroupManager.h.
OGRE_AUTO_MUTEX String Ogre::ResourceGroupManager::ResourceGroup::name |
General mutex for dealing with group content.
Status-specific mutex, separate from content-changing mutex Group name
Definition at line 310 of file OgreResourceGroupManager.h.
Index of resource names to locations, built for speedy access (case sensitive archives).
Definition at line 316 of file OgreResourceGroupManager.h.
Index of resource names to locations, built for speedy access (case insensitive archives).
Definition at line 318 of file OgreResourceGroupManager.h.
Pre-declared resources, ready to be created.
Definition at line 320 of file OgreResourceGroupManager.h.
Definition at line 325 of file OgreResourceGroupManager.h.
Linked world geometry, as passed to setWorldGeometry.
Definition at line 327 of file OgreResourceGroupManager.h.
Scene manager to use with linked world geometry.
Definition at line 329 of file OgreResourceGroupManager.h.
Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 27 22:05:53 2009