#include <OgreGpuProgramManager.h>
Public Types | |
typedef std::set< String > | SyntaxCodes |
typedef std::pair< ResourcePtr, bool > | ResourceCreateOrRetrieveResult |
typedef HashMap< String, ResourcePtr > | ResourceMap |
typedef std::map < ResourceHandle, ResourcePtr > | ResourceHandleMap |
typedef MapIterator < ResourceHandleMap > | ResourceMapIterator |
Public Member Functions | |
GpuProgramManager () | |
virtual | ~GpuProgramManager () |
virtual GpuProgramPtr | load (const String &name, const String &groupName, const String &filename, GpuProgramType gptype, const String &syntaxCode) |
Loads a GPU program from a file of assembly. | |
virtual GpuProgramPtr | loadFromString (const String &name, const String &groupName, const String &code, GpuProgramType gptype, const String &syntaxCode) |
Loads a GPU program from a string of assembly code. | |
virtual const SyntaxCodes & | getSupportedSyntax (void) const |
Returns the syntaxes that this manager supports. | |
virtual bool | isSyntaxSupported (const String &syntaxCode) const |
Returns whether a given syntax code (e.g. | |
virtual GpuProgramParametersSharedPtr | createParameters (void) |
Creates a new GpuProgramParameters instance which can be used to bind parameters to your programs. | |
virtual GpuProgramPtr | createProgram (const String &name, const String &groupName, const String &filename, GpuProgramType gptype, const String &syntaxCode) |
Create a new, unloaded GpuProgram from a file of assembly. | |
virtual GpuProgramPtr | createProgramFromString (const String &name, const String &groupName, const String &code, GpuProgramType gptype, const String &syntaxCode) |
Create a GPU program from a string of assembly code. | |
virtual ResourcePtr | create (const String &name, const String &group, GpuProgramType gptype, const String &syntaxCode, bool isManual=false, ManualResourceLoader *loader=0) |
General create method, using specific create parameters instead of name / value pairs. | |
ResourcePtr | getByName (const String &name, bool preferHighLevelPrograms=true) |
Overrides the standard ResourceManager getByName method. | |
virtual ResourcePtr | create (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) |
Creates a new blank resource, but does not immediately load it. | |
virtual ResourceCreateOrRetrieveResult | createOrRetrieve (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) |
Create a new resource, or retrieve an existing one with the same name if it already exists. | |
virtual void | setMemoryBudget (size_t bytes) |
Set a limit on the amount of memory this resource handler may use. | |
virtual size_t | getMemoryBudget (void) const |
Get the limit on the amount of memory this resource handler may use. | |
virtual size_t | getMemoryUsage (void) const |
Gets the current memory usage, in bytes. | |
virtual void | unload (const String &name) |
Unloads a single resource by name. | |
virtual void | unload (ResourceHandle handle) |
Unloads a single resource by handle. | |
virtual void | unloadAll (bool reloadableOnly=true) |
Unloads all resources. | |
virtual void | reloadAll (bool reloadableOnly=true) |
Caused all currently loaded resources to be reloaded. | |
virtual void | unloadUnreferencedResources (bool reloadableOnly=true) |
Unload all resources which are not referenced by any other object. | |
virtual void | reloadUnreferencedResources (bool reloadableOnly=true) |
Caused all currently loaded but not referenced by any other object resources to be reloaded. | |
virtual void | remove (ResourcePtr &r) |
Remove a single resource. | |
virtual void | remove (const String &name) |
Remove a single resource by name. | |
virtual void | remove (ResourceHandle handle) |
Remove a single resource by handle. | |
virtual void | removeAll (void) |
Removes all resources. | |
virtual ResourcePtr | getByName (const String &name) |
Retrieves a pointer to a resource by name, or null if the resource does not exist. | |
virtual ResourcePtr | getByHandle (ResourceHandle handle) |
Retrieves a pointer to a resource by handle, or null if the resource does not exist. | |
virtual bool | resourceExists (const String &name) |
Returns whether the named resource exists in this manager. | |
virtual bool | resourceExists (ResourceHandle handle) |
Returns whether a resource with the given handle exists in this manager. | |
virtual void | _notifyResourceTouched (Resource *res) |
Notify this manager that a resource which it manages has been 'touched', i.e. | |
virtual void | _notifyResourceLoaded (Resource *res) |
Notify this manager that a resource which it manages has been loaded. | |
virtual void | _notifyResourceUnloaded (Resource *res) |
Notify this manager that a resource which it manages has been unloaded. | |
virtual ResourcePtr | prepare (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0) |
Generic prepare method, used to create a Resource specific to this ResourceManager without using one of the specialised 'prepare' methods (containing per-Resource-type parameters). | |
virtual ResourcePtr | load (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0) |
Generic load method, used to create a Resource specific to this ResourceManager without using one of the specialised 'load' methods (containing per-Resource-type parameters). | |
virtual const StringVector & | getScriptPatterns (void) const |
Gets the file patterns which should be used to find scripts for this ResourceManager. | |
virtual void | parseScript (DataStreamPtr &stream, const String &groupName) |
Parse the definition of a set of resources from a script file. | |
virtual Real | getLoadingOrder (void) const |
Gets the relative loading order of resources of this type. | |
const String & | getResourceType (void) const |
Gets a string identifying the type of resource this manager handles. | |
virtual void | setVerbose (bool v) |
Sets whether this manager and its resources habitually produce log output. | |
virtual bool | getVerbose (void) |
Gets whether this manager and its resources habitually produce log output. | |
ResourceMapIterator | getResourceIterator (void) |
Returns an iterator over all resources in this manager. | |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void * | operator new[] (size_t sz) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
Static Public Member Functions | |
static GpuProgramManager & | getSingleton (void) |
Override standard Singleton retrieval. | |
static GpuProgramManager * | getSingletonPtr (void) |
Override standard Singleton retrieval. | |
Protected Member Functions | |
virtual Resource * | createImpl (const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, GpuProgramType gptype, const String &syntaxCode)=0 |
Specialised create method with specific parameters. | |
ResourceHandle | getNextHandle (void) |
Allocates the next handle. | |
virtual Resource * | createImpl (const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, const NameValuePairList *createParams)=0 |
Create a new resource instance compatible with this manager (no custom parameters are populated at this point). | |
virtual void | addImpl (ResourcePtr &res) |
Add a newly created resource to the manager (note weak reference). | |
virtual void | removeImpl (ResourcePtr &res) |
Remove a resource from this manager; remove it from the lists. | |
virtual void | checkUsage (void) |
Checks memory usage and pages out if required. | |
Protected Attributes | |
ResourceHandleMap | mResourcesByHandle |
ResourceMap | mResources |
ResourceHandle | mNextHandle |
size_t | mMemoryBudget |
size_t | mMemoryUsage |
bool | mVerbose |
StringVector | mScriptPatterns |
Patterns to use to look for scripts if supported (e.g. *.overlay). | |
Real | mLoadOrder |
Loading order relative to other managers, higher is later. | |
String | mResourceType |
String identifying the resource type this manager handles. | |
Static Protected Attributes | |
static T * | ms_Singleton |
Definition at line 41 of file OgreGpuProgramManager.h.
typedef std::set<String> Ogre::GpuProgramManager::SyntaxCodes |
Definition at line 45 of file OgreGpuProgramManager.h.
typedef std::pair<ResourcePtr, bool> Ogre::ResourceManager::ResourceCreateOrRetrieveResult [inherited] |
Definition at line 98 of file OgreResourceManager.h.
typedef HashMap< String, ResourcePtr > Ogre::ResourceManager::ResourceMap [inherited] |
Definition at line 434 of file OgreResourceManager.h.
typedef std::map<ResourceHandle, ResourcePtr> Ogre::ResourceManager::ResourceHandleMap [inherited] |
Definition at line 435 of file OgreResourceManager.h.
typedef MapIterator<ResourceHandleMap> Ogre::ResourceManager::ResourceMapIterator [inherited] |
Definition at line 455 of file OgreResourceManager.h.
Ogre::GpuProgramManager::GpuProgramManager | ( | ) |
virtual Ogre::GpuProgramManager::~GpuProgramManager | ( | ) | [virtual] |
virtual Resource* Ogre::GpuProgramManager::createImpl | ( | const String & | name, | |
ResourceHandle | handle, | |||
const String & | group, | |||
bool | isManual, | |||
ManualResourceLoader * | loader, | |||
GpuProgramType | gptype, | |||
const String & | syntaxCode | |||
) | [protected, pure virtual] |
Specialised create method with specific parameters.
virtual GpuProgramPtr Ogre::GpuProgramManager::load | ( | const String & | name, | |
const String & | groupName, | |||
const String & | filename, | |||
GpuProgramType | gptype, | |||
const String & | syntaxCode | |||
) | [virtual] |
Loads a GPU program from a file of assembly.
name | The name of the GpuProgram | |
groupName | The name of the resource group | |
filename | The file to load | |
gptype | The type of program to create | |
syntaxCode | The name of the syntax to be used for this program e.g. arbvp1, vs_1_1 |
virtual GpuProgramPtr Ogre::GpuProgramManager::loadFromString | ( | const String & | name, | |
const String & | groupName, | |||
const String & | code, | |||
GpuProgramType | gptype, | |||
const String & | syntaxCode | |||
) | [virtual] |
Loads a GPU program from a string of assembly code.
name | The identifying name to give this program, which can be used to retrieve this program later with getByName. | |
groupName | The name of the resource group | |
code | A string of assembly code which will form the program to run | |
gptype | The type of program to create. | |
syntaxCode | The name of the syntax to be used for this program e.g. arbvp1, vs_1_1 |
virtual const SyntaxCodes& Ogre::GpuProgramManager::getSupportedSyntax | ( | void | ) | const [virtual] |
Returns the syntaxes that this manager supports.
virtual bool Ogre::GpuProgramManager::isSyntaxSupported | ( | const String & | syntaxCode | ) | const [virtual] |
Returns whether a given syntax code (e.g.
"ps_1_3", "fp20", "arbvp1") is supported.
virtual GpuProgramParametersSharedPtr Ogre::GpuProgramManager::createParameters | ( | void | ) | [virtual] |
Creates a new GpuProgramParameters instance which can be used to bind parameters to your programs.
virtual GpuProgramPtr Ogre::GpuProgramManager::createProgram | ( | const String & | name, | |
const String & | groupName, | |||
const String & | filename, | |||
GpuProgramType | gptype, | |||
const String & | syntaxCode | |||
) | [virtual] |
Create a new, unloaded GpuProgram from a file of assembly.
name | The name of the program | |
groupName | The name of the resource group | |
filename | The file to load | |
syntaxCode | The name of the syntax to be used for this program e.g. arbvp1, vs_1_1 | |
gptype | The type of program to create |
virtual GpuProgramPtr Ogre::GpuProgramManager::createProgramFromString | ( | const String & | name, | |
const String & | groupName, | |||
const String & | code, | |||
GpuProgramType | gptype, | |||
const String & | syntaxCode | |||
) | [virtual] |
Create a GPU program from a string of assembly code.
name | The identifying name to give this program, which can be used to retrieve this program later with getByName. | |
groupName | The name of the resource group | |
code | A string of assembly code which will form the program to run | |
gptype | The type of program to create. | |
syntaxCode | The name of the syntax to be used for this program e.g. arbvp1, vs_1_1 |
virtual ResourcePtr Ogre::GpuProgramManager::create | ( | const String & | name, | |
const String & | group, | |||
GpuProgramType | gptype, | |||
const String & | syntaxCode, | |||
bool | isManual = false , |
|||
ManualResourceLoader * | loader = 0 | |||
) | [virtual] |
General create method, using specific create parameters instead of name / value pairs.
ResourcePtr Ogre::GpuProgramManager::getByName | ( | const String & | name, | |
bool | preferHighLevelPrograms = true | |||
) |
Overrides the standard ResourceManager getByName method.
name | The name of the program to retrieve | |
preferHighLevelPrograms | If set to true (the default), high level programs will be returned in preference to low-level programs. |
static GpuProgramManager& Ogre::GpuProgramManager::getSingleton | ( | void | ) | [static] |
Override standard Singleton retrieval.
Reimplemented from Ogre::Singleton< T >.
static GpuProgramManager* Ogre::GpuProgramManager::getSingletonPtr | ( | void | ) | [static] |
Override standard Singleton retrieval.
Reimplemented from Ogre::Singleton< T >.
virtual ResourcePtr Ogre::ResourceManager::create | ( | const String & | name, | |
const String & | group, | |||
bool | isManual = false , |
|||
ManualResourceLoader * | loader = 0 , |
|||
const NameValuePairList * | createParams = 0 | |||
) | [virtual, inherited] |
Creates a new blank resource, but does not immediately load it.
name | The unique name of the resource | |
group | The name of the resource group to attach this new resource to | |
isManual | Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. | |
loader | Pointer to a ManualLoader implementation which will be called when the Resource wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the Resource will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. | |
createParams | If any parameters are required to create an instance, they should be supplied here as name / value pairs |
virtual ResourceCreateOrRetrieveResult Ogre::ResourceManager::createOrRetrieve | ( | const String & | name, | |
const String & | group, | |||
bool | isManual = false , |
|||
ManualResourceLoader * | loader = 0 , |
|||
const NameValuePairList * | createParams = 0 | |||
) | [virtual, inherited] |
Create a new resource, or retrieve an existing one with the same name if it already exists.
virtual void Ogre::ResourceManager::setMemoryBudget | ( | size_t | bytes | ) | [virtual, inherited] |
Set a limit on the amount of memory this resource handler may use.
virtual size_t Ogre::ResourceManager::getMemoryBudget | ( | void | ) | const [virtual, inherited] |
Get the limit on the amount of memory this resource handler may use.
virtual size_t Ogre::ResourceManager::getMemoryUsage | ( | void | ) | const [virtual, inherited] |
virtual void Ogre::ResourceManager::unload | ( | const String & | name | ) | [virtual, inherited] |
Unloads a single resource by name.
virtual void Ogre::ResourceManager::unload | ( | ResourceHandle | handle | ) | [virtual, inherited] |
Unloads a single resource by handle.
virtual void Ogre::ResourceManager::unloadAll | ( | bool | reloadableOnly = true |
) | [virtual, inherited] |
Unloads all resources.
reloadableOnly | If true (the default), only unload the resource that is reloadable. Because some resources isn't reloadable, they will be unloaded but can't load them later. Thus, you might not want to them unloaded. Or, you might unload all of them, and then populate them manually later. |
virtual void Ogre::ResourceManager::reloadAll | ( | bool | reloadableOnly = true |
) | [virtual, inherited] |
Caused all currently loaded resources to be reloaded.
reloadableOnly | If true (the default), only reload the resource that is reloadable. Because some resources isn't reloadable, they will be unloaded but can't loaded again. Thus, you might not want to them unloaded. Or, you might unload all of them, and then populate them manually later. |
virtual void Ogre::ResourceManager::unloadUnreferencedResources | ( | bool | reloadableOnly = true |
) | [virtual, inherited] |
Unload all resources which are not referenced by any other object.
reloadableOnly | If true (the default), only unloads resources which can be subsequently automatically reloaded. |
virtual void Ogre::ResourceManager::reloadUnreferencedResources | ( | bool | reloadableOnly = true |
) | [virtual, inherited] |
Caused all currently loaded but not referenced by any other object resources to be reloaded.
reloadableOnly | If true (the default), only reloads resources which can be subsequently automatically reloaded. |
virtual void Ogre::ResourceManager::remove | ( | ResourcePtr & | r | ) | [virtual, inherited] |
Remove a single resource.
If you do have shared pointers to resources hanging around after the ResourceManager is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.
virtual void Ogre::ResourceManager::remove | ( | const String & | name | ) | [virtual, inherited] |
Remove a single resource by name.
If you do have shared pointers to resources hanging around after the ResourceManager is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.
virtual void Ogre::ResourceManager::remove | ( | ResourceHandle | handle | ) | [virtual, inherited] |
Remove a single resource by handle.
If you do have shared pointers to resources hanging around after the ResourceManager is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.
virtual void Ogre::ResourceManager::removeAll | ( | void | ) | [virtual, inherited] |
Removes all resources.
If you do have shared pointers to resources hanging around after the ResourceManager is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.
Reimplemented in Ogre::CompositorManager.
virtual ResourcePtr Ogre::ResourceManager::getByName | ( | const String & | name | ) | [virtual, inherited] |
Retrieves a pointer to a resource by name, or null if the resource does not exist.
virtual ResourcePtr Ogre::ResourceManager::getByHandle | ( | ResourceHandle | handle | ) | [virtual, inherited] |
Retrieves a pointer to a resource by handle, or null if the resource does not exist.
virtual bool Ogre::ResourceManager::resourceExists | ( | const String & | name | ) | [virtual, inherited] |
Returns whether the named resource exists in this manager.
Definition at line 287 of file OgreResourceManager.h.
virtual bool Ogre::ResourceManager::resourceExists | ( | ResourceHandle | handle | ) | [virtual, inherited] |
Returns whether a resource with the given handle exists in this manager.
Definition at line 292 of file OgreResourceManager.h.
virtual void Ogre::ResourceManager::_notifyResourceTouched | ( | Resource * | res | ) | [virtual, inherited] |
Notify this manager that a resource which it manages has been 'touched', i.e.
used.
virtual void Ogre::ResourceManager::_notifyResourceLoaded | ( | Resource * | res | ) | [virtual, inherited] |
Notify this manager that a resource which it manages has been loaded.
virtual void Ogre::ResourceManager::_notifyResourceUnloaded | ( | Resource * | res | ) | [virtual, inherited] |
Notify this manager that a resource which it manages has been unloaded.
virtual ResourcePtr Ogre::ResourceManager::prepare | ( | const String & | name, | |
const String & | group, | |||
bool | isManual = false , |
|||
ManualResourceLoader * | loader = 0 , |
|||
const NameValuePairList * | loadParams = 0 | |||
) | [virtual, inherited] |
Generic prepare method, used to create a Resource specific to this ResourceManager without using one of the specialised 'prepare' methods (containing per-Resource-type parameters).
name | The name of the Resource | |
group | The resource group to which this resource will belong | |
isManual | Is the resource to be manually loaded? If so, you should provide a value for the loader parameter | |
loader | The manual loader which is to perform the required actions when this resource is loaded; only applicable when you specify true for the previous parameter | |
loadParams | Optional pointer to a list of name/value pairs containing loading parameters for this type of resource. |
virtual ResourcePtr Ogre::ResourceManager::load | ( | const String & | name, | |
const String & | group, | |||
bool | isManual = false , |
|||
ManualResourceLoader * | loader = 0 , |
|||
const NameValuePairList * | loadParams = 0 | |||
) | [virtual, inherited] |
Generic load method, used to create a Resource specific to this ResourceManager without using one of the specialised 'load' methods (containing per-Resource-type parameters).
name | The name of the Resource | |
group | The resource group to which this resource will belong | |
isManual | Is the resource to be manually loaded? If so, you should provide a value for the loader parameter | |
loader | The manual loader which is to perform the required actions when this resource is loaded; only applicable when you specify true for the previous parameter | |
loadParams | Optional pointer to a list of name/value pairs containing loading parameters for this type of resource. |
virtual const StringVector& Ogre::ResourceManager::getScriptPatterns | ( | void | ) | const [virtual, inherited] |
Gets the file patterns which should be used to find scripts for this ResourceManager.
Implements Ogre::ScriptLoader.
Definition at line 361 of file OgreResourceManager.h.
virtual void Ogre::ResourceManager::parseScript | ( | DataStreamPtr & | stream, | |
const String & | groupName | |||
) | [virtual, inherited] |
Parse the definition of a set of resources from a script file.
stream | Weak reference to a data stream which is the source of the script | |
groupName | The name of the resource group that resources which are parsed are to become a member of. If this group is loaded or unloaded, then the resources discovered in this script will be loaded / unloaded with it. |
Implements Ogre::ScriptLoader.
Reimplemented in Ogre::CompositorManager, Ogre::FontManager, and Ogre::MaterialManager.
Definition at line 376 of file OgreResourceManager.h.
virtual Real Ogre::ResourceManager::getLoadingOrder | ( | void | ) | const [virtual, inherited] |
Gets the relative loading order of resources of this type.
Implements Ogre::ScriptLoader.
Definition at line 384 of file OgreResourceManager.h.
const String& Ogre::ResourceManager::getResourceType | ( | void | ) | const [inherited] |
Gets a string identifying the type of resource this manager handles.
Definition at line 387 of file OgreResourceManager.h.
virtual void Ogre::ResourceManager::setVerbose | ( | bool | v | ) | [virtual, inherited] |
Sets whether this manager and its resources habitually produce log output.
Definition at line 390 of file OgreResourceManager.h.
virtual bool Ogre::ResourceManager::getVerbose | ( | void | ) | [virtual, inherited] |
Gets whether this manager and its resources habitually produce log output.
Definition at line 393 of file OgreResourceManager.h.
ResourceHandle Ogre::ResourceManager::getNextHandle | ( | void | ) | [protected, inherited] |
Allocates the next handle.
virtual Resource* Ogre::ResourceManager::createImpl | ( | const String & | name, | |
ResourceHandle | handle, | |||
const String & | group, | |||
bool | isManual, | |||
ManualResourceLoader * | loader, | |||
const NameValuePairList * | createParams | |||
) | [protected, pure virtual, inherited] |
Create a new resource instance compatible with this manager (no custom parameters are populated at this point).
name | The unique name of the resource | |
group | The name of the resource group to attach this new resource to | |
isManual | Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. | |
loader | Pointer to a ManualLoader implementation which will be called when the Resource wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the Resource will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. | |
createParams | If any parameters are required to create an instance, they should be supplied here as name / value pairs. These do not need to be set on the instance (handled elsewhere), just used if required to differentiate which concrete class is created. |
Implemented in Ogre::CompositorManager, Ogre::FontManager, Ogre::HighLevelGpuProgramManager, Ogre::MaterialManager, Ogre::MeshManager, and Ogre::SkeletonManager.
virtual void Ogre::ResourceManager::addImpl | ( | ResourcePtr & | res | ) | [protected, virtual, inherited] |
Add a newly created resource to the manager (note weak reference).
virtual void Ogre::ResourceManager::removeImpl | ( | ResourcePtr & | res | ) | [protected, virtual, inherited] |
Remove a resource from this manager; remove it from the lists.
virtual void Ogre::ResourceManager::checkUsage | ( | void | ) | [protected, virtual, inherited] |
Checks memory usage and pages out if required.
ResourceMapIterator Ogre::ResourceManager::getResourceIterator | ( | void | ) | [inherited] |
Returns an iterator over all resources in this manager.
Definition at line 460 of file OgreResourceManager.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
Definition at line 67 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
void * | ptr | |||
) | [inherited] |
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
Definition at line 84 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
Definition at line 89 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
void * | ||||
) | [inherited] |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
Definition at line 106 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
ResourceHandleMap Ogre::ResourceManager::mResourcesByHandle [protected, inherited] |
Definition at line 437 of file OgreResourceManager.h.
ResourceMap Ogre::ResourceManager::mResources [protected, inherited] |
Definition at line 438 of file OgreResourceManager.h.
ResourceHandle Ogre::ResourceManager::mNextHandle [protected, inherited] |
Definition at line 439 of file OgreResourceManager.h.
size_t Ogre::ResourceManager::mMemoryBudget [protected, inherited] |
Definition at line 440 of file OgreResourceManager.h.
size_t Ogre::ResourceManager::mMemoryUsage [protected, inherited] |
Definition at line 441 of file OgreResourceManager.h.
bool Ogre::ResourceManager::mVerbose [protected, inherited] |
Definition at line 443 of file OgreResourceManager.h.
StringVector Ogre::ResourceManager::mScriptPatterns [protected, inherited] |
Patterns to use to look for scripts if supported (e.g. *.overlay).
Definition at line 448 of file OgreResourceManager.h.
Real Ogre::ResourceManager::mLoadOrder [protected, inherited] |
Loading order relative to other managers, higher is later.
Definition at line 450 of file OgreResourceManager.h.
String Ogre::ResourceManager::mResourceType [protected, inherited] |
String identifying the resource type this manager handles.
Definition at line 452 of file OgreResourceManager.h.
T* Ogre::Singleton< T >::ms_Singleton [static, protected, inherited] |
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Last modified Sun Sep 27 22:03:32 2009