00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2006 Torus Knot Software Ltd 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 00024 You may alternatively use this source under the terms of a specific version of 00025 the OGRE Unrestricted License provided you have obtained such a license from 00026 Torus Knot Software Ltd. 00027 ----------------------------------------------------------------------------- 00028 */ 00029 #ifndef __CompositionTargetPass_H__ 00030 #define __CompositionTargetPass_H__ 00031 00032 #include "OgrePrerequisites.h" 00033 #include "OgreIteratorWrappers.h" 00034 00035 namespace Ogre { 00039 class _OgreExport CompositionTargetPass : public CompositorInstAlloc 00040 { 00041 public: 00042 CompositionTargetPass(CompositionTechnique *parent); 00043 ~CompositionTargetPass(); 00044 00047 enum InputMode 00048 { 00049 IM_NONE, // No input 00050 IM_PREVIOUS // Output of previous Composition in chain 00051 }; 00052 typedef std::vector<CompositionPass *> Passes; 00053 typedef VectorIterator<Passes> PassIterator; 00054 00057 void setInputMode(InputMode mode); 00059 InputMode getInputMode() const; 00060 00062 void setOutputName(const String &out); 00064 const String &getOutputName() const; 00065 00069 void setOnlyInitial(bool value); 00072 bool getOnlyInitial(); 00073 00076 void setVisibilityMask(uint32 mask); 00079 uint32 getVisibilityMask(); 00080 00087 void setMaterialScheme(const String& schemeName); 00094 const String& getMaterialScheme(void) const; 00095 00101 void setShadowsEnabled(bool enabled); 00107 bool getShadowsEnabled(void) const; 00111 void setLodBias(float bias); 00114 float getLodBias(); 00115 00118 CompositionPass *createPass(); 00121 void removePass(size_t idx); 00124 CompositionPass *getPass(size_t idx); 00127 size_t getNumPasses(); 00128 00131 void removeAllPasses(); 00132 00134 PassIterator getPassIterator(void); 00135 00137 CompositionTechnique *getParent(); 00138 00141 bool _isSupported(void); 00142 00143 private: 00145 CompositionTechnique *mParent; 00147 InputMode mInputMode; 00149 String mOutputName; 00151 Passes mPasses; 00154 bool mOnlyInitial; 00156 uint32 mVisibilityMask; 00158 float mLodBias; 00160 String mMaterialScheme; 00162 bool mShadowsEnabled; 00163 }; 00164 00165 } 00166 00167 #endif
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Last modified Sun Sep 27 22:02:22 2009