Ogre::TextureUnitState::TextureEffect Struct Reference

Internal structure defining a texture effect. More...

#include <OgreTextureUnitState.h>

List of all members.

Public Attributes

TextureEffectType type
int subtype
Real arg1
Real arg2
WaveformType waveType
Real base
Real frequency
Real phase
Real amplitude
Controller< Real > * controller
const Frustumfrustum


Detailed Description

Internal structure defining a texture effect.

Definition at line 152 of file OgreTextureUnitState.h.


Member Data Documentation

Definition at line 153 of file OgreTextureUnitState.h.

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Definition at line 155 of file OgreTextureUnitState.h.

Definition at line 156 of file OgreTextureUnitState.h.

Definition at line 157 of file OgreTextureUnitState.h.

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Definition at line 160 of file OgreTextureUnitState.h.

Definition at line 161 of file OgreTextureUnitState.h.

Definition at line 162 of file OgreTextureUnitState.h.


The documentation for this struct was generated from the following file:

Copyright © 2008 Torus Knot Software Ltd
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Last modified Sun Sep 27 22:08:13 2009