00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2006 Torus Knot Software Ltd 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 00024 You may alternatively use this source under the terms of a specific version of 00025 the OGRE Unrestricted License provided you have obtained such a license from 00026 Torus Knot Software Ltd. 00027 ----------------------------------------------------------------------------- 00028 */ 00029 #ifndef __ShadowCameraSetup_H__ 00030 #define __ShadowCameraSetup_H__ 00031 00032 #include "OgrePrerequisites.h" 00033 #include "OgreMovablePlane.h" 00034 #include "OgreSharedPtr.h" 00035 00036 00037 namespace Ogre { 00038 00063 class _OgreExport ShadowCameraSetup : public ShadowDataAlloc 00064 { 00065 public: 00067 virtual void getShadowCamera (const SceneManager *sm, const Camera *cam, 00068 const Viewport *vp, const Light *light, Camera *texCam, size_t iteration) const = 0; 00070 virtual ~ShadowCameraSetup() {} 00071 00072 }; 00073 00074 00075 00081 class _OgreExport DefaultShadowCameraSetup : public ShadowCameraSetup 00082 { 00083 public: 00085 DefaultShadowCameraSetup(); 00087 virtual ~DefaultShadowCameraSetup(); 00088 00090 virtual void getShadowCamera (const SceneManager *sm, const Camera *cam, 00091 const Viewport *vp, const Light *light, Camera *texCam, size_t iteration) const; 00092 }; 00093 00094 00095 00096 typedef SharedPtr<ShadowCameraSetup> ShadowCameraSetupPtr; 00097 00098 } 00099 00100 #endif
Copyright © 2008 Torus Knot Software Ltd
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Last modified Sun Sep 27 22:02:26 2009