#include <OgreStaticGeometry.h>
Public Types | |
typedef std::map< String, MaterialBucket * > | MaterialBucketMap |
Lookup of Material Buckets in this region. | |
typedef MapIterator < MaterialBucketMap > | MaterialIterator |
Iterator over the materials in this LOD. | |
Public Member Functions | |
LODBucket (Region *parent, unsigned short lod, Real lodDist) | |
virtual | ~LODBucket () |
Region * | getParent (void) |
ushort | getLod (void) const |
Get the lod index. | |
Real | getSquaredDistance (void) const |
Get the lod squared distance. | |
void | assign (QueuedSubMesh *qsm, ushort atLod) |
Assign a queued submesh to this bucket, using specified mesh LOD. | |
void | build (bool stencilShadows) |
Build. | |
void | addRenderables (RenderQueue *queue, uint8 group, Real camSquaredDistance) |
Add children to the render queue. | |
MaterialIterator | getMaterialIterator (void) |
Get an iterator over the materials in this LOD. | |
void | dump (std::ofstream &of) const |
Dump contents for diagnostics. | |
void | visitRenderables (Renderable::Visitor *visitor, bool debugRenderables) |
EdgeData * | getEdgeList () const |
ShadowCaster::ShadowRenderableList & | getShadowRenderableList () |
bool | isVertexProgramInUse () const |
void | updateShadowRenderables (ShadowTechnique shadowTechnique, const Vector4 &lightPos, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void * | operator new[] (size_t sz) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
Protected Attributes | |
Region * | mParent |
Pointer to parent region. | |
unsigned short | mLod |
LOD level (0 == full LOD). | |
Real | mSquaredDistance |
distance at which this LOD starts to apply (squared) | |
MaterialBucketMap | mMaterialBucketMap |
Lookup of Material Buckets in this region. | |
QueuedGeometryList | mQueuedGeometryList |
Geometry queued for a single LOD (deallocated here). | |
EdgeData * | mEdgeList |
Edge list, used if stencil shadow casting is enabled. | |
bool | mVertexProgramInUse |
Is a vertex program in use somewhere in this group? | |
ShadowCaster::ShadowRenderableList | mShadowRenderables |
List of shadow renderables. | |
Classes | |
class | LODShadowRenderable |
Nested class to allow shadows. More... |
Definition at line 300 of file OgreStaticGeometry.h.
typedef std::map<String, MaterialBucket*> Ogre::StaticGeometry::LODBucket::MaterialBucketMap |
virtual Ogre::StaticGeometry::LODBucket::~LODBucket | ( | ) | [virtual] |
Region* Ogre::StaticGeometry::LODBucket::getParent | ( | void | ) |
Definition at line 346 of file OgreStaticGeometry.h.
ushort Ogre::StaticGeometry::LODBucket::getLod | ( | void | ) | const |
Real Ogre::StaticGeometry::LODBucket::getSquaredDistance | ( | void | ) | const |
void Ogre::StaticGeometry::LODBucket::assign | ( | QueuedSubMesh * | qsm, | |
ushort | atLod | |||
) |
Assign a queued submesh to this bucket, using specified mesh LOD.
void Ogre::StaticGeometry::LODBucket::build | ( | bool | stencilShadows | ) |
Build.
void Ogre::StaticGeometry::LODBucket::addRenderables | ( | RenderQueue * | queue, | |
uint8 | group, | |||
Real | camSquaredDistance | |||
) |
Add children to the render queue.
MaterialIterator Ogre::StaticGeometry::LODBucket::getMaterialIterator | ( | void | ) |
Get an iterator over the materials in this LOD.
void Ogre::StaticGeometry::LODBucket::dump | ( | std::ofstream & | of | ) | const |
Dump contents for diagnostics.
void Ogre::StaticGeometry::LODBucket::visitRenderables | ( | Renderable::Visitor * | visitor, | |
bool | debugRenderables | |||
) |
EdgeData* Ogre::StaticGeometry::LODBucket::getEdgeList | ( | ) | const |
Definition at line 365 of file OgreStaticGeometry.h.
ShadowCaster::ShadowRenderableList& Ogre::StaticGeometry::LODBucket::getShadowRenderableList | ( | ) |
Definition at line 366 of file OgreStaticGeometry.h.
bool Ogre::StaticGeometry::LODBucket::isVertexProgramInUse | ( | ) | const |
Definition at line 367 of file OgreStaticGeometry.h.
void Ogre::StaticGeometry::LODBucket::updateShadowRenderables | ( | ShadowTechnique | shadowTechnique, | |
const Vector4 & | lightPos, | |||
HardwareIndexBufferSharedPtr * | indexBuffer, | |||
bool | extrudeVertices, | |||
Real | extrusionDistance, | |||
unsigned long | flags = 0 | |||
) |
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
Definition at line 67 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, | |
void * | ptr | |||
) | [inherited] |
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, | |
const char * | file, | |||
int | line, | |||
const char * | func | |||
) | [inherited] |
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
Definition at line 84 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
Definition at line 89 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
void * | ||||
) | [inherited] |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
Definition at line 106 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, | |
const char * | , | |||
int | , | |||
const char * | ||||
) | [inherited] |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
Region* Ogre::StaticGeometry::LODBucket::mParent [protected] |
unsigned short Ogre::StaticGeometry::LODBucket::mLod [protected] |
distance at which this LOD starts to apply (squared)
Definition at line 332 of file OgreStaticGeometry.h.
Geometry queued for a single LOD (deallocated here).
Definition at line 336 of file OgreStaticGeometry.h.
EdgeData* Ogre::StaticGeometry::LODBucket::mEdgeList [protected] |
Edge list, used if stencil shadow casting is enabled.
Definition at line 338 of file OgreStaticGeometry.h.
bool Ogre::StaticGeometry::LODBucket::mVertexProgramInUse [protected] |
Is a vertex program in use somewhere in this group?
Definition at line 340 of file OgreStaticGeometry.h.
Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 27 22:07:30 2009