OgrePredefinedControllers.h File Reference

#include "OgrePrerequisites.h"
#include "OgreCommon.h"
#include "OgreController.h"
#include "OgreFrameListener.h"
#include "OgreGpuProgram.h"

Go to the source code of this file.

Namespaces

namespace  Ogre

Classes

class  Ogre::FrameTimeControllerValue
 Predefined controller value for getting the latest frame time. More...
class  Ogre::TextureFrameControllerValue
 Predefined controller value for getting / setting the frame number of a texture layer. More...
class  Ogre::TexCoordModifierControllerValue
 Predefined controller value for getting / setting a texture coordinate modifications (scales and translates). More...
class  Ogre::FloatGpuParameterControllerValue
 Predefined controller value for setting a single floating- point value in a constant parameter of a vertex or fragment program. More...
class  Ogre::PassthroughControllerFunction
 Predefined controller function which just passes through the original source directly to dest. More...
class  Ogre::AnimationControllerFunction
 Predefined controller function for dealing with animation. More...
class  Ogre::ScaleControllerFunction
 Predefined controller function which simply scales an input to an output value. More...
class  Ogre::WaveformControllerFunction
 Predefined controller function based on a waveform. More...


Copyright © 2008 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 27 22:02:27 2009