Ogre::EdgeData Class Reference

This class contains the information required to describe the edge connectivity of a given set of vertices and indexes. More...

#include <OgreEdgeListBuilder.h>

Inheritance diagram for Ogre::EdgeData:

Inheritance graph
[legend]

List of all members.

Public Types

typedef std::vector< Vector4,
STLAllocator< Vector4,
CategorisedAlignAllocPolicy
< MEMCATEGORY_GEOMETRY > > > 
TriangleFaceNormalList
typedef std::vector< char > TriangleLightFacingList
typedef std::vector< TriangleTriangleList
typedef std::vector< EdgeEdgeList
typedef std::vector< EdgeGroupEdgeGroupList

Public Member Functions

void updateTriangleLightFacing (const Vector4 &lightPos)
 Calculate the light facing state of the triangles in this edge list.
void updateFaceNormals (size_t vertexSet, const HardwareVertexBufferSharedPtr &positionBuffer)
 Updates the face normals for this edge list based on (changed) position information, useful for animated objects.
void log (Log *log)
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
void * operator new (size_t sz)
void * operator new (size_t sz, void *ptr)
 placement operator new
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info
void * operator new[] (size_t sz)
void operator delete (void *ptr)
void operator delete (void *ptr, void *)
void operator delete (void *ptr, const char *, int, const char *)
void operator delete[] (void *ptr)
void operator delete[] (void *ptr, const char *, int, const char *)

Public Attributes

TriangleList triangles
 Main triangles array, stores all triangles of this edge list.
TriangleFaceNormalList triangleFaceNormals
 All triangle face normals.
TriangleLightFacingList triangleLightFacings
 Triangle light facing states.
EdgeGroupList edgeGroups
 All edge groups of this edge list.
bool isClosed
 Flag indicate the mesh is manifold.

Classes

struct  Edge
 Edge data. More...
struct  EdgeGroup
 A group of edges sharing the same vertex data. More...
struct  Triangle
 Basic triangle structure. More...


Detailed Description

This class contains the information required to describe the edge connectivity of a given set of vertices and indexes.

Remarks:
This information is built using the EdgeListBuilder class. Note that for a given mesh, which can be made up of multiple submeshes, there are separate edge lists for when

Definition at line 46 of file OgreEdgeListBuilder.h.


Member Typedef Documentation

Definition at line 78 of file OgreEdgeListBuilder.h.

typedef std::vector<char> Ogre::EdgeData::TriangleLightFacingList

Definition at line 83 of file OgreEdgeListBuilder.h.

typedef std::vector<Triangle> Ogre::EdgeData::TriangleList

Definition at line 85 of file OgreEdgeListBuilder.h.

typedef std::vector<Edge> Ogre::EdgeData::EdgeList

Definition at line 86 of file OgreEdgeListBuilder.h.

Definition at line 107 of file OgreEdgeListBuilder.h.


Member Function Documentation

void Ogre::EdgeData::updateTriangleLightFacing ( const Vector4 lightPos  ) 

Calculate the light facing state of the triangles in this edge list.

Remarks:
This is normally the first stage of calculating a silhouette, i.e. establishing which tris are facing the light and which are facing away. This state is stored in the 'triangleLightFacings'.
Parameters:
lightPos 4D position of the light in object space, note that for directional lights (which have no position), the w component is 0 and the x/y/z position are the direction.

void Ogre::EdgeData::updateFaceNormals ( size_t  vertexSet,
const HardwareVertexBufferSharedPtr positionBuffer 
)

Updates the face normals for this edge list based on (changed) position information, useful for animated objects.

Parameters:
vertexSet The vertex set we are updating
positionBuffer The updated position buffer, must contain ONLY xyz

void Ogre::EdgeData::log ( Log log  ) 

template<class Alloc>
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

operator new, with debug line info

Definition at line 62 of file OgreMemoryAllocatedObject.h.

template<class Alloc>
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz  )  [inherited]

Definition at line 67 of file OgreMemoryAllocatedObject.h.

template<class Alloc>
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
) [inherited]

placement operator new

Definition at line 73 of file OgreMemoryAllocatedObject.h.

template<class Alloc>
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

array operator new, with debug line info

Definition at line 79 of file OgreMemoryAllocatedObject.h.

template<class Alloc>
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz  )  [inherited]

Definition at line 84 of file OgreMemoryAllocatedObject.h.

template<class Alloc>
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr  )  [inherited]

Definition at line 89 of file OgreMemoryAllocatedObject.h.

template<class Alloc>
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
) [inherited]

Definition at line 95 of file OgreMemoryAllocatedObject.h.

template<class Alloc>
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 101 of file OgreMemoryAllocatedObject.h.

template<class Alloc>
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr  )  [inherited]

Definition at line 106 of file OgreMemoryAllocatedObject.h.

template<class Alloc>
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 112 of file OgreMemoryAllocatedObject.h.


Member Data Documentation

Main triangles array, stores all triangles of this edge list.

Note that triangles are grouping against edge group.

Definition at line 112 of file OgreEdgeListBuilder.h.

All triangle face normals.

It should be 1:1 with triangles.

Definition at line 114 of file OgreEdgeListBuilder.h.

Triangle light facing states.

It should be 1:1 with triangles.

Definition at line 116 of file OgreEdgeListBuilder.h.

All edge groups of this edge list.

Definition at line 118 of file OgreEdgeListBuilder.h.

Flag indicate the mesh is manifold.

Definition at line 120 of file OgreEdgeListBuilder.h.


The documentation for this class was generated from the following file:

Copyright © 2008 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 27 22:03:13 2009