Listener() | Ogre::SceneManager::Listener | |
postFindVisibleObjects(SceneManager *source, IlluminationRenderStage irs, Viewport *v)=0 | Ogre::SceneManager::Listener | [pure virtual] |
preFindVisibleObjects(SceneManager *source, IlluminationRenderStage irs, Viewport *v)=0 | Ogre::SceneManager::Listener | [pure virtual] |
shadowTextureCasterPreViewProj(Light *light, Camera *camera, size_t iteration)=0 | Ogre::SceneManager::Listener | [pure virtual] |
shadowTextureReceiverPreViewProj(Light *light, Frustum *frustum)=0 | Ogre::SceneManager::Listener | [pure virtual] |
shadowTexturesUpdated(size_t numberOfShadowTextures)=0 | Ogre::SceneManager::Listener | [pure virtual] |
sortLightsAffectingFrustum(LightList &lightList) | Ogre::SceneManager::Listener | [virtual] |
~Listener() | Ogre::SceneManager::Listener | [virtual] |
Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 27 22:06:15 2009