OgreRectangle2D.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2006 Torus Knot Software Ltd
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 
00024 You may alternatively use this source under the terms of a specific version of
00025 the OGRE Unrestricted License provided you have obtained such a license from
00026 Torus Knot Software Ltd.
00027 -----------------------------------------------------------------------------
00028 */
00029 #ifndef _Rectangle2D_H__
00030 #define _Rectangle2D_H__
00031 
00032 #include "OgrePrerequisites.h"
00033 
00034 #include "OgreSimpleRenderable.h"
00035 
00036 namespace Ogre {
00037 
00044     class _OgreExport Rectangle2D : public SimpleRenderable
00045     {
00046     protected:
00049         void getWorldTransforms( Matrix4* xform ) const;
00050 
00051     public:
00052 
00053         Rectangle2D(bool includeTextureCoordinates = false);
00054         ~Rectangle2D();
00055 
00063         void setCorners(Real left, Real top, Real right, Real bottom);
00064 
00065         Real getSquaredViewDepth(const Camera* cam) const { return 0; }
00066 
00067         Real getBoundingRadius(void) const { return 0; }
00068 
00069     };
00070 
00071 }// namespace
00072 
00073 #endif
00074 
00075 

Copyright © 2008 Torus Knot Software Ltd
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Last modified Sun Sep 27 22:02:25 2009