OgreAnimationState.h File Reference

#include "OgrePrerequisites.h"
#include "OgreString.h"
#include "OgreController.h"
#include "OgreIteratorWrappers.h"

Go to the source code of this file.

Namespaces

namespace  Ogre

Classes

class  Ogre::AnimationState
 Represents the state of an animation and the weight of it's influence. More...
class  Ogre::AnimationStateSet
 Class encapsulating a set of AnimationState objects. More...
class  Ogre::AnimationStateControllerValue
 ControllerValue wrapper class for AnimationState. More...

Typedefs

typedef std::map< String,
AnimationState * > 
Ogre::AnimationStateMap
typedef MapIterator
< AnimationStateMap > 
Ogre::AnimationStateIterator
typedef ConstMapIterator
< AnimationStateMap > 
Ogre::ConstAnimationStateIterator
typedef std::list
< AnimationState * > 
Ogre::EnabledAnimationStateList
typedef ConstVectorIterator
< EnabledAnimationStateList > 
Ogre::ConstEnabledAnimationStateIterator


Copyright © 2008 Torus Knot Software Ltd
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Last modified Sun Sep 27 22:02:26 2009