00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 00024 You may alternatively use this source under the terms of a specific version of 00025 the OGRE Unrestricted License provided you have obtained such a license from 00026 Torus Knot Software Ltd. 00027 ----------------------------------------------------------------------------- 00028 */ 00029 #ifndef __OGRE_POSE_H 00030 #define __OGRE_POSE_H 00031 00032 #include "OgrePrerequisites.h" 00033 #include "OgreString.h" 00034 #include "OgreHardwareVertexBuffer.h" 00035 #include "OgreVector3.h" 00036 #include "OgreIteratorWrappers.h" 00037 00038 namespace Ogre { 00039 00049 class _OgreExport Pose : public AnimationAlloc 00050 { 00051 public: 00057 Pose(ushort target, const String& name = StringUtil::BLANK); 00058 virtual ~Pose(); 00060 const String& getName(void) const { return mName; } 00062 ushort getTarget(void) const { return mTarget; } 00064 typedef std::map<size_t, Vector3> VertexOffsetMap; 00066 typedef MapIterator<VertexOffsetMap> VertexOffsetIterator; 00068 typedef ConstMapIterator<VertexOffsetMap> ConstVertexOffsetIterator; 00069 00074 void addVertex(size_t index, const Vector3& offset); 00075 00077 void removeVertex(size_t index); 00078 00080 void clearVertexOffsets(void); 00081 00083 ConstVertexOffsetIterator getVertexOffsetIterator(void) const; 00085 VertexOffsetIterator getVertexOffsetIterator(void); 00087 const VertexOffsetMap& getVertexOffsets(void) const { return mVertexOffsetMap; } 00088 00090 const HardwareVertexBufferSharedPtr& _getHardwareVertexBuffer(size_t numVertices) const; 00091 00095 Pose* clone(void) const; 00096 protected: 00098 ushort mTarget; 00100 String mName; 00102 VertexOffsetMap mVertexOffsetMap; 00104 mutable HardwareVertexBufferSharedPtr mBuffer; 00105 }; 00106 typedef std::vector<Pose*> PoseList; 00107 00108 00109 } 00110 00111 #endif
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Last modified Sun Sep 27 22:02:24 2009