OgreScriptParser.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2006 Torus Knot Software Ltd
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 
00024 You may alternatively use this source under the terms of a specific version of
00025 the OGRE Unrestricted License provided you have obtained such a license from
00026 Torus Knot Software Ltd.
00027 -----------------------------------------------------------------------------
00028 */
00029 
00030 #ifndef __SCRIPTPARSER_H_
00031 #define __SCRIPTPARSER_H_
00032 
00033 #include "OgrePrerequisites.h"
00034 #include "OgreSharedPtr.h"
00035 #include "OgreScriptCompiler.h"
00036 #include "OgreScriptLexer.h"
00037 
00038 namespace Ogre {
00039 
00040     class _OgreExport ScriptParser : public ScriptCompilerAlloc
00041     {
00042     public:
00043         ScriptParser();
00044         virtual ~ScriptParser() {}
00045 
00046         ConcreteNodeListPtr parse(const ScriptTokenListPtr &tokens);
00047         ConcreteNodeListPtr parseChunk(const ScriptTokenListPtr &tokens);
00048     private:
00049         ScriptToken *getToken(ScriptTokenList::iterator i, ScriptTokenList::iterator end, int offset);
00050         ScriptTokenList::iterator skipNewlines(ScriptTokenList::iterator i, ScriptTokenList::iterator end);
00051     };
00052     
00053 }
00054 
00055 #endif

Copyright © 2008 Torus Knot Software Ltd
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Last modified Sun Sep 27 22:02:25 2009