OgreRectangle.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org
00006 
00007 Copyright (c) 2000-2006 Torus Knot Software Ltd
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 
00024 You may alternatively use this source under the terms of a specific version of
00025 the OGRE Unrestricted License provided you have obtained such a license from
00026 Torus Knot Software Ltd.
00027 -----------------------------------------------------------------------------
00028 */
00029 #ifndef _Rectangle_H__
00030 #define _Rectangle_H__
00031 
00032 #include "OgrePrerequisites.h"
00033 
00034 namespace Ogre {
00035 
00036     struct _OgreExport Rectangle
00037     {
00038         Real left;
00039         Real top;
00040         Real right;
00041         Real bottom;
00042 
00043         inline bool inside(Real x, Real y) const { return x >= left && x <= right && y >= top && y <= bottom; }
00044     };
00045 
00055     inline Rectangle intersect(const Rectangle& lhs, const Rectangle& rhs)
00056     {
00057         Rectangle r;
00058 
00059         r.left   = lhs.left   > rhs.left   ? lhs.left   : rhs.left;
00060         r.top    = lhs.top    > rhs.top    ? lhs.top    : rhs.top;
00061         r.right  = lhs.right  < rhs.right  ? lhs.right  : rhs.right;
00062         r.bottom = lhs.bottom < rhs.bottom ? lhs.bottom : rhs.bottom;
00063 
00064         return r;
00065     }
00066 
00067 }
00068 
00069 #endif // _Rectangle_H__

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Last modified Sun Sep 27 22:02:25 2009