#include "OgrePrerequisites.h"
#include "OgreRenderQueue.h"
#include "OgreAxisAlignedBox.h"
#include "OgreSphere.h"
#include "OgreShadowCaster.h"
#include "OgreFactoryObj.h"
#include "OgreAnimable.h"
#include "OgreAny.h"
#include "OgreUserDefinedObject.h"
Go to the source code of this file.
Namespaces | |
namespace | Ogre |
Classes | |
class | Ogre::MovableObject |
Abstract class defining a movable object in a scene. More... | |
class | Ogre::MovableObject::Listener |
Listener which gets called back on MovableObject events. More... | |
class | Ogre::MovableObjectFactory |
Interface definition for a factory class which produces a certain kind of MovableObject, and can be registered with Root in order to allow all clients to produce new instances of this object, integrated with the standard Ogre processing. More... |
Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 27 22:02:27 2009