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AddColorAttribute
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Adds a color attribute to a mesh component, primarily for testing purposes.
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AddColorAttributes
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Adds an color attribute to every table in a mesh, primarily for testing purposes.
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AddIndexAttributes
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Adds an integer index attribute to every table in a mesh, primarily for testing purposes.
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AddPointAttributes
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Copies point coordinates to the relevant attribute tables in a mesh, primarily for testing purposes.
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BitmapPerceptualDifference
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Calculate a perceptual difference metric between two bitmap images
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MeshToStdout
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Prints mesh information to stdout
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PipelineProfiler
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Records data profiling execution of the visualization pipeline
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SelectionToStdout
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Prints selection information to stdout
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StringToStdout
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Prints an input string value to stdout
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ValidMeshes
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Tests to see that every every primitive and mesh in a collection of meshes can be validated.