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template<typename T > |
void | Assimp::ArrayBounds (const T *in, unsigned int size, T &min, T &max) |
| Find the min/max values of an array of Ts. More...
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float | Assimp::ComputePositionEpsilon (const aiMesh *pMesh) |
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float | Assimp::ComputePositionEpsilon (const aiMesh *const *pMeshes, size_t num) |
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VertexWeightTable * | Assimp::ComputeVertexBoneWeightTable (const aiMesh *pMesh) |
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void | Assimp::ConvertListToStrings (const std::string &in, std::list< std::string > &out) |
| Extract single strings from a list of identifiers. More...
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void | Assimp::FindAABBTransformed (const aiMesh *mesh, aiVector3D &min, aiVector3D &max, const aiMatrix4x4 &m) |
| Compute the AABB of a mesh after applying a given transform. More...
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void | Assimp::FindMeshCenter (aiMesh *mesh, aiVector3D &out, aiVector3D &min, aiVector3D &max) |
| Helper function to determine the 'real' center of a mesh. More...
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void | Assimp::FindMeshCenter (aiMesh *mesh, aiVector3D &out) |
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void | Assimp::FindMeshCenterTransformed (aiMesh *mesh, aiVector3D &out, aiVector3D &min, aiVector3D &max, const aiMatrix4x4 &m) |
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void | Assimp::FindMeshCenterTransformed (aiMesh *mesh, aiVector3D &out, const aiMatrix4x4 &m) |
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void | Assimp::FindSceneCenter (aiScene *scene, aiVector3D &out, aiVector3D &min, aiVector3D &max) |
| Helper function to determine the 'real' center of a scene. More...
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float | Assimp::GetColorDifference (const aiColor4D &pColor1, const aiColor4D &pColor2) |
| Little helper function to calculate the quadratic difference of two colours. More...
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unsigned int | Assimp::GetMeshVFormatUnique (const aiMesh *pcMesh) |
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aiMesh * | Assimp::MakeSubmesh (const aiMesh *pMesh, const std::vector< unsigned int > &subMeshFaces, unsigned int subFlags) |
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const char * | Assimp::MappingTypeToString (aiTextureMapping in) |
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template<typename TReal > |
inline ::aiVector3t< TReal > | std::max (const ::aiVector3t< TReal > &a, const ::aiVector3t< TReal > &b) |
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template<typename TReal > |
inline ::aiVector2t< TReal > | std::max (const ::aiVector2t< TReal > &a, const ::aiVector2t< TReal > &b) |
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template<typename TReal > |
inline ::aiColor4t< TReal > | std::max (const ::aiColor4t< TReal > &a, const ::aiColor4t< TReal > &b) |
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template<typename TReal > |
inline ::aiQuaterniont< TReal > | std::max (const ::aiQuaterniont< TReal > &a, const ::aiQuaterniont< TReal > &b) |
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inline ::aiVectorKey | std::max (const ::aiVectorKey &a, const ::aiVectorKey &b) |
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inline ::aiQuatKey | std::max (const ::aiQuatKey &a, const ::aiQuatKey &b) |
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inline ::aiVertexWeight | std::max (const ::aiVertexWeight &a, const ::aiVertexWeight &b) |
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template<typename TReal > |
inline ::aiVector3t< TReal > | std::min (const ::aiVector3t< TReal > &a, const ::aiVector3t< TReal > &b) |
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template<typename TReal > |
inline ::aiVector2t< TReal > | std::min (const ::aiVector2t< TReal > &a, const ::aiVector2t< TReal > &b) |
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template<typename TReal > |
inline ::aiColor4t< TReal > | std::min (const ::aiColor4t< TReal > &a, const ::aiColor4t< TReal > &b) |
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template<typename TReal > |
inline ::aiQuaterniont< TReal > | std::min (const ::aiQuaterniont< TReal > &a, const ::aiQuaterniont< TReal > &b) |
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inline ::aiVectorKey | std::min (const ::aiVectorKey &a, const ::aiVectorKey &b) |
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inline ::aiQuatKey | std::min (const ::aiQuatKey &a, const ::aiQuatKey &b) |
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inline ::aiVertexWeight | std::min (const ::aiVertexWeight &a, const ::aiVertexWeight &b) |
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const char * | Assimp::TextureTypeToString (aiTextureType in) |
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