C4D_Living
Category:
Objects / Category
Since engine version:
5.1 OC
Description
Objects with this category are alive when created.
Syntax
int
C4D_Living
Example
GetPlrKnowledge
(0,
nil
, 0, C4D_Living);
Returns the first type of living beings which can be built by player 1 - usually none.
See also:
GetAlive
,
GetCategory
,
GetDefinition
,
SetCategory
Günther, 2002, 2011