Assimp  v3.1.1 (June 2014)
MeshHelper Class Reference

Inherits NSObject.

Protected Attributes

aiColor4D ambientColor
 
aiColor4D diffuseColor
 
GLuint displayList
 
aiColor4D emissiveColor
 
GLuint indexBuffer
 
GLuint normalBuffer
 
GLuint numIndices
 
GLfloat opacity
 
GLfloat shininess
 
aiColor4D specularColor
 
GLfloat specularStrength
 
GLuint textureID
 
BOOL twoSided
 
GLuint vao
 
GLuint vertexBuffer
 

Properties

aiColor4DambientColor
 
aiColor4DdiffuseColor
 
aiColor4DemissiveColor
 
aiColor4DspecularColor
 

Member Data Documentation

§ ambientColor

- (aiColor4D *) ambientColor
protected

§ diffuseColor

- (aiColor4D *) diffuseColor
protected

§ displayList

- (GLuint) displayList
readwriteassignprotected

§ emissiveColor

- (aiColor4D *) emissiveColor
protected

§ indexBuffer

- (GLuint) indexBuffer
readwriteassignprotected

§ normalBuffer

- (GLuint) normalBuffer
readwriteassignprotected

§ numIndices

- (GLuint) numIndices
readwriteassignprotected

§ opacity

- (GLfloat) opacity
readwriteassignprotected

§ shininess

- (GLfloat) shininess
readwriteassignprotected

§ specularColor

- (aiColor4D *) specularColor
protected

§ specularStrength

- (GLfloat) specularStrength
readwriteassignprotected

§ textureID

- (GLuint) textureID
readwriteassignprotected

§ twoSided

- (BOOL) twoSided
readwriteassignprotected

§ vao

- (GLuint) vao
readwriteassignprotected

§ vertexBuffer

- (GLuint) vertexBuffer
readwriteassignprotected

Property Documentation

§ ambientColor

- (aiColor4D*) ambientColor
readwriteatomicassign

§ diffuseColor

- (aiColor4D*) diffuseColor
readwriteatomicassign

§ emissiveColor

- (aiColor4D*) emissiveColor
readwriteatomicassign

§ specularColor

- (aiColor4D*) specularColor
readwriteatomicassign

The documentation for this class was generated from the following files: