Assimp
v3.1.1 (June 2014)
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Namespaces | |
Assimp | |
MACHINE-GENERATED by scripts/ICFImporter/CppGenerator.py. | |
Functions | |
static void | CopyValue (const aiMatrix4x4 &v, glTF::mat4 &o) |
Ref< Accessor > | ExportData (Asset &a, std::string &meshName, Ref< Buffer > &buffer, unsigned int count, void *data, AttribType::Value typeIn, AttribType::Value typeOut, ComponentType compType, bool isIndices=false) |
void | Assimp::ExportSceneGLB (const char *, IOSystem *, const aiScene *, const ExportProperties *) |
void | Assimp::ExportSceneGLTF (const char *, IOSystem *, const aiScene *, const ExportProperties *) |
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static |
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inline |
The target that the WebGL buffer should be bound to.