1 #ifndef QMF_AGENT_EVENT_H
2 #define QMF_AGENT_EVENT_H
31 template <
class>
class PrivateImplRef;
53 QMF_EXTERN AgentEvent& operator=(
const AgentEvent&);
57 QMF_EXTERN const std::string& getUserId()
const;
61 QMF_EXTERN const std::string& getMethodName()
const;
69 friend struct AgentEventImplAccess;
std::map< std::string, Variant > Map
A handle is like a pointer: refers to an underlying implementation object.
Represents a value of variable type.