|
#define | _AI_MATKEY_MAPPING_BASE "$tex.mapping" |
|
#define | _AI_MATKEY_MAPPINGMODE_U_BASE "$tex.mapmodeu" |
|
#define | _AI_MATKEY_MAPPINGMODE_V_BASE "$tex.mapmodev" |
|
#define | _AI_MATKEY_TEXBLEND_BASE "$tex.blend" |
|
#define | _AI_MATKEY_TEXFLAGS_BASE "$tex.flags" |
|
#define | _AI_MATKEY_TEXMAP_AXIS_BASE "$tex.mapaxis" |
|
#define | _AI_MATKEY_TEXOP_BASE "$tex.op" |
|
#define | _AI_MATKEY_TEXTURE_BASE "$tex.file" |
|
#define | _AI_MATKEY_UVTRANSFORM_BASE "$tex.uvtrafo" |
|
#define | _AI_MATKEY_UVWSRC_BASE "$tex.uvwsrc" |
|
#define | AI_DEFAULT_MATERIAL_NAME "DefaultMaterial" |
|
#define | AI_DEFAULT_TEXTURED_MATERIAL_NAME "TexturedDefaultMaterial" |
|
#define | AI_MATKEY_BLEND_FUNC "$mat.blend",0,0 |
|
#define | AI_MATKEY_BUMPSCALING "$mat.bumpscaling",0,0 |
|
#define | AI_MATKEY_COLOR_AMBIENT "$clr.ambient",0,0 |
|
#define | AI_MATKEY_COLOR_DIFFUSE "$clr.diffuse",0,0 |
|
#define | AI_MATKEY_COLOR_EMISSIVE "$clr.emissive",0,0 |
|
#define | AI_MATKEY_COLOR_REFLECTIVE "$clr.reflective",0,0 |
|
#define | AI_MATKEY_COLOR_SPECULAR "$clr.specular",0,0 |
|
#define | AI_MATKEY_COLOR_TRANSPARENT "$clr.transparent",0,0 |
|
#define | AI_MATKEY_ENABLE_WIREFRAME "$mat.wireframe",0,0 |
|
#define | AI_MATKEY_GLOBAL_BACKGROUND_IMAGE "?bg.global",0,0 |
|
#define | AI_MATKEY_MAPPING(type, N) _AI_MATKEY_MAPPING_BASE,type,N |
|
#define | AI_MATKEY_MAPPING_AMBIENT(N) AI_MATKEY_MAPPING(aiTextureType_AMBIENT,N) |
|
#define | AI_MATKEY_MAPPING_DIFFUSE(N) AI_MATKEY_MAPPING(aiTextureType_DIFFUSE,N) |
|
#define | AI_MATKEY_MAPPING_DISPLACEMENT(N) AI_MATKEY_MAPPING(aiTextureType_DISPLACEMENT,N) |
|
#define | AI_MATKEY_MAPPING_EMISSIVE(N) AI_MATKEY_MAPPING(aiTextureType_EMISSIVE,N) |
|
#define | AI_MATKEY_MAPPING_HEIGHT(N) AI_MATKEY_MAPPING(aiTextureType_HEIGHT,N) |
|
#define | AI_MATKEY_MAPPING_LIGHTMAP(N) AI_MATKEY_MAPPING(aiTextureType_LIGHTMAP,N) |
|
#define | AI_MATKEY_MAPPING_NORMALS(N) AI_MATKEY_MAPPING(aiTextureType_NORMALS,N) |
|
#define | AI_MATKEY_MAPPING_OPACITY(N) AI_MATKEY_MAPPING(aiTextureType_OPACITY,N) |
|
#define | AI_MATKEY_MAPPING_REFLECTION(N) AI_MATKEY_MAPPING(aiTextureType_REFLECTION,N) |
|
#define | AI_MATKEY_MAPPING_SHININESS(N) AI_MATKEY_MAPPING(aiTextureType_SHININESS,N) |
|
#define | AI_MATKEY_MAPPING_SPECULAR(N) AI_MATKEY_MAPPING(aiTextureType_SPECULAR,N) |
|
#define | AI_MATKEY_MAPPINGMODE_U(type, N) _AI_MATKEY_MAPPINGMODE_U_BASE,type,N |
|
#define | AI_MATKEY_MAPPINGMODE_U_AMBIENT(N) AI_MATKEY_MAPPINGMODE_U(aiTextureType_AMBIENT,N) |
|
#define | AI_MATKEY_MAPPINGMODE_U_DIFFUSE(N) AI_MATKEY_MAPPINGMODE_U(aiTextureType_DIFFUSE,N) |
|
#define | AI_MATKEY_MAPPINGMODE_U_DISPLACEMENT(N) AI_MATKEY_MAPPINGMODE_U(aiTextureType_DISPLACEMENT,N) |
|
#define | AI_MATKEY_MAPPINGMODE_U_EMISSIVE(N) AI_MATKEY_MAPPINGMODE_U(aiTextureType_EMISSIVE,N) |
|
#define | AI_MATKEY_MAPPINGMODE_U_HEIGHT(N) AI_MATKEY_MAPPINGMODE_U(aiTextureType_HEIGHT,N) |
|
#define | AI_MATKEY_MAPPINGMODE_U_LIGHTMAP(N) AI_MATKEY_MAPPINGMODE_U(aiTextureType_LIGHTMAP,N) |
|
#define | AI_MATKEY_MAPPINGMODE_U_NORMALS(N) AI_MATKEY_MAPPINGMODE_U(aiTextureType_NORMALS,N) |
|
#define | AI_MATKEY_MAPPINGMODE_U_OPACITY(N) AI_MATKEY_MAPPINGMODE_U(aiTextureType_OPACITY,N) |
|
#define | AI_MATKEY_MAPPINGMODE_U_REFLECTION(N) AI_MATKEY_MAPPINGMODE_U(aiTextureType_REFLECTION,N) |
|
#define | AI_MATKEY_MAPPINGMODE_U_SHININESS(N) AI_MATKEY_MAPPINGMODE_U(aiTextureType_SHININESS,N) |
|
#define | AI_MATKEY_MAPPINGMODE_U_SPECULAR(N) AI_MATKEY_MAPPINGMODE_U(aiTextureType_SPECULAR,N) |
|
#define | AI_MATKEY_MAPPINGMODE_V(type, N) _AI_MATKEY_MAPPINGMODE_V_BASE,type,N |
|
#define | AI_MATKEY_MAPPINGMODE_V_AMBIENT(N) AI_MATKEY_MAPPINGMODE_V(aiTextureType_AMBIENT,N) |
|
#define | AI_MATKEY_MAPPINGMODE_V_DIFFUSE(N) AI_MATKEY_MAPPINGMODE_V(aiTextureType_DIFFUSE,N) |
|
#define | AI_MATKEY_MAPPINGMODE_V_DISPLACEMENT(N) AI_MATKEY_MAPPINGMODE_V(aiTextureType_DISPLACEMENT,N) |
|
#define | AI_MATKEY_MAPPINGMODE_V_EMISSIVE(N) AI_MATKEY_MAPPINGMODE_V(aiTextureType_EMISSIVE,N) |
|
#define | AI_MATKEY_MAPPINGMODE_V_HEIGHT(N) AI_MATKEY_MAPPINGMODE_V(aiTextureType_HEIGHT,N) |
|
#define | AI_MATKEY_MAPPINGMODE_V_LIGHTMAP(N) AI_MATKEY_MAPPINGMODE_V(aiTextureType_LIGHTMAP,N) |
|
#define | AI_MATKEY_MAPPINGMODE_V_NORMALS(N) AI_MATKEY_MAPPINGMODE_V(aiTextureType_NORMALS,N) |
|
#define | AI_MATKEY_MAPPINGMODE_V_OPACITY(N) AI_MATKEY_MAPPINGMODE_V(aiTextureType_OPACITY,N) |
|
#define | AI_MATKEY_MAPPINGMODE_V_REFLECTION(N) AI_MATKEY_MAPPINGMODE_V(aiTextureType_REFLECTION,N) |
|
#define | AI_MATKEY_MAPPINGMODE_V_SHININESS(N) AI_MATKEY_MAPPINGMODE_V(aiTextureType_SHININESS,N) |
|
#define | AI_MATKEY_MAPPINGMODE_V_SPECULAR(N) AI_MATKEY_MAPPINGMODE_V(aiTextureType_SPECULAR,N) |
|
#define | AI_MATKEY_NAME "?mat.name",0,0 |
|
#define | AI_MATKEY_OPACITY "$mat.opacity",0,0 |
|
#define | AI_MATKEY_REFLECTIVITY "$mat.reflectivity",0,0 |
|
#define | AI_MATKEY_REFRACTI "$mat.refracti",0,0 |
|
#define | AI_MATKEY_SHADING_MODEL "$mat.shadingm",0,0 |
|
#define | AI_MATKEY_SHININESS "$mat.shininess",0,0 |
|
#define | AI_MATKEY_SHININESS_STRENGTH "$mat.shinpercent",0,0 |
|
#define | AI_MATKEY_TEXBLEND(type, N) _AI_MATKEY_TEXBLEND_BASE,type,N |
|
#define | AI_MATKEY_TEXBLEND_AMBIENT(N) AI_MATKEY_TEXBLEND(aiTextureType_AMBIENT,N) |
|
#define | AI_MATKEY_TEXBLEND_DIFFUSE(N) AI_MATKEY_TEXBLEND(aiTextureType_DIFFUSE,N) |
|
#define | AI_MATKEY_TEXBLEND_DISPLACEMENT(N) AI_MATKEY_TEXBLEND(aiTextureType_DISPLACEMENT,N) |
|
#define | AI_MATKEY_TEXBLEND_EMISSIVE(N) AI_MATKEY_TEXBLEND(aiTextureType_EMISSIVE,N) |
|
#define | AI_MATKEY_TEXBLEND_HEIGHT(N) AI_MATKEY_TEXBLEND(aiTextureType_HEIGHT,N) |
|
#define | AI_MATKEY_TEXBLEND_LIGHTMAP(N) AI_MATKEY_TEXBLEND(aiTextureType_LIGHTMAP,N) |
|
#define | AI_MATKEY_TEXBLEND_NORMALS(N) AI_MATKEY_TEXBLEND(aiTextureType_NORMALS,N) |
|
#define | AI_MATKEY_TEXBLEND_OPACITY(N) AI_MATKEY_TEXBLEND(aiTextureType_OPACITY,N) |
|
#define | AI_MATKEY_TEXBLEND_REFLECTION(N) AI_MATKEY_TEXBLEND(aiTextureType_REFLECTION,N) |
|
#define | AI_MATKEY_TEXBLEND_SHININESS(N) AI_MATKEY_TEXBLEND(aiTextureType_SHININESS,N) |
|
#define | AI_MATKEY_TEXBLEND_SPECULAR(N) AI_MATKEY_TEXBLEND(aiTextureType_SPECULAR,N) |
|
#define | AI_MATKEY_TEXFLAGS(type, N) _AI_MATKEY_TEXFLAGS_BASE,type,N |
|
#define | AI_MATKEY_TEXFLAGS_AMBIENT(N) AI_MATKEY_TEXFLAGS(aiTextureType_AMBIENT,N) |
|
#define | AI_MATKEY_TEXFLAGS_DIFFUSE(N) AI_MATKEY_TEXFLAGS(aiTextureType_DIFFUSE,N) |
|
#define | AI_MATKEY_TEXFLAGS_DISPLACEMENT(N) AI_MATKEY_TEXFLAGS(aiTextureType_DISPLACEMENT,N) |
|
#define | AI_MATKEY_TEXFLAGS_EMISSIVE(N) AI_MATKEY_TEXFLAGS(aiTextureType_EMISSIVE,N) |
|
#define | AI_MATKEY_TEXFLAGS_HEIGHT(N) AI_MATKEY_TEXFLAGS(aiTextureType_HEIGHT,N) |
|
#define | AI_MATKEY_TEXFLAGS_LIGHTMAP(N) AI_MATKEY_TEXFLAGS(aiTextureType_LIGHTMAP,N) |
|
#define | AI_MATKEY_TEXFLAGS_NORMALS(N) AI_MATKEY_TEXFLAGS(aiTextureType_NORMALS,N) |
|
#define | AI_MATKEY_TEXFLAGS_OPACITY(N) AI_MATKEY_TEXFLAGS(aiTextureType_OPACITY,N) |
|
#define | AI_MATKEY_TEXFLAGS_REFLECTION(N) AI_MATKEY_TEXFLAGS(aiTextureType_REFLECTION,N) |
|
#define | AI_MATKEY_TEXFLAGS_SHININESS(N) AI_MATKEY_TEXFLAGS(aiTextureType_SHININESS,N) |
|
#define | AI_MATKEY_TEXFLAGS_SPECULAR(N) AI_MATKEY_TEXFLAGS(aiTextureType_SPECULAR,N) |
|
#define | AI_MATKEY_TEXFLAGS_UNKNOWN(N) AI_MATKEY_TEXFLAGS(aiTextureType_UNKNOWN,N) |
|
#define | AI_MATKEY_TEXMAP_AXIS(type, N) _AI_MATKEY_TEXMAP_AXIS_BASE,type,N |
|
#define | AI_MATKEY_TEXMAP_AXIS_AMBIENT(N) AI_MATKEY_TEXMAP_AXIS(aiTextureType_AMBIENT,N) |
|
#define | AI_MATKEY_TEXMAP_AXIS_DIFFUSE(N) AI_MATKEY_TEXMAP_AXIS(aiTextureType_DIFFUSE,N) |
|
#define | AI_MATKEY_TEXMAP_AXIS_DISPLACEMENT(N) AI_MATKEY_TEXMAP_AXIS(aiTextureType_DISPLACEMENT,N) |
|
#define | AI_MATKEY_TEXMAP_AXIS_EMISSIVE(N) AI_MATKEY_TEXMAP_AXIS(aiTextureType_EMISSIVE,N) |
|
#define | AI_MATKEY_TEXMAP_AXIS_HEIGHT(N) AI_MATKEY_TEXMAP_AXIS(aiTextureType_HEIGHT,N) |
|
#define | AI_MATKEY_TEXMAP_AXIS_LIGHTMAP(N) AI_MATKEY_TEXMAP_AXIS(aiTextureType_LIGHTMAP,N) |
|
#define | AI_MATKEY_TEXMAP_AXIS_NORMALS(N) AI_MATKEY_TEXMAP_AXIS(aiTextureType_NORMALS,N) |
|
#define | AI_MATKEY_TEXMAP_AXIS_OPACITY(N) AI_MATKEY_TEXMAP_AXIS(aiTextureType_OPACITY,N) |
|
#define | AI_MATKEY_TEXMAP_AXIS_REFLECTION(N) AI_MATKEY_TEXMAP_AXIS(aiTextureType_REFLECTION,N) |
|
#define | AI_MATKEY_TEXMAP_AXIS_SHININESS(N) AI_MATKEY_TEXMAP_AXIS(aiTextureType_SHININESS,N) |
|
#define | AI_MATKEY_TEXMAP_AXIS_SPECULAR(N) AI_MATKEY_TEXMAP_AXIS(aiTextureType_SPECULAR,N) |
|
#define | AI_MATKEY_TEXOP(type, N) _AI_MATKEY_TEXOP_BASE,type,N |
|
#define | AI_MATKEY_TEXOP_AMBIENT(N) AI_MATKEY_TEXOP(aiTextureType_AMBIENT,N) |
|
#define | AI_MATKEY_TEXOP_DIFFUSE(N) AI_MATKEY_TEXOP(aiTextureType_DIFFUSE,N) |
|
#define | AI_MATKEY_TEXOP_DISPLACEMENT(N) AI_MATKEY_TEXOP(aiTextureType_DISPLACEMENT,N) |
|
#define | AI_MATKEY_TEXOP_EMISSIVE(N) AI_MATKEY_TEXOP(aiTextureType_EMISSIVE,N) |
|
#define | AI_MATKEY_TEXOP_HEIGHT(N) AI_MATKEY_TEXOP(aiTextureType_HEIGHT,N) |
|
#define | AI_MATKEY_TEXOP_LIGHTMAP(N) AI_MATKEY_TEXOP(aiTextureType_LIGHTMAP,N) |
|
#define | AI_MATKEY_TEXOP_NORMALS(N) AI_MATKEY_TEXOP(aiTextureType_NORMALS,N) |
|
#define | AI_MATKEY_TEXOP_OPACITY(N) AI_MATKEY_TEXOP(aiTextureType_OPACITY,N) |
|
#define | AI_MATKEY_TEXOP_REFLECTION(N) AI_MATKEY_TEXOP(aiTextureType_REFLECTION,N) |
|
#define | AI_MATKEY_TEXOP_SHININESS(N) AI_MATKEY_TEXOP(aiTextureType_SHININESS,N) |
|
#define | AI_MATKEY_TEXOP_SPECULAR(N) AI_MATKEY_TEXOP(aiTextureType_SPECULAR,N) |
|
#define | AI_MATKEY_TEXTURE(type, N) _AI_MATKEY_TEXTURE_BASE,type,N |
|
#define | AI_MATKEY_TEXTURE_AMBIENT(N) AI_MATKEY_TEXTURE(aiTextureType_AMBIENT,N) |
|
#define | AI_MATKEY_TEXTURE_DIFFUSE(N) AI_MATKEY_TEXTURE(aiTextureType_DIFFUSE,N) |
|
#define | AI_MATKEY_TEXTURE_DISPLACEMENT(N) AI_MATKEY_TEXTURE(aiTextureType_DISPLACEMENT,N) |
|
#define | AI_MATKEY_TEXTURE_EMISSIVE(N) AI_MATKEY_TEXTURE(aiTextureType_EMISSIVE,N) |
|
#define | AI_MATKEY_TEXTURE_HEIGHT(N) AI_MATKEY_TEXTURE(aiTextureType_HEIGHT,N) |
|
#define | AI_MATKEY_TEXTURE_LIGHTMAP(N) AI_MATKEY_TEXTURE(aiTextureType_LIGHTMAP,N) |
|
#define | AI_MATKEY_TEXTURE_NORMALS(N) AI_MATKEY_TEXTURE(aiTextureType_NORMALS,N) |
|
#define | AI_MATKEY_TEXTURE_OPACITY(N) AI_MATKEY_TEXTURE(aiTextureType_OPACITY,N) |
|
#define | AI_MATKEY_TEXTURE_REFLECTION(N) AI_MATKEY_TEXTURE(aiTextureType_REFLECTION,N) |
|
#define | AI_MATKEY_TEXTURE_SHININESS(N) AI_MATKEY_TEXTURE(aiTextureType_SHININESS,N) |
|
#define | AI_MATKEY_TEXTURE_SPECULAR(N) AI_MATKEY_TEXTURE(aiTextureType_SPECULAR,N) |
|
#define | AI_MATKEY_TWOSIDED "$mat.twosided",0,0 |
|
#define | AI_MATKEY_UVTRANSFORM(type, N) _AI_MATKEY_UVTRANSFORM_BASE,type,N |
|
#define | AI_MATKEY_UVTRANSFORM_AMBIENT(N) AI_MATKEY_UVTRANSFORM(aiTextureType_AMBIENT,N) |
|
#define | AI_MATKEY_UVTRANSFORM_DIFFUSE(N) AI_MATKEY_UVTRANSFORM(aiTextureType_DIFFUSE,N) |
|
#define | AI_MATKEY_UVTRANSFORM_DISPLACEMENT(N) AI_MATKEY_UVTRANSFORM(aiTextureType_DISPLACEMENT,N) |
|
#define | AI_MATKEY_UVTRANSFORM_EMISSIVE(N) AI_MATKEY_UVTRANSFORM(aiTextureType_EMISSIVE,N) |
|
#define | AI_MATKEY_UVTRANSFORM_HEIGHT(N) AI_MATKEY_UVTRANSFORM(aiTextureType_HEIGHT,N) |
|
#define | AI_MATKEY_UVTRANSFORM_LIGHTMAP(N) AI_MATKEY_UVTRANSFORM(aiTextureType_LIGHTMAP,N) |
|
#define | AI_MATKEY_UVTRANSFORM_NORMALS(N) AI_MATKEY_UVTRANSFORM(aiTextureType_NORMALS,N) |
|
#define | AI_MATKEY_UVTRANSFORM_OPACITY(N) AI_MATKEY_UVTRANSFORM(aiTextureType_OPACITY,N) |
|
#define | AI_MATKEY_UVTRANSFORM_REFLECTION(N) AI_MATKEY_UVTRANSFORM(aiTextureType_REFLECTION,N) |
|
#define | AI_MATKEY_UVTRANSFORM_SHININESS(N) AI_MATKEY_UVTRANSFORM(aiTextureType_SHININESS,N) |
|
#define | AI_MATKEY_UVTRANSFORM_SPECULAR(N) AI_MATKEY_UVTRANSFORM(aiTextureType_SPECULAR,N) |
|
#define | AI_MATKEY_UVTRANSFORM_UNKNOWN(N) AI_MATKEY_UVTRANSFORM(aiTextureType_UNKNOWN,N) |
|
#define | AI_MATKEY_UVWSRC(type, N) _AI_MATKEY_UVWSRC_BASE,type,N |
|
#define | AI_MATKEY_UVWSRC_AMBIENT(N) AI_MATKEY_UVWSRC(aiTextureType_AMBIENT,N) |
|
#define | AI_MATKEY_UVWSRC_DIFFUSE(N) AI_MATKEY_UVWSRC(aiTextureType_DIFFUSE,N) |
|
#define | AI_MATKEY_UVWSRC_DISPLACEMENT(N) AI_MATKEY_UVWSRC(aiTextureType_DISPLACEMENT,N) |
|
#define | AI_MATKEY_UVWSRC_EMISSIVE(N) AI_MATKEY_UVWSRC(aiTextureType_EMISSIVE,N) |
|
#define | AI_MATKEY_UVWSRC_HEIGHT(N) AI_MATKEY_UVWSRC(aiTextureType_HEIGHT,N) |
|
#define | AI_MATKEY_UVWSRC_LIGHTMAP(N) AI_MATKEY_UVWSRC(aiTextureType_LIGHTMAP,N) |
|
#define | AI_MATKEY_UVWSRC_NORMALS(N) AI_MATKEY_UVWSRC(aiTextureType_NORMALS,N) |
|
#define | AI_MATKEY_UVWSRC_OPACITY(N) AI_MATKEY_UVWSRC(aiTextureType_OPACITY,N) |
|
#define | AI_MATKEY_UVWSRC_REFLECTION(N) AI_MATKEY_UVWSRC(aiTextureType_REFLECTION,N) |
|
#define | AI_MATKEY_UVWSRC_SHININESS(N) AI_MATKEY_UVWSRC(aiTextureType_SHININESS,N) |
|
#define | AI_MATKEY_UVWSRC_SPECULAR(N) AI_MATKEY_UVWSRC(aiTextureType_SPECULAR,N) |
|
#define | AI_TEXTURE_TYPE_MAX aiTextureType_UNKNOWN |
|
|
enum | aiBlendMode { aiBlendMode_Default = 0x0,
aiBlendMode_Additive = 0x1
} |
| Defines alpha-blend flags. More...
|
|
enum | aiShadingMode {
aiShadingMode_Flat = 0x1,
aiShadingMode_Gouraud = 0x2,
aiShadingMode_Phong = 0x3,
aiShadingMode_Blinn = 0x4,
aiShadingMode_Toon = 0x5,
aiShadingMode_OrenNayar = 0x6,
aiShadingMode_Minnaert = 0x7,
aiShadingMode_CookTorrance = 0x8,
aiShadingMode_NoShading = 0x9,
aiShadingMode_Fresnel = 0xa
} |
| Defines all shading models supported by the library. More...
|
|
enum | aiTextureFlags { aiTextureFlags_Invert = 0x1,
aiTextureFlags_UseAlpha = 0x2,
aiTextureFlags_IgnoreAlpha = 0x4
} |
| Defines some mixed flags for a particular texture. More...
|
|
enum | aiTextureMapMode { aiTextureMapMode_Wrap = 0x0,
aiTextureMapMode_Clamp = 0x1,
aiTextureMapMode_Decal = 0x3,
aiTextureMapMode_Mirror = 0x2
} |
| Defines how UV coordinates outside the [0...1] range are handled. More...
|
|
enum | aiTextureMapping {
aiTextureMapping_UV = 0x0,
aiTextureMapping_SPHERE = 0x1,
aiTextureMapping_CYLINDER = 0x2,
aiTextureMapping_BOX = 0x3,
aiTextureMapping_PLANE = 0x4,
aiTextureMapping_OTHER = 0x5
} |
| Defines how the mapping coords for a texture are generated. More...
|
|
enum | aiTextureOp {
aiTextureOp_Multiply = 0x0,
aiTextureOp_Add = 0x1,
aiTextureOp_Subtract = 0x2,
aiTextureOp_Divide = 0x3,
aiTextureOp_SmoothAdd = 0x4,
aiTextureOp_SignedAdd = 0x5
} |
| Defines how the Nth texture of a specific type is combined with the result of all previous layers. More...
|
|
enum | aiTextureType {
aiTextureType_NONE = 0x0,
aiTextureType_DIFFUSE = 0x1,
aiTextureType_SPECULAR = 0x2,
aiTextureType_AMBIENT = 0x3,
aiTextureType_EMISSIVE = 0x4,
aiTextureType_HEIGHT = 0x5,
aiTextureType_NORMALS = 0x6,
aiTextureType_SHININESS = 0x7,
aiTextureType_OPACITY = 0x8,
aiTextureType_DISPLACEMENT = 0x9,
aiTextureType_LIGHTMAP = 0xA,
aiTextureType_REFLECTION = 0xB,
aiTextureType_UNKNOWN = 0xC
} |
| Defines the purpose of a texture. More...
|
|
Defines the material system of the library.