Assimp
v2.0 (November 2010)
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aiColor3D() | aiColor3D | [inline] |
aiColor3D(float _r, float _g, float _b) | aiColor3D | [inline] |
aiColor3D(float _r) | aiColor3D | [inline] |
aiColor3D(const aiColor3D &o) | aiColor3D | [inline] |
b | aiColor3D | |
g | aiColor3D | |
IsBlack() const | aiColor3D | [inline] |
operator!=(const aiColor3D &other) const | aiColor3D | [inline] |
operator*(const aiColor3D &c) const | aiColor3D | [inline] |
operator*(float f) const | aiColor3D | [inline] |
operator+(const aiColor3D &c) const | aiColor3D | [inline] |
operator-(const aiColor3D &c) const | aiColor3D | [inline] |
operator==(const aiColor3D &other) const | aiColor3D | [inline] |
operator[](unsigned int i) const | aiColor3D | [inline] |
operator[](unsigned int i) | aiColor3D | [inline] |
r | aiColor3D |