Assimp
v2.0 (November 2010)
|
aiMesh() | aiMesh | [inline] |
GetNumColorChannels() const | aiMesh | [inline] |
GetNumUVChannels() const | aiMesh | [inline] |
HasBones() const | aiMesh | [inline] |
HasFaces() const | aiMesh | [inline] |
HasNormals() const | aiMesh | [inline] |
HasPositions() const | aiMesh | [inline] |
HasTangentsAndBitangents() const | aiMesh | [inline] |
HasTextureCoords(unsigned int pIndex) const | aiMesh | [inline] |
HasVertexColors(unsigned int pIndex) const | aiMesh | [inline] |
mAnimMeshes | aiMesh | |
mBitangents | aiMesh | |
mBones | aiMesh | |
mColors | aiMesh | |
mFaces | aiMesh | |
mMaterialIndex | aiMesh | |
mName | aiMesh | |
mNormals | aiMesh | |
mNumAnimMeshes | aiMesh | |
mNumBones | aiMesh | |
mNumFaces | aiMesh | |
mNumUVComponents | aiMesh | |
mNumVertices | aiMesh | |
mPrimitiveTypes | aiMesh | |
mTangents | aiMesh | |
mTextureCoords | aiMesh | |
mVertices | aiMesh | |
~aiMesh() | aiMesh | [inline] |