Assimp
v2.0 (November 2010)
|
a | aiColor4D | |
aiColor4D() | aiColor4D | [inline] |
aiColor4D(float _r, float _g, float _b, float _a) | aiColor4D | [inline] |
aiColor4D(float _r) | aiColor4D | [inline] |
aiColor4D(const aiColor4D &o) | aiColor4D | [inline] |
b | aiColor4D | |
g | aiColor4D | |
IsBlack() const | aiColor4D | [inline] |
operator!=(const aiColor4D &other) const | aiColor4D | |
operator*=(float f) | aiColor4D | |
operator+=(const aiColor4D &o) | aiColor4D | |
operator-=(const aiColor4D &o) | aiColor4D | |
operator/=(float f) | aiColor4D | |
operator==(const aiColor4D &other) const | aiColor4D | |
operator[](unsigned int i) const | aiColor4D | [inline] |
operator[](unsigned int i) | aiColor4D | [inline] |
r | aiColor4D |