This is the complete list of members for
aiMatrix3x3, including all inherited members.
a1 | aiMatrix3x3 | |
a2 | aiMatrix3x3 | |
a3 | aiMatrix3x3 | |
aiMatrix3x3() | aiMatrix3x3 | [inline] |
aiMatrix3x3(float _a1, float _a2, float _a3, float _b1, float _b2, float _b3, float _c1, float _c2, float _c3) | aiMatrix3x3 | [inline] |
aiMatrix3x3(const aiMatrix4x4 &pMatrix) | aiMatrix3x3 | [inline, explicit] |
b1 | aiMatrix3x3 | |
b2 | aiMatrix3x3 | |
b3 | aiMatrix3x3 | |
c1 | aiMatrix3x3 | |
c2 | aiMatrix3x3 | |
c3 | aiMatrix3x3 | |
Determinant() const | aiMatrix3x3 | [inline] |
FromToMatrix(const aiVector3D &from, const aiVector3D &to, aiMatrix3x3 &out) | aiMatrix3x3 | [inline, static] |
Inverse() | aiMatrix3x3 | [inline] |
operator!=(const aiMatrix4x4 m) const | aiMatrix3x3 | [inline] |
operator*(const aiMatrix3x3 &m) const | aiMatrix3x3 | [inline] |
operator*=(const aiMatrix3x3 &m) | aiMatrix3x3 | [inline] |
operator==(const aiMatrix4x4 m) const | aiMatrix3x3 | [inline] |
operator[](unsigned int p_iIndex) | aiMatrix3x3 | [inline] |
operator[](unsigned int p_iIndex) const | aiMatrix3x3 | [inline] |
Rotation(float a, const aiVector3D &axis, aiMatrix3x3 &out) | aiMatrix3x3 | [inline, static] |
RotationZ(float a, aiMatrix3x3 &out) | aiMatrix3x3 | [inline, static] |
Translation(const aiVector2D &v, aiMatrix3x3 &out) | aiMatrix3x3 | [inline, static] |
Transpose() | aiMatrix3x3 | [inline] |