Assimp
v2.0 (November 2010)
|
aiVector2D() | aiVector2D | [inline] |
aiVector2D(float _x, float _y) | aiVector2D | [inline] |
aiVector2D(float _xyz) | aiVector2D | [inline] |
aiVector2D(const aiVector2D &o) | aiVector2D | [inline] |
Length() const | aiVector2D | [inline] |
Normalize() | aiVector2D | [inline] |
operator!=(const aiVector2D &other) const | aiVector2D | [inline] |
operator*=(float f) | aiVector2D | [inline] |
operator+=(const aiVector2D &o) | aiVector2D | [inline] |
operator-=(const aiVector2D &o) | aiVector2D | [inline] |
operator/=(float f) | aiVector2D | [inline] |
operator=(float f) | aiVector2D | [inline] |
operator==(const aiVector2D &other) const | aiVector2D | [inline] |
operator[](unsigned int i) const | aiVector2D | [inline] |
operator[](unsigned int i) | aiVector2D | [inline] |
Set(float pX, float pY) | aiVector2D | [inline] |
SquareLength() const | aiVector2D | [inline] |
SymMul(const aiVector2D &o) | aiVector2D | [inline] |
x | aiVector2D | |
y | aiVector2D |