#include "OgrePrerequisites.h"
#include "OgreString.h"
#include "OgreController.h"
#include "OgreIteratorWrappers.h"
Go to the source code of this file.
Namespaces | |
namespace | Ogre |
Classes | |
class | Ogre::AnimationState |
Represents the state of an animation and the weight of it's influence. More... | |
class | Ogre::AnimationStateSet |
Class encapsulating a set of AnimationState objects. More... | |
class | Ogre::AnimationStateControllerValue |
ControllerValue wrapper class for AnimationState. More... | |
Typedefs | |
typedef std::map< String, AnimationState * > | Ogre::AnimationStateMap |
typedef MapIterator < AnimationStateMap > | Ogre::AnimationStateIterator |
typedef ConstMapIterator < AnimationStateMap > | Ogre::ConstAnimationStateIterator |
typedef std::list < AnimationState * > | Ogre::EnabledAnimationStateList |
typedef ConstVectorIterator < EnabledAnimationStateList > | Ogre::ConstEnabledAnimationStateIterator |
Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 27 22:02:26 2009