AllocatedObject() | Ogre::AllocatedObject< Alloc > | [explicit] |
AttribParserList typedef | Ogre::MaterialSerializer | [protected] |
beginSection(unsigned short level, const bool useMainBuffer=true) | Ogre::MaterialSerializer | [private] |
clearQueue() | Ogre::MaterialSerializer | |
convertFiltering(FilterOptions fo) | Ogre::MaterialSerializer | [protected] |
EffectMap typedef | Ogre::MaterialSerializer | [protected] |
endSection(unsigned short level, const bool useMainBuffer=true) | Ogre::MaterialSerializer | [private] |
exportMaterial(const MaterialPtr &pMat, const String &filename, bool exportDefaults=false, const bool includeProgDef=false, const String &programFilename="") | Ogre::MaterialSerializer | |
exportQueued(const String &filename, const bool includeProgDef=false, const String &programFilename="") | Ogre::MaterialSerializer | |
finishProgramDefinition(void) | Ogre::MaterialSerializer | [protected] |
getQueuedAsString() const | Ogre::MaterialSerializer | |
GpuProgramDefinitionContainer typedef | Ogre::MaterialSerializer | [private] |
GpuProgramDefIterator typedef | Ogre::MaterialSerializer | [private] |
invokeParser(String &line, AttribParserList &parsers) | Ogre::MaterialSerializer | [protected] |
MaterialSerializer() | Ogre::MaterialSerializer | |
mBuffer | Ogre::MaterialSerializer | [private] |
mDefaults | Ogre::MaterialSerializer | [private] |
mGpuProgramBuffer | Ogre::MaterialSerializer | [private] |
mGpuProgramDefinitionContainer | Ogre::MaterialSerializer | [private] |
mMaterialAttribParsers | Ogre::MaterialSerializer | [protected] |
mPassAttribParsers | Ogre::MaterialSerializer | [protected] |
mProgramAttribParsers | Ogre::MaterialSerializer | [protected] |
mProgramDefaultParamAttribParsers | Ogre::MaterialSerializer | [protected] |
mProgramRefAttribParsers | Ogre::MaterialSerializer | [protected] |
mRootAttribParsers | Ogre::MaterialSerializer | [protected] |
mScriptContext | Ogre::MaterialSerializer | [protected] |
mTechniqueAttribParsers | Ogre::MaterialSerializer | [protected] |
mTextureUnitAttribParsers | Ogre::MaterialSerializer | [protected] |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
parseScript(DataStreamPtr &stream, const String &groupName) | Ogre::MaterialSerializer | |
parseScriptLine(String &line) | Ogre::MaterialSerializer | [protected] |
queueForExport(const MaterialPtr &pMat, bool clearQueued=false, bool exportDefaults=false) | Ogre::MaterialSerializer | |
writeAttribute(unsigned short level, const String &att, const bool useMainBuffer=true) | Ogre::MaterialSerializer | [private] |
writeColourValue(const ColourValue &colour, bool writeAlpha=false) | Ogre::MaterialSerializer | [protected] |
writeComment(unsigned short level, const String &comment, const bool useMainBuffer=true) | Ogre::MaterialSerializer | [private] |
writeCompareFunction(const CompareFunction cf) | Ogre::MaterialSerializer | [protected] |
writeEnvironmentMapEffect(const TextureUnitState::TextureEffect &effect, const TextureUnitState *pTex) | Ogre::MaterialSerializer | [protected] |
writeFragmentProgramRef(const Pass *pPass) | Ogre::MaterialSerializer | [protected] |
writeGpuProgramParameter(const String &commandName, const String &identifier, const GpuProgramParameters::AutoConstantEntry *autoEntry, const GpuProgramParameters::AutoConstantEntry *defaultAutoEntry, bool isFloat, size_t physicalIndex, size_t physicalSize, const GpuProgramParametersSharedPtr ¶ms, GpuProgramParameters *defaultParams, const int level, const bool useMainBuffer) | Ogre::MaterialSerializer | [protected] |
writeGPUProgramParameters(const GpuProgramParametersSharedPtr ¶ms, GpuProgramParameters *defaultParams, const int level=4, const bool useMainBuffer=true) | Ogre::MaterialSerializer | [protected] |
writeGpuProgramRef(const String &attrib, const GpuProgramPtr &program, const GpuProgramParametersSharedPtr ¶ms) | Ogre::MaterialSerializer | [protected] |
writeGpuPrograms(void) | Ogre::MaterialSerializer | [protected] |
writeLayerBlendOperationEx(const LayerBlendOperationEx op) | Ogre::MaterialSerializer | [protected] |
writeLayerBlendSource(const LayerBlendSource lbs) | Ogre::MaterialSerializer | [protected] |
writeLowLevelGpuProgramParameters(const GpuProgramParametersSharedPtr ¶ms, GpuProgramParameters *defaultParams, const int level=4, const bool useMainBuffer=true) | Ogre::MaterialSerializer | [protected] |
writeMaterial(const MaterialPtr &pMat) | Ogre::MaterialSerializer | [protected] |
writeNamedGpuProgramParameters(const GpuProgramParametersSharedPtr ¶ms, GpuProgramParameters *defaultParams, const int level=4, const bool useMainBuffer=true) | Ogre::MaterialSerializer | [protected] |
writePass(const Pass *pPass) | Ogre::MaterialSerializer | [protected] |
writeRotationEffect(const TextureUnitState::TextureEffect &effect, const TextureUnitState *pTex) | Ogre::MaterialSerializer | [protected] |
writeSceneBlendFactor(const SceneBlendFactor c_src, const SceneBlendFactor c_dest, const SceneBlendFactor a_src, const SceneBlendFactor a_dest) | Ogre::MaterialSerializer | [protected] |
writeSceneBlendFactor(const SceneBlendFactor sbf_src, const SceneBlendFactor sbf_dest) | Ogre::MaterialSerializer | [protected] |
writeSceneBlendFactor(const SceneBlendFactor sbf) | Ogre::MaterialSerializer | [protected] |
writeScrollEffect(const TextureUnitState::TextureEffect &effect, const TextureUnitState *pTex) | Ogre::MaterialSerializer | [protected] |
writeShadowCasterVertexProgramRef(const Pass *pPass) | Ogre::MaterialSerializer | [protected] |
writeShadowReceiverFragmentProgramRef(const Pass *pPass) | Ogre::MaterialSerializer | [protected] |
writeShadowReceiverVertexProgramRef(const Pass *pPass) | Ogre::MaterialSerializer | [protected] |
writeTechnique(const Technique *pTech) | Ogre::MaterialSerializer | [protected] |
writeTextureUnit(const TextureUnitState *pTex) | Ogre::MaterialSerializer | [protected] |
writeTransformEffect(const TextureUnitState::TextureEffect &effect, const TextureUnitState *pTex) | Ogre::MaterialSerializer | [protected] |
writeValue(const String &val, const bool useMainBuffer=true) | Ogre::MaterialSerializer | [private] |
writeVertexProgramRef(const Pass *pPass) | Ogre::MaterialSerializer | [protected] |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
~MaterialSerializer() | Ogre::MaterialSerializer | [virtual] |
Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 27 22:04:06 2009