00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2006 Torus Knot Software Ltd 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 00024 You may alternatively use this source under the terms of a specific version of 00025 the OGRE Unrestricted License provided you have obtained such a license from 00026 Torus Knot Software Ltd. 00027 ----------------------------------------------------------------------------- 00028 */ 00029 #ifndef __RenderQueue_H__ 00030 #define __RenderQueue_H__ 00031 00032 #include "OgrePrerequisites.h" 00033 #include "OgreIteratorWrappers.h" 00034 00035 namespace Ogre { 00036 00037 class Camera; 00038 class MovableObject; 00039 struct VisibleObjectsBoundsInfo; 00040 00047 enum RenderQueueGroupID 00048 { 00050 RENDER_QUEUE_BACKGROUND = 0, 00052 RENDER_QUEUE_SKIES_EARLY = 5, 00053 RENDER_QUEUE_1 = 10, 00054 RENDER_QUEUE_2 = 20, 00055 RENDER_QUEUE_WORLD_GEOMETRY_1 = 25, 00056 RENDER_QUEUE_3 = 30, 00057 RENDER_QUEUE_4 = 40, 00059 RENDER_QUEUE_MAIN = 50, 00060 RENDER_QUEUE_6 = 60, 00061 RENDER_QUEUE_7 = 70, 00062 RENDER_QUEUE_WORLD_GEOMETRY_2 = 75, 00063 RENDER_QUEUE_8 = 80, 00064 RENDER_QUEUE_9 = 90, 00066 RENDER_QUEUE_SKIES_LATE = 95, 00068 RENDER_QUEUE_OVERLAY = 100, 00070 RENDER_QUEUE_MAX = 105 00071 }; 00072 00073 #define OGRE_RENDERABLE_DEFAULT_PRIORITY 100 00074 00086 class _OgreExport RenderQueue : public RenderQueueAlloc 00087 { 00088 public: 00089 typedef std::map< uint8, RenderQueueGroup* > RenderQueueGroupMap; 00091 typedef MapIterator<RenderQueueGroupMap> QueueGroupIterator; 00097 class _OgreExport RenderableListener 00098 { 00099 public: 00100 RenderableListener() {} 00101 virtual ~RenderableListener() {} 00102 00122 virtual bool renderableQueued(Renderable* rend, uint8 groupID, 00123 ushort priority, Technique** ppTech, RenderQueue* pQueue) = 0; 00124 }; 00125 protected: 00126 RenderQueueGroupMap mGroups; 00128 uint8 mDefaultQueueGroup; 00130 ushort mDefaultRenderablePriority; 00131 00132 bool mSplitPassesByLightingType; 00133 bool mSplitNoShadowPasses; 00134 bool mShadowCastersCannotBeReceivers; 00135 00136 RenderableListener* mRenderableListener; 00137 public: 00138 RenderQueue(); 00139 virtual ~RenderQueue(); 00140 00145 void clear(bool destroyPassMaps = false); 00146 00152 RenderQueueGroup* getQueueGroup(uint8 qid); 00153 00176 void addRenderable(Renderable* pRend, uint8 groupID, ushort priority); 00177 00195 void addRenderable(Renderable* pRend, uint8 groupId); 00196 00209 void addRenderable(Renderable* pRend); 00210 00214 uint8 getDefaultQueueGroup(void) const; 00215 00220 void setDefaultRenderablePriority(ushort priority); 00221 00225 ushort getDefaultRenderablePriority(void) const; 00226 00230 void setDefaultQueueGroup(uint8 grp); 00231 00233 QueueGroupIterator _getQueueGroupIterator(void); 00237 void setSplitPassesByLightingType(bool split); 00242 void setSplitNoShadowPasses(bool split); 00246 void setShadowCastersCannotBeReceivers(bool ind); 00247 00253 void setRenderableListener(RenderableListener* listener) 00254 { mRenderableListener = listener; } 00255 00256 RenderableListener* getRenderableListener(void) const 00257 { return mRenderableListener; } 00258 00264 void processVisibleObject(MovableObject* mo, 00265 Camera* cam, 00266 bool onlyShadowCasters, 00267 VisibleObjectsBoundsInfo* visibleBounds); 00268 00269 }; 00270 00271 00272 } 00273 00274 00275 #endif
Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 27 22:02:25 2009