00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2006 Torus Knot Software Ltd 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 00024 You may alternatively use this source under the terms of a specific version of 00025 the OGRE Unrestricted License provided you have obtained such a license from 00026 Torus Knot Software Ltd. 00027 ----------------------------------------------------------------------------- 00028 */ 00029 #ifndef __SimpleRenderable_H__ 00030 #define __SimpleRenderable_H__ 00031 00032 #include "OgrePrerequisites.h" 00033 00034 #include "OgreMovableObject.h" 00035 #include "OgreRenderable.h" 00036 #include "OgreAxisAlignedBox.h" 00037 #include "OgreMaterial.h" 00038 00039 namespace Ogre { 00040 00041 class _OgreExport SimpleRenderable : public MovableObject, public Renderable 00042 { 00043 protected: 00044 RenderOperation mRenderOp; 00045 00046 Matrix4 m_matWorldTransform; 00047 AxisAlignedBox mBox; 00048 00049 String m_strMatName; 00050 MaterialPtr m_pMaterial; 00051 00053 SceneManager *m_pParentSceneManager; 00054 00056 Camera *m_pCamera; 00057 00059 static uint ms_uGenNameCount; 00060 00061 public: 00062 SimpleRenderable(); 00063 00064 void setMaterial( const String& matName ); 00065 virtual const MaterialPtr& getMaterial(void) const; 00066 00067 virtual void setRenderOperation( const RenderOperation& rend ); 00068 virtual void getRenderOperation(RenderOperation& op); 00069 00070 void setWorldTransform( const Matrix4& xform ); 00071 virtual void getWorldTransforms( Matrix4* xform ) const; 00072 00073 00074 virtual void _notifyCurrentCamera(Camera* cam); 00075 00076 void setBoundingBox( const AxisAlignedBox& box ); 00077 virtual const AxisAlignedBox& getBoundingBox(void) const; 00078 00079 virtual void _updateRenderQueue(RenderQueue* queue); 00081 void visitRenderables(Renderable::Visitor* visitor, 00082 bool debugRenderables = false); 00083 00084 virtual ~SimpleRenderable(); 00085 00086 00088 virtual const String& getMovableType(void) const; 00089 00091 const LightList& getLights(void) const; 00092 00093 }; 00094 } 00095 00096 #endif 00097
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Last modified Sun Sep 27 22:02:26 2009