OgreSceneManagerEnumerator.h

Go to the documentation of this file.
00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2006 Torus Knot Software Ltd
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 
00024 You may alternatively use this source under the terms of a specific version of
00025 the OGRE Unrestricted License provided you have obtained such a license from
00026 Torus Knot Software Ltd.
00027 -----------------------------------------------------------------------------
00028 */
00029 #ifndef __SceneManagerEnumerator_H__
00030 #define __SceneManagerEnumerator_H__
00031 
00032 #include "OgrePrerequisites.h"
00033 
00034 #include "OgreSceneManager.h"
00035 #include "OgreSingleton.h"
00036 #include "OgreIteratorWrappers.h"
00037 
00038 namespace Ogre {
00039     
00041     class _OgreExport DefaultSceneManagerFactory : public SceneManagerFactory
00042     {
00043     protected:
00044         void initMetaData(void) const;
00045     public:
00046         DefaultSceneManagerFactory() {}
00047         ~DefaultSceneManagerFactory() {}
00049         static const String FACTORY_TYPE_NAME;
00050         SceneManager* createInstance(const String& instanceName);
00051         void destroyInstance(SceneManager* instance);
00052     };
00054     class _OgreExport DefaultSceneManager : public SceneManager
00055     {
00056     public:
00057         DefaultSceneManager(const String& name);
00058         ~DefaultSceneManager();
00059         const String& getTypeName(void) const;
00060     };
00061 
00082     class _OgreExport SceneManagerEnumerator : public Singleton<SceneManagerEnumerator>, public SceneMgtAlloc
00083     {
00084     public:
00086         typedef std::map<String, SceneManager*> Instances;
00088         typedef std::vector<const SceneManagerMetaData*> MetaDataList;
00089     private:
00091         typedef std::list<SceneManagerFactory*> Factories;
00092         Factories mFactories;
00093         Instances mInstances;
00095         MetaDataList mMetaDataList;
00097         DefaultSceneManagerFactory mDefaultFactory;
00099         unsigned long mInstanceCreateCount;
00101         RenderSystem* mCurrentRenderSystem;
00102 
00103 
00104     public:
00105         SceneManagerEnumerator();
00106         ~SceneManagerEnumerator();
00107 
00112         void addFactory(SceneManagerFactory* fact);
00113 
00116         void removeFactory(SceneManagerFactory* fact);
00117 
00127         const SceneManagerMetaData* getMetaData(const String& typeName) const;
00128 
00129         typedef ConstVectorIterator<MetaDataList> MetaDataIterator;
00133         MetaDataIterator getMetaDataIterator(void) const;
00134 
00146         SceneManager* createSceneManager(const String& typeName, 
00147             const String& instanceName = StringUtil::BLANK);
00148 
00161         SceneManager* createSceneManager(SceneTypeMask typeMask, 
00162             const String& instanceName = StringUtil::BLANK);
00163 
00165         void destroySceneManager(SceneManager* sm);
00166 
00171         SceneManager* getSceneManager(const String& instanceName) const;
00172 
00173         typedef MapIterator<Instances> SceneManagerIterator;
00175         SceneManagerIterator getSceneManagerIterator(void);
00176 
00179         void setRenderSystem(RenderSystem* rs);
00180 
00182         void shutdownAll(void);
00198         static SceneManagerEnumerator& getSingleton(void);
00214         static SceneManagerEnumerator* getSingletonPtr(void);
00215 
00216     };
00217 
00218 
00219 }
00220 
00221 #endif

Copyright © 2008 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 27 22:02:25 2009