OgreHighLevelGpuProgramManager.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2006 Torus Knot Software Ltd
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 
00024 You may alternatively use this source under the terms of a specific version of
00025 the OGRE Unrestricted License provided you have obtained such a license from
00026 Torus Knot Software Ltd.
00027 -----------------------------------------------------------------------------
00028 */
00029 #ifndef __HighLevelGpuProgramManager_H__
00030 #define __HighLevelGpuProgramManager_H__
00031 
00032 #include "OgrePrerequisites.h"
00033 #include "OgreResourceManager.h"
00034 #include "OgreSingleton.h"
00035 #include "OgreException.h"
00036 #include "OgreHighLevelGpuProgram.h"
00037 
00038 namespace Ogre {
00039 
00041     class _OgreExport HighLevelGpuProgramFactory : public FactoryAlloc
00042     {
00043     public:
00044         HighLevelGpuProgramFactory() {}
00045         virtual ~HighLevelGpuProgramFactory();
00047         virtual const String& getLanguage(void) const = 0;
00048         virtual HighLevelGpuProgram* create(ResourceManager* creator, 
00049             const String& name, ResourceHandle handle,
00050             const String& group, bool isManual, ManualResourceLoader* loader) = 0;
00051         virtual void destroy(HighLevelGpuProgram* prog) = 0;
00052     };
00066     class _OgreExport HighLevelGpuProgramManager 
00067         : public ResourceManager, public Singleton<HighLevelGpuProgramManager>
00068     {
00069     public:
00070         typedef std::map<String, HighLevelGpuProgramFactory*> FactoryMap;
00071     protected:
00073         FactoryMap mFactories;
00074 
00076         HighLevelGpuProgramFactory* mNullFactory;
00078         HighLevelGpuProgramFactory* mUnifiedFactory;
00079 
00080         HighLevelGpuProgramFactory* getFactory(const String& language);
00081 
00083         Resource* createImpl(const String& name, ResourceHandle handle, 
00084             const String& group, bool isManual, ManualResourceLoader* loader,
00085             const NameValuePairList* params);
00086     public:
00087         HighLevelGpuProgramManager();
00088         ~HighLevelGpuProgramManager();
00090         void addFactory(HighLevelGpuProgramFactory* factory);
00092         void removeFactory(HighLevelGpuProgramFactory* factory);
00093 
00094 
00106         virtual HighLevelGpuProgramPtr createProgram(
00107             const String& name, const String& groupName, 
00108             const String& language, GpuProgramType gptype);
00109 
00125         static HighLevelGpuProgramManager& getSingleton(void);
00141         static HighLevelGpuProgramManager* getSingletonPtr(void);
00142 
00143 
00144     };
00145 
00146 }
00147 
00148 #endif

Copyright © 2008 Torus Knot Software Ltd
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Last modified Sun Sep 27 22:02:23 2009