OgreRenderToVertexBuffer.h

Go to the documentation of this file.
00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2006 Torus Knot Software Ltd
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 
00024 You may alternatively use this source under the terms of a specific version of
00025 the OGRE Unrestricted License provided you have obtained such a license from
00026 Torus Knot Software Ltd.
00027 -----------------------------------------------------------------------------
00028 */
00029 #ifndef __RenderToVertexBuffer_H__
00030 #define __RenderToVertexBuffer_H__
00031 
00032 #include "OgrePrerequisites.h"
00033 #include "OgreMaterial.h"
00034 #include "OgreRenderOperation.h"
00035 
00036 namespace Ogre {
00046     class _OgreExport RenderToVertexBuffer
00047     {    
00048     public:
00050         RenderToVertexBuffer();
00052         virtual ~RenderToVertexBuffer();
00053 
00060         VertexDeclaration* getVertexDeclaration();
00061         
00065         unsigned int getMaxVertexCount() const { return mMaxVertexCount; }
00066         
00070         void setMaxVertexCount(unsigned int maxVertexCount) { mMaxVertexCount = maxVertexCount; }
00071 
00075         RenderOperation::OperationType getOperationType() const { return mOperationType; }
00076 
00080         void setOperationType(RenderOperation::OperationType operationType) { mOperationType = operationType; }
00081 
00085         void setResetsEveryUpdate(bool resetsEveryUpdate) { mResetsEveryUpdate = resetsEveryUpdate; }
00086 
00090         bool getResetsEveryUpdate() const { return mResetsEveryUpdate; }
00091 
00095         virtual void getRenderOperation(RenderOperation& op) = 0;
00096 
00100         virtual void update(SceneManager* sceneMgr) = 0;
00101 
00106         virtual void reset() { mResetRequested = true; }
00107         
00113         void setSourceRenderable(Renderable* source) { mSourceRenderable = source; }
00114 
00118         const Renderable* getSourceRenderable() const { return mSourceRenderable; }
00119 
00124         const MaterialPtr& getRenderToBufferMaterial() { return mMaterial; }
00125 
00130         void setRenderToBufferMaterialName(const String& materialName);
00131     protected:
00132         RenderOperation::OperationType mOperationType;
00133         bool mResetsEveryUpdate;
00134         bool mResetRequested;
00135         MaterialPtr mMaterial;
00136         Renderable* mSourceRenderable;
00137         VertexData* mVertexData;
00138         unsigned int mMaxVertexCount;
00139     };
00140 
00141     typedef SharedPtr<RenderToVertexBuffer> RenderToVertexBufferSharedPtr;
00142 }
00143 
00144 #endif

Copyright © 2008 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 27 22:02:25 2009