Ogre::CompositorScriptCompiler Class Reference

Compiler for parsing & lexing .compositor scripts. More...

#include <OgreCompositorScriptCompiler.h>

Inheritance diagram for Ogre::CompositorScriptCompiler:

Inheritance graph
[legend]

List of all members.

Public Member Functions

 CompositorScriptCompiler (void)
 ~CompositorScriptCompiler (void)
virtual const StringgetClientBNFGrammer (void) const
 gets BNF Grammar for Compositor script.
virtual const StringgetClientGrammerName (void) const
 get the name of the Compositor script BNF grammar.
void parseScript (DataStreamPtr &stream, const String &groupName)
 Compile a compositor script from a data stream using a specific resource group name.
bool compile (const String &source, const String &sourceName)
 compile the source - performs 2 passes.
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
void * operator new (size_t sz)
void * operator new (size_t sz, void *ptr)
 placement operator new
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info
void * operator new[] (size_t sz)
void operator delete (void *ptr)
void operator delete (void *ptr, void *)
void operator delete (void *ptr, const char *, int, const char *)
void operator delete[] (void *ptr)
void operator delete[] (void *ptr, const char *, int, const char *)

Protected Types

enum  TokenID {
  ID_UNKOWN = 0, ID_TARGET_WIDTH, ID_TARGET_HEIGHT, ID_TARGET_WIDTH_SCALED,
  ID_TARGET_HEIGHT_SCALED, ID_PF_A8R8G8B8, ID_PF_R8G8B8A8, ID_PF_R8G8B8,
  ID_PF_FLOAT16_R, ID_PF_FLOAT16_RGB, ID_PF_FLOAT16_RGBA, ID_PF_FLOAT32_R,
  ID_PF_FLOAT32_RGB, ID_PF_FLOAT32_RGBA, ID_PF_FLOAT16_GR, ID_PF_FLOAT32_GR,
  ID_PREVIOUS, ID_NONE, ID_RENDER_QUAD, ID_CLEAR,
  ID_STENCIL, ID_RENDER_SCENE, ID_CLR_COLOUR, ID_CLR_DEPTH,
  ID_ST_ALWAYS_FAIL, ID_ST_ALWAYS_PASS, ID_ST_LESS, ID_ST_LESS_EQUAL,
  ID_ST_EQUAL, ID_ST_NOT_EQUAL, ID_ST_GREATER_EQUAL, ID_ST_GREATER,
  ID_ST_KEEP, ID_ST_ZERO, ID_ST_REPLACE, ID_ST_INCREMENT,
  ID_ST_DECREMENT, ID_ST_INCREMENT_WRAP, ID_ST_DECREMENT_WRAP, ID_ST_INVERT,
  ID_ON, ID_OFF, ID_TRUE, ID_FALSE,
  ID_AUTOTOKENSTART
}
enum  CompositorScriptSection {
  CSS_NONE, CSS_COMPOSITOR, CSS_TECHNIQUE, CSS_TARGET,
  CSS_PASS
}
 Enum to identify compositor sections. More...
typedef void(CompositorScriptCompiler::* CSC_Action )(void)
typedef std::map< size_t,
CSC_Action
TokenActionMap
typedef TokenActionMap::iterator TokenActionIterator
enum  OperationType {
  otUNKNOWN, otRULE, otAND, otOR,
  otOPTIONAL, otREPEAT, otDATA, otNOT_TEST,
  otINSERT_TOKEN, otEND
}
enum  SystemRuleToken { _no_token_ = SystemTokenBase, _character_, _value_, _no_space_skip_ }
enum  BNF_ID {
  BNF_UNKOWN = 0, BNF_SYNTAX, BNF_RULE, BNF_IDENTIFIER,
  BNF_IDENTIFIER_RIGHT, BNF_IDENTIFIER_CHARACTERS, BNF_ID_BEGIN, BNF_ID_END,
  BNF_CONSTANT_BEGIN, BNF_SET_RULE, BNF_EXPRESSION, BNF_AND_TERM,
  BNF_OR_TERM, BNF_TERM, BNF_TERM_ID, BNF_CONSTANT,
  BNF_OR, BNF_TERMINAL_SYMBOL, BNF_TERMINAL_START, BNF_REPEAT_EXPRESSION,
  BNF_REPEAT_BEGIN, BNF_REPEAT_END, BNF_SET, BNF_SET_BEGIN,
  BNF_SET_END, BNF_NOT_TEST, BNF_NOT_TEST_BEGIN, BNF_CONDITIONAL_TOKEN_INSERT,
  BNF_OPTIONAL_EXPRESSION, BNF_NOT_EXPRESSION, BNF_NOT_CHK, BNF_OPTIONAL_BEGIN,
  BNF_OPTIONAL_END, BNF_NO_TOKEN_START, BNF_SINGLEQUOTE, BNF_SINGLE_QUOTE_EXC,
  BNF_SET_END_EXC, BNF_ANY_CHARACTER, BNF_SPECIAL_CHARACTERS1, BNF_SPECIAL_CHARACTERS2,
  BNF_WHITE_SPACE_CHK, BNF_LETTER, BNF_LETTER_DIGIT, BNF_DIGIT,
  BNF_WHITE_SPACE, BNF_ALPHA_SET, BNF_NUMBER_SET, BNF_SPECIAL_CHARACTER_SET1,
  BNF_SPECIAL_CHARACTER_SET2, BNF_SPECIAL_CHARACTER_SET3, BNF_NOT_CHARS, BNF_AUTOTOKENSTART
}
typedef std::vector< TokenRuleTokenRuleContainer
typedef
TokenRuleContainer::iterator 
TokenRuleIterator
typedef std::vector
< LexemeTokenDef
LexemeTokenDefContainer
typedef
LexemeTokenDefContainer::iterator 
LexemeTokenDefIterator
typedef std::map< String, size_t > LexemeTokenMap
typedef LexemeTokenMap::iterator TokenKeyIterator
typedef std::vector< TokenInstTokenInstContainer
typedef
TokenInstContainer::iterator 
TokenInstIterator
typedef std::map< size_t, StringLabelContainer
 storage container for string labels defined in source container uses Token index as a key associated with a label

Protected Member Functions

virtual void executeTokenAction (const size_t tokenID)
 Execute an Action associated with a token.
virtual size_t getAutoTokenIDStart () const
 Get the start position of auto generated token IDs.
virtual void setupTokenDefinitions (void)
 Associate all the lexemes used in a material script with their corresponding tokens and actions.
void addLexemeTokenAction (const String &lexeme, const size_t token, const CSC_Action action=0)
void addLexemeAction (const String &lexeme, const CSC_Action action)
void logParseError (const String &error)
void parseOpenBrace (void)
void parseCloseBrace (void)
void parseCompositor (void)
void parseTechnique (void)
void parseTexture (void)
void parseTarget (void)
void parseInput (void)
void parseTargetOutput (void)
void parseOnlyInitial (void)
void parseVisibilityMask (void)
void parseLodBias (void)
void parseMaterialScheme (void)
void parseShadowsEnabled (void)
void parsePass (void)
void parseMaterial (void)
void parseFirstRenderQueue (void)
void parseLastRenderQueue (void)
void parseIdentifier (void)
void parseClearBuffers (void)
void parseClearColourValue (void)
void parseClearDepthValue (void)
void parseClearStencilValue (void)
void parseStencilCheck (void)
void parseStencilFunc (void)
void parseStencilRefVal (void)
void parseStencilMask (void)
void parseStencilFailOp (void)
void parseStencilDepthFailOp (void)
void parseStencilPassOp (void)
void parseStencilTwoSided (void)
StencilOperation extractStencilOp (void)
CompareFunction extractCompareFunc (void)
bool doPass1 ()
 perform pass 1 of compile process scans source for lexemes that can be tokenized and then performs general semantic and context verification on each lexeme before it is tokenized.
bool doPass2 ()
 performs Pass 2 of compile process which is execution of the tokens
const TokenInstgetNextToken (const size_t expectedTokenID=0) const
 Gets the next token from the instruction que.
const TokenInstgetCurrentToken (const size_t expectedTokenID=0) const
 Gets the current token from the instruction que.
bool testNextTokenID (const size_t expectedTokenID) const
 If a next token instruction exist then test if its token ID matches.
bool testCurrentTokenID (const size_t expectedTokenID) const
 If a current token instruction exist then test if its token ID matches.
void skipToken (void) const
 skip to the next token in the pass2 queue.
void replaceToken (void)
 go back to the previous token in the pass2 queue.
float getNextTokenValue (void) const
 Gets the next token's associated floating point value in the instruction que that was parsed from the text source.
float getCurrentTokenValue (void) const
 Gets the current token's associated floating point value in the instruction que that was parsed from the text source.
const StringgetNextTokenLabel (void) const
 Gets the next token's associated text label in the instruction que that was parsed from the text source.
const StringgetCurrentTokenLabel (void) const
 Gets the next token's associated text label in the instruction que that was parsed from the text source.
size_t getNextTokenID (void) const
 Get the next token's ID value.
size_t getCurrentTokenID (void) const
 Get the current token's ID value.
const StringgetNextTokenLexeme (void) const
 Get the next token's lexeme string.
const StringgetCurrentTokenLexeme (void) const
 Get the current token's lexeme string.
size_t getPass2TokenQueCount (void) const
 Gets the number of tokens waiting in the instruction que that need to be processed by an token action in pass 2.
size_t getRemainingTokensForAction (void) const
 Get the number of tokens not processed by action token.
void setPass2TokenQuePosition (size_t pos, const bool activateAction=false)
 Manually set the Pass2 Token que position.
size_t getPass2TokenQuePosition (void) const
 Get the current position in the Pass2 Token Que.
bool setNextActionQuePosition (size_t pos, const bool search=false)
 Set the position of the next token action in the Pass2 Token Que.
size_t addLexemeToken (const String &lexeme, const size_t token, const bool hasAction=false, const bool caseSensitive=false)
 Add a lexeme token association.
void setClientBNFGrammer (void)
 Sets up the parser rules for the client based on the BNF Grammar text passed in.
void findEOL ()
 find the eol character
bool isFloatValue (float &fvalue, size_t &charsize) const
 check to see if the text at the present position in the source is a numerical constant
bool isCharacterLabel (const size_t rulepathIDX)
 Check if source at current position is supposed to be a user defined character label.
bool isLexemeMatch (const String &lexeme, const bool caseSensitive) const
 check to see if the text is in the lexeme text library
bool isEndOfSource () const
 Check if pass 1 has parsed to the end of the source.
bool positionToNextLexeme ()
 position to the next possible valid symbol
bool processRulePath (size_t rulepathIDX)
 process input source text using rulepath to determine allowed tokens
void setActiveContexts (const uint contexts)
 setup ActiveContexts - should be called by subclass to setup initial language contexts
void skipComments ()
 comment specifiers are hard coded
void skipEOL ()
 find end of line marker and move past it
void skipWhiteSpace ()
 skip all the white space which includes spaces and tabs
bool ValidateToken (const size_t rulepathIDX, const size_t activeRuleID)
 check if current position in source has the lexeme text equivalent to the TokenID
void verifyTokenRuleLinks (const String &grammerName)
 scan through all the rules and initialize token definition with index to rules for non-terminal tokens.
void checkTokenActionTrigger (void)
 Checks the last token instruction and if it has an action then it triggers the action of the previously found token having an action.
String getBNFGrammerTextFromRulePath (size_t ruleID, const size_t level=0)
 Get the text representation of the rule path.

Protected Attributes

CompositorScriptContext mScriptContext
TokenStatemClientTokenState
TokenStatemActiveTokenState
 Active token que, definitions, rules currently being used by parser.
size_t mPass2TokenQuePosition
 the location within the token instruction container where pass 2 is
size_t mPreviousActionQuePosition
 the que position of the previous token that had an action.
size_t mNextActionQuePosition
 the que position for the next token that has an action.
const StringmSource
 pointer to the source to be compiled
String mSourceName
 name of the source to be compiled
size_t mEndOfSource
size_t mCurrentLine
size_t mCharPos
 current line number in source being tokenized
size_t mErrorCharPos
 position in current line in source being tokenized
std::map< size_t, float > mConstants
 character position in source where last error occurred
LabelContainer mLabels
bool mLabelIsActive
 flag indicates when a label is being parsed.
size_t mActiveLabelKey
 the key of the active label being built during pass 1.
StringmActiveLabel
 The active label that is receiving characters during pass 1.
bool mNoSpaceSkip
 flag being true indicates that spaces are not to be skipped automatically gets set to false when mLabelIsActive goes to false
bool mNoTerminalToken
 if flag is true then next terminal token is not added to token que if found but does effect rule path flow
size_t mInsertTokenID
 TokenID to insert if next rule finds a terminal token if zero then no token inserted.
uint mActiveContexts
 Active Contexts pattern used in pass 1 to determine which tokens are valid for a certain context.

Static Protected Attributes

static TokenActionMap mTokenActionMap
 Map of Token value as key to an Action.
static const size_t SystemTokenBase = 1000

Classes

struct  CompositorScriptContext
 Struct for holding the script context while parsing. More...


Detailed Description

Compiler for parsing & lexing .compositor scripts.

Definition at line 42 of file OgreCompositorScriptCompiler.h.


Member Typedef Documentation

typedef void(CompositorScriptCompiler::* Ogre::CompositorScriptCompiler::CSC_Action)(void) [protected]

typedef std::map<size_t, CSC_Action> Ogre::CompositorScriptCompiler::TokenActionMap [protected]

Definition at line 129 of file OgreCompositorScriptCompiler.h.

typedef TokenActionMap::iterator Ogre::CompositorScriptCompiler::TokenActionIterator [protected]

Definition at line 130 of file OgreCompositorScriptCompiler.h.

typedef std::vector<TokenRule> Ogre::Compiler2Pass::TokenRuleContainer [protected, inherited]

Definition at line 173 of file OgreCompiler2Pass.h.

typedef TokenRuleContainer::iterator Ogre::Compiler2Pass::TokenRuleIterator [protected, inherited]

Definition at line 174 of file OgreCompiler2Pass.h.

typedef std::vector<LexemeTokenDef> Ogre::Compiler2Pass::LexemeTokenDefContainer [protected, inherited]

Definition at line 227 of file OgreCompiler2Pass.h.

typedef LexemeTokenDefContainer::iterator Ogre::Compiler2Pass::LexemeTokenDefIterator [protected, inherited]

Definition at line 228 of file OgreCompiler2Pass.h.

typedef std::map<String, size_t> Ogre::Compiler2Pass::LexemeTokenMap [protected, inherited]

Definition at line 230 of file OgreCompiler2Pass.h.

typedef LexemeTokenMap::iterator Ogre::Compiler2Pass::TokenKeyIterator [protected, inherited]

Definition at line 231 of file OgreCompiler2Pass.h.

typedef std::vector<TokenInst> Ogre::Compiler2Pass::TokenInstContainer [protected, inherited]

Definition at line 245 of file OgreCompiler2Pass.h.

typedef TokenInstContainer::iterator Ogre::Compiler2Pass::TokenInstIterator [protected, inherited]

Definition at line 246 of file OgreCompiler2Pass.h.

typedef std::map<size_t, String> Ogre::Compiler2Pass::LabelContainer [protected, inherited]

storage container for string labels defined in source container uses Token index as a key associated with a label

Definition at line 286 of file OgreCompiler2Pass.h.


Member Enumeration Documentation

Enumerator:
ID_UNKOWN 
ID_TARGET_WIDTH 
ID_TARGET_HEIGHT 
ID_TARGET_WIDTH_SCALED 
ID_TARGET_HEIGHT_SCALED 
ID_PF_A8R8G8B8 
ID_PF_R8G8B8A8 
ID_PF_R8G8B8 
ID_PF_FLOAT16_R 
ID_PF_FLOAT16_RGB 
ID_PF_FLOAT16_RGBA 
ID_PF_FLOAT32_R 
ID_PF_FLOAT32_RGB 
ID_PF_FLOAT32_RGBA 
ID_PF_FLOAT16_GR 
ID_PF_FLOAT32_GR 
ID_PREVIOUS 
ID_NONE 
ID_RENDER_QUAD 
ID_CLEAR 
ID_STENCIL 
ID_RENDER_SCENE 
ID_CLR_COLOUR 
ID_CLR_DEPTH 
ID_ST_ALWAYS_FAIL 
ID_ST_ALWAYS_PASS 
ID_ST_LESS 
ID_ST_LESS_EQUAL 
ID_ST_EQUAL 
ID_ST_NOT_EQUAL 
ID_ST_GREATER_EQUAL 
ID_ST_GREATER 
ID_ST_KEEP 
ID_ST_ZERO 
ID_ST_REPLACE 
ID_ST_INCREMENT 
ID_ST_DECREMENT 
ID_ST_INCREMENT_WRAP 
ID_ST_DECREMENT_WRAP 
ID_ST_INVERT 
ID_ON 
ID_OFF 
ID_TRUE 
ID_FALSE 
ID_AUTOTOKENSTART 

Definition at line 72 of file OgreCompositorScriptCompiler.h.

Enum to identify compositor sections.

Enumerator:
CSS_NONE 
CSS_COMPOSITOR 
CSS_TECHNIQUE 
CSS_TARGET 
CSS_PASS 

Definition at line 107 of file OgreCompositorScriptCompiler.h.

enum Ogre::Compiler2Pass::OperationType [protected, inherited]

Enumerator:
otUNKNOWN 
otRULE 
otAND 
otOR 
otOPTIONAL 
otREPEAT 
otDATA 
otNOT_TEST 
otINSERT_TOKEN 
otEND 

Definition at line 157 of file OgreCompiler2Pass.h.

enum Ogre::Compiler2Pass::SystemRuleToken [protected, inherited]

Enumerator:
_no_token_ 
_character_ 
_value_ 
_no_space_skip_ 

Definition at line 177 of file OgreCompiler2Pass.h.

enum Ogre::Compiler2Pass::BNF_ID [protected, inherited]

Enumerator:
BNF_UNKOWN 
BNF_SYNTAX 
BNF_RULE 
BNF_IDENTIFIER 
BNF_IDENTIFIER_RIGHT 
BNF_IDENTIFIER_CHARACTERS 
BNF_ID_BEGIN 
BNF_ID_END 
BNF_CONSTANT_BEGIN 
BNF_SET_RULE 
BNF_EXPRESSION 
BNF_AND_TERM 
BNF_OR_TERM 
BNF_TERM 
BNF_TERM_ID 
BNF_CONSTANT 
BNF_OR 
BNF_TERMINAL_SYMBOL 
BNF_TERMINAL_START 
BNF_REPEAT_EXPRESSION 
BNF_REPEAT_BEGIN 
BNF_REPEAT_END 
BNF_SET 
BNF_SET_BEGIN 
BNF_SET_END 
BNF_NOT_TEST 
BNF_NOT_TEST_BEGIN 
BNF_CONDITIONAL_TOKEN_INSERT 
BNF_OPTIONAL_EXPRESSION 
BNF_NOT_EXPRESSION 
BNF_NOT_CHK 
BNF_OPTIONAL_BEGIN 
BNF_OPTIONAL_END 
BNF_NO_TOKEN_START 
BNF_SINGLEQUOTE 
BNF_SINGLE_QUOTE_EXC 
BNF_SET_END_EXC 
BNF_ANY_CHARACTER 
BNF_SPECIAL_CHARACTERS1 
BNF_SPECIAL_CHARACTERS2 
BNF_WHITE_SPACE_CHK 
BNF_LETTER 
BNF_LETTER_DIGIT 
BNF_DIGIT 
BNF_WHITE_SPACE 
BNF_ALPHA_SET 
BNF_NUMBER_SET 
BNF_SPECIAL_CHARACTER_SET1 
BNF_SPECIAL_CHARACTER_SET2 
BNF_SPECIAL_CHARACTER_SET3 
BNF_NOT_CHARS 
BNF_AUTOTOKENSTART 

Definition at line 184 of file OgreCompiler2Pass.h.


Constructor & Destructor Documentation

Ogre::CompositorScriptCompiler::CompositorScriptCompiler ( void   ) 

Ogre::CompositorScriptCompiler::~CompositorScriptCompiler ( void   ) 


Member Function Documentation

virtual const String& Ogre::CompositorScriptCompiler::getClientBNFGrammer ( void   )  const [virtual]

gets BNF Grammar for Compositor script.

Implements Ogre::Compiler2Pass.

virtual const String& Ogre::CompositorScriptCompiler::getClientGrammerName ( void   )  const [virtual]

get the name of the Compositor script BNF grammar.

Implements Ogre::Compiler2Pass.

void Ogre::CompositorScriptCompiler::parseScript ( DataStreamPtr stream,
const String groupName 
)

Compile a compositor script from a data stream using a specific resource group name.

Parameters:
stream Weak reference to a data stream which is the source of the material script
groupName The name of the resource group that resources which are parsed are to become a member of. If this group is loaded or unloaded, then the resources discovered in this script will be loaded / unloaded with it.

Definition at line 64 of file OgreCompositorScriptCompiler.h.

References Ogre::Compiler2Pass::compile().

virtual void Ogre::CompositorScriptCompiler::executeTokenAction ( const size_t  tokenID  )  [protected, virtual]

Execute an Action associated with a token.

Gets called when the compiler finishes tokenizing a section of the source that has been parsed.

Implements Ogre::Compiler2Pass.

virtual size_t Ogre::CompositorScriptCompiler::getAutoTokenIDStart (  )  const [protected, virtual]

Get the start position of auto generated token IDs.

Implements Ogre::Compiler2Pass.

Definition at line 143 of file OgreCompositorScriptCompiler.h.

virtual void Ogre::CompositorScriptCompiler::setupTokenDefinitions ( void   )  [protected, virtual]

Associate all the lexemes used in a material script with their corresponding tokens and actions.

Implements Ogre::Compiler2Pass.

void Ogre::CompositorScriptCompiler::addLexemeTokenAction ( const String lexeme,
const size_t  token,
const CSC_Action  action = 0 
) [protected]

void Ogre::CompositorScriptCompiler::addLexemeAction ( const String lexeme,
const CSC_Action  action 
) [protected]

Definition at line 148 of file OgreCompositorScriptCompiler.h.

void Ogre::CompositorScriptCompiler::logParseError ( const String error  )  [protected]

void Ogre::CompositorScriptCompiler::parseOpenBrace ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseCloseBrace ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseCompositor ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseTechnique ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseTexture ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseTarget ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseInput ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseTargetOutput ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseOnlyInitial ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseVisibilityMask ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseLodBias ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseMaterialScheme ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseShadowsEnabled ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parsePass ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseMaterial ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseFirstRenderQueue ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseLastRenderQueue ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseIdentifier ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseClearBuffers ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseClearColourValue ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseClearDepthValue ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseClearStencilValue ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseStencilCheck ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseStencilFunc ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseStencilRefVal ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseStencilMask ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseStencilFailOp ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseStencilDepthFailOp ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseStencilPassOp ( void   )  [protected]

void Ogre::CompositorScriptCompiler::parseStencilTwoSided ( void   )  [protected]

StencilOperation Ogre::CompositorScriptCompiler::extractStencilOp ( void   )  [protected]

CompareFunction Ogre::CompositorScriptCompiler::extractCompareFunc ( void   )  [protected]

bool Ogre::Compiler2Pass::doPass1 (  )  [protected, inherited]

perform pass 1 of compile process scans source for lexemes that can be tokenized and then performs general semantic and context verification on each lexeme before it is tokenized.

A tokenized instruction list is built to be used by Pass 2. A rule path can trigger Pass 2 execution if enough tokens have been generated in Pass 1. Pass 1 will then pass control to pass 2 temporarily until the current tokens have been consumed.

bool Ogre::Compiler2Pass::doPass2 (  )  [protected, inherited]

performs Pass 2 of compile process which is execution of the tokens

Remarks:
Pass 2 takes the token instructions generated in Pass 1 and builds the application specific instructions along with verifying semantic and context rules that could not be checked in Pass 1.
Pass 2 execution consumes tokens and moves the Pass 2 token instruction position towards the end of the token container. Token execution can insert new tokens into the token container.

const TokenInst& Ogre::Compiler2Pass::getNextToken ( const size_t  expectedTokenID = 0  )  const [protected, inherited]

Gets the next token from the instruction que.

Remarks:
If an unknown token is found then an exception is raised but the instruction pointer is still moved passed the unknown token. The subclass should catch the exception, provide an error message, and attempt recovery.
Parameters:
expectedTokenID if greater than 0 then an exception is raised if tokenID does not match.

Definition at line 355 of file OgreCompiler2Pass.h.

const TokenInst& Ogre::Compiler2Pass::getCurrentToken ( const size_t  expectedTokenID = 0  )  const [protected, inherited]

Gets the current token from the instruction que.

Remarks:
If an unknown token is found then an exception is raised. The subclass should catch the exception, provide an error message, and attempt recovery.
Parameters:
expectedTokenID if greater than 0 then an exception is raised if tokenID does not match.

bool Ogre::Compiler2Pass::testNextTokenID ( const size_t  expectedTokenID  )  const [protected, inherited]

If a next token instruction exist then test if its token ID matches.

Remarks:
This method is usefull for peeking ahead during pass 2 to see if a certain token exists. If the tokens don't match or there is no next token (end of que) then false is returned.
Parameters:
expectedTokenID is the ID of the token to match.

bool Ogre::Compiler2Pass::testCurrentTokenID ( const size_t  expectedTokenID  )  const [protected, inherited]

If a current token instruction exist then test if its token ID matches.

Parameters:
expectedTokenID is the ID of the token to match.

Definition at line 381 of file OgreCompiler2Pass.h.

void Ogre::Compiler2Pass::skipToken ( void   )  const [protected, inherited]

skip to the next token in the pass2 queue.

void Ogre::Compiler2Pass::replaceToken ( void   )  [protected, inherited]

go back to the previous token in the pass2 queue.

float Ogre::Compiler2Pass::getNextTokenValue ( void   )  const [protected, inherited]

Gets the next token's associated floating point value in the instruction que that was parsed from the text source.

If an unknown token is found or no associated value was found then an exception is raised but the instruction pointer is still moved passed the unknown token. The subclass should catch the exception, provide an error message, and attempt recovery.

Definition at line 396 of file OgreCompiler2Pass.h.

float Ogre::Compiler2Pass::getCurrentTokenValue ( void   )  const [protected, inherited]

Gets the current token's associated floating point value in the instruction que that was parsed from the text source.

Remarks:
If an unknown token is found or no associated value was found then an exception is raised. The subclass should catch the exception, provide an error message, and attempt recovery.

const String& Ogre::Compiler2Pass::getNextTokenLabel ( void   )  const [protected, inherited]

Gets the next token's associated text label in the instruction que that was parsed from the text source.

Remarks:
If an unknown token is found or no associated label was found then an exception is raised but the instruction pointer is still moved passed the unknown token. The subclass should catch the exception, provide an error message, and attempt recovery.

Definition at line 415 of file OgreCompiler2Pass.h.

const String& Ogre::Compiler2Pass::getCurrentTokenLabel ( void   )  const [protected, inherited]

Gets the next token's associated text label in the instruction que that was parsed from the text source.

If an unknown token is found or no associated label was found then an exception is raised. The subclass should catch the exception, provide an error message, and attempt recovery.

size_t Ogre::Compiler2Pass::getNextTokenID ( void   )  const [protected, inherited]

Get the next token's ID value.

Definition at line 427 of file OgreCompiler2Pass.h.

size_t Ogre::Compiler2Pass::getCurrentTokenID ( void   )  const [protected, inherited]

Get the current token's ID value.

Definition at line 430 of file OgreCompiler2Pass.h.

const String& Ogre::Compiler2Pass::getNextTokenLexeme ( void   )  const [protected, inherited]

Get the next token's lexeme string.

Handy when you don't want the ID but want the string representation.

Definition at line 434 of file OgreCompiler2Pass.h.

const String& Ogre::Compiler2Pass::getCurrentTokenLexeme ( void   )  const [protected, inherited]

Get the current token's lexeme string.

Handy when you don't want the ID but want the string representation.

size_t Ogre::Compiler2Pass::getPass2TokenQueCount ( void   )  const [protected, inherited]

Gets the number of tokens waiting in the instruction que that need to be processed by an token action in pass 2.

size_t Ogre::Compiler2Pass::getRemainingTokensForAction ( void   )  const [protected, inherited]

Get the number of tokens not processed by action token.

Client Actions should use this method to retrieve the number of parameters(tokens) remaining to be processed in the action.

void Ogre::Compiler2Pass::setPass2TokenQuePosition ( size_t  pos,
const bool  activateAction = false 
) [protected, inherited]

Manually set the Pass2 Token que position.

Remarks:
This method will also set the position of the next token in the pass2 que that has an action ensuring that getRemainingTokensForAction works correctly. This method is useful for when the token que must be reprocessed after pass1 and the position in the que must be changed so that an action will be triggered.
Parameters:
pos is the new position within the Pass2 que
activateAction if set true and the token at the new position has an action then the action is activated.

size_t Ogre::Compiler2Pass::getPass2TokenQuePosition ( void   )  const [protected, inherited]

Get the current position in the Pass2 Token Que.

Definition at line 464 of file OgreCompiler2Pass.h.

bool Ogre::Compiler2Pass::setNextActionQuePosition ( size_t  pos,
const bool  search = false 
) [protected, inherited]

Set the position of the next token action in the Pass2 Token Que.

Remarks:
If the position is not within the que or there is no action associated with the token at the position in the que then NextActionQuePosition is not set.
Parameters:
pos is the position in the Pass2 Token Que where the next action is.
search if true then the que is searched from pos until an action is found. If the end of the que is reached and no action has been found then NextActionQuePosition is set to the end of the que and false is returned.

size_t Ogre::Compiler2Pass::addLexemeToken ( const String lexeme,
const size_t  token,
const bool  hasAction = false,
const bool  caseSensitive = false 
) [protected, inherited]

Add a lexeme token association.

Remarks:
The backend compiler uses the associations between lexeme and token when building the rule base from the BNF script so all associations must be done prior to compiling a source.
Parameters:
lexeme is the name of the token and use when parsing the source to determine a match for a token.
token is the ID associated with the lexeme. If token is 0 then the token ID is auto generated and returned.
hasAction must be set true if the client wants an action triggered when this token is generated
caseSensitive should be set true if lexeme match should use case sensitivity
Returns:
the ID of the token. Useful when auto generating token IDs.

void Ogre::Compiler2Pass::setClientBNFGrammer ( void   )  [protected, inherited]

Sets up the parser rules for the client based on the BNF Grammar text passed in.

Remarks:
Raises an exception if the grammar did not compile successfully. This method gets called when a call to compile occurs and no compiled BNF grammar exists, otherwise nothing will happen since the compiler has no rules to work with. The grammar only needs to be set once during the lifetime of the compiler unless the grammar changes.
Note:
BNF Grammar rules are cached once the BNF grammar source is compiled. The client should never have to call this method directly.

void Ogre::Compiler2Pass::findEOL (  )  [protected, inherited]

find the eol character

bool Ogre::Compiler2Pass::isFloatValue ( float &  fvalue,
size_t &  charsize 
) const [protected, inherited]

check to see if the text at the present position in the source is a numerical constant

Parameters:
fvalue is a reference that will receive the float value that is in the source
charsize reference to receive number of characters that make of the value in the source
Returns:
true if characters form a valid float representation false if a number value could not be extracted

bool Ogre::Compiler2Pass::isCharacterLabel ( const size_t  rulepathIDX  )  [protected, inherited]

Check if source at current position is supposed to be a user defined character label.

A new label is processed when previous operation was not _character_ otherwise the processed character (if match was found) is added to the current label. This allows _character_ operations to be chained together to form a crude regular expression to build a label.

Parameters:
rulepathIDX index into rule path database of token to validate.
Returns:
true if token was found for character label.

bool Ogre::Compiler2Pass::isLexemeMatch ( const String lexeme,
const bool  caseSensitive 
) const [protected, inherited]

check to see if the text is in the lexeme text library

Parameters:
lexeme points to beginning of text where a lexer token might exist
caseSensitive set to true if match should be case sensitive
Returns:
true if a matching token could be found in the token type library false if could not be tokenized

bool Ogre::Compiler2Pass::isEndOfSource (  )  const [protected, inherited]

Check if pass 1 has parsed to the end of the source.

Definition at line 532 of file OgreCompiler2Pass.h.

bool Ogre::Compiler2Pass::positionToNextLexeme (  )  [protected, inherited]

position to the next possible valid symbol

bool Ogre::Compiler2Pass::processRulePath ( size_t  rulepathIDX  )  [protected, inherited]

process input source text using rulepath to determine allowed tokens

Remarks:
the method is reentrant and recursive if a non-terminal token is encountered in the current rule path then the method is called using the new rule path referenced by the non-terminal token Tokens can have the following operation states which effects the flow path of the rule RULE: defines a rule path for the non-terminal token AND: the token is required for the rule to pass OR: if the previous tokens failed then try these ones OPTIONAL: the token is optional and does not cause the rule to fail if the token is not found REPEAT: the token is required but there can be more than one in a sequence DATA: Used by a previous token i.e. for character sets NOTTEST: performs negative lookahead i.e. make sure the next token is not of a certain type END: end of the rule path - the method returns the success of the rule
Parameters:
rulepathIDX index into an array of Token Rules that define a rule path to be processed
Returns:
true if rule passed - all required tokens found false if one or more tokens required to complete the rule were not found

void Ogre::Compiler2Pass::setActiveContexts ( const uint  contexts  )  [protected, inherited]

setup ActiveContexts - should be called by subclass to setup initial language contexts

Definition at line 560 of file OgreCompiler2Pass.h.

void Ogre::Compiler2Pass::skipComments (  )  [protected, inherited]

comment specifiers are hard coded

void Ogre::Compiler2Pass::skipEOL (  )  [protected, inherited]

find end of line marker and move past it

void Ogre::Compiler2Pass::skipWhiteSpace (  )  [protected, inherited]

skip all the white space which includes spaces and tabs

bool Ogre::Compiler2Pass::ValidateToken ( const size_t  rulepathIDX,
const size_t  activeRuleID 
) [protected, inherited]

check if current position in source has the lexeme text equivalent to the TokenID

Parameters:
rulepathIDX index into rule path database of token to validate
activeRuleID index of non-terminal rule that generated the token
Returns:
true if token was found false if token lexeme text does not match the source text if token is non-terminal then processRulePath is called

void Ogre::Compiler2Pass::verifyTokenRuleLinks ( const String grammerName  )  [protected, inherited]

scan through all the rules and initialize token definition with index to rules for non-terminal tokens.

Gets called when internal grammar is being verified or after client grammar has been parsed.

Parameters:
grammerName is the name of the grammar the token rules are for

void Ogre::Compiler2Pass::checkTokenActionTrigger ( void   )  [protected, inherited]

Checks the last token instruction and if it has an action then it triggers the action of the previously found token having an action.

String Ogre::Compiler2Pass::getBNFGrammerTextFromRulePath ( size_t  ruleID,
const size_t  level = 0 
) [protected, inherited]

Get the text representation of the rule path.

This is a good way to way to visually verify that the BNF grammar did compile correctly.

Parameters:
ruleID is the index into the rule path.
level is the number of levels a non-terminal will expand to. Defaults to 0 if not set which will cause non-terminals to not expand.

bool Ogre::Compiler2Pass::compile ( const String source,
const String sourceName 
) [inherited]

compile the source - performs 2 passes.

First pass is to tokenize, check semantics and context. The second pass is performed by using tokens to look up function implementors and executing them which convert tokens to application specific instructions.

Remarks:
Pass 2 only gets executed if Pass 1 has built enough tokens to complete a rule path and found no errors
Parameters:
source a pointer to the source text to be compiled
Returns:
true if Pass 1 and Pass 2 are successful false if any errors occur in Pass 1 or Pass 2

Referenced by parseScript().

template<class Alloc>
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

operator new, with debug line info

Definition at line 62 of file OgreMemoryAllocatedObject.h.

template<class Alloc>
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz  )  [inherited]

Definition at line 67 of file OgreMemoryAllocatedObject.h.

template<class Alloc>
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
) [inherited]

placement operator new

Definition at line 73 of file OgreMemoryAllocatedObject.h.

template<class Alloc>
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

array operator new, with debug line info

Definition at line 79 of file OgreMemoryAllocatedObject.h.

template<class Alloc>
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz  )  [inherited]

Definition at line 84 of file OgreMemoryAllocatedObject.h.

template<class Alloc>
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr  )  [inherited]

Definition at line 89 of file OgreMemoryAllocatedObject.h.

template<class Alloc>
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
) [inherited]

Definition at line 95 of file OgreMemoryAllocatedObject.h.

template<class Alloc>
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 101 of file OgreMemoryAllocatedObject.h.

template<class Alloc>
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr  )  [inherited]

Definition at line 106 of file OgreMemoryAllocatedObject.h.

template<class Alloc>
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 112 of file OgreMemoryAllocatedObject.h.


Member Data Documentation

Definition at line 126 of file OgreCompositorScriptCompiler.h.

Map of Token value as key to an Action.

An Action converts tokens into the final format. All instances use the same Token Action Map.

Definition at line 135 of file OgreCompositorScriptCompiler.h.

const size_t Ogre::Compiler2Pass::SystemTokenBase = 1000 [static, protected, inherited]

Definition at line 176 of file OgreCompiler2Pass.h.

Definition at line 257 of file OgreCompiler2Pass.h.

Active token que, definitions, rules currently being used by parser.

Definition at line 260 of file OgreCompiler2Pass.h.

size_t Ogre::Compiler2Pass::mPass2TokenQuePosition [mutable, protected, inherited]

the location within the token instruction container where pass 2 is

Definition at line 262 of file OgreCompiler2Pass.h.

size_t Ogre::Compiler2Pass::mPreviousActionQuePosition [protected, inherited]

the que position of the previous token that had an action.

A token's action is fired on the next token having an action.

Definition at line 266 of file OgreCompiler2Pass.h.

size_t Ogre::Compiler2Pass::mNextActionQuePosition [protected, inherited]

the que position for the next token that has an action.

Definition at line 269 of file OgreCompiler2Pass.h.

const String* Ogre::Compiler2Pass::mSource [protected, inherited]

pointer to the source to be compiled

Definition at line 272 of file OgreCompiler2Pass.h.

String Ogre::Compiler2Pass::mSourceName [protected, inherited]

name of the source to be compiled

Definition at line 274 of file OgreCompiler2Pass.h.

size_t Ogre::Compiler2Pass::mEndOfSource [protected, inherited]

Definition at line 275 of file OgreCompiler2Pass.h.

size_t Ogre::Compiler2Pass::mCurrentLine [protected, inherited]

Definition at line 277 of file OgreCompiler2Pass.h.

size_t Ogre::Compiler2Pass::mCharPos [protected, inherited]

current line number in source being tokenized

Definition at line 278 of file OgreCompiler2Pass.h.

size_t Ogre::Compiler2Pass::mErrorCharPos [protected, inherited]

position in current line in source being tokenized

Definition at line 279 of file OgreCompiler2Pass.h.

std::map<size_t, float> Ogre::Compiler2Pass::mConstants [protected, inherited]

character position in source where last error occurred

storage container for constants defined in source container uses Token index as a key associated with a float constant

Definition at line 283 of file OgreCompiler2Pass.h.

Definition at line 287 of file OgreCompiler2Pass.h.

bool Ogre::Compiler2Pass::mLabelIsActive [protected, inherited]

flag indicates when a label is being parsed.

It gets set false when a terminal token not of _character_ is encountered

Definition at line 290 of file OgreCompiler2Pass.h.

size_t Ogre::Compiler2Pass::mActiveLabelKey [protected, inherited]

the key of the active label being built during pass 1.

a new key is calculated when mLabelIsActive switches from false to true

Definition at line 293 of file OgreCompiler2Pass.h.

String* Ogre::Compiler2Pass::mActiveLabel [protected, inherited]

The active label that is receiving characters during pass 1.

Definition at line 295 of file OgreCompiler2Pass.h.

bool Ogre::Compiler2Pass::mNoSpaceSkip [protected, inherited]

flag being true indicates that spaces are not to be skipped automatically gets set to false when mLabelIsActive goes to false

Definition at line 298 of file OgreCompiler2Pass.h.

bool Ogre::Compiler2Pass::mNoTerminalToken [protected, inherited]

if flag is true then next terminal token is not added to token que if found but does effect rule path flow

Definition at line 301 of file OgreCompiler2Pass.h.

size_t Ogre::Compiler2Pass::mInsertTokenID [protected, inherited]

TokenID to insert if next rule finds a terminal token if zero then no token inserted.

Definition at line 304 of file OgreCompiler2Pass.h.

Active Contexts pattern used in pass 1 to determine which tokens are valid for a certain context.

Definition at line 307 of file OgreCompiler2Pass.h.


The documentation for this class was generated from the following file:

Copyright © 2008 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 27 22:03:08 2009