OgreCompositionPass.h File Reference

#include "OgrePrerequisites.h"
#include "OgreMaterial.h"
#include "OgreRenderSystem.h"
#include "OgreRenderQueue.h"

Go to the source code of this file.

Namespaces

namespace  Ogre

Classes

class  Ogre::CompositionPass
 Object representing one pass or operation in a composition sequence. More...
struct  Ogre::CompositionPass::InputTex
 Inputs (for material used for rendering the quad). More...


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Last modified Sun Sep 27 22:02:26 2009