Ogre::SceneManager::LightInfo Struct Reference

Cached light information, used to tracking light's changes. More...

#include <OgreSceneManager.h>

List of all members.

Public Member Functions

bool operator== (const LightInfo &rhs) const
bool operator!= (const LightInfo &rhs) const

Public Attributes

Lightlight
int type
Real range
Vector3 position


Detailed Description

Cached light information, used to tracking light's changes.

Definition at line 500 of file OgreSceneManager.h.


Member Function Documentation

bool Ogre::SceneManager::LightInfo::operator== ( const LightInfo rhs  )  const

Definition at line 507 of file OgreSceneManager.h.

References light, position, range, and type.

bool Ogre::SceneManager::LightInfo::operator!= ( const LightInfo rhs  )  const

Definition at line 513 of file OgreSceneManager.h.


Member Data Documentation

Definition at line 502 of file OgreSceneManager.h.

Referenced by operator==().

Definition at line 503 of file OgreSceneManager.h.

Referenced by operator==().

Definition at line 504 of file OgreSceneManager.h.

Referenced by operator==().

Definition at line 505 of file OgreSceneManager.h.

Referenced by operator==().


The documentation for this struct was generated from the following file:

Copyright © 2008 Torus Knot Software Ltd
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Last modified Sun Sep 27 22:06:15 2009