Ogre::VisibleObjectsBoundsInfo Struct Reference

Structure collecting together information about the visible objects that have been discovered in a scene. More...

#include <OgreSceneManager.h>

List of all members.

Public Member Functions

 VisibleObjectsBoundsInfo ()
void reset ()
void merge (const AxisAlignedBox &boxBounds, const Sphere &sphereBounds, const Camera *cam, bool receiver=true)
void mergeNonRenderedButInFrustum (const AxisAlignedBox &boxBounds, const Sphere &sphereBounds, const Camera *cam)
 Merge an object that is not being rendered because it's not a shadow caster, but is a shadow receiver so should be included in the range.

Public Attributes

AxisAlignedBox aabb
 The axis-aligned bounds of the visible objects.
AxisAlignedBox receiverAabb
 The axis-aligned bounds of the visible shadow receiver objects.
Real minDistance
 The closest a visible object is to the camera.
Real maxDistance
 The farthest a visible objects is from the camera.
Real minDistanceInFrustum
 The closest a object in the frustum regardless of visibility / shadow caster flags.
Real maxDistanceInFrustum
 The farthest object in the frustum regardless of visibility / shadow caster flags.


Detailed Description

Structure collecting together information about the visible objects that have been discovered in a scene.

Definition at line 73 of file OgreSceneManager.h.


Constructor & Destructor Documentation

Ogre::VisibleObjectsBoundsInfo::VisibleObjectsBoundsInfo (  ) 

Definition at line 88 of file OgreSceneManager.h.

References reset().


Member Function Documentation

void Ogre::VisibleObjectsBoundsInfo::reset ( void   ) 

void Ogre::VisibleObjectsBoundsInfo::merge ( const AxisAlignedBox boxBounds,
const Sphere sphereBounds,
const Camera cam,
bool  receiver = true 
)

void Ogre::VisibleObjectsBoundsInfo::mergeNonRenderedButInFrustum ( const AxisAlignedBox boxBounds,
const Sphere sphereBounds,
const Camera cam 
)

Merge an object that is not being rendered because it's not a shadow caster, but is a shadow receiver so should be included in the range.

Definition at line 119 of file OgreSceneManager.h.

References Ogre::Sphere::getCenter(), Ogre::Sphere::getRadius(), Ogre::Camera::getViewMatrix(), Ogre::Vector3::length(), maxDistanceInFrustum, and minDistanceInFrustum.


Member Data Documentation

The axis-aligned bounds of the visible objects.

Definition at line 76 of file OgreSceneManager.h.

Referenced by merge(), and reset().

The axis-aligned bounds of the visible shadow receiver objects.

Definition at line 78 of file OgreSceneManager.h.

Referenced by merge(), and reset().

The closest a visible object is to the camera.

Definition at line 80 of file OgreSceneManager.h.

Referenced by merge(), and reset().

The farthest a visible objects is from the camera.

Definition at line 82 of file OgreSceneManager.h.

Referenced by merge(), and reset().

The closest a object in the frustum regardless of visibility / shadow caster flags.

Definition at line 84 of file OgreSceneManager.h.

Referenced by merge(), mergeNonRenderedButInFrustum(), and reset().

The farthest object in the frustum regardless of visibility / shadow caster flags.

Definition at line 86 of file OgreSceneManager.h.

Referenced by merge(), mergeNonRenderedButInFrustum(), and reset().


The documentation for this struct was generated from the following file:

Copyright © 2008 Torus Knot Software Ltd
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Last modified Sun Sep 27 22:06:04 2009