00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2006 Torus Knot Software Ltd 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 00024 You may alternatively use this source under the terms of a specific version of 00025 the OGRE Unrestricted License provided you have obtained such a license from 00026 Torus Knot Software Ltd. 00027 ----------------------------------------------------------------------------- 00028 */ 00029 #ifndef __RenderToVertexBuffer_H__ 00030 #define __RenderToVertexBuffer_H__ 00031 00032 #include "OgrePrerequisites.h" 00033 #include "OgreMaterial.h" 00034 #include "OgreRenderOperation.h" 00035 00036 namespace Ogre { 00046 class _OgreExport RenderToVertexBuffer 00047 { 00048 public: 00050 RenderToVertexBuffer(); 00052 virtual ~RenderToVertexBuffer(); 00053 00060 VertexDeclaration* getVertexDeclaration(); 00061 00065 unsigned int getMaxVertexCount() const { return mMaxVertexCount; } 00066 00070 void setMaxVertexCount(unsigned int maxVertexCount) { mMaxVertexCount = maxVertexCount; } 00071 00075 RenderOperation::OperationType getOperationType() const { return mOperationType; } 00076 00080 void setOperationType(RenderOperation::OperationType operationType) { mOperationType = operationType; } 00081 00085 void setResetsEveryUpdate(bool resetsEveryUpdate) { mResetsEveryUpdate = resetsEveryUpdate; } 00086 00090 bool getResetsEveryUpdate() const { return mResetsEveryUpdate; } 00091 00095 virtual void getRenderOperation(RenderOperation& op) = 0; 00096 00100 virtual void update(SceneManager* sceneMgr) = 0; 00101 00106 virtual void reset() { mResetRequested = true; } 00107 00113 void setSourceRenderable(Renderable* source) { mSourceRenderable = source; } 00114 00118 const Renderable* getSourceRenderable() const { return mSourceRenderable; } 00119 00124 const MaterialPtr& getRenderToBufferMaterial() { return mMaterial; } 00125 00130 void setRenderToBufferMaterialName(const String& materialName); 00131 protected: 00132 RenderOperation::OperationType mOperationType; 00133 bool mResetsEveryUpdate; 00134 bool mResetRequested; 00135 MaterialPtr mMaterial; 00136 Renderable* mSourceRenderable; 00137 VertexData* mVertexData; 00138 unsigned int mMaxVertexCount; 00139 }; 00140 00141 typedef SharedPtr<RenderToVertexBuffer> RenderToVertexBufferSharedPtr; 00142 } 00143 00144 #endif
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Last modified Sun Sep 27 22:02:25 2009