OccluderGeometry File Reference

#include <osg/Drawable>
#include <osg/Array>
#include <osg/PrimitiveSet>
#include <osg/Polytope>
#include <osgShadow/Export>


Classes

class  osgShadow::OccluderGeometry
 OccluderGeometry provides a sepecialised geometry representation of objects in scene that occlude light and therefore cast shadows. More...
struct  osgShadow::OccluderGeometry::OccluderGeometry::Edge
class  osgShadow::ShadowVolumeGeometry

Namespaces

namespace  osgShadow
 The osgShadow library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques.

Defines

#define OSGSHADOW_OCCLUDERGEOMETRY   1

Define Documentation

#define OSGSHADOW_OCCLUDERGEOMETRY   1


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Generated at Wed Aug 26 07:18:01 2009 for the OpenSceneGraph by doxygen 1.5.8.