osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture Struct Reference
List of all members.
Member Data Documentation
osg::ref_ptr<osg::Camera> osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_camera |
osg::Matrix osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_cameraProj |
osg::Matrix osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_cameraView |
osg::ref_ptr<osg::Camera> osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_debug_camera |
osg::ref_ptr<osg::StateSet> osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_debug_stateset |
unsigned int osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_debug_textureUnit |
osg::Uniform* osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_farDistanceSplit |
osg::Vec3d osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_frustumSplitCenter |
osg::Vec3d osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_lightCameraSource |
osg::Vec3d osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_lightCameraTarget |
osg::Vec3d osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_lightDirection |
double osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_lightFar |
double osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_lightNear |
unsigned int osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_resolution |
double osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_split_far |
unsigned int osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_splitID |
osg::ref_ptr<osg::TexGen> osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_texgen |
unsigned int osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_textureUnit |
The documentation for this struct was generated from the following file: