#include <osg/Group>
#include <osg/BoundingBox>
#include <osg/Fog>
#include <osg/Geometry>
#include <osgUtil/CullVisitor>
#include <osgParticle/Export>
Classes | |
class | osgParticle::PrecipitationEffect |
class | osgParticle::PrecipitationEffect::PrecipitationEffect::PrecipitationDrawable |
Internal drawable used to render batches of cells. More... | |
struct | osgParticle::PrecipitationEffect::PrecipitationEffect::PrecipitationDrawable::PrecipitationEffect::PrecipitationDrawable::Cell |
struct | osgParticle::PrecipitationEffect::PrecipitationEffect::PrecipitationDrawable::PrecipitationEffect::PrecipitationDrawable::DepthMatrixStartTime |
struct | osgParticle::PrecipitationEffect::PrecipitationEffect::PrecipitationDrawable::PrecipitationEffect::PrecipitationDrawable::LessFunctor |
struct | osgParticle::PrecipitationEffect::PrecipitationEffect::PrecipitationDrawableSet |
Namespaces | |
namespace | osgParticle |
The osgParticle library is a NodeKit that extends the core scene graph to support particle effects. |
![]() | Generated at Wed Aug 26 07:18:01 2009 for the OpenSceneGraph by doxygen 1.5.8. |