context.h File Reference

#include <boost/thread/mutex.hpp>
#include "lux.h"
#include "renderfarm.h"

Go to the source code of this file.

Classes

class  lux::Context
struct  lux::Context::RenderOptions
struct  lux::Context::NamedMaterial
struct  lux::Context::GraphicsState

Namespaces

namespace  lux

Defines

#define STATE_UNINITIALIZED   0
#define STATE_OPTIONS_BLOCK   1
#define STATE_WORLD_BLOCK   2
#define STATE_UNINITIALIZED   0
#define STATE_OPTIONS_BLOCK   1
#define STATE_WORLD_BLOCK   2


Define Documentation

#define STATE_OPTIONS_BLOCK   1

#define STATE_OPTIONS_BLOCK   1

Definition at line 33 of file context.h.

Referenced by lux::Context::init(), and lux::Context::worldEnd().

#define STATE_UNINITIALIZED   0

#define STATE_UNINITIALIZED   0

Definition at line 32 of file context.h.

Referenced by lux::Context::cleanup().

#define STATE_WORLD_BLOCK   2

#define STATE_WORLD_BLOCK   2

Definition at line 34 of file context.h.

Referenced by lux::Context::cleanup(), and lux::Context::worldBegin().


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