lux::BSDF Member List
This is the complete list of members for
lux::BSDF, including all inherited members.
Add(BxDF *bxdf) | lux::BSDF | [inline] |
Alloc(u_int sz) | lux::BSDF | [inline, static] |
arena | lux::BSDF | [private, static] |
BSDF(const DifferentialGeometry &dgs, const Normal &ngeom, float eta=1.f) | lux::BSDF | |
bxdfs | lux::BSDF | [private] |
dgShading | lux::BSDF | |
eta | lux::BSDF | |
f(const Vector &woW, const Vector &wiW, BxDFType flags=BSDF_ALL) const | lux::BSDF | |
FreeAll() | lux::BSDF | [inline, static] |
HasShadingGeometry() const | lux::BSDF | [inline] |
LocalToWorld(const Vector &v) const | lux::BSDF | [inline] |
nBxDFs | lux::BSDF | [private] |
ng | lux::BSDF | [private] |
nn | lux::BSDF | [private] |
NoSuchClass class | lux::BSDF | [friend] |
NumComponents() const | lux::BSDF | [inline] |
NumComponents(BxDFType flags) const | lux::BSDF | [inline] |
Pdf(const Vector &wo, const Vector &wi, BxDFType flags=BSDF_ALL) const | lux::BSDF | |
RenderThread class | lux::BSDF | [friend] |
rho(BxDFType flags=BSDF_ALL) const | lux::BSDF | |
rho(const Vector &wo, BxDFType flags=BSDF_ALL) const | lux::BSDF | |
Sample_f(const Vector &o, Vector *wi, float u1, float u2, float u3, float *pdf, BxDFType flags=BSDF_ALL, BxDFType *sampledType=NULL, float *pdfBack=NULL) const | lux::BSDF | |
Sample_f(const Vector &wo, Vector *wi, BxDFType flags=BSDF_ALL, BxDFType *sampledType=NULL) const | lux::BSDF | |
Scene class | lux::BSDF | [friend] |
sn | lux::BSDF | [private] |
tn | lux::BSDF | [private] |
WorldToLocal(const Vector &v) const | lux::BSDF | [inline] |
~BSDF() | lux::BSDF | [inline, private] |