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SoVolumeSkin Class Reference

Render just the six sides of the volume data. More...

#include <VolumeViz/nodes/SoVolumeSkin.h>

Inherits SoShape.

List of all members.

Public Types

enum  Interpolation { NEAREST, LINEAR }

Static Public Member Functions

static void initClass (void)

Public Attributes

SoSFEnum interpolation

Protected Member Functions

virtual void GLRender (SoGLRenderAction *action)
virtual void generatePrimitives (SoAction *action)
virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)
virtual void rayPick (SoRayPickAction *action)

Friends

class SoVolumeSkinP


Detailed Description

Render just the six sides of the volume data.

Insert a node of this type after an SoVolumeData node in the scene graph to render the six external sides of the volume data set.

This can be useful as a very efficient way of visualizing a complete opaque volume, only seen from the outside.

Note that if the transfer function set by a preceding SoTransferFunction node contains transparency, the visual appearance to the end user will probably not look correct.

See also:
SoVolumeRender, SoTransferFunction, SoOrthoSlice
Since:
SIM Voleon 2.0

The documentation for this class was generated from the following files:

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Generated on Mon Jul 27 22:01:16 2009 for SIMVoleon by Doxygen. 1.5.7.1