45 #ifndef COMMONCPP_OBJECT_H_ 46 #define COMMONCPP_OBJECT_H_ 48 #ifndef COMMONCPP_CONFIG_H_ 49 #include <commoncpp/config.h> 96 virtual void *getObject(
void) = 0;
121 virtual void enterLock(
void);
127 virtual void leaveLock(
void);
155 inline void *operator*()
const {
159 void *getObject(
void)
const;
161 operator bool()
const;
163 bool operator!()
const;
246 nextObject = prevObject = NULL;
251 virtual void enterLock(
void);
253 virtual void leaveLock(
void);
332 virtual void detach(
void);
384 virtual unsigned getIndex(
const char *
id);
411 void *getObject(
const char *
id);
524 return (
void*)thisObject;
547 return this->operator++();
556 return thisObject == theIndex.thisObject;
559 bool operator!=(
const MapIndex& theIndex)
const {
560 return !(*
this == theIndex);
570 return thisObject == theObject;
573 bool operator!=(
const MapObject* theObject)
const {
574 return !(*
this == theObject);
595 const char *idObject;
Pointer to reference counted objects.
LinkedDouble * getNext(void)
Get next object, for convenience.
The MapObject is a base class which can be used to make a derived class operate on a MapTable...
Self managed double linked list object chain.
void * operator*() const
Dereference operator: the pointed object it is returned as void * for easy re-cast.
A reference countable object.
insert in list before current object
LinkedDouble * getPrev(void)
Get prev object in the list.
void * getEnd()
Get table's end, useful for cycle control; it is returned as void * for easy re-cast.
The MapIndex allows linear access into a MapTable, that otherwise could have its elements being retri...
RefObject()
The constructor simply initializes the count.
bool operator==(const MapIndex &theIndex) const
Comparison operator, between two MapIndex's.
unsigned getRange(void)
Return range of this table.
MapIndex(const MapIndex &theIndex)
Creates a copy of a given map index.
MapIndex operator++(int)
Postfix increment operator, to be used in loops and such.
Self managed single linked list object chain.
MapIndex(MapObject *theObject)
Creates a map index pointing to a specific map object.
InsertMode
Requested in overloaded insert() method to indicate how to insert data into list. ...
bool operator==(const MapObject *theObject) const
Comparison operator, between the MapIndex and a MapObject, useful to avoid casts for sake of clearnes...
A map table allows for entities to be mapped (hash index) onto it.
MapIndex()
Creates an empty map index (pointing to nothing).
insert at first position in list pointed by current object
unsigned getSize(void)
Return the number of object stored in this table.
RefPointer()
Create an unattached pointer.
LinkedSingle * getNext(void)
Get next object, for convenience.
insert at last position in list pointed by current object